Rules...
4v4 2NFE 2LC Doubles
All Abilities
3 Day DQ
5 Chills / 2 Recoveries
Switch = OK
2 Subs
All Items
ASB Arena
Team Shiny Fairymon...
Ivysaur
Ivysaur [Erika] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Overgrow: When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2)
Chlorophyll (DW): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Attack: Rank 2 (-)
Defense: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 6/9
MC: 1
AC: 5/5
Moves:
Level-Up:
Tackle.
Growl.
Leech Seed.
Vine Whip.
Poison Powder.
Sleep Powder.
Take Down.
Razor Leaf.
Sweet Scent.
Growth.
Synthesis.
Worry Seed.
Seed Bomb.
Double-Edge.
Egg:
Giga Drain.
Magical Leaf.
Nature Power.
Ingrain.
Grasswhistle.
TM:
Sludge Bomb.
Hidden Power (Rock).
Solar Beam.
Sunny Day.
Protect.
Light Screen.
Attract.
Double Team.
Safeguard.
Sleep Talk.
Venoshock.
Toxic.
Round.
Energy Ball.
Grass Knot.
Tutor:
Grass Pledge.
Chansey
Chansey [Ririka] (F)
Nature: Brave (plus attack, minus speed)
Type: Normal.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities: Natural Cure, Serene Grace, Healer.
Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt).
Healer: (LOCKED) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Stats
HP: 145
Atk: 2 (+)
Def: 1
SpA: 2
SpD: 4
Spe: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 4/9
MC: 0
AC: 4/5
Attacks:
Level-Up:
Pound.
Charm.
Copycat.
Refresh.
Sweet Kiss.
Double-Edge.
Defense Curl.
Growl.
Tail Whip.
Double-Slap.
Soft-Boiled.
Bestow.
Minimize.
Sing.
TM:
Thunder Wave.
Toxic.
Light Screen.
Flamethrower.
Shadow Ball.
Secret Power.
Protect.
Return.
Frustration.
Rest.
Sleep Talk.
Psychic.
Grass Knot.
Round.
Echoed Voice.
Fling.
Rock Slide.
Wild Charge.
Egg:
Heal Bell.
Counter.
Endure.
Gravity.
Last Resort.
Azurill.
Neptune [Azurill] (M)
Nature: Brave (+Atk, -Spe)
Type: Normal/Fairy
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent).
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Thick Fat: This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (Locked): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage.
Stats
HP: 90
Attack: Rank 2 (+)
Defense: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9
EC: 1/9
MC: 1
AC: 1/5
Moves:
Level-Up:
Splash.
Water Gun.
Tail Whip.
Water Sport.
Bubble.
Charm.
Bubble Beam.
Helping Hand.
Slam.
Bounce.
TM:
Protect.
Facade.
Return.
Frustration
Sleep Talk.
Rest.
Toxic.
Egg:
Camouflage.
Copycat.
Encore.
Soak.
Refresh.
Skrelp
Skrelp [Poseidon] (M)
Nature: Quiet (plus special attack, minus speed)
Type: Water/Poison:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Poison Point, Poison Touch, Adaptability (LOCKED)
Poison Point: By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Poison Touch: By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.
Adaptability (LOCKED): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Stats:
HP: 90
Attack: 2
Defense: 2
Special Attack: 3 (+)
Special Defense: 2
Speed: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 1
AC: 1
MC: 0
Attacks:
Level-Up:
Tackle.
Smokescreen.
Water Gun.
Feint Attack.
Tail Whip.
Bubble.
Acid.
Camouflage.
Poison Tail
Water Pulse.
Double Team.
Sludge Bomb.
TM:
Thunderbolt.
Shadow Ball.
Venoshock.
Rest.
Sleep Talk.
Egg:
Acid Armor.
Play Rough.
Haze.
Toxic Spikes.
Venom Drench.
Team Gale Wing Srock...
