Monotype Shuckle (Rock) [QC: 2/2] [GP: 1/1]

Rei

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[SET]
name: Entry Hazard Setter (Rock)
move 1: Sticky Web
move 2: Stealth Rock
move 3: Knock Off / Toxic
move 4: Encore
item: Mental Herb
ability: Sturdy
nature: Calm
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Shuckle is essential for Rock-type teams because of its access to Stealth Rock and Sticky Web. By using Sticky Web, Shuckle helps its teammates greatly with outpacing threats such as Jirachi and Dracovish. Stealth Rock is great to help wear down Pokemon on the switch in. Knock Off helps with depriving bulky Pokemon like Hippowdon of Leftovers recovery and Duraludon of Choice items. Toxic is an option over Knock Off to put Pokemon such as Mantine, Kommo-o, and Slowbro on a timer. Encore is great to lock setup Pokemon such as Hydreigon and Scizor into Nasty Plot or Swords Dance and can also be useful against bulky Pokemon like Ferrothorn and Galarian Corsola to lock them into the first move they use, which forces them to switch out. Mental Herb is used to bypass Taunt from Pokemon like Froslass and Kommo-o once, therefore letting Shuckle set entry hazards up. Use Shuckle early-game to get Sticky Web down so its teammates can have an easier time with outpacing Pokemon or setting up. 252 HP and 252 Special Defense EVs alongside a Calm nature allow Shuckle to set up entry hazards more easily due to it being able to tank attacks.

All teammates appreciate Shuckle for its ability to use entry hazards to help them outpace or chip down the opposing Pokemon. Barbaracle is a good setup sweeper that can take care of Sand Rush Excadrill thanks to its part Water-typing and benefit from Shuckle's Sticky Web, giving it more safe setup opportunities with Shell Smash and allowing it to outpace Excadrill in sand along with Kyurem and Choice Scarf Darmanitan. Terrakion is a good Choice Scarf user for when Sticky Web has not been set up or has been removed with Defog or Rapid Spin. Terrakion's part-Fighting typing is useful in the Steel- and Dark-type matchup for dealing with Excadrill, Bisharp, and Hydreigon. Coalossal is a great Rapid Spin user because of its bulk and can stack entry hazards with Shuckle with Spikes. Tyranitar is another setup sweeper that can greatly help with the Ghost- and Psychic-type matchups because it can take advantage of Stick Web, set up with Dragon Dance, and take care of threats such as Gengar and Gardevoir. Rhyperior is a much-needed partner to give the team a way to deal with Corviknight and Skarmory via Smack Down and Earthquake, and can also use its Earthquake and Fire Punch to greatly help with taking care of Steel-types like Jirachi, Excadrill, and Bisharp.

[CREDITS]
- Written by: [[Yami, 393488]]
- Rock analysis by: [[Yami, 393488]]
- Quality checked by: [[maroon, 305839], [Kev, 314540]]
- Grammar checked by: [[deetah, 297659]]
 
Last edited:

maroon

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- slash toxic after knock off, its ability to punish defog pokemon is greatly appreciated since its only job is setting webs/rocks

Encore is great to lock in setup Pokemon such as Hydreigon and Bewear into Nasty Plot or Bulk Up It can also be useful against bulky Pokemon like Ferrothorn and Galarian Corsola.
- yes encore can be good vs defensive pokemon but why explain that

Mental Herb is used to bypass Taunt from Pokemon like Froslass and Kommo-o once, therefore letting Shuckle get Sticky Web or Stealth Rock up.
- this is a nitpick but i would just say set hazards instead of sr or webs. this is because in most matchups webs are usually more valuable, but rocks are more useful in other matchups. and shuckles main job is setting hazards

Shuckle can also be save mid-game in case there is a Rapid Spin or Defog user on the opponent's team that can get up the hazards that Shuckle puts down.
- this is weird because you almost always want to setup and keep hazards up as long as possible. this makes it sound like you should set them midgame. i guess in some situations its possible but weird, imo just remove this

- would mention shuckles evs/nature just allow it to setup hazards more easily since it can tank a good chunk of attacks


Barbaracle is a good setup sweeper that helps greatly in the Ground-type matchup thanks to its Water-typing and access to Grass Knot that enables it to sweep.
- i dont really see how the water matchup is relevant to shuckle, it is what they do for each other, not what barbaracle does for rock teams. this isnt a barbaracle analysis. maybe list a threat that webs can make barb faster than after a smash or like what it can beat w/ smash when rocks are up

Coalossal is a great Rapid Spin user because of its bulk, can hazard stack with Shuckle with Spikes, and can use its Fire-typing to help out with Steel-types like Ferrothorn and use Heavy Slam to greatly dent Gardevoir and Mimikyu.
- sure ferrothorn beats shuckle but so does everything. i would just focus on how coal+shuckle form a hazard stacking/removal core.

