Do you think Guts should be unbanned? Due to the Fluffy being the thing in this OM, Guts will act like Flare Boost for Ice Scales. I'm not too sure if we need to unban this ability, because i know that people will criplle the Fluffy users by Decidueye's Long Reach. Guts also can act like a counter to the stall teams and can be used with Quick Feet to sweep. But again Guts can be too op when used with abilities that also boost power of physical moves and abilities that boost power overall. Unlike special side, psysical side has more power boosting abilities. So this ability can be used to completely dominate majority of teams also using abilities like Quick Feet, Reckless, Adaptability, Tough Claws, Strong Jaw, Iron Fist, Sand Force (For Sand Teams) or Sheer Force
Guts should definietly be unbanned, sure there is the argument that Hyper offense would be too powerful, but if there is really physically offensive being one of the only really viable playstyles, might as well go all in. Of course if that were introduced, it would of course need to be complex banned with quick feet to prevent something like kartana to be able to (functionally) hold a choice band and scarf while only taking a bit more than half of a life orb. That stacked with hustle, adaptability, tough claws and long reach to bypass fluffy, makes it almost unstoppable. All that power should definitely be able to OHKO almost anything, making stamina useless. So if physsical attackers can get so ridiculous boost and have the only ability able to negate it (fur coat) be banned, is the only thing that is preventing something like kartana of absolutely destroying the meta is allowing guts, shouldn´t more offensive theory crafting be allowed to develope? Because as far as I´ve seen there are quite few offensive archetypes:
Physical has:
Anhialate everything: (generally involving hustle + no guard, tough claws, iron fist, strong jaw and any weather or terrain (mainly sand and grassy),
Skill link technician: (sometimes aided by super luck + sniper to bypass stamina)
Triage: (main culprits buzzwole and bulu, with a side of scrappy pangoro to nullify any immuties and cause the only ¨counter¨ a defensive togekiss or sap sipper azu to also just die)
Terrain abusers ( mainly grassy and electric, electric more on the special side).
Stack all the boosts (being just moxie, beast boost and chilling neigh, being just a belly drum after 2 KOs)
Special teams only really revolve around flare feet, electric terrain and (only ever once seen) dragon spam
The complex ban has made running offensive rain pretty much more difficult to run and the abundance of heatran has made sun pretty much worthless. Hail has always been trash, but has no benefit in this meta due to the ban of slush rush; its a similar case with sand, also because of the ban of sand rush, but not as bad due to the spdef boost on rock types and sand force (which tbh is not great). As an idea maybe slush/sand rush should be complex banned the same way as drizzle too allow at least manual hail to exist. Psychic terrain is almost never abused, just used to prevent frail sweepers to dying of priority, which in 90% of cases is just to counter triage (which should also be looked into but that is a topic for another day). Offensive meta has pretty much peaked. Physical offense is more about bypassing fluffy + setting up to one shot everything to prevent stamina from allowing a comeback. On the special side there have been about zero improvements. The only innovation has come because of the unbanning of flare boost but thats about it. Physical attackers have several boost to choose from, but for special attackers there is barely anything. So in a meta where there is almost no way of breaking on the special side, WHY IS ICE SCALES ALLOWED?
I´ve already made a post that explains why ice scales should be banned, but I´m helpless to understand in a meta that a physical attacker and stack enough abilities to be able to do from 3.5x to 5x damage, with the abilities able to at least hold of the offense that are also being able to be bypassed, why is the special side which has more or less 3 TOTAL ABILITIES to boost damage output, the ability that NO MATTER WHAT CUTS IN HALF DAMAGE AFTER APPLYING BOOSTS, MEANING THAT IT CAN NOT ONLY NULLIFY ANDY ADAPTABILITY AND FLARE BOOST PLUS EVEN A +1 AND FURTHERMORE STILL CUT A BIT MORE DAMAGE BE ALLOWED? I am completely convinced either the mods dont even play this OM or they are completely devoted to the practice of stall to allow such imbalance to be permitted. It may be anecdotal, but I swear frosmoth must have a 90% usage rate, I swear
Maybe the reason people complain so much about fluffy and stamina is because the alternative, being having to face of against a frozen moth and doing absolutely no damage.
So people, all I ask of you is to be able to see that ice scales has completely made the meta stale, uncreative and has severley damaged this community. So please, just take away something from this post: Ban ice scales, and if it happens, maybe flare boost should be looked into.