AAA SFLO Zoroark-Hisui [DONE]

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LordBox

you should love yourself... NOW!
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[SET]
name: Sheer Force
move 1: Shadow Ball
move 2: Focus Blast
move 3: Nasty Plot
move 4: Body Slam / U-turn / Knock Off
item: Life Orb
ability: Sheer Force
nature: Hasty
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Hisuian Zoroark is a powerful mixed wallbreaker with a diverse movepool. Focus Blast nails Ghost-resistant foes like Kingambit, Ting-Lu, and Roaring Moon. Sheer Force-boosted Body Slam lets Hisuian Zoroark destroy special walls like Blissey and Clodsire; alternatively, U-turn allows Hisuian Zoroark to keep up momentum against defensive switch-ins, while Knock Off deals with opposing Hisuian Zoroark and can cripple defensive switch-ins like RegenVest Roaring Moon and Tinkaton. Hisuian Zoroark suffers from immense fragility and from often being outsped, so it appreciates teammates like Corviknight and Unaware Scream Tail, as they can handle faster threats like Meowscarada and threatening priority from the likes of Hatterene. Corviknight is also useful for safely pivoting Hisuian Zoroark in. Faster offensive teammates like Greninja and Choice Scarf Sandy Shocks also pair well to take advantage of weakened walls.

[CREDITS]
- Written by: [[LordBox, 611238]]
- Quality checked by: [[Alexender, 313542], [Isaiah, 375662]]
- Grammar checked by: [[Tea Guzzler, 577920], [autumn, 384270]]
 
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Alexender

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name: Sheer Force
move 1: Shadow Ball
move 2: Focus Blast
move 3: Nasty Plot
move 4: Body Slam / U-turn / Knock Off
item: Life Orb
ability: Sheer Force
nature: Hasty
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Zoroark-H serves as a powerful mixed wallbreaker with a diverse movepool, allowing it to threaten both physically and specially defensive walls. its high special attack, Nasty Plot, Ghost STAB and coverage, and ability to hit conventional special walls like Blissey and Clodsire. Focus Blast nails the few Ghost resists like Kingambit, Ting-Lu and Roaring Moon. Sheer Force boosted Body Slams lets Zoroark-H destroy special walls like Blissey and Clodsire, U-turn allows Zoroark-H to keep up against momentum against defensive switch-ins while Knock Off deals with opposing Zoroark-H and provides utility and the ability to cripple (idk about using cripple tbh, moreso hindered?) defensive switch-ins like RegenVest Roaring Moon and Tinkaton (Maybe could be nice to mention it removes HDB, and makes the foe more vulnerable to hazards. But not extremely important imo). Zoroark-H suffers from immense fragility and from being often outsped, and revenge killed so it appreciates defensive pivots like Corviknight and RegenVest Roaring Moon as teammates, which are able to dually safely pivot Zoroark-H in and handle faster threats Zoroark-H can't handle such as Meowscarada and Chien-Pao. Faster offensive teammates like Greninja and Choice Scarf Sandy Shocks also pair well to take advantage of weakened walls.

[CREDITS]
- Written by: [[LordBox, 611238]]
- Quality checked by: [[Alexender, 313542], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
qc 1/2 :3
 

LordBox

you should love yourself... NOW!
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Implemented! (I decided to keep cripple as RegenVest switch-ins which really hate losing their Assault Vest which significantly reduces their bulk and can let Zoro-H potentially 2HKO things like RegenVest Garchomp and Tinkaton with light chip. Other things really don't like losing their HDB or lefties either. I did decide against going more into detail for Knock Off, but I can add more if another QC'er wants)
 

Isaiah

Here today, gone tomorrow
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UM/OM Leader
name: Sheer Force
move 1: Shadow Ball
move 2: Focus Blast
move 3: Nasty Plot
move 4: Body Slam / U-turn / Knock Off
item: Life Orb
ability: Sheer Force
nature: Hasty
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Hisuian Zoroark isZoroark-H serves as a powerful mixed wallbreaker with a diverse movepool.(add), allowing it to threaten both physically and specially defensive walls. Focus Blast nails Ghost resists like Kingambit, Ting-Lu,(add) and Roaring Moon. Sheer Force boosted Body Slam lets Zoroark-H destroy special walls like Blissey and Clodsire, U-turn allows Zoroark-H to keep up momentum against defensive switch-ins while Knock Off deals with opposing Zoroark-H and can cripple defensive switch-ins like RegenVest Roaring Moon and Tinkaton. Zoroark-H suffers from immense fragility and from being often outsped, so it appreciates defensive pivots like Corviknight and RegenVest Roaring Moon as teammates, which are able to dually safely pivot Zoroark-H in and handle faster threats such as Meowscarada and Chien-Pao. Faster offensive teammates like Greninja and Choice Scarf Sandy Shocks also pair well to take advantage of weakened walls.
> I think checking Gengar is cool enough to be worth mentioning
> Maybe mention how it gets roasted by common priority so needs resists to those


