Serving them HOT!! Yet Another NU Warstory

Punchshroom

Paralysis is slightly less of a devil
is a Tiering Contributoris a Contributor to Smogon
#1
Sorry for the delay, people. Let's get this ball rolling!

Hello everyone, guess who's back for another sizzling warstory! I realize I do kind of ramble at the beginning and you guys have waited long enough, so this time I’ll just cut it short and present you an enjoyable match I had recently. I’d say this match is more of a player showcase if anything else.

Today's opponent will be celever, an avid NU poster in his own right and whom I've battled not long ago prior to his match, with me using one of several variations of my team. This match however proved to be much more interesting, and without further ado, let's introduce the fighters!
WARNING! THIS IS A LONG FIGHT, SO BEAR WITH ME NOW!

Punchshroom's team:
/
/
/
/
/


celever's team:
/
/
/
/
/


It's my shuffling team against celever's sun team! The instant obstacle that stands out is Vileplume, who soaks up Toxic Spikes that would ruin all but Tropius and itself, and isn't SR weak like Tropius, so wearing down Vileplume is my first priority. Stealth Rock can do more damage to all his members than Spikes, so unless he leads off with Rapidash or a potential Sleep Powder lead, Metang can get the Rocks up.

celever joined.
Punchshroom joined.
Format:
NU
Rated battle
Sleep Clause: Limit one foe put to sleep
Species Clause: Limit one of each Pokemon
OHKO Clause: OHKO moves are banned
Moody Clause: Moody is banned
Evasion Moves Clause: Evasion moves are banned
Evasion Abilities Clause: Evasion abilities are banned


celever: uh oh
celever: glhf
Punchshroom: hi >:)
Punchshroom: gl too
Dracoyoshi8 joined.
Battle between celever and Punchshroom started!
celever sent out Regirock!
Punchshroom sent out Metang!
VS

No surprises there, I proceed with my game plan in setting up Rocks while celever does the same or set up Sunny Day.

Turn 1
Metang used Stealth Rock!
Pointed stones float in the air around the foe's team!
The foe's Regirock used Sunny Day!
The sunlight turned harsh!

100%VS
100% Stealth Rock SUN
Looks like celever chooses to set up Sun first, though I would've preferred to setup SR first to avoid burning Sun turns. This leads me to think an aggressive switch to Rapidash would commence, so I decide to scout with Earthquake.

Turn 2
skylight joined.
Bland joined.
Metang used Earthquake!
It's super effective! The foe's Regirock lost 27% of its health!
The foe's Regirock used Stealth Rock!
Pointed stones float in the air around your team!

Stealth Rock
100%VS
73% Stealth Rock SUN
The switch doesn't happen, and he gets up SR while taking small damage from EQ. Doing this can lull celever into believing EQ is the strongest move I have (eschewing Meteor Mash for Bullet Punch/Pursuit/Toxic what not), so he may be tempted to stay in or switch to his Chlorophyll sweepers, so I switch moves into Meteor Mash, knowing Rapidash would hesitate to come in now.

Turn 3
celever called Regirock back!
celever sent out Tropius!
Pointed stones dug into the foe's Tropius!
Metang used Meteor Mash!
The foe's Tropius lost 37% of its health!
The foe's Tropius ate its Sitrus Berry!
The foe's Tropius restored HP using its Sitrus Berry!
The foe's Tropius harvested one Sitrus Berry!

Stealth Rock
100%VS
63% Stealth Rock SUN
Tropius switches into a decently strong Meteor Mash, which when coupled with SR instantly uses up its Sitrus Berry that is Harvested back just as quickly. It could be a Subseeder, but the threat of Flying-type moves means I shouldn't switch to Roselia too hastily, so I stay in to smack it again.

Turn 4
Metang used Meteor Mash!
The foe's Tropius lost 40% of its health!
The foe's Tropius ate its Sitrus Berry!
The foe's Tropius restored HP using its Sitrus Berry!
The foe's Tropius used Swords Dance!
The foe's Tropius's Attack sharply rose!
The foe's Tropius harvested one Sitrus Berry!
The foe's Tropius ate its Sitrus Berry!
The foe's Tropius restored HP using its Sitrus Berry!

Stealth Rock
100%VS
73% +2 Atk Stealth Rock SUN
Turns out staying in was the right move as Tropius reveals Swords Dance, which Metang can take on if banana dino here has no EQ. Harvest Sitrus Berry proves annoying to take down, but fortunately Meteor Mash can boost my attack, and I intend to break him down with just that.

Turn 5
Metang used Meteor Mash!
The foe's Tropius lost 39% of its health!
The foe's Tropius used Leaf Blade!
It's not very effective... Metang lost 23% of its health!
The foe's Tropius harvested one Sitrus Berry!
The foe's Tropius ate its Sitrus Berry!
The foe's Tropius restored HP using its Sitrus Berry!