Stevo | Metang (N)
________________________
[Nature]
Level Up (15/15)
Magnet Rise(6) | Take Down(11,9) | Metal Claw(8,3) | Confusion(5,2) | Scary Face(6) | Pursuit(8,5) | Zen Headbutt(11,5) | Hammer Arm(10,7) | Bullet Punch(7,3) | Psychic(6+tw,5+tw/2) | Iron Defense(0,6) | Hyper Beam(15,9) | Meteor Mash(12,6) | Agility(6) | Miracle Eye(5) |
Prev Gens (Tutor / TM / HM) Event (5/16)
Endure(15) | Dynamic Punch(10,8) | Mimic(5) | Mud-Slap(4+acc) | Swift(6,4) |
Gen 6 TM/HM/Tutor (22/52)
Earthquake(10,7) | Protect(7+2.5/d) | Substitute(0,12) | Rock Slide(8,6) | Bulldoze(6,5) | Ice Punch(8,6) | Gravity(9) | Rock Tomb(6,4) | Explosion(25,20) | Thunder Punch(8,6) | Signal Beam(8,6) | Sludge Bomb(8,6) | Light Screen(9) | Icy Wind(6,5) | Iron Head(11,5) | Reflect(9) | Brick Break(8,6) | Grass Knot(6+w, 4+w/2) | Hyper Beam(15,10) | Power-Up Punch (4,4) | Facade(14,8) | Sandstorm(10) |
Queen Chrysalis | Argalis (F)
_______________________________
Queen Chrysalis is a changeling and thus a shape-shifter capable of taking many forms. Many believed that she didn't survive the fall from Canterlot. However, she landed face first on the ground below and survived @_@
Fletchner found her and treated her, she has changed into a bug pokemon and is trying to find the shining armor, before she could take on Canterlot and later, the whole of Equestria.
[Nature]
Quite (+1 SpA, -10% Evasion)
[Type]
Bug / Psychic
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
[Abilities]
Shed Skin / Compound Eyes
Illusion (Passive, MoldBreaker affects - No) [Locked]
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 46 (-)
Size Class: 3
Weight Class: 7
Base Rank Total: 15
[Counters]
EC: 8/9
MC: 1
AC: 4/5
KOC: 0
Moves:
Level-Up:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Will-O-Wisp
Ancient Power
Wish
Struggle Bug
Reflect
Light Screen
Egg Moves:
Bug Buzz
Counter
Disable
Hydro Pump
Close Combat
Feint
Megahorn
Wing Attack
TM Moves:
Psychic
Shadow Ball
Protect
Infestation
Substitute
Psyshock
Hidden Power (Fire)
Rest
Sleep Talk
Double Team
Dream Eater
Move Tutors:
Electroweb
Magic Coat
Skill Swap
Helping Hand
Trick
Icy Wind
Water Pulse
Bulba | Bulbasaur (F)
_______________________________
[Nature]
Rash (+1 SpA, -1 SpD)
[Type]
Grass / Poison
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
[Abilities]
Overgrow
Overgrow
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll (✓) (Locked)
(Toggle, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
[Stats]
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14
[Counters]
EC: 2 | 9
AC: 1 | 5
MC: 0
KOC: 0
[Attacks] [20/x]
Level Up ( 10 / x )
Tackle | Growl | Leech Seed | Vine Whip | Poison Powder | Sleep Powder | Take Down | Razor Leaf | Sweet Scent | Growth
Egg ( 5 / x )
Endure | Skull Bash | Ingrain | Power Whip | Leaf Storm
Gen 6 TM/HM/Tutor ( 6 / x )
Venoshock(10/16,7) | Sludge Bomb(12,6) | Substitute | Protect(7 + D/2.5) | Hidden Power (Ice) | Giga Drain (11,11)
Syclar (F)
Nature: Mild (Def lowered by 1; Sp. Attack raised by 1)
Type: Ice/Bug
Abilities: Compoundeyes, Snow Cloak, (HA LOCKED) Technician
Stats
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
DC: 0/5
Attacks (21 moves)
Fury Attack
Leer
Leech Life
Ice Shard
Focus Energy
Icy Wind
X-Scissor
Scratch
Slash
Bug Bite
Icicle Spear
Earth Power
Fell Stinger
Silver Wind
Superpower
Tail Glow
Blizzard
Solar beam
Double Team
Frost Breath
Infestation
Shiny Fairymon sends out Pokemon and equips...
Gale Wing Srock sends out Pokemon and equips...
Gale Wing Srock orders...
Shiny Fairymon orders...
VirajVora refs...
4v4 2NFE 2LC Doubles
All Abilities
3 Day DQ
5 Chills / 2 Recoveries
Switch = OK
2 Subs
All Items
ASB Arena
Team Shiny Fairymon...
Ivysaur
Ivysaur [Erika] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Overgrow: When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2)
Chlorophyll (DW): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Attack: Rank 2 (-)
Defense: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 6/9
MC: 1
AC: 5/5
Moves:
Level-Up:
Tackle.
