Completed shadowpea vs nightblitz42, 3v3 3* Itemless Singles

Rules:
3v3 3* Singles
Disqualification time: 72 hours
All abilities
No items
Switch: OK
3 subs
2 recoveries
5 chills

Arena: Stadium Arena
Effects: Affects nothing
The challenger, shadowpea


Flaming Cheeto the Volkraken ♂
Stage 3*

Type: Water/Fire
Abilities:
Analytic / Infiltrator / Pressure (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3

Attacks:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power [Ice]
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out



Astryl the Aurumoth ♀
Stage 3*

Type: Bug/Psychic
Abilities:
Weak Armor / No Guard / Light Metal (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt



Andromeda the Tapu Fini
Stage 3*

Type: Water/Fairy
Abilities:
Misty Surge / Telepathy (HA, unlocked)
Nature: Docile (neutral)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Attacks:
Aqua Ring
Blizzard
Brine
Calm Mind
Confide
Dazzling Gleam
Defog
Disarming Voice
Dive
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fling
Frustration
Giga Impact
Grass Knot
Guard Swap
Haze
Heal Pulse
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Light Screen
Magic Room
Mean Look
Mist
Misty Terrain
Moonblast
Muddy Water
Nature Power
Nature's Madness
Play Rough
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Smart Strike
Snore
Soak
Stored Power
Substitute
Surf
Swagger
Taunt
Torment
Toxic
Trick
Water Gun
Water Pulse
Waterfall
Whirlpool
Withdraw
Wonder Room

the chalengee, nightblitz42

Margaret the Serperior
:ss/serperior:
Serperior
STAGE:
3*
NATURE: Serious (no change)
TYPE: Grass
ABILITIES: Overgrow, Contrary
STATS
HP: 90
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 113
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Attract
Brutal Swing
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Growth
Hidden Power (Fire)
Hyper Beam
Iron Tail
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Secret Power
Slam
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Work Up
Wrap
Wring Out​


Flopsy the Cinderace
:ss/cinderace:
Cinderace [Male]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Fire
ABILITIES: Blaze / Libero

STATS
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

MOVES
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt​


Donny the Primarina
:ss/primarina:
Primarina
STAGE:
3*
NATURE: Serious (no change)
TYPE: Water/Fairy
ABILITIES: Torrent, Liquid Voice

STATS
HP: 90
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3

MOVES
Acrobatics
Amnesia
Aqua Jet
Aqua Ring
Aromatic Mist
Attract
Baby-Doll Eyes
Blizzard
Brine
Bubble Beam
Calm Mind
Captivate
Charm
Confide
Dazzling Gleam
Disarming Voice
Dive
Double Slap
Double Team
Draining Kiss
Echoed Voice
Encore
Endure
Energy Ball
Facade
Frustration
Giga Impact
Growl
Hail
Helping Hand
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Life Dew
Light Screen
Liquidation
Misty Terrain
Moonblast
Perish Song
Play Rough
Pound
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Round
Scald
Shadow Ball
Sing
Sleep Talk
Snore
Sparkling Aria
Stored Power
Substitute
Surf
Swagger
Toxic
Uproar
Water Gun
Waterfall
Weather Ball
Whirlpool
Wonder Room
Work Up​



Order
shadowpea sends out Pokemon
nightblitz42 sends out Pokemon and orders
shadowpea orders​
 

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
1642200591391.png
Sheesh, did not expect nightblitz to pick up my challenge. Let's try our best though. Astryl, you're up first!

Sending out Astryl the Aurumoth
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
What a set of scary Pokemon. Sending in Cinderace.
:ss/cinderace: "Wow, aren't six wings hard for you to keep track of? I can barely manage two legs sometimes!"
Fire Blast > Flamethrower > Fire Blast
IF Skill Swap in Combination THEN Protect, pushing back.
ONCE IF Skill Swap outside of Combination AND Cinderace is to move first based on speed order THEN Taunt, pushing back.
IF Aurumoth is Water-Type THEN Acrobatics, pushing back.
 

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
1642283039169.png
Eh, when you're an insect you get used to it. And watch what these wings can do!

Quiver Dance ~ Hydro Pump ~ Hydro Pump
 
Top of Round 1
The weather is clear.
:ss/Aurumoth:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5


Astryl the Aurumoth ♀
Stage 3*

Type: Bug/Psychic
Abilities:
Weak Armor / No Guard / Light Metal (HA, unlocked)
Nature: Bashful (neutral)

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt


Flaming Cheeto the Volkraken ♂
Stage 3*

Type: Water/Fire
Abilities:
Analytic / Infiltrator / Pressure (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3

Attacks:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power [Ice]
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out