Stealth Rock
77% VS
59% +2 Atk Stealth Rock SUN
Metang shrugs off the +2 hit easily, and continues his mindless bashing.

Turn 6
Metang used Meteor Mash!
The foe's Tropius lost 38% of its health!
The foe's Tropius used Swords Dance!
The foe's Tropius's Attack sharply rose!
The foe's Tropius harvested one Sitrus Berry!
The foe's Tropius ate its Sitrus Berry!
The foe's Tropius restored HP using its Sitrus Berry!

Stealth Rock
77% VS
46% +4 Atk Stealth Rock SUN
Most players would panic at this sight of me trying to pound away at this bulky plant monster that is healing and boosting itself consecutively. In reality, I really do not give two shits about this, because Liepard can easily Foul Play for the KO. I just have to wait for the correct oppurtunity.

Turn 7
The foe's Tropius used Protect!
The foe's Tropius protected itself!
Metang used Meteor Mash!
The foe's Tropius protected itself!
The foe's Tropius harvested one Sitrus Berry!
The foe's Tropius ate its Sitrus Berry!
The foe's Tropius restored HP using its Sitrus Berry!

Stealth Rock
77% VS
71% PROTECT +4 Atk Stealth Rock SUN
Tropius stalls to recycle more Sitrus Berries to keep its health above 50%. It also irks me that I've not gotten any attack bonuses from my constant Mashing...


Turn 8
Metang used Meteor Mash!
A critical hit! The foe's Tropius lost 71% of its health!
The foe's Tropius fainted!
The sunlight faded.

Punchshroom: :(
celever: noooo
Punchshroom: i was hoping for attack raises
celever sent out Sawsbuck!
Pointed stones dug into the foe's Sawsbuck!

Stealth Rock
77% VS
88% Stealth Rock
0%
...then the hax gods strike and instead bestow upon me a crit, which had a 6.25% chance of happening as opposed to Mash's 20% chance of an attack raise. I'd much rather take the attack raise not only because this crit sullied the match a little, but I can overcome Tropius and proceed to launch boosted hits against his team too. Time for Metang to brace itself for Sawsbuck's Nature Power.

Turn 9
Punchshroom: but that works too :P
The foe's Sawsbuck used Nature Power!
Nature Power turned into Earthquake!
It's super effective! Metang lost 63% of its health!
The foe's Sawsbuck lost some of its HP!
Metang used Meteor Mash!
A critical hit! The foe's Sawsbuck lost 78% of its health!
The foe's Sawsbuck fainted!

Punchshroom: D:
Dracoyoshi8: scope lens metang
Bland: CritTang
celever sent out Rapidash!
Pointed stones dug into the foe's Rapidash!

Stealth Rock
14% VS
75% Stealth Rock
0%
I don't know if the hax gods are being just or are trolling right now, rewarding me with two consecutive crits over the potential attack raises I could've gotten in the 4 Meteor Mashes before this one. The double crit sucks, but this one matters slightly less because...

Turn 10
Metang used Bullet Punch!
It's not very effective... The foe's Rapidash lost 13% of its health!
The foe's Rapidash used Drill Run!
It's super effective! Metang lost 14% of its health!
Metang fainted!
Punchshroom sent out Frillish!
Pointed stones dug into Frillish!

0% Stealth Rock
88% VS
62% Stealth Rock
...I do have Bullet Punch, which would allow me to finish off Sawsbuck or at least result in a double down with Sawsbuck's Life Orb. Here I use it to chip away at Rapidash to give it a more difficult time to switch around, as it can only do so twice now. Frillish is sent in to wall Rapidash.

Turn 11
Dracoyoshi8: freelish
The foe's Rapidash used Drill Run!
The foe's Rapidash's attack missed!
Frillish used Scald!
It's super effective! The foe's Rapidash lost 56% of its health!

Stealth Rock
88% VS
6% Stealth Rock
Again another misfortune on celever's part, which I'm starting to feel bad for now. Nothing's going his way in this match yet he presses on. I commend him for that.

Turn 12
celever: DAMN IT
celever: Over-prediction
The foe's Rapidash used Drill Run!
The foe's Rapidash's attack missed!
Frillish used Scald!
It's super effective! The foe's Rapidash lost 6% of its health!
The foe's Rapidash fainted!

Dracoyoshi8: at least it didn't burn
Dracoyoshi8: owait
Punchshroom: :(
celever sent out Vileplume!
Pointed stones dug into the foe's Vileplume!

Stealth Rock
88% VS
88% Stealth Rock
0%
While Dracoyoshi8 recovers from his derp moment, Rapidash still can't get its act together and essentially faceplants itself into the ground once more. In my defense I could have Recovered, but I wouldn't have gone unscratched. Meanwhile, in comes my prime target, aka the hardest target for me to wear down in this match: Vileplume. However, sun isn't up, meaning he can't raze me with Solarbeam just yet (I know this from our previous battle). I take this golden oppurtunity to try and burn him. Even if he does have Aromatherapy he'll be distracted to use it instead of beating down my team with its STAB.

