Silvally-Grass (Undergoing Revision)

Is Silvally-Grass good?

  • Yes

  • Meh

  • No

  • Haven't tried it.

  • Silvally-Rock is a cute mon


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  • Silvally-Grass is a Grass-type defogger that can check Golem, Floatzel, and act as a defensive pivot. Silvally-Grass can also wall some pretty decent Pokemon, like Kecleon, Silvally-Water, and the aforementioned Golem.
  • Silvally-Grass has a good match-up against hazard setters, like Golem, Gabite, and Sandslash. This is very valuable as a Defogger.
  • Silvally-Grass is the only Silvally form that is immune to Leech Seed and Sleep Powder, so it has a better matchup against opponents that use those moves to stall or set-up, respectively, such as Bellossom and or Tangela.
  • However, the popularity of Pinsir, Bronzor, and Abomasnow really hurt it, either because they outspeed and/or OHKO it or wall and status it.
  • All of its attacking moves are special, leaving it easily walled by special tanks thanks to an overall lack of power. Examples of these walls include the aforementioned Bronzor, Grumpig, Dusclops, and Vigoroth.
  • Silvally-Grass is easily worn down by hazards and status effects. This is because it lacks a reliable method of healing itself, as well as being pressured to come in on hazards to remove them.
  • In addition, Silvally-Grass comes with opportunity cost, because if you run it, then you can't run other, better Silvally forms, like Water, Fighting, and Dragon.
  • Finally, despite having a number of factors to separate itself, Silvally-Grass still faces competition as a bulky Grass-type from things like Gourgeist-Super, Tangela, and Roselia.
name: Offensive Pivot
move 1: U-Turn / Parting Shot
move 2: Grass Pledge
move 3: Ice Beam
move 4: Defog
item: Grass Memory
ability: RKS System
nature: Timid
evs: 248 HP / 100 SpA / 160 Spe

Moves
- U-Turn gives Silvally-Grass the option to get out and not hard switch into the unknown. Its also a great way to maintain momentum against checks. Such checks include Gourgeist-Super and Defensive Roselia.
- Parting Shot is another decent option for a pivot move. It weakens the opponent while simultaneously switching, allowing for a momentum transition that also makes the switch safer. However, U-Turn is generally better because it can be used to deal the last bit of damage to the opponent if they're low, while switching into a Pokemon that does well against the opponent's remaining team. In addition, Parting Shot can be blocked by Soundproof and Clear Body users such as Mr. Mime and Metang.
- Ice Beam provides extremely valuable coverage to hit Pokemon like Altaria, Gabite, and other Grass-types, such as Offensive Roselia and Shiftry, normally wall Silvally-Grass.
- Defog provides valuable hazard removal for the team. Also, because of its typing, it generally has a good matchup against most setters.

Set Details
========
- 100 Special Attack is used to to OHKO Physically Defensive Altaria with Ice Beam.
- 160 Speed with Timid to outspeed Pokemon such as Servine, Monferno, and Shiftry.

Usage Tips
========
- Since Silvally-Grass is mainly a defogger, it should be switched into setters that it can check, like Golem or Gabite.
- Silvally-Grass should not be used to attack unless it can hit the opponent super-effectively. As such, it should focus on bringing in teammates safely who can threaten the foe. However, it can be used to finish off slower, weakened threats.
- Some Pokemon that usually Silvally-Grass usually checks occasionally run status moves, like Toxic Golem and Alolan Dugtrio, so watch out for those.
- Be careful about coverage moves from Pokemon like Floatzel, Silvally-Water, and Tangela.
- Use U-Turn/Parting Shot on things that Silvally-Grass outspeeds, but gets walled by. If the opponent is faster, then switch normally. That way you can switch into a partner that checks that wall, and keep the momentum going.

Team Options
========
- Silvally-Grass has a horrible match-up against the tiers fire-types like Rapidash, Simisear, and Monferno. Silvally-Grass pairs well with Fire-type checks like Golem or Altaria.
- Poison-type checks like Steel-types and Ground-types such like Bronzor and Dugtrio-A are useful ZU's Poison-types like Muk, Silvally-Poison, and Roselia, though Steels should be careful about Fire Punch from Assault Vest Muk.
- Silvally-Grass appreciates a Steel-type check like Rapidash, Simisear, and Combusken are all good for taking care of Steel-types like Bronzor, Mawile, or Metang.
- Silvally-Grass really appreciates a good cleric because it does not like getting statused, and Lickilicky is the best cleric in the tier, so that's a great option.
- Since Silvally-Grass doesn't have a lot of breaking power, it can be walled rather easily. Wallbreakers like Floatzel, Kadabra, or Raichu are valuable partners for their ability to KO these walls.

Other Options
=============
- Flamethrower can be used over Ice Beam for Abomasnow and Steel-types but generally Ice Beam is better outside of that. If Silvally-Grass does run it tho, run 248 HP / 124 SpA / 136 Spe (Timid) to outspeed Shiftry and OHKO Abomasnow.
- Thunderbolt can be used for Water-types like Swanna and Mareanie, but again, Ice Beam is generally better. Also, Grass Pledge hits most Water-types already.
- Toxic is useful for the special walls mentioned in checks and counters.
- A 252 HP / 72 Def / 184 Spe spread with a Timid nature could be used for a less offensive role. 184+ outspeeds Rotom-Fan, while the rest is for physical bulk.

