PU Silvally-Poison [QC 3/3] [GP 2/2]

Oathkeeper

"Wait!" he says, do I look like a waiter?
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[OVERVIEW]

Silvally-Poison carves a small niche on defensive teams thanks to its role compression, well-rounded stats, and solid defensive typing that lets it check prominent Fighting- and Grass-types such as Hitmonchan and Lilligant. Also, it serves as a good teammate on semistall and stall teams given its defensive typing and rather decent bulk. At base 95, its Speed tier is good, allowing it to outspeed and check Qwilfish, which can set Spikes, and Lilligant, which can set up with Quiver Dance and potentially sweep. In particular, Silvally-Poison can fulfill the role of a defogger while also being able to generate momentum with Parting Shot, allowing it to adequately support its team. Given its Poison-typing, it can absorb the Toxic Spikes should they be on the field which is nice for bulky teams. However, it does find itself in a tier where it is outclassed by other Poison-types such as Skuntank, Qwilfish, and even Muk. Skuntank has more versatility with physical and special Defog sets that can be used in tandem with a Z-Move. Muk is able to build up its bulk with Curse, and if no checks for it are present, it can serve as a wincon, while Qwilfish can set up Spikes and Toxic Spikes and can fit on a wider array of builds. Silvally-Poison also gets walled by common Pokemon such as Mudsdale and Regirock, both of which can keep up Stealth Rock against it. Mesprit is also a problem along with the two aforementioned Pokemon, since Silvally-Poison has a hard time defogging against them because all three just beat it offensively. It also does not have any reliable recovery, which makes it tough to stick around for a whole battle, especially given that fact that it's a hazard remover. It does not function very well outside of stall, balance, or bulky offense given that its roles are extremely limited compared to other Poison-types such as Skuntank, which is more versatile with its many sets.

[SET]
name: Bulky Pivot
move 1: Parting Shot
move 2: Defog
move 3: Multi-Attack
move 4: Hidden Power Ground
item: Poison Memory
ability: RKS System
nature: Jolly
evs: 232 HP / 36 Atk / 240 Spe

[SET COMMENTS]
Moves
========

Hidden Power Ground allows Silvally-Poison to hit the Steel-types such as Aggron and Alolan Sandslash that would otherwise wall it, and it also lets Silvally-Poison hit fellow Poison-types such as Skuntank and Qwilfish. Parting Shot gives Silvally-Poison the ability to gain momentum and maintain its longevity as well as soften the blow for things it switches into. Poison Fang could also be used over Multi Attack, but Silvally-Poison loses out getting a OHKO on Lilligant after Stealth Rock damage. However, being able to possibly cripple a defensive switch-in is very valuable.

Set Details
========

The 36 Attack EVs let Silvally-Poison OHKO Lilligant after Stealth Rock, and 240 Speed with a Jolly nature let it Speed creep Oricorio-E.

Usage Tips
========

Silvally-Poison is used more as a sponge to absorb hits for an extended period of time. It can come in on Fighting-types such as Hitmonchan and either get a free hit in, pivot out with Parting Shot to a teammate to gain the upper hand on the opposing Pokemon, or remove entry hazards. Parting Shot should be used almost every time Silvally-Poison is in play given that its attacks don't do much damage. Furthermore, it is prone to being set up by Pokemon like Oricorio-E and Oricorio-G. Pokemon that Parting Shot works well against include Jellicent, Gurdurr, and Quagsire. Since Silvally-Poison can remove entry hazards and is affected by both Spikes and Stealth Rock, it's best to use Defog whenever possible. Spikes users such as Froslass and Qwilfish both have access to Taunt and can prevent Silvally-Poison from doing this. However, it is best to do this when checks such as Mesprit, Regirock, and Mudsdale are possible switch-ins on the opposing team. Since Toxic Spikes can cripple Silvally-Poison's team, removing them comes easy when they're on the field. It should also not be switched in recklessly due to a lack of reliable recovery.

Team Options
========

Silvally-Poison fits best on stall teams given its defensive typing and role compression. It can also work on balanced and bulky offensive teams. Stall partners for Silvally-Poison include Bronzor, Articuno, and Wish Audino. Since Fighting-type moves could potentially be a problem for all three of these Pokemon, Silvally-Poison can eat them up and fight back. Audino's Wish passing helps Silvally-Poison too, since it lacks reliable recovery. Bronzor has a 4x resistance to Psychic-type moves and it is immune to Ground-type moves, which both hit Silvally-Poison for super-effective damage. Since it's an important part of stall, Articuno is a good teammate that beats foes such as Mesprit and Mudsdale lacking Rock Slide; it also appreciates Stealth Rock removal before switching in and is immune to Ground-type moves. Ground-types such as Mudsdale, Quagsire, and Golurk are also an issue for Silvally-Poison, so a Water-, Grass-, or Ice-type such as Poliwrath, Lilligant, or Froslass can help Silvally-Poison deal with those particular threats. Pokemon that appreciate Toxic Spikes removed from the field, such as Sableye and Tangela, work well with Silvally-Poison. Taunt users work well with Silvally-Poison to stop setup sweepers such as Oricorio-E, Calm Mind Mesprit, and Omastar in their tracks. Examples include Sableye and Froslass.

[STRATEGY COMMENTS]
Other Options
=============

Thunderbolt is an option over Hidden Power Ground for coverage. It hits Qwilfish harder than Hidden Power Ground and also hits Jellicent and Oricorio-G but loses out on hitting other Poison-types and Aggron. Flamethrower and Ice Beam are also options in place of Hidden Power Ground to beat Alolan Sandslash and Mudsdale, respectively. Finally, Air Slash is an option to run over Hidden Power Ground, letting Silvally-Poison hit Gurdurr for super effective special damage, since Gurdurr is normally physically bulky.