Turn 13
Punchshroom: one of those days happened to someone else for a change, but i don't feel good about it :(
The foe's Vileplume used Sunny Day!
The sunlight turned harsh!
Frillish used Will-O-Wisp!
Frillish's attack missed!
The foe's Vileplume restored HP using its Leftovers!

Stealth Rock
88% VS
94% Stealth Rock SUN
It looks like the luck balances out as I miss the crucial Will-o-Wisp which wastes my prediction, but for obvious reasons I'm not as bothered by this as I usually am.

Turn 14
Punchshroom called Frillish back!
Punchshroom sent out Roselia!
Pointed stones dug into Roselia!
The foe's Vileplume used SolarBeam!
The foe's Vileplume absorbed light!
It's not very effective... Roselia lost 10% of its health!
The foe's Vileplume restored HP using its Leftovers!

88% Stealth Rock
78%VS
100% Stealth Rock SUN
Roselia is brought in on the 4x resist and is ready to lay down some Spikes. I replaced Rest with Toxic Spikes, which apparently won't work out well in this fight.


Turn 15
celever: Don't worry about it
celever: It all helps towards making the team the best it can be
The foe's Vileplume used Sludge Bomb!
Roselia lost 29% of its health!
Roselia used Spikes!
Spikes were scattered all around the feet of the foe's team!

Stealth Rock
49%VS
100% Stealth Rock Spikes SUN
celever shrugs off his misfortune like a good sport, which is rare to see in players nowadays (most players I encounter ragequit the minute they even see Riolu). With the guilt lifted off my shoulders, we proceed with our fun game. Roselia gets up the Spikes, but risks the 2HKO from Sludge Bomb now. I make my switch to Lickilicky to phaze it out and make it take hazards damage.

Turn 16
Punchshroom: i like your spirit :)
Punchshroom called Roselia back!
Punchshroom sent out Lickilicky!
Pointed stones dug into Lickilicky!
The foe's Vileplume used Sludge Bomb!
Lickilicky lost 26% of its health!
Lickilicky restored HP using its Leftovers!

49% Stealth Rock
68% VS
100% Stealth Rock Spikes SUN
Lickilicky tanks the hit well, but doesn't appreciate the damage from SR. In an attempt to stall for recovery and waste Sun turns, I go for Protect.

Turn 17
celever: thanks :D
Lickilicky used Protect!
Lickilicky protected itself!
The foe's Vileplume used Sludge Bomb!
Lickilicky protected itself!
The sunlight faded.
Lickilicky restored HP using its Leftovers!

Stealth Rock
74% PROTECT VS
100% Stealth Rock Spikes
The sun has been stalled out, meaning it can't launch any more Solarbeams. I proceed to get it out of there.

Turn 18
The foe's Vileplume used Sunny Day!
The sunlight turned harsh!
Lickilicky used Dragon Tail!
The foe's Vileplume lost 17% of its health!
Exeggutor was dragged out!
Pointed stones dug into the foe's Exeggutor!
The foe's Exeggutor is hurt by the spikes!
Lickilicky restored HP using its Leftovers!

Stealth Rock
80% VS
75% Stealth Rock Spikes
83% SUN
Vileplume itself carrying Sunny Day wasn't something I was expecting, and I phaze in Eggy of all things, meaning it is able to make full use of the 4 turns of Sun. Luckily, that's not a long time, which I can stall with Protect.

Turn 19
Lickilicky used Protect!
Lickilicky protected itself!
The foe's Exeggutor used SolarBeam!
The foe's Exeggutor absorbed light!
Lickilicky protected itself!
Lickilicky restored HP using its Leftovers!

Stealth Rock
86% PROTECT VS
75% Stealth Rock Spikes SUN
1 turn down, and Licky's health is looking more promising than when it first switched in. Confident that I can tank the hit from Eggy, I start stalling further with Wish+Protect.

Turn 20
The foe's Exeggutor used SolarBeam!
The foe's Exeggutor absorbed light!
Lickilicky lost 45% of its health!
Lickilicky used Wish!
Lickilicky restored HP using its Leftovers!

Stealth Rock
47% WISH VS
75% Stealth Rock Spikes SUN
Ouch that did a lot. He may score a high damage roll here and KO me before I receive my Wish. The Protect is pretty obvious so he may switch out, making Dragon Tail enticing, but stalling out Sun turns is still productive even if my Protect is wasted.

Turn 21
Lickilicky used Protect!
Lickilicky protected itself!
The foe's Exeggutor used SolarBeam!
The foe's Exeggutor absorbed light!
Lickilicky protected itself!
Lickilicky's wish came true!
Lickilicky restored HP using its Leftovers!

Stealth Rock
100% PROTECT VS
75% Stealth Rock Spikes SUN
He stays in to try and make the most out of the sun which is quickly dwindling away. Now that Licky is back to full, I can Dragon Tail him safely and rack up more damage.

