ZU Silvally-Ground

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Silvally-Ground @ Ground Memory
Ability: RKS System
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Multi-Attack
- Rock Slide
- Ice Beam
- U-turn / Swords Dance

An earthen challenger enters the stage! Silvally-Ground cements itself as one of the best offensive threats in ZU thanks to its solid Speed tier and strong Multi-Attack letting it handle common foes such as Qwilfish and Rhydon. Silvally-Ground's coverage options make it difficult for its checks to consistently switch in, with Ground-immune foes like Articuno, Cramorant, and Rotom fearing Rock Slide and Grass-types like Tangela and Gourgeist formes falling to Ice Beam. The last move is flexible; U-turn helps Silvally-Ground gain momentum and punish offensive checks like Flapple and Thwackey, while Swords Dance helps it better break through bulky foes like defensive Alcremie and Wishiwashi. Ice- and Fire-types such as Frosmoth and Rapidash are great teammates, pressuring troublesome Grass-types. Water-types such as Cramorant and Qwilfish are also good partners, as they can handle faster foes like Ninetales and Choice Scarf Sawk.
 
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Tuthur

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Silvally-Ground cements itself as one of the best offensive threats in ZU thanks to its solid Speed tier and strong Multi-Attack letting it handle common foes such as Qwilfish and Rhydon. Silvally-Ground's coverage options makes it difficult for its checks to consistently switch in, with Ground-immune foes like Articuno, Cramorant, and Rotom being heavily damaged by Rock Slide and Grass-types like Tangela, Eldegoss, and Gourgeist formes falling to Ice Beam Eldegoss isn't falling to Ice Beam, you can mention Altaria though. The last move is flexible; U-turn helps Silvally-Ground rack up residual damage on the aforementioned checks it doesn't really rackup damage on those as tangela (and goss) has regen, it creates momentum and lets it heavily damage offensive grass-types like flapple, thwackey, and shiftry, while Swords Dance helps it better break through bulky foes like defensive Alcremie it's also useful to beat bulky waters that check +0 GroundVally like SpD Wishi and Jellicent. Ice- and Fire-types such as Frosmoth and Rapidash are great teammates, pressuring troublesome Grass-types. Water-types such as Cramorant and Qwilfish are also good partners, as they can handle faster foes like Ninetales and Choice Scarf Sawk.

QC 1/1
 
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Adeleine

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Silvally-Ground @ Ground Memory
Ability: RKS System
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Multi-Attack
- Rock Slide
- Ice Beam
- U-turn / Swords Dance

An earthen challenger enters the stage! Silvally-Ground cements itself as one of the best offensive threats in ZU thanks to its solid Speed tier and strong Multi-Attack letting it handle common foes such as Qwilfish and Rhydon. Silvally-Ground's coverage options makes it difficult for its checks to consistently switch in, with Ground-immune foes like Articuno, Cramorant, and Rotom being heavily damaged by fearing Rock Slide and Grass-types like Tangela and Gourgeist formes falling to Ice Beam. The last move is flexible; U-turn helps Silvally-Ground gain momentum and punish offensive checks like Flapple and Thwackey, while Swords Dance helps it better break through bulky foes like defensive Alcremie and Wishiwashi. Ice- and Fire-types such as Frosmoth and Rapidash are great teammates, pressuring troublesome Grass-types. Water-types such as Cramorant and Qwilfish are also good partners, as they can handle faster foes like Ninetales and Choice Scarf Sawk.
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