Checks and Counters
===================

**Ground-types**: Ground-types such as Mudsdale, Alolan Dugtrio, Gastrodon, Golurk, and Quagsire have the ability to wall Silvally-Poison, since neither of its moves hits them effectively and it gets checked by all of them. Silvally-Poison also has a hard time using Defog against Stealth Rock Mudsdale and Golurk.

**Psychic-types**: Given Silvally-Poison's two attacks, it can't really do much to Calm Mind Mesprit and Musharna, whereas Nasty Plot Alolan Raichu threatens it offensively, which in turn allows all three of these Pokemon to potentially set up.

**Physically Bulky Pokemon**: Physically bulky Pokemon such as Bronzor, Regirock, and Jellicent either wall Silvally-Poison's moves completely, prevent a Parting Shot, or even recover HP just to make life difficult for it. This in turn allows these aforementioned Pokemon to bring out Stealth Rock again or get a free Taunt off.

[CREDITS]
- Written by: [[Oathkeepre, 83980]]
- Quality checked by: [[UberSkitty, 355061], [tondas, 442732], [TJ, 331538]]
- Grammar checked by: [[Nixhex, 40064], [The Dutch Plumberjack, 232216]]
 
Last edited by a moderator:

UberSkitty

Assist Skitty was banned from NatDex Ubers
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
[OVERVIEW]
  • Silvally-Poison finds itself in a tier where it is outclassed by other Poison-types such as Skuntank, Muk, and even Qwilfish.
  • It does serve as an excellent Fighting-type resist to deal with the very common Gurdurr(doesnt check gurdurr), Hitmonchan, and Poliwrath.
  • Its ability, and thusly(that isn't a word), item slot are wasted just for this Pokemon to exist which practically takes away any sweeping capabilities.(ability too)
  • As with the rest of its Silvally family, it has access to Parting Shot and U-turn (doesnt run uturn, remove)for momentum and Defog for hazard removal.
  • At base 95, its speed tier is good, but its offensive typing is a double-edged sword here in the PU metagame due to the fact that Grass-types may be very common and Fairy-types are not.(I have no idea what its speed and typing have to do with each other, change into two points)
  • It does not have any reliable recovery which makes it tough to stick around for a whole battle.(especially as a hazard remover)
  • Given its Poison-typing, it can remove Toxic Spikes should they be on the field.
[SET]
name: RestTalk
move 1: Multi-Attack
move 2: Hidden Power Ground
move 3: Rest
move 4: Sleep Talk
item: Poison Memory
ability: RKS System
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD

name: Bulky Pivot
move 1: Multi-Attack
move 2: Hidden Power Ground
move 3: Defog
move 4: Parting Shot
item: Poison Memory
ability: RKS System
nature: Jolly
evs: 232 HP / 36 Atk / 240 Spe
(this should be the set)
[SET COMMENTS]
Moves
========
  • Multi-Attack allows Silvally-Poison to hit hard the Grass- and Fairy-types of the PU metagame such as Lilligant, Alolan Exeggutor, Silvally-Fairy, and Clefairy.(this is a given, remove)
  • Hidden Power Ground is an excellent lure move for the huge Steel-type threats of the PU meta such as Togedemaru, Aggron, and Alolan Sandslash. It also lets Silvally-Poison hit the fellow Poison-types such as Skuntank and Qwilfish.(this is really fluffed out. just say it hits x, y, and z)
  • With it being its only form of recovery, Rest gives Silvally-Poison a sense of longevity letting it stay alive to use Sleep Talk and possibly prolong the rest of the team's lifespan.(replace with defog)
  • Sleep Talk, in tandem with Rest, gives Silvally-Poison a chance to hit those aforementioned unsuspecting targets during its two turn sleep.(replace with pshot)

Set Details
========
  • Maximum HP and Defense EVs, to go along with its defensive typing, allows Silvally-Poison to take quite a few hits from the popular Fighting-types in the tier such as Gurdurr, Hitmonchan, and Poliwrath.
  • Relaxed nature is preferred here so as to not hinder either Silvally-Poison's Attack or Special Attack and thusly allowing it to hit its respective targets equally well.(remove all of this)
(The 36 Atk lets it OHKO Lilligant after SR, 240 Speed Jolly lets it creep Oricorio, the rest is put in HP)
Usage Tips
========
  • Silvally-Poison is used more as a sponge to absorb hits for an extended period of time and then recover rather than an all-out attacker since it's offensive typing is not the greatest.
  • Given that the set is based around maximum bulk(not anymore), Silvally-Poison comes in and takes a lot of hits that aren't Psychic- or Ground-type moves.(just say resisted hits)
(this is really shallow, talk about spamming pshot to gain momentum and when to use defog)
Team Options
========
  • Since Weezing, among other Poison-types and being a Levitate user, walls Silvally-Poison completely, a Psychic-type such as Mesprit or Alolan Raichu will certainly help it maintain its longevity.(I mean the most common poison type is skuntank, which beats psychic mons, so...)
  • Ground-types are also an issue for Silvally-Poison, so a Water-, Grass-, or Ice-type such as Poliwrath, Ludicolo, or Froslass can help Silvally-Poison deal with those particular threats.
  • Pokemon such as Kangaskhan and Tangela that appreciate Toxic Spikes removed from the field work well with Silvally-Poison.
  • A teammate that can deal with Ghost-types such as Skuntank (I would never run skuntank and silv poison on the same team)or Alolan Persian go hand-in-hand with Silvally-Poison since its moveset doesn't deal with Ghost-types very well.
  • A pivot Pokemon works well here to bring in Silvally-Poison to possibly use Rest and heal up or use Sleep Talk to get a free hit off.(doesnt run rest) These Pokemon include Togedemaru, Mesprit(already mentioned mesprit), Scyther, and Lanturn.(the benefit of pivots is that they form a volturn core with silvally)
(This should focus much more on stall mons like Audino, Quagsire, Bronzor, ect, since that's where this mon is used most)
[STRATEGY COMMENTS]
Other Options
=============
  • An offensive support set that has Parting Shot and Defog could be viable to allow Silvally-Poison to gain momentum for the rest of its team and get rid of Spikes and Stealth Rock while keeping the same offensive moves.(this is the best set, so remove it from here)
  • An all-out attacking set also could work but other Poison-types in the tier such as Skuntank and Haunter perform these roles better given their somewhat better movepool(moreso their secondary typings), access to a stat-boosting item, and priority moves.
(add restalk and tbolt)
Checks and Counters
===================