Checks and Counters
===================
**Fire-Types**: Pokemon like Rapidash and Combusken can outspeed and easily OHKO Silvally-Grass.
**Poison-types**: Poison-types such as Muk, Mareanie, and Silvally-Poison force Silvally-Grass to pivot out and can freely setup on it, set hazards, or threaten to 2HKO it respectively. They can also take pretty much any attack Silvally-Grass throws at them, though Offensive Roselia can't take an Ice Beam.
**Steel-types**: None of Silvally-Grass's attacks do that much to Steel-types like Bronzor and Probopass. In addition to that, these two also have their own individual problems. Bronzor wears Silvally-Grass down with Toxic and Probopass can gradually chip away at Silvally-Grass's health and set rocks for free.
**Status Users**: Silvally-Grass doesn't like to be statused. Yes, it can U-Turn out, but once its back in, the effects of the status will really hurt it.
**Bulky Pokemon**: Silvally-Grass doesn't have a lot of breaking power, with only 251 Special Attack. As such, things like Avalugg, Grumpig, and Vigoroth can wall anything Silvally-Grass tries to do, especially with their reliable recovery options. Toxic is useful for these, because they really don't like chip damage, but if Silvally-Grass doesn't have it, it'll be forced to switch out.
**Wallbreakers**: While Silvally-Grass is decently bulky, that bulkiness can only go so far. Combusken, Pinsir, Abomasnow, and Oricorio are just a few examples of things that break through its defenses

- Written by: [[JdRDMS, 451154]]
- Quality checked by:
- Grammar checked by:
 
Last edited:

5gen

jumper
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am check


Silvally-Grass has a very high skill cap, making it challenging to use. However, it has an insanely high skill ceiling. It can make any situation a good situation, by U-turning into a check, or going for a potential freeze with Ice Beam. Also, Silvally-Grass can actually wall some decent mons, like Kecleon, Golem, or Silvally-Water. With some valuable team options and support, Silvally-Grass can be put into many good situations, and get out of bad situations. Plus, its a grass-type defogger that can check Golem, Floatzel, and act as a defensive pivot. This is the only mon in ZU that matches all of these criteria. However, Grassvally does not like getting statused, even with U-Turn. Also, all of Grassvally's attacking moves are Special, leaving it walled by special tanks. All in all, though, Silvally-Grass is a pretty useful offensive pivot mon and is definitely worth a try.

An analysis shouldn't necessarily try to "sell" the Pokemon; rather, you should generalize Silvally-Grass' niche, alongside its pros and cons. For example, you talk about it as a pivot, but not as a Defog user. The overview should talk about how Silvally-Grass differentiates itself from other Grass-types such as Servine, Tangela, and Gourgeist-XL for example, thanks to its ability to remove hazards, pivot, and check certain mons all in one slot. Then, you should talk about how Silvally-Grass has been on the decline lately and the opportunity cost to running it over other Silvally formes.

name: Offensive Pivot
move 1: U-Turn / Parting Shot
move 2: Grass Pledge
move 3: Ice Beam
move 4: Defog
item: Grass Memory
ability: RKS System
nature: Timid
evs: 248 HP / 100 SpA / 160 Spe

Moves
- Defog (most Silvallys that aren't SD run Defog. It provides hazard removal, and Grassvally generally have a good match-up against setters) Don't need to mention SD. List some examples of what Silv-Grass can Defog on.
- Parting Shot (the only viable user of the move in the tier. It weakens the opponent while simultaneously switcing, allowing for a momentum transition that also makes the switch safer) Other Silvally formes can run Parting Shot as well so that isn't necessarily true. What kind of scenarios would PShot be useful in? Also, since this is slashed, it should come after U-turn's explanation.
- Ice Beam (actually one of the strongest moves in this set. There are things that don't like Grass Pledge, so if it's running the Parting Shot variant, it needs something. Not only is Ice Beam a high base power move, but it also has a chance of getting a clutch freeze. Although the freeze chance may not sound that impressive at all, for sweepers, stallmons, and anything that generally has a fight that lasts longer than one second on the field is not good for Silvally-Grass. So, the chance to limit this disadvantage comes in with the freeze/crit chance, and also can just become a win con). Don't need to explain what Ice Beam does and how a freeze can be advantageous. Rather, you should mention the targets that Ice Beam hits (i.e Altaria, Gabite, opposing Grass-types).
- U-Turn (it gives Grassvally the option to get out and not hard switch into the unknown. Also, if it go up against stall, just get out. Silvally-Grass can actually be used to eat things like Toxic, and take no damage because of U-Turn. Also, threats like Kadabra and the sorts are weak to bug, and physical moves are good for special walls. In addition, a check might come in as an attempt to stop the momentum the , and by U-Turning out, a mon that checks the mon that was meant to check Grassvally can be sent in to keep the momentum going.) Need to mention why U-turn is used over Parting Shot. Moreover, you don't have to give usage tips this deep for U-turn in this part of the analysis. Some of the usage tips here are also misleading like Silv-Grass being used to eat Toxic (wants to limit chip damage as a Defogger+pivot). Just try to keep it concise here; go into why U-turn is used and what it should be used on.

