Other Silly Things You've Seen On The OU Ladder: V2

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I couldn't figure out what you meant by the quote at first - oh my god I almost cracked up in the middle of a silent library (yay for self control).

Stuff I found looking through recent replays:
-DD Gyarados spamming Return
-Magnet Rise Jolteon
-Mud Bomb Politoed
-Pelipper and Floatzel (didn't get to see the sets)
-While I've seen people get upset about Focus Blast missing, I've never seen someone get upset over it NOT missing.
-Aerial Ace Ninjask (which actually managed to do about 60% to a Mega Heracross
-Rotom-W using Shadow Ball on Hippowdon
-Rowap Berry Bronzong (I don't even know what that is)
-Future Sight Xatu
-CM Swoobat without Simple
-Classic Red team in which Pikachu used first Thunderbolt, then Volt tackle against a Landorus-T as it set up two SDs
-Said Landorus-T went on to hit six stone edges in a row as he swept the team (not only is that unfairly lucky, why the hell didn't it have EQ?)

It's depressingly easy to find this stuff.
Some of those are okay. Magnet Rise gives Jolteon no weaknesses for 5 turns and/or can BP it. I've seen Rotom run SB for stuff like Trevenant and Celebi, but using it on Hippo is just odd. Rowap Berry, by the way, makes the attacker lose 1/4 HP if it hits the holder with a special move (is it even legal in XY yet?).

And yeah, it is easy to find. That's where I'm getting stuff for my Random Shit series.
 
Alakazam usedFire Punch!
It's super effective!The opposing Froslass lost 22% of its health!
Alakazam's Fire Punch was disabled!

Alakazam usedThunderPunch!
It's super effective!The opposing Cloyster lost 15% of its health!

Gliscor usedKnock Off!
The opposing Cloyster lost 18% of its health!
Gliscor knocked off the opposing Cloyster's Metronome!

Marowak usedAttract!
The opposing Gengar fell in love!


And such OU staples like Magcargo, Magmar, Bounce Wailord, Kingler, Marowak without Thick Club, and Golduck, all of which in the same battle.

Edit: Just saw Bellosom, Fearow, and Unfezant.
 
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Some of those are okay. Magnet Rise gives Jolteon no weaknesses for 5 turns and/or can BP it. I've seen Rotom run SB for stuff like Trevenant and Celebi, but using it on Hippo is just odd. Rowap Berry, by the way, makes the attacker lose 1/4 HP if it hits the holder with a special move (is it even legal in XY yet?).

And yeah, it is easy to find. That's where I'm getting stuff for my Random Shit series.
It used Magnet Rise against an Avalugg that did not have EQ. After Thunder Waving it. So it was pretty silly.
 
http://replay.pokemonshowdown.com/ubers-86958359
Lol,
Diggersby holding Metronome?
X-Scissor Scizor?
Hypnosis Gengar?
Thunder Arceus Electric?
Double Status Ho-Oh?
Hypnosis Gengar isn't something bizzare. I've heard of it before. Metronome Diggersby sounds pretty cool, but Choice Band is better.
Double Status Ho-Oh doesn't sound..that bad, actually.
Thunder Arceus Electric is definately outclassed by Judgement, though.
 

Chou Toshio

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^Don't forget that the Gyara was DD + Dragon Tail

Such an epic battle...

And on the other side:
Bounce / Waterfall / EQ / Rest Wailmer
Hypnosis / Dream Eater Gengar (that KEEPS using Hypnosis even after sleep clause broke)
Weak Armor / Dual Screen Magcargo
No Snow Warning Aurorus

Twas truly an epic battle
 
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i'm pretty sure that snow warning aurorus is unreleased.
And even if it weren't, there's no reason to use Aurorus as a hailsetter when other things can do the same and actually have other uses as well. Aurorus, meanwhile, has terrible offensive stats without the boost from Refrigerate. Heck, Aurorus just has terrible stats all around, which is kind of a shame as it's a waste of a cool ability.

So on the subject of Red/Ash teams, I saw this a while back:
xxx joined.
Red joined.
Format:
Pokebank OU (beta)
Rated battle