**Mesprit(this should be psychic types in general)**: Given Silvally-Poison's two moves, Mesprit practically walls it completely. The fact that Mesprit is very common in the PU metagame is not helping its cause either and just uses Psychic to deal with Silvally-Poison.

**Weezing**: Unlike Mesprit, Weezing literally walls Silvally-Poison thanks to Levitate and being a physically bulky Poison-type.(just change this to physical walls and mention stuff like regirock, who is notably immune to pshot)

**Ground-types(move this to the top of the c&c)**: The few Ground-types that the PU metagame has such as Mudsdale, Alolan Dugtrio, and Quagsire also have the ability to wall Silvally-Poison since neither move hit them effectively and it just gets OHKO'd right back by the former two.

[CREDITS]
- Written by: [[Oathkeepre, 83980]]
- Quality checked by: [[UberSkitty, 355061], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
QC 1/3
Running Skitty Stamp - Big.gif
 

asa

is a Site Content Manageris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnus
PU Leader
[OVERVIEW]
  • Silvally-Poison finds itself in a tier where it is outclassed by other Poison-types such as Skuntank, Muk, and even Qwilfish.
  • It does serve as an excellent Fighting-type resist to deal with the very common Hitmonchan and Poliwrath.
  • Its ability and item slot are wasted just for this Pokemon to exist which practically takes away any sweeping capabilities.
  • As with the rest of its Silvally family, it has access to Parting Shot and Defog for hazard removal.
  • At base 95, its speed tier is good, allowing to outspeed Qwilfish and Lilligant.
  • Its offensive typing is a double-edged sword here in the PU metagame due to the fact that Grass-types may be very common and Fairy-types are not.
  • It does not have any reliable recovery which makes it tough to stick around for a whole battle especially given that fact that it's a hazard remover.
  • Given its Poison-typing, it can remove Toxic Spikes should they be on the field.
Right so, this structure is really odd. You start off with a point about how it's outclassed, follow it up with a positive point, then another negative point, then a point you don't expand on, then a positive point, then a neutral point, then a negative point, and then a positive point to finish things off. Why not start by mentioning its positives all together before going into why it's kinda bleh and why other Poison-types are better, or at least easier to fit onto multiple teams? Furthermore, some of these points could really use more elaboration. Why is it outclassed by other Poison-types? Why is its access to PShot and Defog noteworthy? Why is having a forced item slot and ability detrimental?

[SET]
name: Bulky Pivot
move 1: Multi-Attack
move 2: Hidden Power Ground
move 3: Parting Shot
move 4: Defog
item: Poison Memory
ability: RKS System
nature: Jolly
evs: 232 HP / 36 Atk / 240 Spe

[SET COMMENTS]
Moves
========
  • Hidden Power Ground allows Silvally-Poison to hit the Steel-type threats of the PU meta such as Togedemaru, (rip.) Aggron, and Alolan Sandslash. (i mean, you do like 0 damage to it, idk.) It also lets Silvally-Poison hit the fellow Poison-types such as Skuntank and Qwilfish.
  • Parting Shot gives Silvally-Poison the ability to gain momentum and maintain its longevity.
  • Defog is for the removal of entry hazards save for Toxic Spikes which Silvally-Poison can remove just by entering the field of battle. (here, like in the overview, you should emphasize its advantages as a defog user.)
Set Details
========
  • The 36 Atk EVs lets it OHKO Lilligant after Stealth Rock, 240 Speed with the Jolly nature lets it speed creep Oricorio, the rest goes in HP.
Usage Tips
========
  • Silvally-Poison is used more as a sponge to absorb hits for an extended period of time and then recover rather than an all-out attacker since it's offensive typing is not the greatest.
  • Given that the set is based around bulk, Silvally-Poison comes in and takes a lot of resisted hits. (specify hits from roselia and fighting-types here.) (you also sorta repeat yourself with these two points.)
  • Parting Shot should be used almost every time Silvally-Poison is in play especially since Mesprit is a very common Pokemon in the tier and both of Silvally-Poison's moves don't work very well against it. (more so that poison is resisted by a lot and using pshot a lot preserves the most momentum in a match.)
  • Since Silvally-Poison can remove entry hazards, and is affected by both Spikes and Stealth Rock, it's best to use Defog whenever possible. Spikes users such as Froslass and Qwilfish both have access to Taunt and prevent Silvally-Poison from doing this, but only the former is fast enough to taunt Silvally-Poison whereas it can beat the latter with Hidden Power Ground.
Team Options
========
  • Since Weezing, among other Poison-types and being a Levitate user, walls Silvally-Poison completely, a Psychic-type such as Mesprit or Alolan Raichu will certainly help it maintain its longevity.
  • Ground-types are also an issue for Silvally-Poison, so a Water-, Grass-, or Ice-type such as Poliwrath, Ludicolo, or Froslass can help Silvally-Poison deal with those particular threats.
  • Pokemon such as Kangaskhan and Tangela that appreciate Toxic Spikes removed from the field work well with Silvally-Poison.
  • A teammate that can deal with Ghost-types such as Alolan Persian go hand-in-hand with Silvally-Poison since its moveset doesn't deal with Ghost-types very well.
  • A pivot Pokemon works well here to form a VoltTurn core with Silvally-Poison to help gain momentum such as Scyther, Lanturn, Togedemaru, (rip.) or Eelektross.
  • Silvally-Poison makes for a great stall partner with Audino to take the Fighting-type hits that Audino doesn't like, Quagsire so it can beat the Grass-types, and Bronzor so it can take the Psychic-type moves that Silvally-Poison can't.
I would emphasize its place on stall teams, seeing as that's one of the main reasons it was ranked. Start with a point saying that it fits best on stall but can also fit on bulky offense / balance, then list and focus primarily on stall partners, and then go into other teammates.

