Shiny Fairymon vs Gale Wing Srock LC 1v1 Singles...

Rules...
1v1 LC Singles
All Abilities
Training Items Only
2 Day DQ
5 Chills / 2 Recoveries
2 Subs
ASB Arena

Team Shiny Fairymon...

Swablu
Spr_5b_333.png




Swablu [Jerome] (M)

Nature: Lonely (+1 Rank to Attack, -1 Rank to Defense).

Type: Normal/Flying.

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.


Abilities:

Natural Cure, Cloud Nine (DW Locked)
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Cloud Nine: (DW LOCKED) (Can Be Activated) This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered.


Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 50
Base Rank Total: 13
Size Class: 1
Weight Class: 1


EC: 4/6

MC: 1

AC: 4/5


Moves:
Peck.
Growl.
Astonish.
Sing.
Fury Attack.
Safeguard.
Mist.
Round.
Natural Gift.
Take Down.
Perish Song.
Cotton Guard.
Moonblast.
Dragon Pulse.
Refresh.

TM:
Ice Beam.
Substitute.
Return.
Façade.
Double Team.
Rest.
Sleep Talk.
Dream Eater.
Protect.
Swagger.

Egg:
Roost.
Dragon Rush.
Feather Dance.
Steel Wing.
Pursuit.

Move Tutor:
Endure

Happiny

Happiny [Ririka] (F)
440.gif

Type: Normal.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt).
Friend Guard (locked): The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Nature: Brave (plus attack, minus speed)



Stats
HP: 110
Atk: 2 (+)
Def: 1
SpA: 1
SpD: 3
Spe: 25 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC:2/9
MC:0
AC:2/5

Attacks:
Level-Up:
Pound.
Charm.
Copycat.
Refresh.
Sweet Kiss.


TM:
Thunder Wave.
Toxic.
Light Screen.
Flamethrower.
Shadow Ball.
Secret Power.
Protect.
Return.
Frustration.
Rest.
Sleep Talk.
Psychic.
Grass Knot.
Round.
Echoed Voice.

Egg:
Heal Bell.
Counter.
Endure.
Gravity.
Last Resort.

Azurill.
298.gif

Neptune [Azurill] (M)

Nature: Brave (+Atk, -Spe)
Type: Normal/Fairy
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent).
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Thick Fat: This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (Locked): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage.

Stats
HP: 90
Attack: Rank 2 (+)
Defense: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/9
MC: 0
AC: 0/5

Moves:

Level-Up:
Splash.
Water Gun.
Tail Whip.
Water Sport.
Bubble.
Charm.
Bubble Beam.
Helping Hand.
Slam.
Bounce.

TM:
Protect.
Facade.
Return.
Frustration
Sleep Talk.

Egg:
Camouflage.
Copycat.
Encore.
Soak.
Refresh.

Team Gale Wing Srock...


355.png

Duhhh! | Duskull (F)
_______________________________

Duhhh! is a goofy pokemon who spooked the sh8 out of Fletchner when he was fighting the baddies in Mt. Pyre. Duhhh! helped Fletcher beat Team Aqua and when Fletchner asked for Duskull's name to thank her, she said Duhhh!

[Nature]
Brave (+1 Atk, -10% Evasion)​

[Type]
Ghost

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.​

[Abilities]
Levitate

Levitate (Passive, MoldBreaker affects - Yes)
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Frisk (Passive, MoldBreaker affects - No) [Locked]
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.​

[Stats]
HP: 80
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 21 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12​

[Counters]
EC: 3/9
MC: 0
AC: 2/5
KOC: 0​

[Attacks] [32/65]

Level Up(12/15)
Leer(4) | Night Shade(10F, 4) | Disable(7) | Foresight(6) | Astonish(7,2) | Confuse Ray(4) | Shadow Sneak(7,3) | Pursuit(4/8,5) | Will-o-Wisp(7) | Hex(7/13,7) | Payback(10,7) | Future Sight(12,8) |

Egg/Prev Gen Tutor & TM(7/17)
Destiny Bond(30F, 14) | Feint Attack(6,4) | Haze(6) | Imprison(8) | Ominous Wind(9,3) | Endure(15) | Sucker Punch(8,6) |

Current Gen TM/HM/Tutors(14/43)
Substitute(12) | Protect(7+D/2.5) | Ice Beam(9,7) | Torment(10) | Trick Room(10) | Gravity (10) | Pain Split(Diff/2, 6+Diff/2) | Skill Swap(7*s) | Snatch(4+m) | Trick(7) | Facade(14,8) | Infestation(12,5) | Taunt(10) | Frustration(10,7) |
RebbleFront_zps715a8d2b.png