Andromeda the Tapu Fini
Stage 3*

Type: Water/Fairy
Abilities:
Misty Surge / Telepathy (HA, unlocked)
Nature: Docile (neutral)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Attacks:
Aqua Ring
Blizzard
Brine
Calm Mind
Confide
Dazzling Gleam
Defog
Disarming Voice
Dive
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fling
Frustration
Giga Impact
Grass Knot
Guard Swap
Haze
Heal Pulse
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Light Screen
Magic Room
Mean Look
Mist
Misty Terrain
Moonblast
Muddy Water
Nature Power
Nature's Madness
Play Rough
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Smart Strike
Snore
Soak
Stored Power
Substitute
Surf
Swagger
Taunt
Torment
Toxic
Trick
Water Gun
Water Pulse
Waterfall
Whirlpool
Withdraw
Wonder Room


:ss/Cinderace:
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3



Flopsy the Cinderace

:ss/cinderace:
Cinderace [Male]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Fire
ABILITIES: Blaze / Libero



MOVES
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt


Margaret the Serperior

:ss/serperior:
Serperior
STAGE:
3*
NATURE: Serious (no change)
TYPE: Grass
ABILITIES: Overgrow, Contrary
STATS
HP: 90
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 113
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Attract
Brutal Swing
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Growth
Hidden Power (Fire)
Hyper Beam
Iron Tail
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Secret Power
Slam
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Work Up
Wrap
Wring Out


Donny the Primarina

:ss/primarina:
Primarina
STAGE:
3*
NATURE: Serious (no change)
TYPE: Water/Fairy
ABILITIES: Torrent, Liquid Voice

STATS
HP: 90
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3

MOVES
Acrobatics
Amnesia
Aqua Jet
Aqua Ring
Aromatic Mist
Attract
Baby-Doll Eyes
Blizzard
Brine
Bubble Beam
Calm Mind
Captivate
Charm
Confide
Dazzling Gleam
Disarming Voice
Dive
Double Slap
Double Team
Draining Kiss
Echoed Voice
Encore
Endure
Energy Ball
Facade
Frustration
Giga Impact
Growl
Hail
Helping Hand
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Life Dew
Light Screen
Liquidation
Misty Terrain
Moonblast
Perish Song
Play Rough
Pound
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Round
Scald
Shadow Ball
Sing
Sleep Talk
Snore
Sparkling Aria
Stored Power
Substitute
Surf
Swagger
Toxic
Uproar
Water Gun
Waterfall
Weather Ball
Whirlpool
Wonder Room
Work Up



Me, trainer.png

"A new battle begins, and we got a bunch of ASB staples here. nightblitz42 sends out Cinderace, a speedy Fire type with a balanced stat line, while shadowpea sends out the Bug and Psychic type Aurumoth. This might seem a little strange due to the type match-up and the fact shadowpea has a Water type too, but we can see if this strategy pays off later. Aurumoth can't miss due to its No Guard ability, but Cinderace's Fire Blast has a 85% accuracy."

Turn 1
Cinderace uses Fire Blast. Cinderace loses 7 energy and now has 93 energy.
Fire Blast hits, dealing 21 damage. Aurumoth now has 79 HP.

Aurumoth uses Quiver Dance. Aurumoth loses 8 energy. Aurumoth now has 92 energy.
Aurumoth gains 1 Special Attack!
Aurumoth gains 1 Special Defense!
Aurumoth gains 71 speed!

Turn 2
Aurumoth uses Hydro Pump. Aurumoth loses 8 energy. Aurumoth now has 84 energy.
Hydro Pump connects with Cinderace, dealing 22 damage. Cinderace now has 68 HP.

Cinderace uses Flamethrower. Cinderace loses 6 energy and now has 87 energy.
Flamethrower hits Aurumoth, dealing 16 damage. Aurumoth now has 63 HP.

Turn 3
Aurumoth uses Hydro Pump. Aurumoth loses 12 energy and now has 72 energy.
Hydro Pump connects with Cinderace, dealing 22 damage. Cinderace now has 46 HP.

Cinderace uses Fire Blast. Cinderaces uses 7 energy and now has 80 energy.
Fire Blast hits Aurumoth, dealing 19 damage. Aurumoth now has 44 HP.
Aurumoth was Burned!

Aurumoth takes 2 damage due to Burn! Aurumoth now has 42 HP.

"What an exciting round that was. Both Pokemon deal a lot of damage, but despite the type advantage, Cinderace only has a 4 HP lead, caused by Aurumoth's 10 higher max HP as well a well-placed Quiver Dance. Aurumoth was on the bad end of luck this round and was Burned! However, if this keeps going, Aurumoth will sooner be knocked out then Cinderace, so shadowpea will to have change up their attacks!"​
:ss/Aurumoth:
HP: 42
EN: 72
Atk: 9
Def: 7
SpA: 8 (+1)
SpD: 5 (+1)
Spe: 94 (+1 = 71 = 165)
Size Class: 4
Weight Class: 5


Astryl the Aurumoth ♀
Stage 3*

Type: Bug/Psychic
Abilities:
Weak Armor / No Guard / Light Metal (HA, unlocked)
Nature: Bashful (neutral)