[STRATEGY COMMENTS]
Other Options
=============
  • An all-out attacking set also could work but other Poison-types in the tier such as Skuntank and Haunter perform these roles better given their somewhat better movepool and secondary typing, access to a stat-boosting item, and priority moves. (only skunk has priority.) (specify that skunk outclasses it physically and haunter as well as skunk again outclass it specially.)
  • A RestTalk set could work also. Given its defensive typing, running maximum HP EVs and maximum Defense EVs along with the same two attacking moves and a Relaxed nature could give Silvally-Poison a chance to recover its HP and thus, increase its longevity. (a set like this is really passive and gives up a fair amount of utility.)
  • Thunderbolt is an option to go over Hidden Power Ground for coverage or could be replaced over Defog. Thunderbolt hits Qwilfish harder than Hidden Power Ground and also hits Jellicent and Oricorio-G.
Checks and Counters
===================
**Ground-types**: The few (eh, there's not *that* few.) Ground-types that the PU metagame has such as Mudsdale, Alolan Dugtrio, and Quagsire also have the ability to wall Silvally-Poison since neither move hit them effectively and it just gets OHKO'd right back by the former two. (mention golurk and gastrodon here too.)

**Psychic-types**: Given Silvally-Poison's two moves, the very common Mesprit practically walls it completely. Alolan Raichu goes faster, and Musharna usually runs a bulky set.

**Physical Walls**: Physically bulky Pokemon such as Weezing, which walls both of Silvally-Poison's moves, Regirock, which is immune to Parting Shot, and Tangela just make life tough for Silvally-Poison. (i mean, it's not like tangela can really do much back to you outside of annoy you with leech seed.)

[CREDITS]
- Written by: [[Oathkeepre, 83980]]
- Quality checked by: [[UberSkitty, 355061], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
Implement and then tag me when you do so.
 

gum

for the better
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnus
hi, am check. implement what you agree with / until qc tells you to do
[OVERVIEW]
  • Silvally-Poison serves as an excellent Fighting-type resist to deal with the very common Hitmonchan and Poliwrath. could also mention that it checks grass-types. also i wouldn't call poli very common
  • At base 95, its speed tier is good, allowing to outspeed Qwilfish and Lilligant. and speed-tie with ape
  • Given its Poison-typing, it can remove Toxic Spikes should they be on the field.
  • As with the rest of its Silvally family, fluff it has access to Parting Shot and Defog for hazard removal. Since there is quite a few things that poison doesn't hit well, having Parting Shot allows Silvally-Poison to get away. Defog is always nice to get rid of those pesky Stealth Rocks and Spikes given there's a good amount of those users in the tier.
  • It does find itself in a tier where it is outclassed by other Poison-types such as Skuntank, Muk, and even Qwilfish. i mean, muk has a completely different role
  • Skuntank has more versatility with physical and special Defog sets which can be used in tandem with a Z-move. Muk is able to use priority with Shadow Sneak to revenge kill, shadow sneak is extremely weak, what does it even rk ? jynx ? while Qwilfish is used as arguably the best spiker in the tier next to Froslass. All together, the big thing that allows these three to outclass Silvally-Poison is the fact that their item slot is open.
  • Its offensive typing is a double-edged sword here in the PU metagame due to the fact that Grass-types may be very common and Fairy-types are not. i mean, idk about this. should mention that common mons like muds and regi wall it
  • Its ability and item slot are wasted just for this Pokemon to exist which practically takes away any sweeping capabilities. or have passive recovery w/ leftovers
  • It does not have any reliable recovery which makes it tough to stick around for a whole battle especially given that fact that it's a hazard remover.
[SET]
name: Bulky Pivot
move 1: Multi-Attack Parting Shot here imo, the set is named "bulky pivot"
move 2: Hidden Power Ground defog
move 3: Parting Shot multi attack
move 4: Defog hp ground. could slash with flamethrower, it allows it to beat froslass
item: Poison Memory
ability: RKS System
nature: Jolly
evs: 232 HP / 36 Atk / 240 Spe

[SET COMMENTS]
Moves
========
  • Hidden Power Ground allows Silvally-Poison to hit the Steel-type threats of the PU meta such as Aggron and Alolan Sandslash. it does 0 on snowslash so idk It also lets Silvally-Poison hit the fellow Poison-types such as Skuntank and Qwilfish.
  • Parting Shot gives Silvally-Poison the ability to gain momentum and maintain its longevity.
  • Defog is for the removal of entry hazards save for Toxic Spikes which Silvally-Poison can remove just by entering the field of battle. While Silvally-Poison can remove Toxic Spikes from the field that Pokemon such as Roselia and Qwilfish can set, it cannot do the same with Stealth Rock and Spikes and Defog is here to do just that.

