Food Chain
Main Match 3
13 players
Welcome, survivors, to the third main match of the Showdown Genius Invitational. Time for a zoology lesson.
You will be assigned an animal in a random drawing. For this game, you will become that animal. Each animal has a win condition - some have to avoid being eaten, some have to avoid starving to death, while others are a bit different. Pregame, you may ‘peek’, or ‘look’, at another player’s animal (and therefore, role).
The game will be played in four ‘rounds’. Each round, players may move to one of any four areas (river, sky, forest, and savannah). Additionally, each animal has a home habitat, and may not remain outside of its home habitat for two consecutive rounds - for example, the plover’s home habitat is the river. If the plover spends round one in the sky, it must go to the river in round two. After movements have been submitted to the hosts in your confessional PM, it will be publicly announced which habitat each player is in. (Only birds may enter the sky, for the record.)
Rounds will begin by the hosts adding each player into a dedicated conversation for each habitat based on their movement decisions in their confessional (for example, you would post if you want to go to the savannah, “I elect to go to the savannah” in your confessional). In this PM conversation, players will announce who they would like to attack. You may only attack animals in the same area as you. If the attacker has a higher ‘Predator level’ than the target, the target will be eaten and removed from further play (though this does not necessarily result in a loss). If the attacker is at an equal or lower ‘Predator level’ than the target, nothing will happen. If the target is ‘Predator level’ X, the attacker dies.
All players will know when another player dies, but individual attacks will only be known to the players in the habitat where the attack occurred.
There will be four rounds. All the players that met their required win condition at the end of the final fourth round will be given a token of life and decide who will go to the Death Match out of the pool of players who did not fulfill their win condition. The Death Match candidate may only select an opponent out of the pool of people who did not fulfill their win condition. If you meet your win condition successfully, you will be given three garnets.
We will now reveal the animals. They are color coded based on home habitat.
ORANGE = SAVANNAH
BLUE = RIVER
PURPLE = SKY
GREEN = FOREST