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt


Flaming Cheeto the Volkraken ♂
Stage 3*

Type: Water/Fire
Abilities:
Analytic / Infiltrator / Pressure (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3

Attacks:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power [Ice]
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out


Andromeda the Tapu Fini
Stage 3*

Type: Water/Fairy
Abilities:
Misty Surge / Telepathy (HA, unlocked)
Nature: Docile (neutral)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Attacks:
Aqua Ring
Blizzard
Brine
Calm Mind
Confide
Dazzling Gleam
Defog
Disarming Voice
Dive
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fling
Frustration
Giga Impact
Grass Knot
Guard Swap
Haze
Heal Pulse
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Light Screen
Magic Room
Mean Look
Mist
Misty Terrain
Moonblast
Muddy Water
Nature Power
Nature's Madness
Play Rough
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Smart Strike
Snore
Soak
Stored Power
Substitute
Surf
Swagger
Taunt
Torment
Toxic
Trick
Water Gun
Water Pulse
Waterfall
Whirlpool
Withdraw
Wonder Room


:ss/Cinderace:
HP: 46
EN: 80
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3



Flopsy the Cinderace

:ss/cinderace:
Cinderace [Male]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Fire
ABILITIES: Blaze / Libero

MOVES
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt


Margaret the Serperior

:ss/serperior:
Serperior
STAGE:
3*
NATURE: Serious (no change)
TYPE: Grass
ABILITIES: Overgrow, Contrary
STATS
HP: 90
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 113
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Attract
Brutal Swing
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Growth
Hidden Power (Fire)
Hyper Beam
Iron Tail
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Secret Power
Slam
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Work Up
Wrap
Wring Out


Donny the Primarina

:ss/primarina:
Primarina
STAGE:
3*
NATURE: Serious (no change)
TYPE: Water/Fairy
ABILITIES: Torrent, Liquid Voice

STATS
HP: 90
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3

MOVES
Acrobatics
Amnesia
Aqua Jet
Aqua Ring
Aromatic Mist
Attract
Baby-Doll Eyes
Blizzard
Brine
Bubble Beam
Calm Mind
Captivate
Charm
Confide
Dazzling Gleam
Disarming Voice
Dive
Double Slap
Double Team
Draining Kiss
Echoed Voice
Encore
Endure
Energy Ball
Facade
Frustration
Giga Impact
Growl
Hail
Helping Hand
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Life Dew
Light Screen
Liquidation
Misty Terrain
Moonblast
Perish Song
Play Rough
Pound
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Round
Scald
Shadow Ball
Sing
Sleep Talk
Snore
Sparkling Aria
Stored Power
Substitute
Surf
Swagger
Toxic
Uproar
Water Gun
Waterfall
Weather Ball
Whirlpool
Wonder Room
Work Up
Bottom of Round 1
The weather is clear
Aurumoth is Burned
Aurumoth has +1 Special Attack, Special Defense, and Speed

Order
shadowpea orders
nightblitz42 orders
1d10000

Fire Blast accuracy 2601
Fire Blast crit 4214
Fire Blast effect 7475


Hydro Pump accuracy 8421
Hydro Pump crit 8419

Flamethrower accuracy 7797
Flamethrower crit 7919
Flamethrower effect 5800


Hydro Pump acucracy 1830
Hydro Pump crit 4889

Fire Blast accuracy 4816
Fire Blast crit 9264
Fire Blast effect 472
 
Last edited:

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
1642345759000.png
Now give me that cool ability!
[Weak Armor OFF][No Guard ON]
Skill Swap (Weak Armor <=> Libero) ~ Hydro Pump ~ Psychic

IF Cinderace is under the effects of a P/E move when you are to act THEN Tail Glow odd instances, Quiver Dance even instances, pushing back each time
IF Cinderace is Dark-type when you are to act AND you are to use Hydro Pump THEN use Bug Buzz odd instances and Focus Blast even instances
IF Cinderace is in the evasive stage of a D/E move when you are to act THEN Thunder and push back
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
(No Guard isn't toggleable)
:ss/cinderace: "Everybody always gets all grabby with my Ability. Fine, take it then!"
[Acrobatics + Flame Charge] > Pyro Ball > Electro Ball
 
Top of Round 2
The weather is clear
Aurumoth is Burned
Aurumoth has +1 Special Attack, Special Defense, and Speed
Aurumoth's +1 Special Attack, Special Defense, and Speed will decay this round be removed at the end of this round​


:ss/Aurumoth:
HP: 42
EN: 72
Atk: 9
Def: 7
SpA: 8 (+1)
SpD: 5 (+1)
Spe: 94 (+1 = 71 = 165)
Size Class: 4
Weight Class: 5
Type: Bug/Psychic
Ability: Weak Armor / No Guard / Light Metal