Rebble -- Debraeyis

Types: Rock
Abilities: Levitate/Technician/Mold Breaker(H)
Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupuncture
Mud Shot
Power Gem

TM Moves:
Protect
Substitute
Volt Switch
Fire Blast
Dazzling Gleam

Tutor Moves:
Swift
Headbutt
Mud-Slap
Heat Wave
Ominous Wind
CupraFront_zpsf60cdde0.png

Queen Chrysalis | Cupra (F)
_______________________________
Queen Chrysalis is a changeling and thus a shape-shifter capable of taking many forms. Many believed that she didn't survive the fall from Canterlot. However, she landed face first on the ground below and survived @_@
Fletchner found her and treated her, she has changed into a bug pokemon and is trying to find the shining armor, before she could take on Canterlot and later, the whole of Equestria.

[Nature]
Quite (+1 SpA, -10% Evasion)

[Type]
Bug / Psychic

Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

[Abilities]
Shield Dust / Keen Eye

Shield Dust (Passive, MoldBreaker affects - Yes)
This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

Keen Eye (Passive, MoldBreaker affects - Yes)
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Illusion (Passive, MoldBreaker affects - No) [Locked]
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

[Stats]
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 38 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

[Counters]
EC: 0/9
MC: 0
AC: 0/5
KOC: 0

Moves:

Level-Up:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion

Egg Moves:
Bug Buzz
Counter
Disable
Hydro Pump
Close Combat

TM Moves:
Psychic
Shadow Ball
Protect
Infestation
Substitute

Move Tutors:

Shiny Fairymon sends out his Pokemon...
Gale Wing Srock sends out his Pokemon and orders...
Shiny Fairymon orders...
I ref...
 
Actually, I'm a girl... but don't worry about it. I've made the same kind of mistake about gender with another user on this website myself. Anyways, onto sending out the pokemon:

Ririka the Happiny with Amulet Coin.
 
*Lets have a Kate fight!
355.png

Duhhh! | Duskull (F) #Lucky Egg
_______________________________
Frustration ~ Infestation ~ Frustration

IF Happiny uses Shadow Ball, AND not in a combination, THEN use Disable(Shadow Ball) on the first instance and Payback on all future instances and restart the queue each time.

IF Happiny is under the effects of P/E move when you would act, THEN use Substitute (15 HP) on the first instance, Future Sight on the second instance and Chill on the third instance and restart the queue each time.
 
Shiny Fairymon's team...

440.gif


Happiny [Ririka] (F) @ Amulet Coin...
HP:110
EN:100
2/1/1/3/25 (-10% Evasion...)
Status: Fine...
Other: None...

Gale Wing Srock's team...
355.png

Duskull [Duhhh!] (F) @ Lucky Egg...
HP: 80
EN: 100
3/3/2/3/21 (-10% Evasion...)
Status: Fine...
Other: None...

Extra Effects : None...

Hi and welcome to the LC 1v1 battle between Shiny Fairymon who had challenged Gale Wing Srock... When Shiny Fairymon sent his Happiny or Ririka to battle, Gale Wing Srock thought it's best to send in the Duskull named Duhhh! to game as he can just evade Ririka's STAB moves...

The game began and Ririka knew that in order to win this he had to play tricky rather than fully offensive and used Toxic on Duhhh! badly poisoning him which led to decrease in HP slowly... On the other hand, Duhhh! didn't care about the poison and used Frustration with its boosted power to weaken Ririka...

Ririka now had to continue battling and so it used Shadow Ball with its Super Effective hit to decrease Duhhh!'s health... Duhhh! found that this would not be easy on him taking Super Effective strikes continuously and so it Disabled Shadow Ball so damage on him may get reduced...

Ririka having no Super Effective moves have to rely on neutral moves to attack and sent a Flamethrower on Duhhh! hoping to get it burned... Duhhh! took the hit and attacked again with his boosted Frustration to weaken Ririka again...

In the end it seemed like Duhhh! had a little upperhand but never consider the winner until the very end as twists and turns take place in every move... Stay tuned for upcoming battle...

Ririka used Toxic...
Duhhh! was badly poisoned...
-7 EN...

Duhhh! used Frustration...
Crit Roll: 6903 > 625 = No...
((10 + 4.5 - 1.5) * 1) = 13 HP...
-7 EN...