Turn 22
Dracoyoshi8: i never noticed but eggy's backsprite is terrifying
celever: ikr
celever: The head on the right (for me) looks like a perv if you didn't notice
celever: At least from the back
Punchshroom: oh man
Punchshroom: those memories
The foe's Exeggutor used SolarBeam!
The foe's Exeggutor absorbed light!
Lickilicky lost 40% of its health!
Lickilicky used Dragon Tail!
Lickilicky's attack missed!
The sunlight faded.
Lickilicky restored HP using its Leftovers!

Stealth Rock
66% VS
75% Stealth Rock Spikes
Welp, I missed, but no big deal, he can’t Solarbeam me now so he has to set up Sunny Day, giving me another chance to phase him. Also, the Exeggutor backsprite we were talking about is likely this one:
...I'm glad I never trained an Exeggutor in my childhood :P

Turn 23
celever: :P
The foe's Exeggutor used Sunny Day!
The sunlight turned harsh!
Lickilicky used Dragon Tail!
Lickilicky's attack missed!
Lickilicky restored HP using its Leftovers!

Stealth Rock
72% VS
75% Stealth Rock Spikes SUN
…only for me to blow that too. Looks like the hax gods have evened things out more or less, except my luck resulted in an early 6-4 D: I might as well stall again for more recovery to make up for my missed Tails.

Turn 24
Punchshroom: my turn D:
celever: lol, looks like the hax at the start is coming back to haunt you
Lickilicky used Protect!
Lickilicky protected itself!
The foe's Exeggutor used SolarBeam!
The foe's Exeggutor absorbed light!
Lickilicky protected itself!
Lickilicky restored HP using its Leftovers!

Stealth Rock
78% PROTECT VS
75% Stealth Rock Spikes SUN
Those Solarbeams are pretty painful and Licky has overstayed his welcome. Time to make use of the defensive synergy of this team to force him out in an alternative route.

Turn 25
Punchshroom called Lickilicky back!
Punchshroom sent out Roselia!
Pointed stones dug into Roselia!
The foe's Exeggutor used SolarBeam!
The foe's Exeggutor absorbed light!
It's not very effective... Roselia lost 12% of its health!

78% Stealth Rock
26% VS
75% Stealth Rock Spikes SUN
Rosy again soaks up the 4x resisted hit, but lack of passive recovery is apparent here. Even as Roselia hangs on, Solarbeam cannot KO it, meaning Eggy has to resort to Psychic or sun-boosted Hidden Power [Fire]. Please don’t be the latter.

Turn 26
Punchshroom called Roselia back!
Punchshroom sent out Liepard!
Pointed stones dug into Liepard!
The foe's Exeggutor used Psychic!
It doesn't affect Liepard...
Liepard restored HP using its Leftovers!

26% Stealth Rock
94% VS
75% Stealth Rock Spikes SUN
Liepard comes in for free, which is never a good thing for any opponent. Solarbeam would totally destroy Liepard, but I can Encore him into Psychic if he tries, granting me a free sub.

Turn 27
celever: >:(
celever called Exeggutor back!
celever sent out Regirock!
The foe's Regirock is hurt by the spikes!
Pointed stones dug into the foe's Regirock!
Liepard used Encore!
But it failed!
Liepard restored HP using its Leftovers!

Stealth Rock
100% VS
48% Stealth Rock Spikes
75% SUN
Not only did I reveal my surprise too early, his Regirock got in for free, threatening Liepard with Drain Punch and get some health back. The fact that Drain Punch is coming allows Frillish to switch in too.

Turn 28
Punchshroom called Liepard back!
Punchshroom sent out Frillish!
Pointed stones dug into Frillish!
The foe's Regirock used Drain Punch!
It doesn't affect Frillish...

100% Stealth Rock
75% VS
48% Stealth Rock Spikes SUN
Works like a charm, this team relies on more than just Prankster+Copycat-Roar to win games. The team’s great defensive synergy gives me the luxury to dish out damage or status pretty frequently. Vileplume is likely switching in for a chance to Solarbeam me or probably use Synthesis. Will-o-Wisp not only cripples Regirock, but Vileplume either is forced to heal more often/Aromatherapy or suffers a slow death should it not have recovery.

Turn 29
celever: AH :(
celever called Regirock back!
celever sent out Vileplume!
The foe's Vileplume is hurt by the spikes!
Pointed stones dug into the foe's Vileplume!
Frillish used Will-O-Wisp!
The foe's Vileplume was burned!
The foe's Vileplume restored HP using its Leftovers!
The foe's Vileplume was hurt by its burn!

Stealth Rock
75% VS
52%BRN Stealth Rock Spikes
48% SUN
Nailed it, Vileplume has been neutered (or in the worst case merely distracted if it has Aromatherapy), which makes dealing with it easier. My next plan of action all depends if Vileplume can do anything about the burn.