Astryl the Aurumoth ♀
Stage 3*

Type: Bug/Psychic
Abilities:
Weak Armor / No Guard / Light Metal (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

Flaming Cheeto the Volkraken ♂
Stage 3*

Type: Water/Fire
Abilities:
Analytic / Infiltrator / Pressure (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3

Attacks:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power [Ice]
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out


Andromeda the Tapu Fini
Stage 3*

Type: Water/Fairy
Abilities:
Misty Surge / Telepathy (HA, unlocked)
Nature: Docile (neutral)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Attacks:
Aqua Ring
Blizzard
Brine
Calm Mind
Confide
Dazzling Gleam
Defog
Disarming Voice
Dive
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fling
Frustration
Giga Impact
Grass Knot
Guard Swap
Haze
Heal Pulse
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Light Screen
Magic Room
Mean Look
Mist
Misty Terrain
Moonblast
Muddy Water
Nature Power
Nature's Madness
Play Rough
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Smart Strike
Snore
Soak
Stored Power
Substitute
Surf
Swagger
Taunt
Torment
Toxic
Trick
Water Gun
Water Pulse
Waterfall
Whirlpool
Withdraw
Wonder Room

:ss/Cinderace:
HP: 46
EN: 80
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3
Type: Fire
Ability: Blaze/Libero

Flopsy the Cinderace

:ss/cinderace:
Cinderace [Male]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Fire
ABILITIES: Blaze / Libero

STATS
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

MOVES
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt
Margaret the Serperior

:ss/serperior:
Serperior
STAGE:
3*
NATURE: Serious (no change)
TYPE: Grass
ABILITIES: Overgrow, Contrary
STATS
HP: 90
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 113
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Attract
Brutal Swing
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Growth
Hidden Power (Fire)
Hyper Beam
Iron Tail
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Secret Power
Slam
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Work Up
Wrap
Wring Out


Donny the Primarina

:ss/primarina:
Primarina
STAGE:
3*
NATURE: Serious (no change)
TYPE: Water/Fairy
ABILITIES: Torrent, Liquid Voice

STATS
HP: 90
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3

MOVES
Acrobatics
Amnesia
Aqua Jet
Aqua Ring
Aromatic Mist
Attract
Baby-Doll Eyes
Blizzard
Brine
Bubble Beam
Calm Mind
Captivate
Charm
Confide
Dazzling Gleam
Disarming Voice
Dive
Double Slap
Double Team
Draining Kiss
Echoed Voice
Encore
Endure
Energy Ball
Facade
Frustration
Giga Impact
Growl
Hail
Helping Hand
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Life Dew
Light Screen
Liquidation
Misty Terrain
Moonblast
Perish Song
Play Rough
Pound
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Round
Scald
Shadow Ball
Sing
Sleep Talk
Snore
Sparkling Aria
Stored Power
Substitute
Surf
Swagger
Toxic
Uproar
Water Gun
Waterfall
Weather Ball
Whirlpool
Wonder Room
Work Up
Me, trainer.png

What a turn out last round! That lucky burn could be a real game changer. Nothing happened in between rounds, so let's get into the action quickly!

Turn 1
Aurumoth type: Bug/Psychic
Cinderace type: Fire
Aurumoth uses Skill Swap to swap Aurumoth's Weak Armor ability with Cinderace's Libero ability! Aurumoth loses 6 energy and now has 66 energy.
Aurumoth's ability became Libero!
Cinderace's ability became Weak Armor!

Cinderace used Flaming Acrobatic Charge! Cinderaces loses 22 energy and now has 58 energy.
The stylish display of skill connects! Aurumoth takes 18 damage and now has 24 HP.
Cinderace's speed rose! Cinderace gained 90 speed. Cinderace now has 209 speed.

Aurumoth is Burned! Aurumoths takes 2 damage and now has 22 HP.

Turn 2
Aurumoth type: Bug/Psychic
Cinderace type: Fire
Cinderace used Pyro Ball! Cinderace loses 9 energy and now has 49 energy.
The Pyro Ball dunks into Aurumoth! Aurumoth takes 24 damage.
Aurumoth fainted!

And what a turn of events! The burn and speed bost saved Cinderace from taking a Hydro Pump, a total of 26 damage. With these fully evolved Pokemon, high damage attacks like these are a constant threat, so you have to make sure every status move is worth it. Aurumoth managed to give Cinderace the ability of Weak Armor. Will this spell Cinderace's doom in the future? shadowpea has some ground to make up, but with a few clever strategies, he could take the lead back. Stay tuned to find out what happens next!​

:ss/Aurumoth:
HP: -2
EN: 66
Atk: 9
Def: 7
SpA: 8 (+1)
SpD: 5 (+1)
Spe: 94 (+1 = 71 = 165)
Size Class: 4
Weight Class: 5
Status: KO
Type: Bug/Psychic
Ability: Weak Armor / No Guard / Light Metal