Duhhh! lost 1 HP due to badly poisoned...

Ririka used Shadow Ball...
Crit Roll: 3389 > 625 = No...
Stat Drop Effect Roll: 5294 > 4000 = No...
((8 + 1.5 - 4.5) * 1.5) = 7.5 HP...
-6 EN...

Duhhh! used Disable...
Shadow Ball was Disabled...
-7 EN...

Duhhh! lost 1 HP due to badly poisoned...

Ririka used Flamethrower...
Crit Roll: 9261 > 625 = No...
Burn Effect Roll = 7817 > 2000 = No...
((9 + 1.5 - 4.5) * 1) = 6 HP...
-7 EN...

Duhhh! used Frustration...
Crit Roll: 2810 > 625 = No...
((10 + 4.5 - 1.5) * 1) = 13 HP...
-7 EN...

Duhhh! lost 1 HP due to badly poisoned...

Shiny Fairymon's team...

440.gif


Happiny [Ririka] (F) @ Amulet Coin...
HP:84
EN:80
2/1/1/3/25 (-10% Evasion...)
Status: Fine...
Other: Shadow Ball Disabled... (4 actions...)

Gale Wing Srock's team...
355.png

Duskull [Duhhh!] (F) @ Lucky Egg...
HP: 63
EN: 79
3/3/2/3/21 (-10% Evasion...)
Status: Badly Poisoned (2 HP)
Other: None...

Shiny Fairymon orders...
Gale Wing Srock orders...
I ref...
 
You referred to me as a guy again... should have been "sent her Happiny" in the flavor... Oh well.

Psychic~Flamethrower~Psychic
IF Duskull uses Torment on a1 or a2, THEN use grass knot on a3.
IF Duskull uses a protective/evasive move, THEN use Rest that turn, and use Sleep Talk (Flamethrower, Grass Knot, Psychic, Thunder Wave) on subsequent turns.
 
Shiny Fairymon's team...

440.gif

Happiny [Ririka] (F) @ Amulet Coin...
HP:84
EN:80
2/1/1/3/25 (-10% Evasion...)
Status: Fine...
Other: Shadow Ball Disabled... (4 actions...)

Gale Wing Srock's team...
355.png

Duskull [Duhhh!] (F) @ Lucky Egg...
HP: 63
EN: 79
3/3/2/3/21 (-10% Evasion...)
Status: Badly Poisoned (2 HP)
Other: None...

Extra Effects : None...

Hi welcome back... Previous time we were in a intense battle between Shiny Fairymon and Gale Wing Srock... Their Pokemon, Ririka the Happiny and Duhhh! the Duskull were battling where Duhhh! had a little upper hand... Let's continue to see if Gale Wing Srock keeps his upperhand or falls down to Shiny Fairymon...

Ririka starts with Psychic hoping that he makes some hax in order to win and so does it happens... Duhhh!'s Special Defense reduced... However, Duhhh! didn't stay back and made an astonishing Facade move whose power had doubled because of poison and gave a vast damage on Ririka...

Ririka now used Flamethrower boosted by its opponents less Special Defense hoping for a burn but it didn't happen... Duhhh used boosted Frustration on Ririka which made a lot of damage...

Ririka again tried to hit Duhhh! with its Psychic hoping for more hax but it didn't happen... On the other hand, Duhhh! again used a strong Facade badly hitting Ririka... At this point Ririka had health even less than Duhhh!...

After the effects of poison, Duhhh! and Ririka had equal health even when Ririka had more health at the start... Duhhh! has high chance of winning at this point... However, there is a saying Never give up as Ririka will now be able to use Shadow Ball soon and its badly poisoned opponent's Special Defense has decreased... So meet you next time hoping for more hax and twists...

Ririka used Psychic...
Crit Roll: 9756 > 625 = No...
Stat Drop Effect Roll: 1603 < 2000 = Yes...
((8 + 1.5 - 4.5) * 1) = 5HP...
Duhhh!'s Special Defense fell by one...
-6 EN...

Duhhh! used Facade...
Crit Roll: 9118 > 625 = No...
((14 + 4.5 - 1.5) * 1) = 17HP...
-8 EN...

Duhhh! lost 2 HP due to badly poisoned...

Ririka used Flamethrower...
Crit Roll: 4485 > 625 = No...
Burn Effect Roll: 4053 > 2000 = No...
((9 + 1.5 - 4.5) * 1) + (0 - -1 * 2 ) = 8HP...
-7 EN...