Turn 30
Punchshroom: YES.
celever: Punchshroom is too good ;_;
Punchshroom called Frillish back!
Punchshroom sent out Lickilicky!
Pointed stones dug into Lickilicky!
The foe's Vileplume used SolarBeam!
The foe's Vileplume absorbed light!
Lickilicky lost 37% of its health!
The sunlight faded.
The foe's Vileplume restored HP using its Leftovers!
Lickilicky restored HP using its Leftovers!
The foe's Vileplume was hurt by its burn!

75% Stealth Rock
35% VS
46%BRN Stealth Rock Spikes
Licky takes a Solarbeam to the face and faces a 2HKO, only for the sun to wear off when it matters most. Vileplume has 3 options and can only choose one due to the risk of Dragon Tail. Of course, celever does not know this as he may predict me to simply Wishtect again. It could hit me with Sludge Bomb and hope to poison/crit me so that Licky is out of the picture, he could heal up for himself with Moonlight or Aromatherapy, or he could try a last ditch support move in Sunny Day, which can fuel his and his teammates’ Solarbeams, though Licky could easily stall out 4 turns of Sun.

Turn 31
Dracoyoshi8: sun boosted WoW
Dracoyoshi8: watch out
Punchshroom: now decide >:)
celever takes revive out of bag
Punchshroom: embargo! D:<
celever has the revive disappear in his hands
celever: WHA!?
Punchshroom: hell yeah
The foe's Vileplume used Sunny Day!
The sunlight turned harsh!
Lickilicky used Dragon Tail!
The foe's Vileplume lost 15% of its health!
Regirock was dragged out!
The foe's Regirock is hurt by the spikes!
Pointed stones dug into the foe's Regirock!
Lickilicky restored HP using its Leftovers!

Stealth Rock
41% VS
23% Stealth Rock Spikes
31%BRN SUN
After celever is thwarted from reviving his dudes, Vileplume chooses to reset the Sun, but couldn’t use it for himself as he is forced out. Regirock is brought back in and is worn down by hazards, but can recover himself with super-effective Drain Punch. Since Roselia resists Drain Punch, I am hoping she could set up one more layer of Spikes or just take the KO.

Turn 32
skylight: das illegal
Punchshroom: i have this terrible sense of deja vu
celever: :P
celever: lol mt
Punchshroom called Lickilicky back!
Punchshroom sent out Roselia!
Pointed stones dug into Roselia!
The foe's Regirock used Drain Punch!
It's not very effective... Roselia lost 14% of its health!
Roselia had its energy drained!
Roselia fainted!
Punchshroom sent out Frillish!
Pointed stones dug into Frillish!

41%
0% Stealth Rock
63% VS
29% Stealth Rock Spikes SUN
Unfortunately, Roselia is too damn physically frail and falls to the attack, depriving me of the Toxic Spikes I worked so hard to try and setup L. Frillish however can finish the job with either Scald or Night Shade, but first I choose to heal up.

Turn 33
celever called Regirock back!
celever sent out Vileplume!
Pointed stones dug into the foe's Vileplume!
The foe's Vileplume is hurt by the spikes!
Frillish used Recover!
Frillish regained health!
The foe's Vileplume restored HP using its Leftovers!
The foe's Vileplume was hurt by its burn!
The foe's Vileplume fainted!
celever sent out Exeggutor!
Pointed stones dug into the foe's Exeggutor!
The foe's Exeggutor is hurt by the spikes!

Stealth Rock
100% VS
51% Stealth Rock Spikes
0%
29% SUN
Vileplume falls one turn right after Roselia (of course :P), and now Eggy is brought in for free. Having witnessed the power of those Solarbeams, I must keep Licky at a high enough range to take them, primarily by not switching into them. But who do I sac?

Turn 34
Dracoyoshi8: the mighty eggy
Punchshroom called Frillish back!
Punchshroom sent out Riolu!
Pointed stones dug into Riolu!
The foe's Exeggutor used SolarBeam!
The foe's Exeggutor absorbed light!
Riolu lost 94% of its health!
Riolu fainted!

celever: Has riolu been doing anything inbetween our 2 battles? I mean, it has done nothing this battle too
celever: LOL
Punchshroom sent out Lickilicky!
Pointed stones dug into Lickilicky!

100%
0% Stealth Rock
30% VS
51% Stealth Rock Spikes SUN
The star of the show in my previous warstory finds himself used as death fodder. This is by no means uncommon, Riolu either doesn’t hit the field, holds the match in its paws, or is simply used as a meatshield. Sorry little guy, at least you took one for the team.

Turn 35
Punchshroom: again XP
celever: Aptly timed switch, punchshroom
The foe's Exeggutor used Synthesis!
The foe's Exeggutor regained health!
Lickilicky used Dragon Tail!
The foe's Exeggutor lost 14% of its health!
Regirock was dragged out!
Pointed stones dug into the foe's Regirock!
The foe's Regirock is hurt by the spikes!
The sunlight faded.
Lickilicky restored HP using its Leftovers!

