Ah, alright. You probably seen my other RMT on a Cro-Latias Psychic. So I'll keep it brief. I'm just a humble team builder with lots and lots of time. This will probably by my last RMT before 7th Gen, and maybe over all. So call me Rae, and on wards we go!
Love Disk (Alomomola) @ Leftovers
Ability: Regenerator
EVs: 156 HP / 136 Def / 216 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Scald
- Mirror Coat / Toxic
With the ability to make everyone rage. This fish has nearly become the face of Stall itself. Thimo amazing stall water showed what this beautiful Luvdisc Mother can do, so I took the interest in making a water that's semi-stall. Over all, the generally EVs was spread out to make her more tanky over all. Standard WishTect (Wish + Protect) comes into play making all of her and her allies healthy as can be, while having an amazing ability to back it up. Scald is primary here to cripple physical attackers, which comes in handy. Mirror Coat, can arguably be replaced with Toxic, but I prefer it for the ability of punishing Special Attackers who are too reckless.
BroMatrix (Slowbro) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Psyshock
- Slack Off
- Thunder Wave
Love Disk's partner in crime. BroMatrix. Tottalllyyy original, bruh. No seriously this core surprisingly works well. Now, Slowking is usable over Slowbro, but since I'm leaning more on Bro's ability to check Fighting, Steel, and Fire a bit more. Alrighty, we have the usual set of Scald, Psyshock, Slackoff, and Thunder Wave. Scald's here as the aforementioned to check physical attackers, and over all giving Slowbro more damage over time. Psyshock is here for fighting, poison, and a few sneaky mons who think he will run fire blast. Thunderwave is here for some more speed control, helping Volcanion out throughout the match.
Kennel (Blastoise) @ Blastoisinite
Ability: Torrent
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
IVs: 0 Atk
- Scald / Water Pulse
- Aura Sphere / Ice Beam
- Dark Pulse
- Rapid Spin
POP! POP! Boom goes the pulse! Seriously, this guy is hella tanky. I mean I'm surprised by the amount of stuff he can live, and the damage he can deal back. In retrospective his ability gives him amazing punching power over all. He doubles my hazard control, and Win Condition vs Psychic, Flying <If Ice Beam>, Steel <With Volcanion/Azu>, and Ghost. Water Pulse is a good option over Scald, if you choose to have a miniature Hydro Pump all the time. While losing out on the chance to Burn. Aura Sphere can be used over Ice Beam to help beat Steel, and Normal. While giving perfect accuracy even if they carry bright powder. Dark Pulse as I mentioned serves as a hole puncher to Psychic, and Ghost. Since Rapid Spin is a MUST, using it against Ghost is a niche option.
Pentatonix (Azumarill) @ Choice Band
Ability: Huge Power
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Waterfall
- Play Rough
- Aqua Jet
- Superpower
I get what you're thinking by the name, and yes I love the band. Got it out of your system? Yay! Now, let's continue on~ Azumarill here, act as my best wall breaker, and priority user. With the gift of HUGE POWER, he's able to give even Kyurem-Black a run for his money. While being a my go to guy for Dragon, Normal, and Dark. He also has perks with types that resist his Aqua Jet. Play Rough is kinda well known for being a secret dragon killer, and as a hard hitting move with a chance to lower my foes attack. Super Power acts as my normal breaker with Blastoise.
Steam Rat (Volcanion) @ Choice Scarf
Ability: Water Absorb
EVs: 40 HP / 216 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Fire Blast
- Steam Eruption
- Hidden Power [Grass]
- Sludge Wave / Earth Power
Ahh, my loyal pet. How I missed ye steam ratter. Having the power to take on Fairy, Steel, Grass, and Gastrodon <If HP Grass>. He acts as my revenge killer, now I thought about Keldeo. But came to the conclusion that Scarf Keldeo is niche, and that the overall bulk + power Volcanion gives as a Scarf is what it seems a lot better for this team. Fire Blast + Sliudge Wave works on nearly all of Fairy, with a few switch ins. Mainly being Diancie, which who doesn't like Steam Eruption. Hidden Power [Grass] is here to make the Gastrodon match up a lot easier for the team.
Yuna Yumsa (Swampert) @ Rindo Berry
Ability: Torrent
EVs: 180 HP / 100 Atk / 228 SpD
Careful Nature
- Stealth Rock
- Rock Slide
- Earthquake
- Roar
This set is weird, and I agree. My only reasoning is to check Charizard-Y, and Volcarona. Which Swampert here does pretty decently, since they'll mostly go for a Giga Drain/Solar Beam. Enough enoughs into Sdef is to ensure you can live a plus 2 from offensive Volcarona. Typical Stealth Rock is here to act as my lead. Rock Slide can be replaced with Stone Edge, if you don't mind the accuracy down grade, which isn't too bad. Earthquake is here for a easier time with Electric types. While Roar is over all here to make the teams life eaiser with set up sweepers/phasing out sub users.
