qc: roman / teachable / mraldo
gp: cryogyro / tdp
[OVERVIEW]
Sigilyph is an offensive Defogger that can threaten entry hazard setters like Nidoqueen, Roserade, Mega Steelix, and Registeel with its combination of Psychic and Heat Wave. Magic Guard prevents damage from Stealth Rock, Life Orb, and status, allowing Sigilyph to avoid chip damage and use Defog more consistently. However, Sigilyph is largely outclassed by other hazard control options such as Mandibuzz and Gligar, which can check a lot of threats due to their superior bulk, and by Mega Blastoise, which offers better offensive presence. Because Sigilyph's Speed stat is only decent for an offensive Pokemon, it will struggle to revenge kill faster threats such as Shaymin, Virizion, and Salazzle. Bad defensive typing and bulk also leave it weak to common threats like Tyrantrum and susceptible to coverage moves found on Pokemon like Feraligatr, Virizion, and Mega Blastoise. Vulnerability to Pursuit from Pokémon like Drapion is another factor that makes it more unreliable. The prevalence of defensive Pokemon such as Mandibuzz, Milotic, and Porygon2 is a big problem, since Sigilyph can't beat them reliably with its STAB moves.
[SET]
name: Offensive Defog
move 1: Psychic
move 2: Heat Wave
move 3: Roost / Air Slash
move 4: Defog
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
STAB Psychic lets Sigilyph hit entry hazard setters like Nidoqueen and Roserade and OHKO Toxicroak and Bewear. Heat Wave is the preferred coverage move to hit Steel-types like Bronzong, Mega Steelix, and Escavalier, which would otherwise wall Sigilyph completely. Roost keeps Sigilyph healthy during the match with proper prediction and is important for beating hazard setters like Registeel. Air Slash is a secondary STAB option to OHKO Virizion. Defog is the main niche of the set, allowing Sigilyph to support teammates that are weak to Stealth Rock like Yanmega and Golisopod.
Set Details
========
Maximum Special Attack and Speed investment with a Timid nature makes Sigilyph able to outspeed the likes of Roserade and Toxicroak and hit as hard as it can. Life Orb is mandatory to boost Sigilyph's power and make it able to OHKO defensive variants of Escavalier with Heat Wave. Magic Guard is also necessary to protect it from Stealth Rock, Life Orb, and status damage.
Usage Tips
========
Utilize slow pivots like Mega Ampharos, Gligar, and Mandibuzz to bring Sigilyph in safely. Roost is best used when forcing switches from slower Pokemon like Bewear and Machamp to heal so Sigilyph can find better opportunities to attack or use Defog later in the match. Utilize Magic Guard to switch into passive Pokemon like Milotic and Cresselia and remove entry hazards, especially if running Roost. When Sigilyph is on field, it’s usually good to use an appropriate coverage move, but you have to be attentive in the presence of Pokemon like Drapion and Sneasel, which can switch in on Psychic and Pursuit trap it. If the opposing team lacks a Pursuit trapper, Sigilyph can enter much more aggressively, especially against bulky builds that rely on status and hazard damage.
Team Options
========
Pokemon that beat Mandibuzz like Tyrantrum, Mega Abomasnow, and Rhyperior are very appreciated, since they can remove Sigilyph's most prevalent counter and provide offensive presence or hazard support. Choice Specs Yanmega is another very good partner, since it can pressure a lot of Sigilyph's checks such as Cresselia, Mandibuzz, and Bronzong with its strong Bug Buzz, open the way for Sigilyph to spam Psychic and Air Slash more freely, and circumvent its big Stealth Rock weakness with Sigilyph's Defog. Virizion can help by taking out Pokemon like Milotic and Porygon2, while Sigilyph can beat the likes of Nidoqueen and Dragalge. Fire-types such as Entei, Ninetales, and Salazzle appreciate Sigilyph's ability to keep the field clean with Defog.
[SET]
name: Calm Mind
move 1: Psychic
move 2: Heat Wave
move 3: Roost
move 4: Calm Mind
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Psychic is the best STAB option to threaten Fighting- and Poison-types immediately. Heat Wave handles Pokemon that resist Psychic such as Bronzong, Escavalier, and Registeel. Roost is essential on this set to recover HP and set up reliably. Calm Mind boosts Sigilyph's Special Attack and Special Defense to help it break through defensive cores and take special hits from Pokemon like Necrozma and Salazzle.