Duhhh! used Frustration...
Crit Roll: 9707 > 625 = No...
((10 + 4.5 - 1.5) * 1) = 13HP...
-7 EN...

Duhhh! lost 2 HP due to badly poisoned...

Ririka used Psychic...
Crit Roll: 9007 > 625 = No...
Stat Drop Effect Roll: 6376 > 2000 = No...
((8 + 1.5 - 4.5) * 1) + (0 - -1 * 2 ) = 7HP...
-6 EN...

Duhhh! used Facade...
Crit Roll: 6191 > 625 = No...
((14 + 4.5 - 1.5) * 1) = 17HP...
-8 EN...

Duhhh! lost 2 HP due to badly poisoned...

Shiny Fairymon's team...

440.gif

Happiny [Ririka] (F) @ Amulet Coin...
HP:37
EN:61
2/1/1/3/25 (-10% Evasion...)
Status: Fine...
Other: Shadow Ball Disabled... (1 action...)

Gale Wing Srock's team...
355.png

Duskull [Duhhh!] (F) @ Lucky Egg...
HP: 37
EN: 56
3/3/2/3/21 (-10% Evasion...)
Status: Badly Poisoned (3 HP)
Other: -1 Special Defense... (1 round...)

Extra Effects : None...
 
Last edited:
355.png

Duhhh! | Duskull (F) #Lucky Egg
_______________________________
Frustration ~ Facade ~ Frustration

IF Happiny is under the effects of P/E move when you would act, THEN use Trick Room on the first instance, Future Sight on the second instance and Substitute (15 HP) on the third instance.
 
Shiny Fairymon's team...

440.gif
Happiny [Ririka] (F) @ Amulet Coin...
HP:37
EN:61
2/1/1/3/25 (-10% Evasion...)
Status: Fine...
Other: Shadow Ball Disabled... (1 action...)

Gale Wing Srock's team...
355.png
Duskull [Duhhh!] (F) @ Lucky Egg...
HP: 37
EN: 56
3/3/2/3/21 (-10% Evasion...)
Status: Badly Poisoned (3 HP)
Other: -1 Special Defense... (1 round...)

Extra Effects : None...

Last time, we were in between an intense battle between two Pokemon namely Duhhh! the Duskull and Ririka the Happiny... The both were hung on equal health and Duhhh had an upper hand... Let's continue to see if this goes on or do hax change the match...

Ririka knew something had to be done and started by protecting itself and trying to stall time... Or so did the audience think at first... Duhhh! used Trick Room so it can hit faster... Only damage done till this time was a small poison effect on Duhhh! which audience ignored...

Duhhh! started by a boosted Facade and gave big damage on Happiny... Ririka now had her Shadow Ball available to use now... Audience were expecting a Shadow Ball coming on Duhhh! which Duhhh! would bravely eat up and defeat Ririka later... However something unexpected happen... Ririka used 2 Shadow Ball together combining it and made a huge damage on Duhhh! which Duhhh! couldn't take it easily... The damage done was very severe... Audeince gave up the hope of Duhhh! winning...

Gale Wing Srock wanted the support of audience again... And he knew he will get a chance when Happiny needs to cooldown for its huge attack... Duhhh! tried to comeback by giving another boosted Frustration... But Audience's face didn't change... They gave up the hope of Duhhh! winning...

Now it seems like Ririka has won as the game... This round was a huge comeback for Ririka... Audience now knows that Ririka will protect and win anyways... But there is one boy still cheering for Duhhh! I don't know what's going on in his mind but keep watching to see the final results...

Ririka used Protect...
-7 EN...

Duhhh! used Trick Room...
Trick Room's effect were applied...
-10 EN...

Duhhh! lost 3 HP due to badly poisoned...

Ririka's Disable was lifted up...

Duhhh! used Facade...
Crit Roll: 1230 > 625 = No...
((14 + 4.5 - 1.5) * 1) = 17 HP...
-8 EN...

Ririka used Shadow Ball + Shadow Ball Combination...
Crit Roll: 6497 > 625 = No...
Stat Drop Effect Roll: 4926 > 8000 = Yes...
((18 + 1.5 - 4.5) * 1.5) + (0 - -1 * 2 ) = 24.5 HP...
Duhhh!'s Special Defense fell by one...
-28 EN...

Duhhh! lost 3 HP due to badly poisoned...

Duhhh! used Frustration...
Crit Roll: 2209 > 625 = No...
((10 + 4.5 - 1.5) * 1) = 13 HP...
-7 EN...

Ririka cools down...

Duhhh! lost 3 HP due to badly poisoned...