Growl.
Leech Seed.
Vine Whip.
Poison Powder.
Sleep Powder.
Take Down.
Razor Leaf.
Sweet Scent.
Growth.
Synthesis.
Worry Seed.
Seed Bomb.
Double-Edge.
Egg:
Giga Drain.
Magical Leaf.
Nature Power.
Ingrain.
Grasswhistle.
TM:
Sludge Bomb.
Hidden Power (Rock).
Solar Beam.
Sunny Day.
Protect.
Light Screen.
Attract.
Double Team.
Safeguard.
Sleep Talk.
Venoshock.
Toxic.
Round.
Energy Ball.
Grass Knot.
Tutor:
Grass Pledge.
Chansey
Chansey [Ririka] (F)
Nature: Brave (plus attack, minus speed)
Type: Normal.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities: Natural Cure, Serene Grace, Healer.
Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt).
Healer: (LOCKED) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Stats
HP: 145
Atk: 2 (+)
Def: 1
SpA: 2
SpD: 4
Spe: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 4/9
MC: 0
AC: 4/5
Attacks:
Level-Up:
Pound.
Charm.
Copycat.
Refresh.
Sweet Kiss.
Double-Edge.
Defense Curl.
Growl.
Tail Whip.
Double-Slap.
Soft-Boiled.
Bestow.
Minimize.
Sing.
TM:
Thunder Wave.
Toxic.
Light Screen.
Flamethrower.
Shadow Ball.
Secret Power.
Protect.
Return.
Frustration.
Rest.
Sleep Talk.
Psychic.
Grass Knot.
Round.
Echoed Voice.
Fling.
Rock Slide.
Wild Charge.
Egg:
Heal Bell.
Counter.
Endure.
Gravity.
Last Resort.
Azurill.
Neptune [Azurill] (M)
Nature: Brave (+Atk, -Spe)
Type: Normal/Fairy
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent).
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Thick Fat: This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (Locked): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage.
Stats
HP: 90
Attack: Rank 2 (+)
Defense: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9
EC: 1/9
MC: 1
AC: 1/5
Moves:
Level-Up:
Splash.
Water Gun.
Tail Whip.
Water Sport.
Bubble.
Charm.
Bubble Beam.
Helping Hand.
Slam.
Bounce.
TM:
Protect.
Facade.
Return.
Frustration
Sleep Talk.
Rest.
Toxic.
Egg:
Camouflage.
Copycat.
Encore.
Soak.
Refresh.
Skrelp
Skrelp [Poseidon] (M)
Nature: Quiet (plus special attack, minus speed)
Type: Water/Poison:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Poison Point, Poison Touch, Adaptability (LOCKED)
Poison Point: By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Poison Touch: By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.
Adaptability (LOCKED): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Stats:
HP: 90
Attack: 2
Defense: 2
Special Attack: 3 (+)
Special Defense: 2
Speed: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 1
AC: 1
MC: 0
Attacks:
Level-Up:
Tackle.
Smokescreen.
Water Gun.
Feint Attack.
Tail Whip.
Bubble.
Acid.
Camouflage.
Poison Tail
Water Pulse.
Double Team.
Sludge Bomb.
TM:
Thunderbolt.
Shadow Ball.
Venoshock.
Rest.
Sleep Talk.
Egg:
Acid Armor.
Play Rough.
Haze.
Toxic Spikes.
Venom Drench.
Team Gale Wing Srock...