Set Details
========
Maximum Special Attack and Speed investment is mandatory for making Sigilyph as strong and fast as possible. Life Orb is the preferable item for punching holes along with Calm Mind boosts. Magic Guard protects Sigilyph from passive damage, which is amazing for a setup sweeper.
Usage Tips
========
With this set, Sigilyph can get opportunities to set up against Pokemon like Dragalge and Roserade after the Special Attack drop from their Draco Meteor and Leaf Storm as well as against Choice-locked Pokemon like Bewear, Emboar, and Gardevoir when they are locked into resisted moves. It also can get in against passive threats like Milotic, Florges, and Bronzong without Gyro Ball to set up and hit hard after some Calm Mind boosts. Roost must be used whenever it gets chipped down to minimize the chance of getting KOed by a critical hit after the boosts from Calm Mind. Try scouting for moves that can potentially stop Sigilyph from using Calm Mind comfortably, like Hidden Power Ice from Shaymin and Thunder Wave from Porygon2 and Cresselia. It's also good to reveal Calm Mind only when it's absolutely necessary, and this set must be careful about setting up when switch-ins still exist, especially Pursuit trappers.
Team Options
========
Tyrantrum, Bewear, and Rhyperior are great partners for pressuring Pokemon that aren't threatened by Sigilyph after boosts, like Mandibuzz, Porygon2, and Drapion. Virizion and Meloetta can form Calm Mind cores with Sigilyph to bypass each other's checks due to the use of Z-Moves like Bloom Doom, All-Out Pummeling, and Gigavolt Havoc. Pokemon that are able to take on Pursuit trappers like Drapion and Sneasel, including Rhyperior, Mega Steelix, and Escavalier, are a must. Sigilyph also likes the pivoting support of Flygon, Mandibuzz, and Rotom-H. Speed control such as Thunder Wave from Porygon2 and Sticky Web from Araquanid allows Sigilyph to outpace threats like Virizion and Salazzle.
[STRATEGY COMMENTS]
Other Options
=============
Other coverage options like Ice Beam, Flash Cannon, and Energy Ball can be used to beat Pokemon like Flygon, Diancie, and Rhyperior but are suboptimal due to the scarce number of targets. A Calm Mind + 3 attacks set can be used to punch holes in defensive cores but lacks the longevity given by Roost. Icium Z and Ice Beam can be used on such a set as a way to lure Mandibuzz effectively. A Focus Sash + Thunder Wave or Tailwind set can be used as an emergency button to revenge kill faster Pokemon like Salazzle and Virizion, and Sigilyph is a perfect Pokemon for this role, since Magic Guard ensures it will always take a hit. Flame Orb + Psycho Shift can be used to cripple threats like Bewear and Honchkrow and spread burns on defensive Pokemon such as Bronzong and Mega Steelix. However, this set will underwhelm in power due to the lack of Life Orb.
Checks and Counters
===================
**Mandibuzz**: Mandibuzz is a full stop to Sigilyph, since it is immune to Psychic, takes little damage from Air Slash and Heat Wave, easily takes out Sigilyph with Foul Play or Knock Off, and can outlast Sigilyph by using Roost properly.
**Rock-types**: Diancie, Gigalith, Tyrantrum, and Rhyperior can take most of Sigilyph's moves when it lacks Flash Cannon or Energy Ball and retaliate with powerful STAB attacks or set entry hazards to pressure the opposing team. Lycanroc-D can set up Swords Dance on it and proceed to break through its partners with Splintered Stormshards, but it has to be careful of Focus Sash variants.
**Dark-types**: Drapion is immune to Psychic and can threaten Sigilyph with a powerful Knock Off or Pursuit to remove it from the match. Umbreon can take virtually anything from Sigilyph and use Wish to heal its teammates or proceed to beat Sigilyph with Foul Play.