Shiny Fairymon's team...

440.gif

Happiny [Ririka] (F) @ Amulet Coin...
HP: 7
EN: 26
2/1/1/3/25 (-10% Evasion...)
Status: Fine...
Other: (+10% Accuracy..., -10% Evasion...)

Gale Wing Srock's team...
355.png

Duskull [Duhhh!] (F) @ Lucky Egg...
HP: 3
EN: 31
3/3/2/3/21 (-10% Evasion...)
Status: Badly Poisoned (4 HP)
Other: -1 Special Defense... (1 round...), (+10% Accuracy, -10% Evasion...)

Extra Effects : Trick Room... (3 rounds...)

Shiny Fairymon orders...
Gale Wing Srock orders...
I ref...
 
Last edited:
Protect~Celebrate victory~Celebrate Victory

Protect has +4 Priority, meaning it comes ahead of Trick Room's effects, and Duskull's toxic poison is now at the point where, after one action, it will be KOed from the -4 HP alone. However-

IF Gale Wing Srock comes up with a plan to successfully counteract mine, THEN learn from his tactics for future battles.
 
355.png

Duhhh! | Duskull (F) #Lucky Egg
_______________________________
COMO (Frustration + Facade) ~ Frustration ~ Frustration

*Oh Well, don't leave home without rest. Is what I have learned from this battle. GG Yo!
 
Shiny Fairymon's team...

440.gif

Happiny [Ririka] (F) @ Amulet Coin...
HP: 7
EN: 26
2/1/1/3/25 (-10% Evasion...)
Status: Fine...
Other: (+10% Accuracy..., -10% Evasion...)

Gale Wing Srock's team...
355.png

Duskull [Duhhh!] (F) @ Lucky Egg...
HP: 3
EN: 31
3/3/2/3/21 (-10% Evasion...)
Status: Badly Poisoned (4 HP)
Other: -1 Special Defense... (1 round...), (+10% Accuracy, -10% Evasion...)

Extra Effects : Trick Room... (3 rounds...)

We are at the end of battle so without further ado, lets jump straight to end of battle...

Ririka protected itself knowing Duhhh! will faint due to poison... However Duhhh! didn't gave it up and used a combination move of Frustration and Facade named COMO... The only reason for using this move was it wanted to make Happiny weak so it would faint along with him resulting the match in a tie... And here he used the move on Ririka who has her protect... As the move contacted with Protect, large smoke came out and it was not possible to see who fainted and who didn't... After 60 secs, the smoke slowly started to fade away... As the smoke faded we found someone standing in... It was Duhhh!... Wait there is also someone else standing... Ririka is also standing... No one has fainted... The audience were in deep confusion what actually happened... Suddenly Duhhh! was affected by some poisonous toxic and it straight away fell to ground... After 5 seconds of wonder, Shiny Fairymon along with audience made a huge sound celebrating their victory...

The battle was completely awesome... Duhhh! who had control over game most of time lost in the end... We all hope for such majestic battles... As the battle ended, I , VirajVora , the commentator takes the leave promising to host more battles in future...

Ririka used Protect...
-7 EN...

Duhhh! used COMO (Frustration + Facade)...
((24 + 4.5 - 1.5) * 1) = 27 HP...
Ririka protected itself...
Ririka lost 10.8 EN...
-22.5 EN...

Duhhh! lost 4 HP due to badly poisoned...

Duhhh! fainted...

Shiny Fairymon's team...

440.gif

Happiny [Ririka] (F) @ Amulet Coin...
HP: 7
EN: 8
2/1/1/3/25 (-10% Evasion...)
Status: Fine...
Other: (+10% Accuracy..., -10% Evasion...)

Gale Wing Srock's team...
355.png

Duskull [Duhhh!] (F) @ Lucky Egg...
HP: -1
EN: 8
3/3/2/3/21 (-10% Evasion...)
Status: Fainted...
Other: None...

Extra Effects : Trick Room... (2 rounds...)
 
Prizes:

Shiny Fairymon

+2 CC

Happiny [Ririka]
+1 EC
+2 MC
+1 AC
+1 KOC

Gale Wing Srock

+1 CC

Duskull [Duhhh!]
+1 EC
+2 MC
+1 AC
+1 LEC

VirajVora

+3 UC

EDIT - Due to not knowing about bonus UC, I made a mistake... Since game lasts 4 rounds, I will get 4 UC...

Edit is basically to show extra UC VirajVora will gain...
 
Last edited:
Back
Top