Stevo | Metang (N)
________________________
[Nature]
Hasty (+15% Speed, +6% Accuracy, -1 Def)
[Type]
Steel | Psychic
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
[Abilities]Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Clear Body / Light Metal
Clear Body (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (H)[UnLocked]
(Passive, MoldBreaker affects - Yes)
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
[Stats]Clear Body (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (H)[UnLocked]
(Passive, MoldBreaker affects - Yes)
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
HP: 90
Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 58 (+) (+6% Accuracy)
Size Class: 2
Weight Class: 6 (3 Light Metal)
Base Rank Total: 16
[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [39/x]Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 58 (+) (+6% Accuracy)
Size Class: 2
Weight Class: 6 (3 Light Metal)
Base Rank Total: 16
[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
Level Up (15/15)
Magnet Rise(6) | Take Down(11,9) | Metal Claw(8,3) | Confusion(5,2) | Scary Face(6) | Pursuit(8,5) | Zen Headbutt(11,5) | Hammer Arm(10,7) | Bullet Punch(7,3) | Psychic(6+tw,5+tw/2) | Iron Defense(0,6) | Hyper Beam(15,9) | Meteor Mash(12,6) | Agility(6) | Miracle Eye(5) |
Prev Gens (Tutor / TM / HM) Event (5/16)
Endure(15) | Dynamic Punch(10,8) | Mimic(5) | Mud-Slap(4+acc) | Swift(6,4) |
Gen 6 TM/HM/Tutor (22/52)
Earthquake(10,7) | Protect(7+2.5/d) | Substitute(0,12) | Rock Slide(8,6) | Bulldoze(6,5) | Ice Punch(8,6) | Gravity(9) | Rock Tomb(6,4) | Explosion(25,20) | Thunder Punch(8,6) | Signal Beam(8,6) | Sludge Bomb(8,6) | Light Screen(9) | Icy Wind(6,5) | Iron Head(11,5) | Reflect(9) | Brick Break(8,6) | Grass Knot(6+w, 4+w/2) | Hyper Beam(15,10) | Power-Up Punch (4,4) | Facade(14,8) | Sandstorm(10) |
Queen Chrysalis | Argalis (F)
_______________________________
Queen Chrysalis is a changeling and thus a shape-shifter capable of taking many forms. Many believed that she didn't survive the fall from Canterlot. However, she landed face first on the ground below and survived @_@
Fletchner found her and treated her, she has changed into a bug pokemon and is trying to find the shining armor, before she could take on Canterlot and later, the whole of Equestria.
[Nature]
Quite (+1 SpA, -10% Evasion)
[Type]
Bug / Psychic
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
[Abilities]
Shed Skin / Compound Eyes
Illusion (Passive, MoldBreaker affects - No) [Locked]
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 46 (-)
Size Class: 3
Weight Class: 7
Base Rank Total: 15
[Counters]
EC: 8/9
MC: 1
AC: 4/5
KOC: 0
Moves:
Level-Up:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Will-O-Wisp
Ancient Power
Wish
Struggle Bug
Reflect
Light Screen
Egg Moves:
Bug Buzz
Counter
Disable
Hydro Pump
Close Combat
Feint
Megahorn
Wing Attack
TM Moves:
Psychic
Shadow Ball
Protect
Infestation
Substitute
Psyshock
Hidden Power (Fire)
Rest
Sleep Talk
Double Team
Dream Eater
Move Tutors:
Electroweb
Magic Coat
Skill Swap
Helping Hand
Trick
Icy Wind
Water Pulse
Bulba | Bulbasaur (F)
_______________________________
[Nature]
Rash (+1 SpA, -1 SpD)
[Type]
Grass / Poison
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
[Abilities]
Overgrow
Overgrow
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll (✓) (Locked)
(Toggle, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
[Stats]
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14
[Counters]
EC: 2 | 9
AC: 1 | 5
MC: 0
KOC: 0
[Attacks] [20/x]
Level Up ( 10 / x )
Tackle | Growl | Leech Seed | Vine Whip | Poison Powder | Sleep Powder | Take Down | Razor Leaf | Sweet Scent | Growth
Egg ( 5 / x )
Endure | Skull Bash | Ingrain | Power Whip | Leaf Storm
Gen 6 TM/HM/Tutor ( 6 / x )
Venoshock(10/16,7) | Sludge Bomb(12,6) | Substitute | Protect(7 + D/2.5) | Hidden Power (Ice) | Giga Drain (11,11)
Syclar (F)
Nature: Mild (Def lowered by 1; Sp. Attack raised by 1)
Type: Ice/Bug
Abilities: Compoundeyes, Snow Cloak, (HA LOCKED) Technician
Stats
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
DC: 0/5
Attacks (21 moves)
Fury Attack
Leer
Leech Life
Ice Shard
Focus Energy
Icy Wind
X-Scissor
Scratch
Slash
Bug Bite
Icicle Spear
Earth Power
Fell Stinger
Silver Wind
Superpower
Tail Glow
Blizzard
Solar beam
Double Team
Frost Breath
Infestation
Shiny Fairymon sends out Pokemon and equips...
Gale Wing Srock sends out Pokemon and equips...
Gale Wing Srock orders...
Shiny Fairymon orders...
VirajVora refs...