**Faster Attackers**: Choice Scarf users like Tyrantrum and Flygon can scare Sigilyph out with Head Smash or Outrage. Other Pokemon like Virizion, Mismagius, Zygarde-10%, and Salazzle can take it out with their STAB attacks or Z-Moves.
gp: cryogyro / tdp
[OVERVIEW]
Sigilyph is an offensive Defogger that can threaten entry hazard setters like Nidoqueen, Roserade, Mega Steelix, and Registeel with its combination of Psychic and Heat Wave. Magic Guard prevents damage from Stealth Rock, Life Orb, and status, allowing Sigilyph to avoid chip damage and use Defog more consistently. However, Sigilyph is largely outclassed by other hazard control options such as Mandibuzz and Gligar, which can check a lot of threats due to their superior bulk, and by Mega Blastoise, which offers better offensive presence. Because Sigilyph's Speed stat is only decent for an offensive Pokemon, it will struggle to revenge kill faster threats such as Shaymin, Virizion, and Salazzle. Bad defensive typing and bulk also leave it weak to common threats like Tyrantrum and susceptible to coverage moves found on Pokemon like Feraligatr, Virizion, and Mega Blastoise. Vulnerability to Pursuit from Pokémon like Drapion is another factor that makes it more unreliable. The prevalence of defensive Pokemon such as Mandibuzz, Milotic, and Porygon2 is a big problem, since Sigilyph can't beat them reliably with its STAB moves.
[SET]
name: Offensive Defog
move 1: Psychic
move 2: Heat Wave
move 3: Roost / Air Slash
move 4: Defog
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
STAB Psychic lets Sigilyph hit entry hazard setters like Nidoqueen and Roserade and OHKO Toxicroak and Bewear. Heat Wave is the preferred coverage move to hit Steel-types like Bronzong, Mega Steelix, and Escavalier, which would otherwise wall Sigilyph completely. Roost keeps Sigilyph healthy during the match with proper prediction and is important for beating hazard setters like Registeel. Air Slash is a secondary STAB option to OHKO Virizion. Defog is the main niche of the set, allowing Sigilyph to support teammates that are weak to Stealth Rock like Yanmega and Golisopod.
Set Details
========
Maximum Special Attack and Speed investment with a Timid nature makes Sigilyph able to outspeed the likes of Roserade and Toxicroak and hit as hard as it can. Life Orb is mandatory to boost Sigilyph's power and make it able to OHKO defensive variants of Escavalier with Heat Wave. Magic Guard is also necessary to protect it from Stealth Rock, Life Orb, and status damage.
Usage Tips
========
Utilize slow pivots like Mega Ampharos, Gligar, and Mandibuzz to bring Sigilyph in safely. Roost is best used when forcing switches from slower Pokemon like Bewear and Machamp to heal so Sigilyph can find better opportunities to attack or use Defog later in the match. Utilize Magic Guard to switch into passive Pokemon like Milotic and Cresselia and remove entry hazards, especially if running Roost. When Sigilyph is on field, it’s usually good to use an appropriate coverage move, but you have to be attentive in the presence of Pokemon like Drapion and Sneasel, which can switch in on Psychic and Pursuit trap it. If the opposing team lacks a Pursuit trapper, Sigilyph can enter much more aggressively, especially against bulky builds that rely on status and hazard damage.
Team Options
========
Pokemon that beat Mandibuzz like Tyrantrum, Mega Abomasnow, and Rhyperior are very appreciated, since they can remove Sigilyph's most prevalent counter and provide offensive presence or hazard support. Choice Specs Yanmega is another very good partner, since it can pressure a lot of Sigilyph's checks such as Cresselia, Mandibuzz, and Bronzong with its strong Bug Buzz, open the way for Sigilyph to spam Psychic and Air Slash more freely, and circumvent its big Stealth Rock weakness with Sigilyph's Defog. Virizion can help by taking out Pokemon like Milotic and Porygon2, while Sigilyph can beat the likes of Nidoqueen and Dragalge. Fire-types such as Entei, Ninetales, and Salazzle appreciate Sigilyph's ability to keep the field clean with Defog.
[SET]
name: Calm Mind
move 1: Psychic
move 2: Heat Wave
move 3: Roost
move 4: Calm Mind
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Psychic is the best STAB option to threaten Fighting- and Poison-types immediately. Heat Wave handles Pokemon that resist Psychic such as Bronzong, Escavalier, and Registeel. Roost is essential on this set to recover HP and set up reliably. Calm Mind boosts Sigilyph's Special Attack and Special Defense to help it break through defensive cores and take special hits from Pokemon like Necrozma and Salazzle.