Astryl the Aurumoth ♀
Stage 3*

Type: Bug/Psychic
Abilities:
Weak Armor / No Guard / Light Metal (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

Flaming Cheeto the Volkraken ♂
Stage 3*

Type: Water/Fire
Abilities:
Analytic / Infiltrator / Pressure (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3

Attacks:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power [Ice]
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out


Andromeda the Tapu Fini
Stage 3*

Type: Water/Fairy
Abilities:
Misty Surge / Telepathy (HA, unlocked)
Nature: Docile (neutral)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Attacks:
Aqua Ring
Blizzard
Brine
Calm Mind
Confide
Dazzling Gleam
Defog
Disarming Voice
Dive
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fling
Frustration
Giga Impact
Grass Knot
Guard Swap
Haze
Heal Pulse
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Light Screen
Magic Room
Mean Look
Mist
Misty Terrain
Moonblast
Muddy Water
Nature Power
Nature's Madness
Play Rough
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Smart Strike
Snore
Soak
Stored Power
Substitute
Surf
Swagger
Taunt
Torment
Toxic
Trick
Water Gun
Water Pulse
Waterfall
Whirlpool
Withdraw
Wonder Room


:ss/Cinderace:
HP: 46
EN: 49
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119 (+1=+90=209)
Size Class: 3
Weight Class: 3
Status: OK
Type: Fire
Ability: Blaze/Weak Armor

Flopsy the Cinderace

:ss/cinderace:
Cinderace [Male]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Fire
ABILITIES: Blaze / Libero

STATS
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

MOVES
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt
Margaret the Serperior

:ss/serperior:
Serperior
STAGE:
3*
NATURE: Serious (no change)
TYPE: Grass
ABILITIES: Overgrow, Contrary
STATS
HP: 90
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 113
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Attract
Brutal Swing
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Growth
Hidden Power (Fire)
Hyper Beam
Iron Tail
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Secret Power
Slam
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Work Up
Wrap
Wring Out


Donny the Primarina

:ss/primarina:
Primarina
STAGE:
3*
NATURE: Serious (no change)
TYPE: Water/Fairy
ABILITIES: Torrent, Liquid Voice

STATS
HP: 90
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3

MOVES
Acrobatics
Amnesia
Aqua Jet
Aqua Ring
Aromatic Mist
Attract
Baby-Doll Eyes
Blizzard
Brine
Bubble Beam
Calm Mind
Captivate
Charm
Confide
Dazzling Gleam
Disarming Voice
Dive
Double Slap
Double Team
Draining Kiss
Echoed Voice
Encore
Endure
Energy Ball
Facade
Frustration
Giga Impact
Growl
Hail
Helping Hand
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Life Dew
Light Screen
Liquidation
Misty Terrain
Moonblast
Perish Song
Play Rough
Pound
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Round
Scald
Shadow Ball
Sing
Sleep Talk
Snore
Sparkling Aria
Stored Power
Substitute
Surf
Swagger
Toxic
Uproar
Water Gun
Waterfall
Weather Ball
Whirlpool
Wonder Room
Work Up
Bottom of Round 2
The weather is clear
Cinderace has +1 speed, giving Cinderace a total of 209 speed

Order
shadowpea calls out their next Pokemon
nightblitz42 orders
shadowpea orders

Acrobatic + Flame Charge Combo accuracy: 1186
Acrobatic + Flame Charge combo crit: 5762
Pryo ball accuracy: 3925
Pyro ball crit: 6136
Pyro Ball burn: 4899
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
:ss/cinderace: "Well, guess I'm not a football player anymore. And my fur is falling out now. halp"
Electro Ball x3
IF damaging Water-Type Combination THEN Protect.
IF under D/E THEN Bounce.
IF Cinderace is Tormented AND Cinderace used Electro Ball last action THEN Bounce.
 

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
1642643196952.png
Am I supposed to withstand orbs of pure electricity?
1642643284443.png
Eh, you'll be fine. That's the deadest rabbit I've ever seen anyway, especially considering that it's in front of you.

Surf ~ Scald ~ Surf
 

Top of Round 3
The weather is clear
Cinderace has +1 speed, giving Cinderace a total of 209 speed
Cinderace's +1 Speed stat boost will disappear at the end of this round​

:ss/Volkraken:
Stage 3*
Type: Water/Fire
Ability: Analytic / Infiltrator / Pressure
Nature: Bashful (neutral)

Stats

HP: 95
EN: 100
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3



Flaming Cheeto the Volkraken ♂
Stage 3*

Type: Water/Fire
Abilities:
Analytic / Infiltrator / Pressure (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3
Status: OK

Attacks:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power [Ice]
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out

:ss/Cinderace:
HP: 46
EN: 49
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119 (+1=+90=209)
Size Class: 3
Weight Class: 3
Status: OK
Type: Fire
Ability: Blaze/Weak Armor

Flopsy the Cinderace

:ss/cinderace:
Cinderace [Male]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Fire
ABILITIES: Blaze / Libero

STATS
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

MOVES
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt




Me, trainer.png

"shadowpea sends out Volkraken! Its Water type will definitely prove useful in this match up against a Fire type."
Volkraken Type: Water/Fire
Cinderace Type: Fire
Volkraken Ability: Analytic/Infiltrator/Pressure
Cinderace Ability: Blaze/Weak Armor

Turn 1
Cinderace uses Electro Ball! It connects. Cinderace loses 11 energy and now has 38 energy.
Electro Ball whirs into Volkraken for 20 damage. Volkraken now has 75 HP.