Depending on its set. Volcarona can deal a huge number on this team. But with Swampert alive, I can live at least a plus two and deal enough damage for Azu to be able to kill with Aqua Jet. But once Swampert falls, it's basically click X. Bulky takes around 60-70% from this Swampert.
Venusaur is nearly the sweeper water never wanted to exist. With my only "check" being Alo with Mirror Coat. It's hard for me to crack him other wise. Because Thick Fat nearly renders Volcanion's Fire Blast useless, but still takes a decent amount of damage from it. You could opt for going for a burn to reduce his health over time, but that's a tad risky with Earthquake being a common thing.
Togekiss here, can be a problem with it's stall breaker/scarf set. While being able to Air Slash hax it's way to victory, but falls short with it's decent defense stat. Nasty plot makes him a HUGE threat to the team as it can Thunder Wave, Roost, and flinch every single mon to death, while doing good damage.
There's a few threats I forgot, because I'm lazy and had to seek iExca's help. A few to note would be Magnezone, which in doubt can punch holes with it's spec/scarf set. Meaning with the ability of having sturdy could prove to a problem in late game. While Mega Heracross can punch holes in the team for not being cautious enough around him. Kyurem-Black renders a large part of my team usless as it carries fusion bolt and a high physical attack stat. With no laughing matter in both of it's sets; band and scarf. Gardevoir's Mega/Hoopa-Unbound can both ruin my defensive back bone as they both get amazing power from stall breaking. Gardevoir on the other hand can make herself bulkier with Calm Mind + Run Will-o-Wisp/Sub to make dealing with her annoying.
Love Disk (Alomomola) @ Leftovers
Ability: Regenerator
EVs: 156 HP / 136 Def / 216 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Scald
- Mirror Coat
BroMatrix (Slowbro) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Psyshock
- Slack Off
- Thunder Wave
Kennel (Blastoise) @ Blastoisinite
Ability: Torrent
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Aura Sphere
- Dark Pulse
- Rapid Spin
Pentatonix (Azumarill) @ Choice Band
Ability: Huge Power
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Waterfall
- Play Rough
- Aqua Jet
- Superpower
Steam Rat (Volcanion) @ Choice Scarf
Ability: Water Absorb
EVs: 40 HP / 216 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Steam Eruption
- Earth Power
- Sludge Wave
Yuna Yumsa (Swampert) @ Rindo Berry
Ability: Torrent
EVs: 180 HP / 100 Atk / 228 SpD
Careful Nature
- Stealth Rock
- Rock Slide
- Earthquake
- Roar
Ability: Regenerator
EVs: 156 HP / 136 Def / 216 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Scald
- Mirror Coat
BroMatrix (Slowbro) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Psyshock
- Slack Off
- Thunder Wave
Kennel (Blastoise) @ Blastoisinite
Ability: Torrent
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Aura Sphere
- Dark Pulse
- Rapid Spin
Pentatonix (Azumarill) @ Choice Band
Ability: Huge Power
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Waterfall
- Play Rough
- Aqua Jet
- Superpower
Steam Rat (Volcanion) @ Choice Scarf
Ability: Water Absorb
EVs: 40 HP / 216 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Steam Eruption
- Earth Power
- Sludge Wave
Yuna Yumsa (Swampert) @ Rindo Berry
Ability: Torrent
EVs: 180 HP / 100 Atk / 228 SpD
Careful Nature
- Stealth Rock
- Rock Slide
- Earthquake
- Roar
MiyoKa @My friend Boreas TheAveng92R KGBanter Oberyn The Excadrill Symphonii He's On A Timer and everyone I forgot to add.
<Replays>
http://replay.pokemonshowdown.com/monotype-463057462 Boreas vs an Electric
http://replay.pokemonshowdown.com/monotype-463093955 Boreas vs Sour Apples
http://replay.pokemonshowdown.com/monotype-463074954 Boreas vs Miyoka
http://replay.pokemonshowdown.com/prime-monotype-100229 Me vs Alpha Harp
<Replays>
http://replay.pokemonshowdown.com/monotype-463057462 Boreas vs an Electric
http://replay.pokemonshowdown.com/monotype-463093955 Boreas vs Sour Apples
http://replay.pokemonshowdown.com/monotype-463074954 Boreas vs Miyoka
http://replay.pokemonshowdown.com/prime-monotype-100229 Me vs Alpha Harp
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