[CREDITS]
- Written by: [[LordBox, 611238]]
- Quality checked by: [[Alexender, 313542], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]

QC 2/2
 

LordBox

you should love yourself... NOW!
is a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Contributor to Smogon
Implemented! Ready for GP GP Team (I refrained from adding the Gengar/Zoro-H mention as its still very dangerous to use it as a check to them without scouting the moves or in an emergency with its bulk, and I've never used them for its defensive utility, if the other QC'er agrees though I could still add it as a niche situation)
 

Tea Guzzler

forever searching for a 10p freddo
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AMGP, implement as desired but needs official verification
add remove comment
[SET]
name: Sheer Force
move 1: Shadow Ball
move 2: Focus Blast
move 3: Nasty Plot
move 4: Body Slam / U-turn / Knock Off
item: Life Orb
ability: Sheer Force
nature: Hasty
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Hisuian Zoroark is a powerful mixed wallbreaker with a diverse movepool. Focus Blast nails Ghost resists like Kingambit, Ting-Lu, and Roaring Moon. Sheer Force-boosted (add hyphen) Body Slam lets Zoroark-H Hisuian Zoroark destroy special walls like Blissey and Clodsire, U-turn since these are alternatives to each other they're generally separated by something like while, whereas or alternatively, knock already has while so to avoid repetition probably use alternatively "...Clodsire; alternatively, U-turn..." allows Zoroark-H Hisuian Zoroark to keep up momentum against defensive switch-ins, (add comma) while Knock Off deals with opposing Zoroark-H Hisuian Zoroark and can cripple defensive switch-ins like RegenVest Roaring Moon and Tinkaton. Zoroark-H Hisuian Zoroark suffers from immense fragility and from being often outsped would suggest being often outsped -> often being outsped, first isn't technically wrong but it also doesn't sound right, up to you though, so it appreciates teammates like Corviknight and Unaware Scream Tail, who (remove comma) as they can handle faster threats like Meowscarada and threatening priority from the likes of Hatterene,. (remove comma, add period - the comma there doesn't make sense) Corviknight is also serving to useful for safely pivoting Zoroark-H Hisuian Zoroark in. Faster offensive teammates like Greninja and Choice Scarf Sandy Shocks also pair well to take advantage of weakened walls.

[CREDITS]
- Written by: [[LordBox, 611238]]
- Quality checked by: [[Alexender, 313542], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]
Regional forms are weird, they're mon-region (zoroark-hisui, ninetales-alola) in the builder but in analyses they're region-mon (Hisuian Zoroark, Alolan Ninetales).
 

autumn

only i will remain
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C&C Leader
1/1 GP Team done credit both of us
[SET]
name: Sheer Force
move 1: Shadow Ball
move 2: Focus Blast
move 3: Nasty Plot
move 4: Body Slam / U-turn / Knock Off
item: Life Orb
ability: Sheer Force
nature: Hasty
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Hisuian Zoroark is a powerful mixed wallbreaker with a diverse movepool. Focus Blast nails Ghost resists Ghost-resistant foes (or literally just say Dark-types because those are the examples you've given) like Kingambit, Ting-Lu, and Roaring Moon. Sheer Force-boosted (add hyphen) Body Slam lets Zoroark-H Hisuian Zoroark destroy special walls like Blissey and Clodsire, U-turn since these are alternatives to each other they're generally separated by something like while, whereas or alternatively, knock already has while so to avoid repetition probably use alternatively "...Clodsire; alternatively, U-turn..." allows Zoroark-H Hisuian Zoroark to keep up momentum against defensive switch-ins, (add comma) while Knock Off deals with opposing Zoroark-H Hisuian Zoroark and can cripple defensive switch-ins like RegenVest Roaring Moon and Tinkaton. Zoroark-H Hisuian Zoroark suffers from immense fragility and from being often being outsped, so it appreciates teammates like Corviknight and Unaware Scream Tail, who as they can handle faster threats like Meowscarada and threatening priority from the likes of Hatterene,. (remove comma, add period - the comma there doesn't make sense) Corviknight is also serving to useful for safely pivoting Zoroark-H Hisuian Zoroark in. Faster offensive teammates like Greninja and Choice Scarf Sandy Shocks also pair well to take advantage of weakened walls.

[CREDITS]
- Written by: [[LordBox, 611238]]
- Quality checked by: [[Alexender, 313542], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]
 
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