Reorder move descriptions to match the set list.

Set Details
========
- Timid Nature because Grassvally want all the speed it can get reliably (hence the 160 speed evs). In addition, U-Turn is used as a pivot move, not an attack, and it's other two attacks are special, so the attack loss doesn't really matter. Can make this more concise by combining it with the third point (i.e Timid nature w/ 160 Speed EVs outpaces...). Don't need to point out why a Timid nature is used even though U-turn is physical, b/c the reader is able to discern that given Ice Beam and Grass Pledge.
- 100 Special Attack to OHKO PhysDef Altaria with Ice Beam
- 160 Speed to outspeed Servine, Monferno, and Shiftry.

Usage Tips
========
- Switch it in on something it can wall and force out, like Kecleon or Golem. Since Silvally-Grass is mainly a Defogger, mention that it should be switch into SR users such as Golem and Gabite predominantly, but it can also check certain attackers such as...
- Never let it face a check. Checks are just bad news, never result in a positive for the team, and make the team lose momentum. Just U-Turn out to keep the momentum going. Try to keep the fluff to a minimum. Mention what kind of Pokemon Silvally-Grass should U-turn out on, or the scenarios it'd use the move.
- If need be, at least make sure Grassvally outspeeds it. Speed plays a huge role in correctly positioning Grassvally, and can be the difference between a dead Grassvally, or a huge momentum boost. This point is kind of vague and can be combined with the above point.
- Don't rely on Grassvally to get the team out of sticky situations. It's not a setup sweeper that can OHKO the entire meta. Be smart, don't just save Grassvally until they finally send out their Kecleon, while it is currently 6-2 in their favor. Grassvally can be sent in and out as much as it wants until it dies, so make sure its used to the fullest potential. This point doesn't give the reader a necessarily useful piece of advice. It goes along the lines of the first bullet point, but this point should differentiate itself in saying that Silvally-Grass is susceptible to being worn down because of its role as a pivot and Defogger. Give some examples on how Silvally-Grass should be used to avoid always taking chip. Lastly, mention the hazard setters that Silvally-Grass fears to Defog against or switch into.

Team Options
========
- A Fire-type Check: Grassvally has a horrible match-up against the tiers fire-types. Make sure a check for them, like Golem or Altaria, is on the team.
- A Poison-Type Check: Steel-types and Ground-types like Bronzor and Dugtrio-A are useful for Muk and Poisonvally, tho Steels should be careful about Fire Punch if its AV Muk.
- A Steel-type Check: Things like Rapidash, Simisear, and Floatzel are all good for taking care of those steel-types.
- Lickilicky: Grassvally really needs a good status healer because it does not like getting statused, and Licki is the best healer in the tier.
- A Physical Attacker: As stated previously, all of Grassvally's attacks are special, so it appreciates a physical attacker on the team to balance that. Examples of physical attackers include Golem, Monferno, and Shiftry.

You do a nice job of pointing out Silvally-Grass' weaknesses and how they should be covered, but they can be written out more concisely. For example, for the points on type weaknesses, you can say something along the lines of "Silvally-Grass pairs well with Water-, Rock-, or Dragon-types such as [blank] for their ability to...". Also, you need to mention the Pokemon that appreciate Silvally-Grass' ability to remove hazards. It would also help to mention breakers that appreciate how Silvally-Grass can bring them in safely via pivoting (Preferably replacing the last point on physical attackers).

Other Options
=============
- Flamethrower can be used over Ice Beam for Obama, but generally Ice Beam is better outside of that. If it does run it tho, run 248 HP / 124 SpA / 136 Spe (Timid) to outspeed Shiftry and OHKO Obama. Abomasnow*
- Thunderbolt can be used for Swanna, but again, Ice Beam is generally better. Also mention it hits Mareanie. Mention why Ice Beam is generally preferred (i.e Grass Pledge already hits most Water-types).
- Toxic can be used to "pivot on would-be checks and to generally be annoying." (Aleccat 2018). Can't copy paste other people's words, even with credit idt. Reword the sentence with some examples of some switch-ins that dislike taking a Toxic.
- A 252 HP / 72 Def / 184 Spe (Timid) spread could be used for a less offensive role. Point out what the Speed does.