Stealth Rock
36% VS
4% Stealth Rock Spikes
86%
I’ll be honest here, I wasn’t expecting to survive that one. I simply wanted to sac Licky to Solarbeam on the final turn of Sun, have Liepard Encore the Solarbeam to force Eggy to charge it, then alternate between Sub and Foul Play to evade direct hits and strike back accordingly. Synthesis puts Exeggutor back at a respectable amount of health and is promptly phased out for a near dead Regirock. I can’t Dragon Tail here as Drain Punch would allow him to survive, or worse set up Sunny Day and force me to stall out 7 Sun turns with an Exeggutor up front, which I can’t do at 40~%.

Turn 36
Punchshroom: poor riolu is a unching bag
Punchshroom: *punching
celever: An unching bag!?
celever: :O
Lickilicky used Wish!
The foe's Regirock used Sunny Day!
The sunlight turned harsh!
Lickilicky restored HP using its Leftovers!

Stealth Rock
42% WISH VS
4%Stealth Rock Spikes SUN
True enough, he sets up Sunny Day, but now he can’t risk the direct switch to Eggy lest a Dragon tail intercept him. Regirock can still do fine against Licky though.

Turn 37
Punchshroom: for a toshiba, this is surprisingly unresponsive
Lickilicky used Protect!
Lickilicky protected itself!
The foe's Regirock used Drain Punch!
Lickilicky protected itself!
Lickilicky's wish came true!
Lickilicky restored HP using its Leftovers!

Stealth Rock
98% PROTECT VS
4%Stealth Rock Spikes SUN
We know what Protect does in this matchup already: stall for Wish and stall out Sun. Just to waste the remaining Sun turns, I try the Wishtect again.

Turn 38
celever: :P
celever: For a computer, mine is just aptly unresponsive
celever: Unfortunately that means very
celever: .:)
celever: >:)
Lickilicky used Wish!
The foe's Regirock used Drain Punch!
It's super effective! Lickilicky lost 38% of its health!
Lickilicky had its energy drained!
Lickilicky restored HP using its Leftovers!

Stealth Rock
66% WISH VS
26% Stealth Rock Spikes SUN

Turn 39
Lickilicky used Protect!
Lickilicky protected itself!
The foe's Regirock used Drain Punch!
Lickilicky protected itself!
Lickilicky's wish came true!

Stealth Rock
100% PROTECT VS
26% Stealth Rock Spikes SUN
That’s four turns of Sun down the drain and celever has nothing to show for it. He repeatedly Drain Punches to get health back, while I wait patiently to Dragon Tail him on the final/second final turn of Sun so that his Exeggutor will be left vulnerable.

Turn 40
The foe's Regirock used Drain Punch!
It's super effective! Lickilicky lost 41% of its health!
Lickilicky had its energy drained!
Lickilicky used Wish!
Lickilicky restored HP using its Leftovers!

Stealth Rock
65% WISH VS
49% Stealth Rock Spikes SUN
After my 3rd Wish in a row, celever must be tired of my stalling and is aware that Drain Punch’s PP is depleting. Following my game plan, I prepare the Dragon Tail, expecting the possibility of either an Exeggutor switch or Regirock just not attacking me (with Drain Punch at least).

Turn 41
celever: I do not like your lickilicky
The foe's Regirock used Stealth Rock!
Lickilicky used Dragon Tail!
The foe's Regirock lost 6% of its health!
Exeggutor was dragged out!
The foe's Exeggutor is hurt by the spikes!
Pointed stones dug into the foe's Exeggutor!
Lickilicky's wish came true!

Stealth Rock
100%VS
61% Stealth Rock Spikes
43% SUN
celever SRs just for the heck of it to conserve PP, but is unexpectedly shuffled into Eggy, who now stares down a full health Lickilicky, who has proven to be nigh impossible to break even at ~60% health.

Turn 42
celever: DAMN IT
Punchshroom: yeah he's an ass
The foe's Exeggutor used SolarBeam!
The foe's Exeggutor absorbed light!
Lickilicky lost 45% of its health!
Lickilicky used Dragon Tail!
The foe's Exeggutor lost 15% of its health!
Regirock was dragged out!
The foe's Regirock is hurt by the spikes!
Pointed stones dug into the foe's Regirock!
Lickilicky restored HP using its Leftovers!

Stealth Rock
61% VS
24% Stealth Rock Spikes
46% SUN
celever was obviously frustrated and fires a Solarbeam, either realizing that Eggy does not need much health to go for a sweep so long as Sun remains active…or he just wants to smack Licky in his smug face (who can blame him?). Eggy will be near dead next time he enters the field, but for now Regirock isn’t doing so hot either.

Turn 43
Lickilicky used Protect!
Lickilicky protected itself!
The foe's Regirock used Drain Punch!
Lickilicky protected itself!
The sunlight faded.
Lickilicky restored HP using its Leftovers!