Set Details
========
  • The 36 Atk EVs lets it OHKO Lilligant after Stealth Rock, 240 Speed with the Jolly nature lets it speed creep Oricorio.
Usage Tips
========
  • Silvally-Poison is used more as a sponge to absorb hits for an extended period of time and then recover recover ? rather than an all-out attacker since it's wrong its offensive typing is not the greatest and given that the set is based around bulk, Silvally-Poison comes in and takes a lot of resisted hits from the likes of Roselia and Fighting-types such as Gurdurr. u lose the 1v1 against gurdurr so idk
  • Parting Shot should be used almost every time Silvally-Poison is in play especially since Mesprit is a very common Pokemon in the tier and both of Silvally-Poison's moves don't work very well against it, more so that poison is resisted by a lot and using Parting Shot a lot preserves the momentum in a match. i wouldn't mention that mes is common and all, just mention that it can't rlly hit it
  • Since Silvally-Poison can remove entry hazards, and is affected by both Spikes and Stealth Rock, it's best to use Defog whenever possible. Spikes users such as Froslass and Qwilfish both have access to Taunt and prevent Silvally-Poison from doing this, but only the former is fast enough to taunt Silvally-Poison whereas it can beat the latter with Hidden Power Ground.
Team Options
========
  • Silvally-Poison fits best on stall teams given it's wrong its again defensive typing. It resists the very common Grass- and Fighting-types. It can fit very well on bulky offensive teams as well as balanced. Stall partners for Silvally-Poison include Bronzor, Articuno, and Audino. could mention that audino has wish
  • Bulky Offense partners for Silvally-Poison include Metang and Clefairy. merge this with the previous bullet imo
  • Since other Poison-types can potentially wall Silvally-Poison completely, a Psychic-type such as Mesprit or Alolan Raichu will certainly help it maintain its longevity.
  • Ground-types are also an issue for Silvally-Poison, so a Water-, Grass-, or Ice-type such as Poliwrath, Ludicolo, or Froslass can help Silvally-Poison deal with those particular threats.
  • Pokemon such as Kangaskhan and Tangela that appreciate Toxic Spikes removed from the field work well with Silvally-Poison.
  • A teammate that can deal with Ghost-types such as Alolan Persian i mean, unless it's np it can't rlly deal with ghost types reliably. maybe skuntank as it can pursuit trap them go hand-in-hand with Silvally-Poison since its moveset doesn't deal with Ghost-types very well.
  • A pivot Pokemon works well here to form a VoltTurn core with Silvally-Poison to help gain momentum such as Scyther, Lanturn, or Eelektross.
  • Silvally-Poison makes for a great stall partner with Audino to take the Fighting-type hits that Audino doesn't like, Quagsire so it can beat the Grass-types, and Bronzor so it can take the Psychic-type moves that Silvally-Poison can't. u semi-cover this point in the first bullet, so idk
[STRATEGY COMMENTS]
Other Options
=============
  • An all-out attacking set also could work but other Poison-types in the tier such as Skuntank and Haunter perform these roles better given their somewhat better movepool and secondary typing, access to a stat-boosting item. The former has access to priority which helps it revenge kill and outclasses it physically and specially while Haunter does the same but just specially.
  • A RestTalk set could work also. Given its defensive typing, running maximum HP EVs and maximum Defense EVs along with the same two attacking moves and a Relaxed nature could give Silvally-Poison a chance to recover its HP and thus, increase its longevity. Although it is very passive gives up a fair amount of utility.
  • Thunderbolt is an option to go over Hidden Power Ground for coverage or could be replaced over Defog. Thunderbolt hits Qwilfish harder than Hidden Power Ground and also hits Jellicent and Oricorio-G. could also mention ice beam
Checks and Counters
===================
**Ground-types**: The Ground-types that the PU metagame has such as Mudsdale, Alolan Dugtrio, Gastrodon, Golurk, and Quagsire have the ability to wall Silvally-Poison since neither move hit them effectively and it just gets OHKO'd right back by the former two. i mean, hp ground hits alolan dugtrio

**Psychic-types**: Given Silvally-Poison's two moves, the very common Mesprit practically walls it completely. Alolan Raichu goes is, not goes faster, and Musharna usually runs a bulky set.

**Physically Bulky Pokemon**: Physically bulky Pokemon such as Bronzor, which walls both of Silvally-Poison's moves, Regirock, which is immune to Parting Shot, and Jellicent, which can recover, all just give Silvally-Poison a hard time.

[CREDITS]
- Written by: [[Oathkeepre, 83980]]
- Quality checked by: [[UberSkitty, 355061], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
 
Last edited:

Oathkeeper

"Wait!" he says, do I look like a waiter?
is a Tutoris a Forum Moderatoris a Community Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Social Media Contributor Alumnus
hi, am check. implement what you agree with / until qc tells you to do
Hey man. I did make the changes allstarapology recommended so I'll wait until they say something back.

implement the am check and then i will check again - asa
 
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tondas

Life of the party
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
[OVERVIEW]
  • Silvally-Poison serves as an excellent (a bit too positive of an adjective for this mon imo) Fighting-type resist, Grass-type check, and also serves as a check to the very common Hitmonchan (but you already cover this when mentioning it's a fighting resist, would restructure this to say something like "checks fights and grasses such as...")
  • At base 95, its speed tier is good, allowing to outspeed Qwilfish, Lilligant, and has a Speed tie with non Choice Scarf Primeape (this is not worth mentioning, like 95% of apes are scarf and you beat choiced if it's not locked into eq anyway)
  • Given its Poison-typing, it can remove Toxic Spikes should they be on the field.
  • It has access to Parting Shot and Defog for hazard removal (parting shot does not remove hazards, reword this). Since there is quite a few things that poison doesn't hit well, having Parting Shot allows Silvally-Poison to get away (moreso alleviates passivity and provides momentum for its team since stall teams tend to lack them outside of regenerator). Defog is always nice to get rid of those pesky Stealth Rocks and Spikes given there's a good amount of those users in the tier (see below).
  • It does find itself in a tier where it is outclassed by other Poison-types such as Skuntank, Muk, and even Qwilfish (swap muk with qwilfish since you make the latter sound bad).
  • Skuntank has more versatility with physical and special Defog sets which can be used in tandem with a Z-move. Muk is able to use priority with Shadow Sneak to revenge kill and build up its bulk with Curse, while Qwilfish is used as arguably the best spiker in the tier next to Froslass. (just mention its utility, mentioning froslass this just makes the analysis more long-winded. mention that it fits a wider array of builds too) All together, the big thing that allows these three to outclass Silvally-Poison is the fact that their item slot is open (you address this in another bullet).
  • Its offensive typing is a double-edged sword here in the PU metagame due to the fact that Grass-types may be very common and Fairy-types are not (this is really trivial, would just remove this sentence). Not to mention it just gets walled by common Pokemon in the tier such as Mudsdale and Regirock (these are common entry hazard setters too, be sure to mention that).
  • Its ability and item slot are wasted just for this Pokemon to exist which practically takes away any sweeping capabilities or have passive recovery with Leftovers.
  • It does not have any reliable recovery which makes it tough to stick around for a whole battle especially given that fact that it's a hazard remover.
(note how its pretty bad outside of stall teams given how specfic its niches are over smth like skuntank.)