Checks and Counters
===================
- Fire-Types: Mons like Rapidash and Combusken can outspeed and annihilate Grassvally.
- Poison-types: U-Turn does jack squat, as does Grass Pledge. The most damage its dealing to them is with Ice Beam, which even then isn't doing much. On the other hand, they can deal pretty heavy damage. +0 Cursemuk Poison Jab is a 99.8% 2HKO, +1 is a guaranteed 2HKO, and +2 is an 87.5% OHKO. AV Muk on the other hand. Gunk Shot is a 50% OHKO. Meanwhile, Grassvally's Ice Beam does 21-25% damage to Poisonvally, while Poisonvally's Ice Beam does 34.1-40.4% damage to Grassvally, assuming both are using their offensive pivot set. So yeah, these two poison-types wall Grassvally hard. To be fair though, it can use U-Turn to just get out, or even just normal switch. Much of this is self-explanatory, so you don't need to go into detail with calcs. Add Roselia here too.
- Steel-types: NONE of Grassvally's attacks do that much to stuff like Bronzor, Metang, and Mawile, These mons also run toxic, usually forcing Grassvally to switch out. Imo, take out Mawile and Metang, and replace them with Probopass. Probo is able to chip down Silv-Grass and can freely set rocks.
- Status Users: Grassvally doesn't like to be statused. Yes, it can U-Turn out, but once its back in, it'll either be as slow as molasses, not be able to attack, or be taking chip damage, which it does NOT like. Needs examples of Pokemon and can be more concise (take out fluff). Just mention how it can be chipped down even faster.
- Lickilicky: Licki can tank Grassvally's hits for days and it also runs Toxic, which is bad.
- Special Walls: Things like Cradily and Grumpig can wall anything Grassvally tries to do. U-turn does help a bit though. Probably be more of a QC thing, but I think you should merge this point with Lickilicky under a new point called "Bulky Pokemon".

Make a point about "Wallbreakers" for Pokemon such as Pinsir, Abomasnow, Oricorio, etc.

[CREDITS]
- Written by: JdRDMS and BBML
- Quality checked by:
- Grammar checked by:
 
Sorry if it’s not my place to say, but use of certain words doesn’t fit the feel of an analysis really, terms like Grassvally (Silvally-Grass), “mons”, PhysDef (physically defensive), annihilate, jack squat, random caps on NONE, molasses, etc (there is more), are not appropriate for analysis standards. As mentioned, there’s a lot of unnecessary information, one big example being the section with 10 calcs against Muk, people can figure literally any Muk set will beat Silvally anyways. Generally you don’t post any calcs at all, just referring them to just “a potential 3HKO” or something of the like. At one point you contradict yourself by saying Silvally-Grass dislikes getting Toxic’d, then saying it can be used to absorb Toxic. Also, please don’t refer to freezes or critical hits as a selling point in an analysis.
 
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Sorry if it’s not my place to say, but use of certain words doesn’t fit the feel of an analysis really, terms like Grassvally (Silvally-Grass), “mons”, PhysDef (physically defensive), annihilate, jack squat, random caps on NONE, molasses, etc, are not appropriate for analysis standards. As mentioned, there’s a lot of unnecessary information, one big example being the section with 10 calcs against Muk, people can figure literally any Muk set will beat Silvally anyways. Generally you don’t post any calcs at all, just referring them to just “a potential 3HKO” or something of the like. At one point you contradict yourself by saying Silvally-Grass dislikes getting Toxic’d, then saying it can be used to absorb Toxic. Also, please don’t refer to freezes or critical hits as a selling point in an analysis.
You're fine. I tried to remove everything I can, I really appreciate it.
 
QC Rejected 1/3, if you want help rewriting it contact me and we'll do it together

edit: I'm going to recommend you take a look at some other analyses that have been written for ZU, especially those that have received QC checks, and try to fix this one up. As it stands, the information I see is very barebones and doesn't actually tell me anything I wouldn't know about Grassvally that I couldn't glean by looking at the moveset. It doesn't focus well on what Grassvally is doing and the key strengths and weaknesses and how to play it. Some parts have very good ideas though, so don't be discouraged.
 
alright, after 5gen's help (can't thank you enough), I think I'm ready for round 2. COME AT ME QC TEAM!
 
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[OVERVIEW]


  • Silvally-Grass a Grass-type defogger that can check Golem, Floatzel, and act as a defensive pivot. This is the only Pokemon in ZU that matches all of these criteria. Silvally-Grass can also wall some pretty decent Pokemon, like the aforementioned Golem, Kecleon, or Silvally-Water. Either mention other Pokemon that Silvally-Grass checks in later bullet points or in the first sentence.
  • State some positive match ups against certain hazard setters, like Golem, Gabite, Sandslash.
  • Elaborate more about what Silvally-Grass has over other Silvallys, such as resistances and Leech Seed/Sleep Powder immunity.
  • With some valuable team options and support, Silvally-Grass can be put into many good situations, and get out of bad situations. This bullet point is very vague, remove it.
  • However, the popularity of Pinsir, Bronzor, and Abomasnow really hurt it, either because they outspeed and/or OHKO it (Abomasnow and Pinsir) or wall it and force it out (Bronzor). You can dedicate this bullet to offensive Pokemon who check Silvally-Grass, also don't reiterate certain examples in parenthesis.
  • All of its attacking moves are special, leaving it easily walled by special tanks. Explain how Silvally-Grass is unable to break these walls due to lack of raw power and mention some examples (which means you can move Bronzor here)
  • Silvally-Grass is easily worn down by hazards and status effects. Mention why this due to lack of recovery+being pressured to come in on hazards to remove them.
  • In addition, Silvally-Grass comes with opportunity cost, because if you run it, then you can't run other, better Silvally forms, like Water, Fighting, and Dragon.
  • Finally, despite having a number of factors to separate itself, Silvally-Grass still faces competition as a bulky Grass-type from things Pokemon like Gourgeist-Super, Tangela, and Roselia.