Sleep Clause Mod: Limit one foe put to sleep
Species Clause: Limit one of each Pokemon
Moody Clause: Moody is banned
OHKO Clause: OHKO moves are banned
Evasion Moves Clause: Evasion moves are banned
HP Percentage Mod: HP is reported as percentages
xxx's team: Gorebyss / Diggersby / Smeargle / Excadrill / Rotom-Wash / Aggron
Red's team: Charizard / Venusaur / Blastoise / Espeon / Pikachu / Snorlax
Battle between xxx and Red started!
Go! Gorebyss!
Red sent out Pikachu!
Turn 1
FlameUser64 joined.
The opposing Pikachu used Thunderbolt!
It's super effective! Gorebyss lost 100% of its health!
Gorebyss fainted!
Go! Diggersby Tho? (Diggersby)!
Turn 2
The opposing Pikachu used Hidden Power!
It's super effective! Diggersby Tho? lost 48% of its health!
Diggersby Tho? used Earthquake!
It's super effective! The opposing Pikachu lost 100% of its health!
The opposing Pikachu fainted!
Red sent out Snorlax!
Turn 3
Diggersby Tho? used Return!
The opposing Snorlax lost 64% of its health!
The opposing Snorlax used Curse!
The opposing Snorlax's Attack rose!
The opposing Snorlax's Defense rose!
The opposing Snorlax's Speed fell!
The opposing Snorlax restored HP using its Leftovers!
Turn 4
Diggersby Tho? used Return!
The opposing Snorlax lost 40% of its health!
The opposing Snorlax used Earthquake!
Diggersby Tho? lost 52% of its health!
Diggersby Tho? fainted!
The opposing Snorlax restored HP using its Leftovers!
Go! Rotom-Wash!
Turn 5
Rotom-Wash used Volt Switch!
The opposing Snorlax lost 8% of its health!
The opposing Snorlax fainted!
Rotom-Wash went back to xxx!
Go! Aggron!
Red sent out Charizard!
Turn 6
Charizard has Mega Evolved into Mega Charizard!
Aggron has Mega Evolved into Mega Aggron!
The opposing Charizard used Belly Drum!
The opposing Charizard lost 50% of its health!
The opposing Charizard cut its own HP and maximized its Attack!
Aggron used Aqua Tail!
The opposing Charizard lost 33% of its health!
Turn 7
Battle timer is now ON: inactive players will automatically lose when time's up. (requested by Red)
The opposing Charizard used Flame Charge!
It's super effective! Aggron lost 94% of its health!
The opposing Charizard's Speed rose!
Aggron used Dragon Pulse!
It's super effective! The opposing Charizard lost 17% of its health!
The opposing Charizard fainted!
Red: o.o
xxx: xD
Red: dat bulk
FlameUser64: Flame Charge tho
xxx: intense
Red has 120 seconds left.
Red sent out Blastoise!
Turn 8
The opposing Blastoise used Scald!
Aggron lost 6% of its health!
Aggron fainted!
xxx: :(
Go! Rotom-Wash!
Turn 9
Red withdrew Blastoise!
Red sent out Venusaur!
Rotom-Wash used Will-O-Wisp!
The opposing Venusaur was burned!
The opposing Venusaur was hurt by its burn!
Turn 10
Rotom-Wash used Volt Switch!
It's not very effective... The opposing Venusaur lost 12% of its health!
Rotom-Wash went back to xxx!
Go! Smeargle!
The opposing Venusaur used Sleep Powder!
Smeargle fell asleep!
The opposing Venusaur restored HP using its Black Sludge!
The opposing Venusaur was hurt by its burn!
Turn 11
The opposing Venusaur used Leech Seed!
Smeargle was seeded!
Smeargle is fast asleep.
The opposing Venusaur restored HP using its Black Sludge!
Smeargle's health is sapped by Leech Seed!
The opposing Venusaur was hurt by its burn!
Turn 12
The opposing Venusaur used Giga Drain!
A critical hit! Smeargle lost 78% of its health!
Smeargle had its energy drained!
Smeargle woke up!
Smeargle used Stealth Rock!
Pointed stones float in the air around the opposing team!
Smeargle's health is sapped by Leech Seed!
The opposing Venusaur was hurt by its burn!
Smeargle fainted!
Go! Excadrill!
Excadrill breaks the mold!
Excadrill floats in the air with its Air Balloon!
Turn 13
The opposing Venusaur used Sleep Powder!
Excadrill fell asleep!
Excadrill is fast asleep.
The opposing Venusaur restored HP using its Black Sludge!
The opposing Venusaur was hurt by its burn!
Turn 14
The opposing Venusaur used Leech Seed!
Excadrill avoided the attack!
Excadrill is fast asleep.
The opposing Venusaur restored HP using its Black Sludge!
The opposing Venusaur was hurt by its burn!
Turn 15
The opposing Venusaur used Leech Seed!
Excadrill was seeded!
Excadrill is fast asleep.
The opposing Venusaur restored HP using its Black Sludge!
Excadrill's health is sapped by Leech Seed!
The opposing Venusaur was hurt by its burn!
Turn 16
The opposing Venusaur used Giga Drain!
Excadrill lost 36% of its health!
Excadrill had its energy drained!
Excadrill's Air Balloon popped!
Excadrill woke up!
Excadrill used Earthquake!
The opposing Venusaur lost 53% of its health!
The opposing Venusaur restored HP using its Black Sludge!
Excadrill's health is sapped by Leech Seed!
The opposing Venusaur was hurt by its burn!
Turn 17
The opposing Venusaur used Giga Drain!
Excadrill lost 35% of its health!
Excadrill had its energy drained!
Excadrill used Earthquake!
The opposing Venusaur lost 51% of its health!
The opposing Venusaur restored HP using its Black Sludge!
Excadrill's health is sapped by Leech Seed!
The opposing Venusaur was hurt by its burn!
Excadrill fainted!
Go! Rotom-Wash!
Turn 18
Rotom-Wash used Shadow Ball!
The opposing Venusaur lost 18% of its health!
The opposing Venusaur fainted!
Red sent out Blastoise!
Pointed stones dug into the opposing Blastoise!
Turn 19
Rotom-Wash used Volt Switch!
It's super effective! The opposing Blastoise lost 47% of its health!
The opposing Blastoise used Rapid Spin!
Rotom-Wash lost 5% of its health!
The pointed stones disappeared from around the opposing team!
Rotom-Wash restored HP using its Leftovers!
Turn 20
FlameUser64: lolspin
Rotom-Wash used Volt Switch!
It's super effective! The opposing Blastoise lost 41% of its health!
The opposing Blastoise fainted!
xxx: xD
xxx: Comes down to this.........
Red sent out Espeon!
Turn 21
The opposing Espeon used Calm Mind!
The opposing Espeon's Special Attack rose!
The opposing Espeon's Special Defense rose!
Rotom-Wash used Shadow Ball!
It's super effective! The opposing Espeon lost 28.0% of its health!
Turn 22
FlameUser64: Oh. That's why.
The opposing Espeon used Calm Mind!
The opposing Espeon's Special Attack rose!
The opposing Espeon's Special Defense rose!
Rotom-Wash used Will-O-Wisp!
Rotom-Wash's Will-O-Wisp was bounced back by Magic Bounce!
Rotom-Wash was burned!
Rotom-Wash was hurt by its burn!
Turn 23
FlameUser64: Owned.
Red: :3
xxx: That Stored power tho xD
The opposing Espeon used Psychic!
Rotom-Wash lost 88% of its health!
Rotom-Wash fainted!
Red won the battle!
Ladder updating...
FlameUser64: Or not.
Red: psychic
xxx: xD Stored power is better
Ladder (probably) updated, but score could not be retrieved (corruption).
Red: gg
xxx: gg
FlameUser64: Store Power would've been 100 by then.
xxx: true
xxx left.
Red left.
 