Volkraken uses Surf! Volkraken loses 6 energy and now has 94 energy.
Volkraken waves at Cinderace for 27 damage. Cinderace now has 19 HP.

Cinderace's Blaze activates! Cinderace's Fire type moves receive a boost in power!

Turn 2
Cinderace uses Electro Ball! It connects. Cinderace loses 15 energy and now has 23 energy.
Electro Ball whizes into Volkraken for 20 damage. Volkraken now has 55 HP.

Volkraken uses Scald! It hits. Volkraken loses 5 energy and now has 89 energy.
Scald steams Cinderace for 26 HP. Cinderace is no longer able to battle!

1d10000

Turn 1
Electro Ball accuracy: 7665
Electro Ball crit: 7512
Electro Ball damage: 5 + ((209 - 95) /10)) = 16.4, rounds to 15. (15+5-7)*1.5 = 19.5, round to 20

Surf accuracy: 9540
Surf crit: 856
Surf damage: (9 + 3 + 10 - 6 + 2) * 1.5 = 27

Turn 2
Electro Ball accuracy: 9499
Electro Ball crit: 7761
Electro Ball damage: 5 + ((209 - 95) /10)) = 16.4, rounds to 15. (15+5-7)*1.5 = 19.5, round to 20

Scald accuracy: 2208
Scald crit: 1943
Scald Burn: 3678
Scald Damage: (8+3+10-6)*1.5 = 25.5, round to 26

"Wow, that was a lot of damage! Cinderace's large speed stat combined with its speed boost makes its Electro Balls deal a ton of damage. Volkraken's high Special Attack and super effective Water-type moves make quick work of Cinderace, who falls to -1 HP. This was straight forward round, but trust me, lots of thought and calculation goes into each and every move, even if it seems simple.
Let's see if nighblitz42 sends out Primarina our Serperior next."

:ss/Volkraken:
Stage 3*
Type: Water/Fire
Ability: Analytic / Infiltrator / Pressure
Nature: Bashful (neutral)

Stats

HP: 55
EN: 89
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3



Flaming Cheeto the Volkraken ♂
Stage 3*

Type: Water/Fire
Abilities:
Analytic / Infiltrator / Pressure (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3

Attacks:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power [Ice]
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out


Andromeda the Tapu Fini
Stage 3*

Type: Water/Fairy
Abilities:
Misty Surge / Telepathy (HA, unlocked)
Nature: Docile (neutral)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Attacks:
Aqua Ring
Blizzard
Brine
Calm Mind
Confide
Dazzling Gleam
Defog
Disarming Voice
Dive
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fling
Frustration
Giga Impact
Grass Knot
Guard Swap
Haze
Heal Pulse
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Light Screen
Magic Room
Mean Look
Mist
Misty Terrain
Moonblast
Muddy Water
Nature Power
Nature's Madness
Play Rough
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Smart Strike
Snore
Soak
Stored Power
Substitute
Surf
Swagger
Taunt
Torment
Toxic
Trick
Water Gun
Water Pulse
Waterfall
Whirlpool
Withdraw
Wonder Room

KO:

Astryl the Aurumoth ♀
Stage 3*

Type: Bug/Psychic
Abilities:
Weak Armor / No Guard / Light Metal (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

:ss/Cinderace:
HP: -4
EN: 24
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3
Status: KO
Type: Fire
Ability: Blaze/Libero

Flopsy the Cinderace

:ss/cinderace:
Cinderace [Male]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Fire
ABILITIES: Blaze / Libero

STATS
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

MOVES
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt


Margaret the Serperior

:ss/serperior:
Serperior
STAGE:
3*
NATURE: Serious (no change)
TYPE: Grass
ABILITIES: Overgrow, Contrary
STATS
HP: 90
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 113
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Attract
Brutal Swing
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Growth
Hidden Power (Fire)
Hyper Beam
Iron Tail
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Secret Power
Slam
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Work Up
Wrap
Wring Out


Donny the Primarina

:ss/primarina:
Primarina
STAGE:
3*
NATURE: Serious (no change)
TYPE: Water/Fairy
ABILITIES: Torrent, Liquid Voice