[SET]
name: Offensive Pivot
move 1: U-Turn / Parting Shot
move 2: Grass Pledge
move 3: Ice Beam
move 4: Defog
item: Grass Memory
ability: RKS System
nature: Timid
evs: 248 HP / 100 SpA / 160 Spe

[SET COMMENTS]
Moves
========
- U-Turn (it gives Silvally-Grass the option to get out pivot and not hard switch into the unknown. Also, if it go up against stall, just get out. Silvally-Grass can actually be used to eat things like Toxic, this contradicts how you talk about its weakness to status throughout the rest of the analysis and take no damage because of U-Turn. Also, threats like Kadabra and the sorts are weak to bug, and physical moves are good for special walls. In addition, a check might come in as an attempt to stop the momentum the team has, and by U-Turning out, a Pokemon that checks the Pokemon that was meant to check Silvally-Grass can be sent in to keep the momentum going.) This entire sentence isn't necessary, because it's fairly self-explanatory when it comes to any Pokemon with U-turn.
- Parting Shot (the Silvally forms only viable users of the move in the tier. fluff not important to the analysis It weakens the opponent while simultaneously switching, allowing for a momentum transition that also makes the switch safer. However, U-Turn is generally better because it can be used to deal the last bit of damage to the opponent if they're low, Talk about how Parting Shot can be blocked by Clear Body/Soundproof, possibly list examples while switching into a Pokemon that does well against the opponent's remaining team.) This part applies to both U-turn and Parting Shot.
- Ice Beam (It provides extremely valuable coverage to hit things could put "Pokemon" or "Dragon-types" like Altaria, Gabite, and other Grass-types Examples?, which normally wall Silvally-Grass cold)
- Defog (most Silvallys run Defog. again, similar fluff It valuable provides hazard removal for the team. Silvally-Grass should use it on setters like Golem, Gabite, and Kecleon)

Remove the parenthesis and incorporate the move into the beginning of the sentence. Also, periods at the end.

Set Details
========
- 100 EVs in Special Attack to is used to OHKO Physically Defensive Altaria with Ice Beam. period
- 160+ Speed to outspeed Servine, Monferno, and Shiftry. Mention Timid outright instead of just a + alongside 160

Usage Tips
========
- Since Silvally-Grass is mainly a defogger, it should also be switched into Golem, Gabite, or other rockers.
- Silvally-Grass should not be used to attack unless it can hit the opponent super-effectively. As such, it should focus on bringing in teammates safely who can threaten the foe.
- Silvally-Grass can be sent in and out as much as it wants until it dies thanks to its decent bulk, so make sure its used to the fullest potential. I don't quite understand what you're getting at with this bullet point.
- When to use U-turn/Parting Shot.
- Be wary of status from certain Pokemon it may want to switch into, such as Toxic Golem or Alolan Dugtrio.
- Silvally-Grass should be mindful of coverage moves from Pokemon like Floatzel, Silvally-Water, or Tangela.


Team Options
========
- A Fire-type Check: Silvally-Grass has a horrible match-up against the tiers fire-types. Silvally-Grass pairs well with things like Golem (for their ability to KO fire-types) or Altaria (for their ability to wall them). You don't have to put smaller explanations in parenthesis next to each example.
- A Poison-Type Check: Steel-types and Ground-types like Bronzor and Dugtrio-A are useful for Muk and Silvally-Poison, though Steels(Steel-types) should be careful about Fire Punch from AV(Assault Vest) Muk.
- A Steel-type Check: Things(Pokemon) like Rapidash, Simisear, and Floatzel are all good for taking care of those Steel-types Examples.
- Lickilicky: Silvally-Grass really needs really needs kinda makes it sound like it's mandatory, "appreciates" would be more fitting a good status healer cleric because it does not like getting statused, and Lickilicky is the best healer in the tier. I'd dedicate this point to clerics in general and mention Granbull as well.
- Wallbreakers: Silvally-Grass doesn't really do well against special walls, so something wallbreakers like Pawniard or Floatzel is really nice pair nicely, especially thanks to Silvally-Grass's pivoting move getting them in more safely.

Team options don't go in colon(:) format, so just apply, say, "fire-type checks" into the explanation. Also mention the examples first, then explain why they work well with Silvally-Grass.

[STRATEGY COMMENTS]
Other Options
=============
- Flamethrower can be used over Ice Beam for Obama(Abomasnow), but generally Ice Beam is better outside of that. If it does run it though, run 248 HP / 124 SpA / 136 Spe (Timid) to outspeed Shiftry and OHKO Abomasnow.
- Thunderbolt can be used for Water-types like Swanna and Mareanie, but again, Ice Beam is generally better. Also, Grass Pledge hits most Water-types already.
- Toxic is useful for the special walls mentioned in checks and counters. More appropriate to list examples here
- A 252 HP / 72 Def / 184 Spe (Timid) spread with a Timid nature could be used for a less offensive role. 184+ state which stat and the nature outspeeds Rotom-Fan, while the rest is for physical bulk.