[SET]
name: Bulky Pivot
move 1: Parting Shot
move 2: Defog
move 3: Multi Attack
move 4: Hidden Power Ground
item: Poison Memory
ability: RKS System
nature: Jolly
evs: 232 HP / 36 Atk / 240 Spe

[SET COMMENTS]
Moves
========
  • Hidden Power Ground allows Silvally-Poison to hit the Steel-type threats of the PU meta such as Aggron and Alolan Sandslash. It also lets Silvally-Poison hit the fellow Poison-types such as Skuntank and Qwilfish.
  • Parting Shot gives Silvally-Poison the ability to gain momentum and maintain its longevity. (softens the blow for things it switches into as well)
  • Defog is for the removal of entry hazards save for Toxic Spikes which Silvally-Poison can remove just by entering the field of battle. While Silvally-Poison can remove Toxic Spikes from the field that Pokemon such as Roselia and Qwilfish can set, it cannot do the same with Stealth Rock and Spikes and Defog is here to do just that. (just say it removes sr and spikes dude lol)
Set Details
========
  • The 36 Atk EVs lets it OHKO Lilligant after Stealth Rock, 240 Speed with the Jolly nature lets it speed creep Oricorio (specify forme)
Usage Tips
========
  • Silvally-Poison is used more as a sponge to absorb hits for an extended period of time rather than an all-out attacker since its offensive typing is not the greatest and given that the set is based around bulk, Silvally-Poison comes in and takes a lot of resisted hits from the likes of Roselia and Fighting-types such as Hitmonchan (this is really fluff-y that can be boiled down to just saying what it can pivot into and what few mons it can apply offensive pressure to).
  • Parting Shot should be used almost every time Silvally-Poison is in play especially since Mesprit is in the tier and both of Silvally-Poison's moves don't work very well against it (this extends to more than just mesprit, give examples of other mons you can't rly touch), more so that poison is resisted by a lot and using Parting Shot a lot preserves the momentum in a match.
  • Since Silvally-Poison can remove entry hazards, and is affected by both Spikes and Stealth Rock, it's best to use Defog whenever possible. Spikes users such as Froslass and Qwilfish both have access to Taunt and prevent Silvally-Poison from doing this, but only the former is fast enough to taunt Silvally-Poison whereas it can beat the latter with Hidden Power Ground. (mention when it can just switch into tspikes)
Team Options
========
  • Silvally-Poison fits best on stall teams given its defensive typing (and role compression). It resists the very common Grass- and Fighting-types. It can fit very well on bulky offensive teams (not really, this thing was literally ranked for stall and so many other builds prefer skuntank) as well as balanced. Stall partners for Silvally-Poison include Bronzor, Articuno, and Wish-Passing Audino (why are these good partners.). Bulky Offense partners for Silvally-Poison include Metang and Clefairy.
  • Since other Poison-types can potentially wall Silvally-Poison completely, a Psychic-type such as Mesprit or Alolan Raichu will certainly help it maintain its longevity. (cover this when mentioning quagsire. articuno covers rosey too and cuno is an integral part of stall teams)
  • Ground-types are also an issue for Silvally-Poison, so a Water-, Grass-, or Ice-type such as Poliwrath, Ludicolo (really out of place mon for the teams poisonvally usually fit on), or Froslass can help Silvally-Poison deal with those particular threats (give examples)
  • Pokemon such as Kangaskhan (this is a rly weird example, maybe make this smth like sableye since that fits bulkier builds) and Tangela that appreciate Toxic Spikes removed from the field work well with Silvally-Poison.
  • A teammate that can deal with Ghost-types such as Skuntank go hand-in-hand with Silvally-Poison since its moveset doesn't deal with Ghost-types very well and Skuntank can Pursuit-trap those Ghost-types. (this is a really trivial point and skuntank clashes roles with poisonvally)
  • A pivot Pokemon works well here to form a VoltTurn core with Silvally-Poison to help gain momentum such as Scyther, Lanturn, or Eelektross. (what does this do for poisonvally. otherwise just remove)
  • Silvally-Poison makes for a great stall partner with Audino to take the Fighting-type hits that Audino doesn't like, Quagsire so it can beat the Grass-types, and Bronzor so it can take the Psychic-type moves that Silvally-Poison can't.(you mention these earlier on so expand on the original point)
  • (Articuno as a teammate, important part of stall, beats things like mesprit and mudsdale lacking rock slide, appreciates sr removal before switching in)
[STRATEGY COMMENTS]
Other Options
=============
  • An all-out attacking set also could work but other Poison-types in the tier such as Skuntank and Haunter perform these roles better given their somewhat better movepool and secondary typing, access to a stat-boosting item. The former has access to priority which helps it revenge kill and outclasses it physically and specially while Haunter does the same but just specially (what?? no?? skunk and haunter aren't comparable whatsoever, idk what "does the same but just specially" is supposed to mean).
  • A RestTalk set could work also. Given its defensive typing, running maximum HP EVs and maximum Defense EVs along with the same two attacking moves and a Relaxed nature could give Silvally-Poison a chance to recover its HP and thus, increase its longevity (again, this is quite fluff-y, just say physdef resttalk). Although it is very passive gives up a fair amount of utility.
  • Thunderbolt is an option to go over Hidden Power Ground for coverage or could be replaced over Defog (don't run this over defog). Thunderbolt hits Qwilfish harder than Hidden Power Ground and also hits Jellicent and Oricorio-G.
  • Flamethrower or Ice Beam are also options to go in place of Hidden Power Ground to beat Alolan Sandslash (froslass too) and Alolan Exeggutor respectively (rip)
Checks and Counters
===================
(spacing)
**Ground-types**: The Ground-types that the PU metagame has such as Mudsdale, Alolan Dugtrio, Gastrodon, Golurk, and Quagsire have the ability to wall Silvally-Poison since neither move hit them effectively and it just gets OHKO'd right back by the former two (does it matter if the latter 3 cant immediately ohko? all of these threaten/wall poisonvally anyway)

