Hello guys, since not many people post some sample teams here, I tried my own variant of a Triage-Team. Its been pretty successful and that´s why I wanted to share it with the Shared Power-Community!
Comfey @ Leftovers
Ability: Triage
EVs: 236 HP / 252 SpA / 20 Spe
Modest Nature
IVs: 0 Atk
- Draining Kiss
- Giga Drain
- Calm Mind
- Substitute
Bread and butter of my team. I bring it out early to get my Triage activated and then just try to sweep with other members although I have to admit that this Comfey won some games for me since its surprisingly strong with the abilities of my other team members. First three moves are self-explaining, but I don´t know what to bring in the fourth slot. Substitute isn´t that good, its just a filler, so if you have any good ideas, let me know.
Buzzwole @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Drain Punch
- Leech Life
- Bulk Up
- Ice Punch
The man. The boss. The bug. This beast is just poppin´ off when it gets some boosts and basically destroys the opponent without much counterplay. Bulk Up for one early boost mainly to get that first Beast Boost activated. Ice Punch for the birbs out there. Don´t need to say more about this mon, he´s just killing stuff.
Bewear @ Choice Band
Ability: Fluffy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Double-Edge
- Close Combat
- Darkest Lariat
- Drain Punch
Since Shared Power is 80% physical, this cute little bear is very good in my opinion. Fluffy reduces the incoming damage from contact by half and that´s alot. I chose a banded set with 4 attacks to get as much damage as possible. After one or two Beast Boosts, this monster also basically oneshots everything.
Frosmoth @ Heavy-Duty Boots
Ability: Ice Scales
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Ice Beam
- Hurricane
- Bug Buzz
I thought I´m quite weak to special moves, so I added Frosmoth. Not exactly a Triage abuser like the three mons I already presented to you, but can still carry a game if it gets the setup. Plus Ice Scales is pretty broken ability which negates alot of special damage coming in.
Crawdaunt @ Life Orb
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crabhammer
- Knock Off
- Aqua Jet
- Close Combat
Yeah, this is in this team because I was kinda like: "Idk what to add more, so let´s just grab this". Adaptability is nice to have, but not necessary for my team imo. After one or two boosts, I should have enough damage. Anyways, standard Crawdaunt-I kill everything in sight-set. Nothing special here.
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 192 Def / 64 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Taunt
- Draining Kiss
- Scald
Okay, so this is actually the only real interesting member in my team. Triage abuse has one big counter mainly: Tapu Lele. Or in other words: Psychic Terrain. It blocks priority which is basically the whole point of a Triage team. But by bringing out Tapu Fini, I can counter-spam my terrain, Misty Surge. Not only removes it Psychic Terrain, but it also protects my team from status. You dont want any of your carries to be Toxic-d or paralyzed, do you? As nice as this mon is (and I actually never see it in my games, it´s kinda underrated imo), I actually have no idea about the moveset. Calm Mind + Draining Kiss is okay I guess, but I dont know about Taunt or Scald. So I´m open for any criticism on that.
Weaknesses of the team:
- early setup can be hard while you switch around to activate your boosts
- Sturdy (please ban it xoxo)
I don´t found more major weaknesses, so if you find one while trying my team, feel free to post them!
Anyways, this was my quick little team review about the team I´m currently using! This is my first RMT kinda thing, so I´m not the best at it.
But feel free to post your thoughts about it!
edit: forgot pokepaste duh -
https://pokepast.es/acb28177fee425ee
edit 2: changed Crawdaunt with Centiskorch, its better for several reasons, mainly another triage abuser plus flash fire