Checks and Counters
===================
- Fire-Types: Things(Fire-types) like Rapidash and Combusken can outspeed and easily OHKO Silvally-Grass. Also mention how they can switch into attacks fairly easily.
- Poison-types: Poison-types such as Muk, Mareanie, and Silvally-Poison force Silvally-Grass to pivot out and can freely setup on it, set hazards, or threaten to 2HKO it respectively. Also take minimal damage from any hit, also elaborate on how it's poor match up as a hazard remover against Mareanie, a Toxic Spikes user, is notably bad.
- Steel-types: None of Silvally-Grass's attacks do that much to stuff(Steel-types) like Bronzor and Probopass. In addition to that, these two also have their own individual problems. Bronzor runs toxic, forcing Silvally-Grass to switch out wears Silvally-Grass down with Toxic and Probopass can gradually chip away at Silvally-Grass's health and set rocks for free.
- Status Users: Silvally-Grass doesn't like to be statused. Yes, it can U-Turn out, but once its back in, the effects of the status will really hurt it.
- Bulky Pokemon: Silvally-Grass doesn't have a lot of breaking power, with only 251 Special Attack. As such, things like Avalugg, Grumpig, and Vigoroth can wall anything Silvally-Grass tries to do, especially with their reliable recovery options. Toxic is useful for these, because they really don't like chip damage, but if Silvally-Grass doesn't have it, it'll be forced to switch out.
- Wallbreakers: While Silvally-Grass is decently bulky, 381/226/226 can only go so far. don't have to mention the exact stats it hits Combusken, Pinsir, Abomasnow, and Oricorio are capable of breaking through its defenses. are just a few examples of things that can threaten to OHKO Silvally-Grass. A Pokemon doesn't have to OHKO to threaten to break it, you could even mention Pokemon like Chatot to nail this point home.

Fix the formatting, should be like **Fire-types**:

- Written by: JdRDMS and BBML
- Quality checked by: 5gen
- Grammar checked by:

Formatting is also incorrect, atm should look like this
[CREDITS]
- Written by: [[JdRDMS, 451154]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
AM check (as in not official), consider what I've put here as you wait for your official check
 
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Aaronboyer

Something Worth Fighting For
is a Contributor to Smogon

  • Silvally-Grass (is) a Grass-type defogger that can check Golem, Floatzel, and act as a defensive pivot. This is the only Pokemon in ZU that matches all of these criteria. (It isn't necessarily important that Silvally-Grass matches all of these criteria. Silvally-Water for instance checks Golem and Floatzel and can act as a defensive pivot.) Silvally-Grass can also wall some pretty decent Pokemon, like the aforementioned Golem, Kecleon, or Silvally-Water. (The current wording makes it sound like Kecleon and Silvally-Water have already been mentioned. Reorder your examples to Kecleon, Silvally-Water, and the aforemention Golem.
  • Silvally-Grass has a good match-up against hazard setters, like Golem, Gabite, and Sandslash. This is very valuable as a Defogger.
  • Silvally-Grass is the only Silvally form that is immune to Leech Seed and Sleep Powder, so it has a better matchup against opponents that use those moves to stall or set-up, respectively. (Mention specific Pokemon that utilize Leech Seed and Sleep Powder that Silvally-Grass has a better matchup against.)
  • However, the popularity of Pinsir, Bronzor, and Abomasnow really hurt it, either because they outspeed and/or OHKO it or wall and status it.(You already discuss Pokemon that wall Silvally-Grass in the following bullet point. Take Bronzor out and rework this bullet point so that you discuss Pokemon that offensively check Silvally-Grass.
  • All of its attacking moves are special, leaving it easily walled by special tanks thanks to an overall lack of power. Examples of these walls include the aforementioned Bronzor, Grumpig, Dusclops, and Vigoroth.
  • Silvally-Grass is easily worn down by hazards and status effects. This is because it has zero method of healing itself(It has Rest, just say that it lacks reliable recovery options), as well as being pressured to come in on hazards to remove them.
  • In addition, Silvally-Grass comes with opportunity cost, because if you run it, then you can't run other, better Silvally forms, like Water, Fighting, and Dragon.
  • Finally, despite having a number of factors to separate itself, Silvally-Grass still faces competition as a bulky Grass-type from things like Gourgeist-Super, Tangela, and Roselia. (I would take the bullet point about how Silvally-Grass is worn down by hazards and status effects and combine it with this bullet point. Mention that it still distinguishes itself by being able to remove entry hazards)
name: Offensive Pivot (Is this an offensive pivot or a defensive pivot like you stated in the first bullet point of the Overview?)
move 1: U-Turn / Parting Shot
move 2: Grass Pledge
move 3: Ice Beam
move 4: Defog
item: Grass Memory
ability: RKS System
nature: Timid
evs: 248 HP / 100 SpA / 160 Spe

Moves
- U-Turn gives Silvally-Grass the option to get out and not hard switch into the unknown. Its also a great way to maintain momentum against checks).(Mention specific Silvally-Grass checks that it outspeeds and pivots out of.
- Parting Shot is another decent option for a pivot move. It weakens the opponent while simultaneously switching, allowing for a momentum transition that also makes the switch safer. However, U-Turn is generally better because it can be used to deal the last bit of damage to the opponent if they're low, while switching into a Pokemon that does well against the opponent's remaining team. In addition, Parting Shot can be blocked by Soundproof and Clear Body users such as Mr. Mime and Metang.
- Ice Beam provides extremely valuable coverage to hit Pokemon like Altaria, Gabite, and other Grass-types, which normally wall Silvally-Grass)(Mention specific Grass-types)
- Defog provides valuable hazard removal for the team. Its best to use it on setters like Golem, Gabite, and Kecleon. (Really? Because Stealth Rock has more PP than Defog. Also Silvally-Grass doesn't really want to be induced with Toxic status from the former two, and Kecleon's best set is Assault Vest, which disallows the use of Stealth Rock. Instead specifically mention that because of its typing Silvally-Grass has a good matchup against the majority of Stealth Rock users.)