Tyranitar is another setup sweeper that can greatly help with the Ghost- and Psychic-type matchup because of being able abuse webs, setup with Dragon Dance and sweep.
- would add gardevoir as something webs+dd can beat

qc note:
for analysis team sections, when you are talking about teammates for the pokemon you are doing an analysis for try to only focus on what they do for each other, not the overall team. you can talk about the analysis mons benefit to all teammates in the beginning of the 2nd paragraph, but talking abt barb beating ground for the rock teams is weird. maybe you can say because of webs barb after smash can outpace drill in sand that would be better. try to keep this type of logic when you are writing the teammates section from now on.

QC 1/2
 

Kev

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- It can also be useful against bulky Pokemon like Ferrothorn and Galarian Corsola to lock them into the first move they use.

This isn't really saying much, you should explain the significance of locking them into a move

- Barbaracle is a good setup sweeper that can take care of Sand Rush Excdrill thanks to its Water-typing and Sticky Web allowing it to outpace Excadrill in sand.

Here you can talk about how Shuckle increases Barb's opportunities of getting a safe Shell Smash, also specify that it outspeeds when it is boosted


Overall, there is a lot of grammar mistakes making this hard to read / understand at times. Please try to fix all that before you send this to GP so that they have less work.

QC 2/2
 

Adeleine

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name: Entry Hazard Setter (Rock)
move 1: Sticky Web
move 2: Stealth Rock
move 3: Knock Off / Toxic
move 4: Encore
item: Mental Herb
ability: Sturdy
nature: Calm
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Shuckle is essential for Rock-type teams because of its access to Stealth Rock and Sticky Web. With By using Sticky Web, Shuckle helps its teammates greatly with outpacing threats such as Jirachi and Dracovish. Stealth Rock is great to help wear down Pokemon on the switch in. (fluff) Knock Off helps with knocking off depriving bulky Pokemon like Hippowdon from of Leftovers recovery and Duraludon of Choice items from Duraludon. Toxic an option over Knock Off to put Pokemon such as Mantine, Kommo-o, and Slowbro on a timer. Encore is great to lock setup Pokemon such as Hydreigon and Scizor into Nasty Plot or Swords Dance setup moves ("such as" opens up more possibilities than just these two) and can also be useful against bulky Pokemon like Ferrothorn and Galarian Corsola to lock them into the first move they use(AC), which forces them to switch out. Mental Herb is used to bypass Taunt from Pokemon like Froslass and Kommo-o once, therefore letting Shuckle set hazards up. up an entry hazard. (clarity+plural-ness) Use Shuckle early-game to get Sticky Web down so its teammates can have an easier time with outpacing Pokemon and setting up. Having a Calm nature with 252 HP and 252 Special Defense EVs allows it to setup hazards more easily due to it being able to tank attacks. (fluff)

All teammates appreciate Shuckle for it being able its ability to use entry hazards to help them outpace or chip Pokemon. opponents. Barbaracle is a good setup sweeper that can take care of Sand Rush Excadrill thanks to its Water-typing and can uses (awkwardness/repetitiveness) Sticky Web to give it find more safe setup opportunities with Shell Smash and allowing it to (AC), which lets it outpace Excadrill in sand along with Kyurem and Choice Scarf Darmanitan(AC), notably taking care of the former thanks to its Water typing. Terrakion is a good Choice Scarf user to use (awkwardness) for when Sticky Web is not up or because of the opponent's Pokemon using Defog or Rapid Spin to get of it. has not been set or has been removed. (needed the "removed" anyway, and that made the Defog/Rapid Spin part redundant) Terrakion's Fighting typing is useful in the Steel- and Dark-type matchup with matchups for dealing with Excadrill, Bisharp, and Hydregion. Coalossal is a great Rapid Spin user because of its bulk and can hazard stack with Shuckle with Spikes. Tyranitar is another setup sweeper that can greatly help with the Ghost- and Psychic-type matchups because of being able abuse webs, it can take advantage of Sticky Web, setup with Dragon Dance(AC), and take care of threats such as Gengar and Gardevoir. Rhyperior is a much-needed partner to give the team a way to deal with Corviknight and Skarmory with via Smack Down and Earthquake, and can also use its Earthquake and Fire Punch to greatly help with taking care of Steel-types like Jirachi, Excadrill, and Bisharp.