**Psychic-types**: Given Silvally-Poison's two moves, the very common Mesprit practically walls it completely. Alolan Raichu is faster, and Musharna usually runs a bulky set. (just say it can't do much to mesprit and mushy and that alolachu threatens it offensively)

**Physically Bulky Pokemon**: Physically bulky Pokemon such as Bronzor, which walls both of Silvally-Poison's moves, Regirock, which is immune to Parting Shot, and Jellicent, which can recover, all just give Silvally-Poison a hard time. (this whole thing is worded really awkwardly)

[CREDITS]
- Written by: [[Oathkeepre, 83980]]
- Quality checked by: [[UberSkitty, 355061], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
honestly really hesitant to accept this in the state it's in. the main concern i have is the awkward and inconsistent writing structure that makes points harder to understand or long-winded, when it can easily be shortened. you're well on your way, but please keep what i said in mind with your writing. anyway, do this and let me know when you're done so i can see how this looks afterwards.
 

tondas

Life of the party
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
[OVERVIEW]
  • Silvally-Poison functions as a Fighting- and Grass-type check such as Hitmonchan and Lilligant.
  • At base 95, its speed tier is good, allowing to outspeed Qwilfish and Lilligant (why are these important to outspeed?)
  • Given its Poison-typing, it can remove Toxic Spikes should they be on the field.
  • It has access to Parting Shot for momentum and Defog for hazard removal (explain that poisonvally compresses roles rather than explaining what each move does). Since there is quite a few things that poison doesn't hit well, having Parting Shot allows Silvally-Poison to alleviate passivity (just explain that it makes defensive builds less passive, idt it's worth talking about how poison is resisted by a lot of pokemon when you do like 5 to them anyway)
(I'd explain more that it's used on semistall/stall teams)
  • It does find itself in a tier where it is outclassed by other Poison-types such as Skuntank, Qwilfish, and even Muk.
  • Skuntank has more versatility with physical and special Defog sets which can be used in tandem with a Z-move. Muk is able to use priority with Shadow Sneak to revenge kill and build up its bulk with Curse (would just focus on curse given how it serves as a wincon), while Qwilfish can set up Spikes and Toxic Spikes and can fit on a wider array of builds.
  • It gets walled by common Pokemon in the tier such as Mudsdale and Regirock. Both of which can set up Stealth Rock. (combine this into one sentence. mention specifically that these (mesprit too) are common rockers that poisonvally struggles to defog against)
  • Its ability and item slot are wasted just for this Pokemon to exist which practically takes away any sweeping capabilities or have passive recovery with Leftovers.
  • It does not have any reliable recovery which makes it tough to stick around for a whole battle especially given that fact that it's a hazard remover (merge this with the above bullet since they bring up poisonvally's lack of defensive ability/item slot)
  • It does not function very well outside of stall given that its roles are extremely limited compared to other poisons such as Skuntank which is more versatile with its many sets.
[SET]
name: Bulky Pivot
move 1: Parting Shot
move 2: Defog
move 3: Multi Attack
move 4: Hidden Power Ground
item: Poison Memory
ability: RKS System
nature: Jolly
evs: 232 HP / 36 Atk / 240 Spe