Set Details
========
- 100 Special Attack is used to to OHKO Physically Defensive Altaria with Ice Beam.
- 160 Speed with Timid to outspeed (Pokemon such as)Servine, Monferno, and Shiftry.

Usage Tips
========
- Since Silvally-Grass is mainly a defogger, it should be switched into setters that it can check, like Golem or Gabite.
- Silvally-Grass should not be used to attack unless it can hit the opponent super-effectively. As such, it should focus on bringing in teammates safely who can threaten the foe. (Silvally-Grass can also pick off slower, weakened threats)(What should Silvally-Grass be doing instead.)
- Some Pokemon that usually Silvally-Grass usually checks occasionally run status moves, like Toxic Golem and Alolan Dugtrio, so watch out for those.(Combine this bullet point with the one below it.)
- Be careful about coverage moves from Pokemon like Floatzel, Silvally-Water, and Tangela.(You can reword this to mention this specific moves Silvally-Grass should be careful about directly switch into. ex. Ice Beam Floatzel, Flamethrower Altaria and Silvally-Water, and Toxic Tangela.)(You can also discuss scouting for specific sets)
- Use U-Turn/Parting Shot on things that Silvally-Grass outspeeds, but gets walled by. If the opponent is faster, then switch normally. That way you can switch into a partner that checks that wall, and keep the momentum going.(This isn't necessarily true. If Silvally-Grass is slower, it can slow pivot into a frailer Pokemon such as Floatzel that doesn't really want to be taking a huge hit. This also furthers offensive momentum.)

(Discuss about determining what the opponent's hazard setters are and what Pokemon Silvally-Grass can find time to Defog on from Team Preview.)

Team Options
========
- Silvally-Grass has a horrible match-up against the tiers fire-types like Rapidash, Simisear, and Monferno. Silvally-Grass pairs well with Fire-type checks like Golem or Altaria. (Silvally-Grass, Golem, and Altaria are all weak to Ice. Change or add at least one example to a non-Ice weak Fire-type check such as Swanna.)
- Poison-type checks like Steel-types and Ground-types such like Bronzor and Dugtrio-A are useful (against)ZU's Poison-types like Muk, Silvally-Poison, and Roselia, though Steels should be careful about Fire Punch from Assault Vest Muk. (Assault Vest Muk is not the only Muk set to utilize Fire Punch. S-Poison can run Fire coverage. Our other Ground-types besides Duggy-A also are not fast and are super effectively nailed by Roselia's Giga Drain.) (Mention that a Steel-type teammate can act as a Toxic switch-in.)
- Silvally-Grass appreciates a Steel-type check like Rapidash, Simisear, and Combusken are all good for taking care of Steel-types like Bronzor, Mawile, or Metang. (You can remove this point if you already have Ground-types and are adding F/W/G cores.)
- (Mention Toxic Spike absorbers with specific examples)
- Silvally-Grass really appreciates a good cleric because it does not like getting statused, and Lickilicky is the best cleric in the tier, so that's a great option. (Why other than Heal Bell is Lickilicky a good teammate?)(What other support can it provide? Wish?)
- Since Silvally-Grass doesn't have a lot of breaking power, it can be walled rather easily. Wallbreakers like Floatzel, Kadabra, or Raichu are valuable partners for their ability to KO these walls. (Does Silvally-Grass itself necessarily need to be paired with a wallbreaker? It's not like its a setup sweeper or much of an offensive mon that needs things broken for it to clean up...)

(Mention Fire / Water / Grass cores Silvally-Grass can be used on.)
(This shouldn't be just things that help Silvally-Grass, mention things that Silvally-Grass helps. For example, mention Pokemon to appreciate hazard removal, and mention creating a VoltTurn core.)