Stealth Rock
67% PROTECT VS
24% Stealth Rock Spikes
I Protect just to get more health back, it could be the difference between getting 2HKOed by Drain Punch/Solarbeam or not.

Turn 44
Lickilicky used Wish!
The foe's Regirock used Drain Punch!
It's super effective! Lickilicky lost 37% of its health!
Lickilicky had its energy drained!
Lickilicky restored HP using its Leftovers!

Stealth Rock
36% WISH VS
41% Stealth Rock Spikes
Knowing Eggy could very well sweep me if Sun remains active for too long, I brace myself for another Sunny Day and start the Wishtect cycle once more. Celever catches on though and tries to wear down Licky so that Eggy can muscle through him later.

Turn 45
Lickilicky used Protect!
Lickilicky protected itself!
The foe's Regirock used Sunny Day!
The sunlight turned harsh!
Lickilicky's wish came true!
Lickilicky restored HP using its Leftovers!

Stealth Rock
92% PROTECT VS
41% Stealth Rock Spikes SUN
celever has caught on to my playing style and grabs the chance to set up Sunny Day. My Wish and Protect PP are running low now, and I want enough of them if I am to shuffle these two remaining threats to death. I look for another way to stall out the Sun.


Turn 46
celever: I'm getting the hang of this >:)
Punchshroom called Lickilicky back!
Punchshroom sent out Frillish!
Pointed stones dug into Frillish!
The foe's Regirock used Drain Punch!
It doesn't affect Frillish...

Stealth Rock
88% VS
41% Stealth Rock Spikes SUN
Frillish negates the Drain Punch with its spinblocker typing (the only reason it’s on my team :P), preventing Regirock from regaining health. Since Scald has been weakened by Sun, I go for Night Shade for reliable damage.

Turn 47
celever: ...
Punchshroom: really now?
celever: FUUUUUUUUUUU-
The foe's Regirock used Rock Slide!
Frillish lost 31% of its health!
Frillish used Night Shade!
The foe's Regirock lost 27% of its health!

Stealth Rock
57% VS
14% Stealth Rock Spikes SUN
Regirock is on its last legs now, while Frillish still has plenty of steam left(Get it, cause it's a Water type under the sun???....Yeah I suck.). Regirock’s going down.

Turn 48
celever: Darn
celever: I've lost
The foe's Regirock used Rock Slide!
Frillish lost 27% of its health!
Frillish flinched!

Stealth Rock
30% VS
14% Stealth Rock Spikes SUN
Unless a flinch happens. Part of what deters me from praising Frllish extensively is that he’s outsped by damn near everything, even Armaldo and certain Probopass. Well, it still won’t stop me…

Turn 49
celever: :O
celever: COME ON MIN MAX
Dracoyoshi8: oh man
The foe's Regirock used Rock Slide!
A critical hit! Frillish lost 30% of its health!
Frillish fainted!

Punchshroom: gah
celever: YES
skylight: lmao
Dracoyoshi8: OH MAN
Punchshroom sent out Liepard!
Pointed stones dug into Liepard!

0% Stealth Rock
88% VS
14% Stealth Rock Spikes SUN
Tit for tat eh? Frillish gets his just desserts and succumbs to hax (I have Scald along with Will-o-Wisp primarily to overcome freeze hax :P). I’m actually in a dilemma now, because I’m sceptical about whether Regirock goes down to Foul Play or not. Having Licky Dragon Tail it isn’t an option, as Regi can Drain Punch enough health to survive the hazards with just about the same health remaining, meaning Liepard isn’t anymore likely to KO while Licky tries in vain to finish off Regirock. It’s now or never.

Turn 50
celever: If I win I am so making this a warstory<--Ironic, isn't it?
Liepard used Foul Play!
The foe's Regirock lost 14% of its health!
The foe's Regirock fainted!
Liepard restored HP using its Leftovers!
celever sent out Exeggutor!
Pointed stones dug into the foe's Exeggutor!
The foe's Exeggutor is hurt by the spikes!

Stealth Rock
94% VS
21% Stealth Rock Spikes
0% SUN
I breathe a huge sigh of relief as the rock golem tumbles down, and Exeggutor is all that’s left with only 2 turns of Sun by its side.

Turn 51
Dracoyoshi8: CAN EGGY DO IT
celever: Probably not.
Punchshroom: i won
Liepard used Substitute!
Liepard put in a substitute!
Liepard lost 25% of its health!
The foe's Exeggutor used Synthesis!
The foe's Exeggutor regained health!
Liepard restored HP using its Leftovers!

Stealth Rock
75%
VS
71% Stealth Rock Spikes SUN
I apologize if I sounded arrogant there, but I just wanted to give celever the heads up. There’s literally no way Exeggutor is getting out of this one. It has Solarbeam, Psychic, Sunny Day and Synthesis. 3 of those moves are useless in the face of Liepard and its Encore. Solarbeam, Eggy’s best and only hope, requires the recharge as soon as the two remaining sun turns are up, which are easily stalled by Substitute. Liepard can then lock Eggy into non-sun Solarbeam, and putting what I’ve said earlier into effect, I can alternate between Sub and Foul Play to take the game. Checkmate.