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I've run into a odd string of battles while spectating a few battles the other day, each time it was a different player but I've noticed a strange amount of Level 1 Pokemon with Sturdy recently with the item berry juice, so far i have seen a Magnemite, Nosepass and a Aaron with Nosepass being the most common because it has access to pain split and with pain split it can wear down a Pokemon to minimal health and get back to max health which reactivates sturdy over and over again, i saw about 5-6 battles with at least one of these alone in the past two days, has anyone else come across this occurrence recently?
 
I've run into a odd string of battles while spectating a few battles the other day, each time it was a different player but I've noticed a strange amount of Level 1 Pokemon with Sturdy recently with the item berry juice, so far i have seen a Magnemite, Nosepass and a Aaron with Nosepass being the most common because it has access to pain split and with pain split it can wear down a Pokemon to minimal health and get back to max health which reactivates sturdy over and over again, i saw about 5-6 battles with at least one of these alone in the past two days, has anyone else come across this occurrence recently?
Yeah, I've seen lots of Nosepasses nowadays. Noobs will be noobs.
Anyway,
http://replay.pokemonshowdown.com/ou-87056187
This is pathetic.
EDIT:
http://replay.pokemonshowdown.com/ou-87055783
Lol, he does it again!
 
Not terrible, but yeah this happened:

I lead Forretress (so yes to the people asking if anyone uses it). He leads Charizard.

Turn 1: Forretress sets up Stealth Rock. Charizard Mega Evolves to X, and uses substitute.
Turn 2: Forretress sets up Toxic Spikes. X uses Dragon Dance.
Turn 3: Forretress sets up second layer of Toxic Spikes. X uses Dragon Dance.
Turn 4: Forretress sets up spikes. X uses Dragon Dance.
Turn 5: Forretress sets up spikes. X uses Dragon Dance.
Turn 6: Forretress sets up spikes. X uses Dragon Dance.
Turn 7: X uses Flare Blitz. Forretress survives thanks to Sturdy, X takes recoil, Forretress holds up a red card forcing a switch. (What did he expect?)
Rage quits.

Also here's a question since I read through the 14 pages:

How are people putting Sap Sipper and Whirlpool on Azumarill because according to both Bulbapedia and Serebii the only gen marill/azumarill could learn whirlpool in was 4th gen via HM when the Sap Sipper ability did not exist?
 
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The other day while I was playing some random guy destroyed my mega venusaur with his tyranitar because he was carrying ariel ace. I switched in my banded infernape to try and force it out with a close combat, but the his quick claw activated and he earth quaked me.....
 
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