Pokedex
Status: Skeleton
Koffing (QC Approvals) (x3) - Bloo; PK Gaming; Delta 2777
[Overview]
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name: Speed Boost (Mixed)
move 1: Crunch
move 2: Hydro Pump
move 3: Hidden Power Fire / Ice Beam
move 4: Protect
ability: Speed Boost
item: Life Orb
nature: Mild
evs: 148 Atk / 252 SAtk / 108 Spd
[SET COMMENTS]
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<p>Speed Boost Carvanha has already been released and thus the analysis is based on Sharpedo's Dream World ability.</p>
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- Sharpedo, along with Blaziken, gained one the best abilities in the game: Speed Boost
- With scary offenses, great (neutral) coverage in its dual STAB, and new ability, Sharpedo is definitely a threat to look out for
- On the other hand, Sharpedo's defenses are very bad, making it almost impossible to switch in, not to mention that most priority attacks will destroy it
- There's also Sharpedo's weak physical movepool, almost forcing it to go mixed in order to be effective
name: Speed Boost (Mixed)
move 1: Crunch
move 2: Hydro Pump
move 3: Hidden Power Fire / Ice Beam
move 4: Protect
ability: Speed Boost
item: Life Orb
nature: Mild
evs: 148 Atk / 252 SAtk / 108 Spd
[SET COMMENTS]
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- With respectable offenses, a decent Speed stat, great dual STAB and Speed Boost, Sharpedo makes for an excellent mixed sweeper
- Akin to Blaziken, Sharpedo's dual STAB options allow it to ram through weakened teams or cause a load of damage before fainting
- Crunch is Sharpedo's primary STAB option, absolutely destroying Lati@s and causing a huge amount of damage to Reuniclus
- Hydro Pump is highly recommended so Sharpedo can net an OHKO on physically defensive Skarmory after SR damage, but Surf is perfectly viable due to its much more reliable PP and accuracy
- Hidden Power Fire nets an easy 2HKO on specially defensive Ferrothorn, who otherwise walls this set to hell and back, and also OHKOes Scizor and Forretress attempting to switch in and sponge a Crunch
- Ice Beam is an option over Hidden Power Fire if Ferrothorn is of little concern, giving Sharpedo much needed coverage, hitting most Dragon-types for an OHKO as well as Thundurus and Virizion for higher damage
- Protect gives Sharpedo the ability to scout for various priority attacks and gain an extra speed boost, making it incredibly useful to Sharpedo
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- Earthquake and HP Electric for coverage
- EVs - 120 Attack almost always ensures that 252 HP Latias is OHKOed by Crunch after SR; 220 Speed beats neutral Luke before a boost, but can be dropped to 160, outpacing Timid Choice Scarf Thundurus at +2
- Watch out for priority and scarfers, though the latter can be beaten through an extra speed boost from Protect
- Entry hazards. Ferrothorn does a very good job at getting them up and synergizes with Sharpedo pretty well
- Gliscor can take on Conkeldurr, resists almost all of Sharpedo's weaknesses, and can run U-turn to compensate for Sharpedo's terrible defenses; Wobbuffet takes out priority users / scarfers with relative ease, and can weaken "tough" walls with Tickle
- Speaking offensively, Scizor is one of Sharpedo's best partners, weakening potential threats with its powerful STAB U-turn and "finishing" Sharpedo's sweep with Bullet Punch
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- Substitute lets Sharpedo attack with a safety net to fall back on, but between the massive HP loss due to Life Orb recoil and Sharpedo's substitutes being easily broken, Protect will usually be the superior option
- Screech can create a pseudo attack boost for Sharpedo while racking up entry hazard damage, but is a high-risk, medium-reward option because Sharpedo lacks much the needed bulk and defensive typing to risk taking a hit
- Double-Edge, HP Psychic / Flying and Earthquake for extra coverage
- Aqua Jet is an interesting option, bypassing speed boosts from Blaziken and Excadrill, and KOing both after a bit of residual damage, but Azumarill will usually be suited better for such as task
- Pure physical and special sets can be used if one doesn't like the EV split and wishes for Sharpedo to take on specific threats, but those sets will ultimately fall behind the mixed set in terms of utility
- Choice Band Sharpedo can be an excellent wallbreaker or a fantastic late-game sweeper with its dual STAB and awesome base 120 attack
- Taunt is there, but Sharpedo, again, can't risk taking a hit
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- Empoleon outright counters Sharpedo if it lacks Earthquake
- Dragon-types usually do the job if Ice Beam isn't present
- Ferrothorn and Conkeldurr can take a hit and OHKO back with their respective STAB attacks
- Priority users can prey on Sharpedo's 'awesome' defenses
- Thundurus can run a Choice Scarf and surprise Sharpedo with a speedy Thunderbolt, or cripple it with its priority Thunder Wave
<p>Speed Boost Carvanha has already been released and thus the analysis is based on Sharpedo's Dream World ability.</p>