Turn 52
Punchshroom: i know how this'll go down
Liepard used Encore!
The foe's Exeggutor received an encore!
The foe's Exeggutor used Synthesis!
The foe's Exeggutor regained health!
The sunlight faded.
Liepard restored HP using its Leftovers!

Stealth Rock
81%
VS
100% ENCORED Stealth Rock Spikes
Despite having seen the Encore, Exeggutor still tries a Synthesis, but really there is nothing it can do. A really good game with a really good sport of a player.

Turn 53
Bland left.
celever: ...
Punchshroom: warstorying this
Dracoyoshi8: alas
skylight: lol
Liepard used Swagger!
The foe's Exeggutor's Attack sharply rose!
The foe's Exeggutor became confused!
The foe's Exeggutor is confused!
The foe's Exeggutor lost 17% of its health!
Liepard restored HP using its Leftovers!

Stealth Rock
87%
VS
83%CONFUSE +2 Atk ENCORED Stealth Rock Spikes

Turn 54
Liepard used Foul Play!
It's super effective! The foe's Exeggutor lost 83% of its health!
The foe's Exeggutor fainted!
Punchshroom won the battle!

Stealth Rock
87%
VS
0% Stealth Rock Spikes
Dracoyoshi8: USE BARRAGE EGGY
celever: gg
Punchshroom: gg
Punchshroom: lol
Dracoyoshi8 left.
celever: xD
celever left.
skylight left.

After giving Dracoyoshi8’s suggestion some serious consideration (lol), it’s time for honourable mentions!
: Setup SR which wore down Tropius and Rapidash nicely along with wearing down the rest of celever’s team. CritTang was kinda of a douche though.
: If it wasn’t for his presence, Toxic Spikes would have dismantled celever long ago.
: This pink blob of NU that just. Won’t. Die. That along with his stalling and phazing capabilities makes him infuriatingly annoying to beat down, what with essentially half the battle being Wish + Protect.
: Drain Punch was pretty much the only reason it survived for as long as it did. In fact, it could only be stopped by Frillish after Metang and Roselia went down.
: While no spinblocking was done in this match, he was able to halt Regirock’s pseudo-recovery and land the burn that sealed Vileplume’s fate.
: ….Poor guy. He’s either my win condition in many matches or just sits back and relaxes, but this is one of the few times he went down hard without doing anything.
: Little did celever know, this crafty feline was ready to stop him every step of the way. +4 Tropius? Foul Play. Rampaging Sawsbuck or Rapidash? Foul Play. The only pokemon it did manage to actually stop is Exeggutor, but that merely demonstrates one of many ways it can easily dance around such renowned NU threats. Liepard may be an annoying prick to most (if not all of you), but I see great uses with that 106 base Speed and priority Encore in this metagame. I’d even go so far as to say Liepard deserves its #19 spot on the NU usage stats.

And also special mention to celever! He continued the battle despite it going south for him at the beginning, brushed off the bad luck with stride and played like an all-around good sport! I enjoyed our match and even made me feel good that I got paired up against a player such as himself :D.
I’ve essentially made it a trend that I post a warstory every month and have the last post edited on the 13th day of that month (weird, huh?). You can look forward to more in the future, and may this first screw-up be my last (XP)!
 
#2
Oh man punchshroom, that was truly the battle of battles for me. I took a lot of things out of the battle that helped me improve that draft of the team, whereas the sun stall team I created later on using some of the pokemon show-cased here (and which is also an rmt!) also took very important advice from this.
(Also thanks for all the good things said about me, not what I was expecting coming onto this :P)
I have to give props to you though, you read me practically perfectly (except for when I played you with regirock turns 44 and 45 :P) and made every switch that you should have. It really was truly fun and was the longest NU battle I have had yet (the second coming a little later that day at 50 turns exactly). Main 3 things coming from this;
1) Liepard is actually a threat
2) Lickilicky is a bitch
But most importantly, 3) Punchshroom is a great guy.
 

ryan

if you wish you were me right now, it's natural
is a Tutor Alumnusis a Site Staff Alumnusis a Team Rater Alumnusis a Battle Server Admin Alumnusis a Smogon Social Media Contributor Alumnusis a Super Moderator Alumnusis a Community Contributor Alumnusis a Live Chat Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#4
Despite how long of a post this was, it was a lot of fun to read! What a great battle where hax reared its ugly head but did not ruin things completely. It was also really nice to see that a team that was built around shuffler Riolu did not need to use Riolu in order to achieve the victory.

Also, Lickilicky is a MONSTER. :)
 

Governess

A Beautiful Blossom Waiting to Bloom
is a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#5
Wow, that was worth the read! I'm reading this at 2am, and I got all attention on this xD Really great match, for the both of you.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)