[CREDITS]
- Written by: [[Yami, 393488]]
- Rock analysis by: [[Yami, 393488]]
- Quality checked by: [[maroon, 305839], [Kev, 314540]]
- Grammar checked by: [[<username1>, <userid1>]]


edit: reduced some unneeded changes in the first paragraph
 
Last edited:

deetah

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Used many changes from the amcheck along with my own. Finland One thing I want to point out is that "opponent" refers to the opposing player, whereas "foe(s)" refers to the opposing Pokemon, though great job otherwise!

GP 1/1

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[SET]
name: Entry Hazard Setter (Rock)
move 1: Sticky Web
move 2: Stealth Rock
move 3: Knock Off / Toxic
move 4: Encore
item: Mental Herb
ability: Sturdy
nature: Calm
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Shuckle is essential for Rock-type teams because of its access to Stealth Rock and Sticky Web. With By using Sticky Web, Shuckle helps its teammates greatly with outpacing threats such as Jirachi and Dracovish. Stealth Rock is great to help wear down Pokemon on the switch in. Knock Off helps with knocking off depriving bulky Pokemon like Hippowdon from of Leftovers recovery and Duraludon of Choice items from Duraludon. Toxic is an option over Knock Off to put Pokemon such as Mantine, Kommo-o, and Slowbro on a timer. Encore is great to lock setup Pokemon such as Hydreigon and Scizor into Nasty Plot or Swords Dance and can also be useful against bulky Pokemon like Ferrothorn and Galarian Corsola to lock them into the first move they use, (AC) which forces them to switch out. Mental Herb is used to bypass Taunt from Pokemon like Froslass and Kommo-o once, therefore letting Shuckle set entry hazards up. Use Shuckle early-(AH)game to get Sticky Web down so its teammates can have an easier time with outpacing Pokemon or setting up. Having a Calm nature with 252 HP and 252 Special Defense EVs allows it alongside a Calm nature allow Shuckle to setup set up entry hazards more easily due to it being able to tank attacks.

All teammates appreciate Shuckle for it being able its ability to use entry hazards to help them outpace or chip down the opposing Pokemon. Barbaracle is a good setup sweeper that can take care of Sand Rush Excadrill thanks to its Water-typing part-Water typing and can benefit from Shuckle's Sticky Web, (AC) to give giving it more safe set up setup opportunities with Shell Smash and allowing it to outpace Excadrill in sand along with Kyurem and Choice Scarf Darmanitan. Terrakion is a good Choice Scarf user to use for when Sticky Web is not up or because of the opponent's Pokemon using Defog or Rapid Spin to get of it has not been set up or has been removed with Defog or Rapid Spin. Terrakion's part-Fighting typing is useful in the Steel- and Dark-type matchup with matchups for dealing with Excadrill, Bisharp, and Hydregion Hydreigon. Coalossal is a great Rapid Spin user because of its bulk and can hazard stack entry hazards with Shuckle with Spikes. Tyranitar is another setup sweeper that can greatly help with the Ghost- and Psychic-type matchup matchups because of being able abuse webs it can take advantage of Stick Web, setup set up with Dragon Dance, (AC) and take care of threats such as Gengar and Gardevoir. Rhyperior is a much-needed partner to give the team a way to deal with Corviknight and Skarmory with via Smack Down and Earthquake, and can also use its Earthquake and Fire Punch to greatly help with taking care of Steel-types like Jirachi, Excadrill, and Bisharp.

[CREDITS]
- Written by: [[Yami, 393488]]
- Rock analysis by: [[Yami, 393488]]
- Quality checked by: [[maroon, 305839], [Kev, 314540]]
- Grammar checked by: [[<username1>, <userid1>]]
 

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