STATS
HP: 90
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3

MOVES
Acrobatics
Amnesia
Aqua Jet
Aqua Ring
Aromatic Mist
Attract
Baby-Doll Eyes
Blizzard
Brine
Bubble Beam
Calm Mind
Captivate
Charm
Confide
Dazzling Gleam
Disarming Voice
Dive
Double Slap
Double Team
Draining Kiss
Echoed Voice
Encore
Endure
Energy Ball
Facade
Frustration
Giga Impact
Growl
Hail
Helping Hand
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Life Dew
Light Screen
Liquidation
Misty Terrain
Moonblast
Perish Song
Play Rough
Pound
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Round
Scald
Shadow Ball
Sing
Sleep Talk
Snore
Sparkling Aria
Stored Power
Substitute
Surf
Swagger
Toxic
Uproar
Water Gun
Waterfall
Weather Ball
Whirlpool
Wonder Room
Work Up
Bottom of Round 3
The weather is clear

Order
nightblitz42 calls out their next Pokemon
shadowpea orders
nightblitz42 orders
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Let's send in Primarina next.
:ss/primarina: "Well if it isn't a fellow water-dweller. How's battling been treating you? Let me tell you, this sunlight has not been doing my skin health any favors."
 

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
1643146590972.png
From the old CAP threads I've been assuming I have Sludge Wave the whole time.
Absorb ~ Toxic ~ Absorb
IF damaging Water-type combo THEN Protect and push
IF damaging Grass-type combo THEN Protect and push
IF Primarina is under the evasive stage of a D/E move when you are to act THEN Dive (Evasive) and push
 
Top of Round 4
The weather is clear

:ss/Volkraken:
Stage 3*
Type: Water/Fire
Ability: Analytic / Infiltrator / Pressure
Nature: Bashful (neutral)

Stats

HP: 55
EN: 89
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3


:ss/primarina:
Primarina
Stage 3*

Type: Water/Fairy
Ability: Torrent, Liquid Voice
Nature: Serious (neutral)

Stats

HP: 90
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3
Turn 1
Volkraken used Absorb! Volkraken loses 6 energy and now has 83 energy.
Absorb connects and deals 9 damage. Primarina now has 81 HP.
Volkraken heals 4 HP and now has 59 HP.

Primarina used Hydro Pump! Primarina loses 9 energy and now has 91 energy.
Volkraken is hit by Hydro Pump and loses 16 HP. Volkraken now has 43 HP.

Turn 2
Volkraken used Toxic! Volkraken loses 7 energy and now has 76 energy.
Primarina became badly poisoned!

Primarina used Sparkling Aria! Primarina loses 8 energy and now has 85 energy.
Volkraken is hit by Sparkling Aria and takes 14 damage. Volkraken now has 29 HP.

Primarina is badly poisoned!
Primarina took 1 damage! Primarina now has 80 hp

Turn 3
Volkraken used Absorb! Volkraken loses 6 energy and now has 70 energy.
Primarina is hit by Absorb and takes 9 damage. Primarina now has 72 HP.
Volkraken heals for 4 HP! Volkraken now has 33 HP.

Primarina used Hydro Pump! Primarina loses 9 energy and now has 76 energy.
Primarina strikes a hardy blow! It's a critical hit! Volkraken takes 19 damage! Volkraken now has 14 HP.

Primarina is badly poisoned!
Primarina took 1 damage! Primarina now has 71 HP.

Turn 1
Volkraken used Absorb!
Accuracy 4417
Crit 7196
Damage: (4 + 10 - 8) * 1.5 = 9
Heal = 4.5 round down to 4

Primarina used Hydro Pump!
Accuracy 6248
Crit 9123
Damage: 11+3+9-7 = 16

Turn 2
Volkraken used Toxic!
Accuracy 2431

Primarina used Sparkling Aria!
Accuracy 1379
Crit 2268
Damage: 9+3+9-7 = 14

Turn 3
Volkraken used Absorb!
Accuracy 114
Crit 9494
Damage: (4 + 10 - 8) * 1.5 = 9
Heal = 4.5 round down to 4

Primarina used Hydro Pump!
Accuracy 2315
Crit 37!
Damage: 11+3+3+9-7 = 19

:ss/Volkraken:
Stage 3*
Type: Water/Fire
Ability: Analytic / Infiltrator / Pressure
Nature: Bashful (neutral)

Stats

HP: 14
EN: 70
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3



Andromeda the Tapu Fini
Stage 3*

Type: Water/Fairy
Abilities:
Misty Surge / Telepathy (HA, unlocked)
Nature: Docile (neutral)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Attacks:
Aqua Ring
Blizzard
Brine
Calm Mind
Confide
Dazzling Gleam
Defog
Disarming Voice
Dive
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fling
Frustration
Giga Impact
Grass Knot
Guard Swap
Haze
Heal Pulse
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Light Screen
Magic Room
Mean Look
Mist
Misty Terrain
Moonblast
Muddy Water
Nature Power
Nature's Madness
Play Rough
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Smart Strike
Snore
Soak
Stored Power
Substitute
Surf
Swagger
Taunt
Torment
Toxic
Trick
Water Gun
Water Pulse
Waterfall
Whirlpool
Withdraw
Wonder Room