Other Options
=============
- Flamethrower can be used over Ice Beam for Abomasnow and Steel-types (Examples of Steel-types) but generally Ice Beam is better outside of that.(Why is hitting Grass-types and Altaria better? Mention that Abomasnow and most Steel-types are slower than Silvally-Grass, so it can just pivot out with U-turn.) If Silvally-Grass does run it tho, run 248 HP / 124 SpA / 136 Spe (Timid) to outspeed Shiftry and OHKO Abomasnow.
- Thunderbolt can be used for Water-types like Swanna and Mareanie, but again, Ice Beam is generally better. Also, Grass Pledge hits most Water-types already. (tbh I would either make this option last. Swanna would have to be hit on the switch by Thunderbolt and physically defensive Mareanie is already 2HKO'd by Grass Pledge after just a bit of chip damage. As you've said Grass Pledge already hits other Water-types such as Floatzel and Silvally-Water, and missing out on Altaria is huge.)
- Toxic is useful for the special walls mentioned in checks and counters.(Don't make me go look at Checks and Counters, just list them here.)(Do they just have to be special? Nailing things such as Geist-XL is cool) (Also, why is Toxic not on the main set? Specifically mention what running Toxic does against the matchup against Poison-types.)
- A 252 HP / 72 Def / 184 Spe spread with a Timid nature could be used for a less offensive role. 184+ outspeeds Rotom-Fan, while the rest is for physical bulk. (What are some specific advantages of utilizing this spread? Some disadvantages?)(For consistency's sake wouldn't it be 248 HP to match the main set and other 248 HP / 124 SpA / 136 Spe Timid spread?)

(A Swords Dance set with Multi-Attack, Rock Slide or Zen Headbutt, and U-turn can be utilized and can lure things such as Oricorio or Muk while still maintaining coverage for Pokemon such as Altaria. Mention why this set isn't that effective and what other Sword Dance Grass-types Swords Dance Silvally-Grass competes with.)

OO should look like:
-Flamethrower
-Swords Dance
-Toxic
-Faster EV Spread
-Thunderbolt


Checks and Counters
===================
**Fire-Types**: Pokemon like Rapidash and Combusken can outspeed and easily OHKO Silvally-Grass. (Mention how these Fire-types can take advantage of Silvally-Grass, for example Combusken setting up Swords Dance and Oricorio-F recovering with Roost.)
**Poison-types**: Poison-types such as Muk, Mareanie, and Silvally-Poison force Silvally-Grass to pivot out and can freely setup on it, set hazards, or threaten to 2HKO it respectively. They can also take pretty much any attack Silvally-Grass throws at them, though Offensive Roselia can't take an Ice Beam.
**Steel-types**: None of Silvally-Grass's attacks do that much to Steel-types like Bronzor and Probopass. In addition to that, these two also have their own individual problems. Bronzor wears Silvally-Grass down with Toxic and Probopass can gradually chip away at Silvally-Grass's health and set rocks for free. (Bronzor and Probopass both viably run Toxic, are able to chip away at Silvally-Grass's health, and can set Stealth Rock nearly for free.)
**Status Users**: Silvally-Grass doesn't like to be statused. Yes, it can U-Turn out, but once its back in, the effects of the status will really hurt it. (This is really vague. Mention specific status inducers and how Silvally-Grass isn't able to perform its role as a defensive pivot nearly as well when its crippled.)
**Bulky Pokemon**: Silvally-Grass doesn't have a lot of breaking power, with only 251 Special Attack. (You don't have to specifically mention what its Special Attack is)As such, things like Avalugg, Grumpig, and Vigoroth can wall anything Silvally-Grass tries to do, especially with their reliable recovery options. Toxic is useful for these, because they really don't like chip damage, but if Silvally-Grass doesn't have it, it'll be forced to switch out. (I would not mention Toxic since its one of Silvally-Grass's worse Other Options and Grumpig and Vigoroth commonly carry Substitute or Taunt.)
**Wallbreakers**: While Silvally-Grass is decently bulky, that bulkiness can only go so far. Combusken, Pinsir, Abomasnow, and Oricorio are just a few examples of things that break through its defenses. (Combusken is already mentioned in Fire-types, Oricorio is a Fire-type so its mention here should also be dropped, and your two remaining wallbreakers, Pinsir and Abomasnow, are the exact two examples seen in the overview. Try to come up with some other examples of wallbreakers.)

Overall try to make this analysis more formal and less conversational.

- Written by: [[JdRDMS, 451154]]
- Quality checked by:
- Grammar checked by:
This is NOT QC 1/3 yet. Tag me again after you implement this check so I can look over it again and give you 1/3.
 
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Xayah

San Bwanna
is a Community Contributoris a Forum Moderator Alumnusis a Contributor Alumnus
This is NOT QC 1/3 yet. Tag me again after you implement this check so I can look over it again and give you 1/3.
Sorry JdRDMS, but I'm gonna have to jump in here. A QC check that has something to say about almost every single line is already a massive red flag to me, and considering the fact that you have also gotten 2 full length amchecks and have done a complete rewrite, I don't hold much faith that this will improve significantly. I'm giving this my QC Reject 2/3. You can implement Aaron's check and keep working on it for now but we really need to see a serious change afterwards or you'll be forced to drop it. If you want to drop it now, that's your choice of course.

EDIT: This sheet may be useful to you if you end up revising this https://docs.google.com/document/d/1C8pd8tT6XgnMkPWn6lmQenVnj7hVLgtx6mxNh5LNdso/edit
 
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Going back to revisions but just a warning this is probably going to take a while. Not just because of the amount of changes I want to do, but also because school. Don't be surprised if this goes into 2019. I'm sorry.
 
actually now that i think about it I think I'm gonna drop this. I'll continue to be a part of the community, and I'll write another analysis when the mon I wanna do becomes available, but I just think that someone better would be better suited to write this one.
 
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