RU Silvally-Dark [RU]

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banks

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[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Psychic Fangs
move 4: Flame Charge / U-turn
item: Dark Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Silvally-Dark is a premier physical attacker in RU thanks to its invaluable Psychic immunity, fantastic coverage, raw power, and good overall stats. Silvally-Dark's decent natural bulk and typing give it ample setup opportunity, taking advantage of popular Pokemon like Choice-locked Indeedee-M, Passimian Choice locked into Knock Off, and Silvally-Ghost. Silvally-Dark's Multi-Attack is resisted by few Pokemon, and Psychic Fangs exploits Fighting-types like Passimian, Virizion, and Toxicroak. Flame Charge can turn Silvally-Dark into an efficient sweeper, outpacing the aforementioned Fighting-types, Alolan Raichu, Salazzle, and Choice Scarf Rillaboom Rillaboom after one Speed boost. U-turn can be used instead to pivot out against Pokemon such as Bewear, Scrafty, and physical walls like Steelix and Mudsdale, gaining momentum for the player's team. Silvally-Dark should aim to get off as many Multi-Attacks as possible to whittle the opposing team down to the point where after a Flame Charge or Swords Dance, Silvally-Dark will be able to sweep. Psychic Fangs can also be used aggressively to catch out predicted incoming Fighting-types.

While Silvally-Dark can dent Fighting-types with Psychic Fangs, without setup it's still vulnerable to these Pokemon; Vileplume and Jellicent are the tier's leading Fighting-type checks, so pairing these with Silvally-Dark is strongly advised. Fairy-types like Aromatisse, Silvally-Fairy, and Whimsicott are troublesome, and Aromatisse in particular utterly walls Silvally-Dark; so, Fire-, Steel-, and Poison-types such as Salazzle, Charizard, Steelix, Copperajah, and Vileplume are excellent teammates. Bewear and Scrafty also wall Silvally-Dark well, so using a Fighting-type of your own is highly recommended; in return, Silvally-Dark can eliminate Ghost-types for Fighting-types to clean teams. While Scrafty can deal with Psychic-types, Indeedee-M can surprise KO Scrafty with Dazzling Gleam, giving way for Silvally-Dark to be more successful in battle.

[CREDITS]
- Written by: [[banks, 379208]]
- Quality checked by: [[bkdrew, 469610], [[aVocado, 56549]]
- Grammar checked by: [[Rabia, 336073]]
 
Last edited:

Mavis

Banned deucer.
"Bewear and Scrafty also wall Silvally-Dark well, so using a Fighting-type of your own is highly recommended, as well as Flying- and Fairy-types. "

replace the flying/fairy types bit with something about how these fighting-types appreciate silvdark's ability to deal with ghost types- you already mentioned fairies, and nothing in this tier rly uses flying stab besides lord cram

well done otherwise 1/2
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aVocado

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While Scrafty can deal with Psychic-types, Indeedee-M can surprise KO Scrafty with Dazzling Gleam, giving way for Silvally-Dark to be more successful.
i dont get the point of this sentence? what's it supposed to accomplish o.o

good otherwise

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Rabia

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add remove comments
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Psychic Fangs
move 4: Flame Charge / U-turn
item: Dark Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Silvally-Dark is a premier Physical physical attacker in RU thanks to its invaluable Psychic immunity, fantastic coverage, raw power, and good overall stats. Silvally-Dark's decent natural bulk and typing give it ample setup opportunity, taking advantage of popular Pokemon like Choice-locked Indeedee-M, Choice-locked into Knock Off Passimian Choice locked into Knock Off (I think you can get away without specifying the "into Knock Off" part; any sentient human should understand you are not setting up in front of a Passimian that's locked into Close Combat. If you choose to keep it, I switched the ordering of the sentence because it reads a bit odd imo otherwise), and Silvally-Ghost. Silvally-Dark's Multi-Attack is resisted by few Pokemon, and Psychic Fangs exploits Fighting-types like Passimian, Virizion, and Toxicroak. Flame Charge can turn Silvally-Dark into an efficient sweeper, outpacing the aforementioned Fighting-types, Alolan Raichu(RH), Salazzle, and Choice Scarf Rillaboom Rillaboom holding a Choice Scarf after one Speed boost. U-turn can be used instead to pivot out against Pokemon such as Bewear, Scrafty, and Physical physical walls like Steelix and Mudsdale, gaining momentum for the player's team. Silvally-Dark should aim to get off as many Multi-Attacks as possible to whittle the opposing team down (RC) to the point where after a Flame Charge or Swords Dance, Silvally-Dark will be able to sweep. Psychic Fangs can also be used aggressively to catch out predicted incoming Fighting-types.

While Silvally-Dark can dent Fighting-types with Psychic fangs Fangs, especially in tandem with Flame Charge (I don't understand the connection here; how does Flame Charge help Silvally-Dark dent Fighting-types with Psychic Fangs? is it a matter of Flame Charge's Speed boost letting you adequately threaten a wider range of them?), without setup it's still vulnerable to these Pokemon; Vileplume and Jellicent are the tier's leading Fighting-type checks, so pairing these together with Silvally-Dark is strongly advised. Fairy-types like Aromatisse, Silvally-Fairy, and Whimsicott are troublesome, and Aromatisse in particular utterly walls Silvally-Dark; so, Fire-, Steel-, and Poison-types such as Salazzle, Charizard, Steelix, Copperajah, and again Vileplume are excellent teammates. Bewear and Scrafty also wall Silvally-Dark well, so using a Fighting-type of your own is highly recommended; in return,(AC) Silvally-Dark can eliminate Ghost-types for Fighting-types to clean teams. While Scrafty can deal with Psychic-types, Indeedee-M can surprise KO Scrafty with Dazzling Gleam, giving way for Silvally-Dark to be more successful in battle.

[CREDITS]
- Written by: [[banks, 379208]]
- Quality checked by: [[bkdrew, 469610], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

gp 1/1 when done
 
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