KO:

Astryl the Aurumoth ♀
Stage 3*

Type: Bug/Psychic
Abilities:
Weak Armor / No Guard / Light Metal (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt




:ss/primarina:
Primarina
Stage 3*

Type: Water/Fairy
Ability: Torrent, Liquid Voice
Nature: Serious (neutral)

Stats

HP: 71
EN: 76
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3
Status: Badly poisoned (1 damage per action)

Margaret the Serperior

:ss/serperior:
Serperior
STAGE:
3*
NATURE: Serious (no change)
TYPE: Grass
ABILITIES: Overgrow, Contrary
STATS
HP: 90
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 113
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Attract
Brutal Swing
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Growth
Hidden Power (Fire)
Hyper Beam
Iron Tail
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Secret Power
Slam
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Work Up
Wrap
Wring Out
KO
Flopsy the Cinderace

:ss/cinderace:
Cinderace [Male]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Fire
ABILITIES: Blaze / Libero

STATS
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

MOVES
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt

Bottom of Round 4
The weather is clear.
Primarina is badly poisoned. Primarina has been badly poisoned for one round. Next round, Primarina will take 2 damage from badly poisoned per turn.


Order
nightblitz42 orders
shadowpea orders

 
Last edited:
Top of Round 5
The weather is clear.
Primarina takes 2 damage every action due to badly poisoned.


:ss/Volkraken:
Stage 3*
Type: Water/Fire
Ability: Analytic / Infiltrator / Pressure
Nature: Bashful (neutral)

Stats

HP: 14
EN: 70
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3

:ss/primarina:
Primarina
Stage 3*

Type: Water/Fairy
Ability: Torrent, Liquid Voice
Nature: Serious (neutral)

Stats

HP: 71
EN: 76
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3
Status: Badly poisoned (2 damage per action)



Turn 1
Volkraken used Destiny Bond! Volkraken loses 15 energy and now has 55 energy.
Volkraken bound its destiny to Primarina!

Primarina uses Brine! Primarina loses 7 energy and now has 69 energy.
Volkraken tastes the salt! Volkraken loses 18 HP and now has -4 HP. Volkraken is KO'ed!

Primarina's destiny is bound to Volkraken! Primarina takes 30 damage. Primarina now has 41 HP.

Primarina is badly poisoned! Primarina takes 2 damage and now has 39 HP.

Turn 1
Brine accuracy 3173
Brine crit 3687
Damage: (13+3+9-7) = 18
:ss/Volkraken:
Stage 3*
Type: Water/Fire
Ability: Analytic / Infiltrator / Pressure
Nature: Bashful (neutral)

Stats

HP: -4
EN: 55
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3



Andromeda the Tapu Fini
Stage 3*

Type: Water/Fairy
Abilities:
Misty Surge / Telepathy (HA, unlocked)
Nature: Docile (neutral)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Attacks:
Aqua Ring
Blizzard
Brine
Calm Mind
Confide
Dazzling Gleam
Defog
Disarming Voice
Dive
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fling
Frustration
Giga Impact
Grass Knot
Guard Swap
Haze
Heal Pulse
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Light Screen
Magic Room
Mean Look
Mist
Misty Terrain
Moonblast
Muddy Water
Nature Power
Nature's Madness
Play Rough
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Smart Strike
Snore
Soak
Stored Power
Substitute
Surf
Swagger
Taunt
Torment
Toxic
Trick
Water Gun
Water Pulse
Waterfall
Whirlpool
Withdraw
Wonder Room

KO:

Astryl the Aurumoth ♀
Stage 3*

Type: Bug/Psychic
Abilities:
Weak Armor / No Guard / Light Metal (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt



:ss/primarina:
Primarina
Stage 3*

Type: Water/Fairy
Ability: Torrent, Liquid Voice
Nature: Serious (neutral)

Stats

HP: 41
EN: 69
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3
Status: Badly poisoned (2 damage per action)


Margaret the Serperior

:ss/serperior:
Serperior
STAGE:
3*
NATURE: Serious (no change)
TYPE: Grass
ABILITIES: Overgrow, Contrary
STATS
HP: 90
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 113
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Attract
Brutal Swing
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Growth
Hidden Power (Fire)
Hyper Beam
Iron Tail
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Secret Power
Slam
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Work Up
Wrap
Wring Out
KO
Flopsy the Cinderace

:ss/cinderace:
Cinderace [Male]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Fire
ABILITIES: Blaze / Libero

STATS
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

MOVES
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt

Bottom of Round 5
The weather is clear.
Primarina takes 2 damage every action due to badly poisoned. Next round, Primarina will take 3 damage every action due to badly poisoned.

Order
shadowpea sends out and orders
nightblitz42 orders
 

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