Set Details
========
Maximum Special Attack and Speed investment is mandatory for making Sigilyph as strong and fast as possible. Life Orb is the preferable item for punching holes along with Calm Mind boosts. Magic Guard protects Sigilyph from passive damage, which is amazing for a setup sweeper.
Usage Tips
========
With this set, Sigilyph can get opportunities to set up against Pokemon like Dragalge and Roserade after the Special Attack drop from their Draco Meteor and Leaf Storm as well as against Choice-locked Pokemon like Bewear, Emboar, and Gardevoir when they are locked into resisted moves. It also can get in against passive threats like Milotic, Florges, and Bronzong without Gyro Ball to set up and hit hard after some Calm Mind boosts. Roost must be used whenever it gets chipped down to minimize the chance of getting KOed by a critical hit after the boosts from Calm Mind. Try scouting for moves that can potentially stop Sigilyph from using Calm Mind comfortably, like Hidden Power Ice from Shaymin and Thunder Wave from Porygon2 and Cresselia. It's also good to reveal Calm Mind only when it's absolutely necessary, and this set must be careful about setting up when switch-ins still exist, especially Pursuit trappers.
Team Options
========
Tyrantrum, Bewear, and Rhyperior are great partners for pressuring Pokemon that aren't threatened by Sigilyph after boosts, like Mandibuzz, Porygon2, and Drapion. Virizion and Meloetta can form Calm Mind cores with Sigilyph to bypass each other's checks due to the use of Z-Moves like Bloom Doom, All-Out Pummeling, and Gigavolt Havoc. Pokemon that are able to take on Pursuit trappers like Drapion and Sneasel, including Rhyperior, Mega Steelix, and Escavalier, are a must. Sigilyph also likes the pivoting support of Flygon, Mandibuzz, and Rotom-H. Speed control such as Thunder Wave from Porygon2 and Sticky Web from Araquanid allows Sigilyph to outpace threats like Virizion and Salazzle.
[STRATEGY COMMENTS]
Other Options
=============
Other coverage options like Ice Beam, Flash Cannon, and Energy Ball can be used to beat Pokemon like Flygon, Diancie, and Rhyperior but are suboptimal due to the scarce number of targets. A Calm Mind + 3 attacks set can be used to punch holes in defensive cores but lacks the longevity given by Roost. Icium Z and Ice Beam can be used on such a set as a way to lure Mandibuzz effectively. A Focus Sash + Thunder Wave or Tailwind set can be used as an emergency button to revenge kill faster Pokemon like Salazzle and Virizion, and Sigilyph is a perfect Pokemon for this role, since Magic Guard ensures it will always take a hit. Flame Orb + Psycho Shift can be used to cripple threats like Bewear and Honchkrow and spread burns on defensive Pokemon such as Bronzong and Mega Steelix. However, this set will underwhelm in power due to the lack of Life Orb.
Checks and Counters
===================
**Mandibuzz**: Mandibuzz is a full stop to Sigilyph, since it is immune to Psychic, takes little damage from Air Slash and Heat Wave, easily takes out Sigilyph with Foul Play or Knock Off, and can outlast Sigilyph by using Roost properly.
**Rock-types**: Diancie, Gigalith, Tyrantrum, and Rhyperior can take most of Sigilyph's moves when it lacks Flash Cannon or Energy Ball and retaliate with powerful STAB attacks or set entry hazards to pressure the opposing team. Lycanroc-D can set up Swords Dance on it and proceed to break through its partners with Splintered Stormshards, but it has to be careful of Focus Sash variants.
**Dark-types**: Drapion is immune to Psychic and can threaten Sigilyph with a powerful Knock Off or Pursuit to remove it from the match. Umbreon can take virtually anything from Sigilyph and use Wish to heal its teammates or proceed to beat Sigilyph with Foul Play.
**Faster Attackers**: Choice Scarf users like Tyrantrum and Flygon can scare Sigilyph out with Head Smash or Outrage. Other Pokemon like Virizion, Mismagius, Zygarde-10%, and Salazzle can take it out with their STAB attacks or Z-Moves.
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