[SET COMMENTS]
Moves
========
  • Hidden Power Ground allows Silvally-Poison to hit the Steel-types such as Aggron and Alolan Sandslash. It also lets Silvally-Poison hit the fellow Poison-types such as Skuntank and Qwilfish.
  • Parting Shot gives Silvally-Poison the ability to gain momentum and maintain its longevity as well as soften the blow for things it switches into.
  • Defog is for the removal of Stealth Rock and Spikes since it can remove Toxic Spikes on its own.
  • (strongly recommend giving Poison Fang a mention — it makes poisonvally weaker and it misses out on ohkoing lilli after rocks (state that) but being able to 50/50 cripple defensive switch-ins is rly valuable)
Set Details
========
  • The 36 Atk EVs lets it OHKO Lilligant after Stealth Rock, 240 Speed with the Jolly nature lets it speed creep Oricorio-E.
Usage Tips
========
  • Silvally-Poison is used more as a sponge to absorb hits for an extended period of time and Defog whenever necessary (the defog part sorta comes out of nowhere. you mention this in greater detail later anyway). It can come in on Fighting-types (which ones?) and either get a free hit in or pivot out with Parting Shot into a teammate to apply offensive pressure to the opponent (pivoting into a teammate ≠ providing offensive pressure)
  • Parting Shot should be used almost every time Silvally-Poison is in play especially since Mesprit is in the tier (this is really specific) and both of Silvally-Poison's moves don't work very well against it, more so that poison is resisted by a lot (again, it's moreso that poisonvally is really weak and prone to setup mons like pompom) and using Parting Shot a lot preserves the momentum in a match. Other Pokemon in the tier that Parting Shot work well on include Jellicent, Gurdurr, and Quagsire. (I'd mention this earlier on in this bullet as pokemon that could take advantage of poisonvally otherwise)
  • Since Silvally-Poison can remove entry hazards, and is affected by both Spikes and Stealth Rock, it's best to use Defog whenever possible. Spikes users such as Froslass and Qwilfish both have access to Taunt and prevent Silvally-Poison from doing this, but only the former is fast enough to taunt Silvally-Poison whereas it can beat Qwilfish with Hidden Power Ground (make this more about mesprit/mudsdale/regirock > qwilfish).
  • Removing Toxic Spikes can be done usually, if not always, when a Pokemon that can't beat it is on the field (you can often switch into tspikes on a predicted move or double switch, doesn't need to be any specific matchup as long as it's providing instantaneous removal)
Team Options
========
  • Silvally-Poison fits best on stall teams given its defensive typing and role compression. It resists the very common Grass- and Fighting-types (why is this its own sentence). Stall partners for Silvally-Poison include Bronzor, Articuno, and Wish-Passing Audino. Bronzor resists the Psychic moves and Ground moves (bronzor is immune) that hurt Silvally-Poison. Articuno is very bulky and also avoids the Ground moves. Audino functions as a cleric and can restore Silvally-Poison's status and recover its HP.
  • Articuno as a teammate, since it's an important part of stall, beats things such as Mesprit and Mudsdale lacking Rock Slide, appreciates Stealth Rock removal before switching in.
  • Ground-types such as Mudsdale, Quagsire, and Golurk are also an issue for Silvally-Poison, so a Water-, Grass-, or Ice-type such as Poliwrath, or Froslass can help Silvally-Poison deal with those particular threats.
  • Pokemon such as Sableye and Tangela that appreciate Toxic Spikes removed from the field work well with Silvally-Poison.
  • (pokemon like oricorio-e, cm mesprit, omastar, and others often threaten setup. what checks these?)
  • (this is a fault of my previous check but pivots are fine as long as they provide important defensive utility. something like scyther doesn't rly do that well)
[STRATEGY COMMENTS]
Other Options
=============
  • An all-out attacking set also could work but other Poison-types in the tier such as Skuntank perform this role better with a Choice Band set. Haunter can do the same thing with its Special Attack (this is quite vague. what exactly makes these two better choices for offensive poison types?)
  • A physically defensive RestTalk set could work also. Given its defensive typing, running maximum HP EVs and maximum Defense EVs along with the same two attacking moves and a Relaxed nature could give Silvally-Poison a chance to increase its longevity. Although it is very passive and gives up a fair amount of utility. (this can easily be one sentence)
  • Thunderbolt is an option to go over Hidden Power Ground for coverage. Thunderbolt hits Qwilfish harder than Hidden Power Ground and also hits Jellicent and Oricorio-G.
  • Flamethrower or Ice Beam are also options to go in place of Hidden Power Ground to beat Froslass and Alolan Sandslash respectively. (Ice Beam does not beat alolaslash)
Checks and Counters
===================

**Ground-types**: The Ground-types such as Mudsdale, Alolan Dugtrio, Gastrodon, Golurk, and Quagsire have the ability to wall Silvally-Poison since neither move hit them effectively and it just gets checked by all of them. (poisonvally also has a tough time using defog against rocks mudsdale/golurk)

**Psychic-types**: Given Silvally-Poison's two moves, it can't really do much to Mesprit and Musharna whereas Alolan Raichu just threatens it offensively.

**Physically Bulky Pokemon**: Physically bulky Pokemon such as Bronzor, Regirock, and Jellicent either wall Silvally-Poison's moves completely, prevent a Parting Shot, or even recover HP just to make life difficult for it.

[CREDITS]
- Written by: [[Oathkeepre, 83980]]
- Quality checked by: [[UberSkitty, 355061]], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
not quite done with this check yet, just posting so the draft doesn't delete itself for the third time lol

As a side note, I understand that this isn't in write-up but I'd focus on stringing your information a little better. Overview for example lists off everything the mon does sentence by sentence when the overview exists to briefly summarize the place it has in the metagame. The first five sentences can easily be condensed to talk about the merits of its defensive typing and utility movepool. Some points are also quite vague at times when a quick explanation can fix that. Refer to this guide, since I think it'll help your writing significantly: https://www.smogon.com/forums/threads/c-c-guide-to-writing-and-qcing.3646989/#post-8036091

2/3 tho, I can finally put this to rest
 
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TJ

Banned deucer.
is the Smogon Tour Season 34 Championis a Past SPL Championis a Two-Time Past SCL Champion
[OVERVIEW]

Silvally-Poison carves a small niche on defensive teams thanks to its role compression, well-rounded stats, and solid defensive typing that lets it check prominent Fighting- and Grass-types such as Hitmonchan and Lilligant. Also, it serves as a good teammate on semistall and stall teams given its defensive typing and rather decent bulk. At base 95, its speed tier is good, allowing it to outspeed Qwilfish, which can set Spikes, and Lilligant, which can set up with Quiver Dance and potentially sweep. (mention that it can specifically check them instead of outspeeding them imo) In particular, Silvally-Poison can fulfill the role of a defogger while also being able to generate momentum with Parting Shot, allowing it to adequately support its team. Given its Poison-typing, it can remove (it absorbs them) Toxic Spikes should they be on the field which is nice for bulky teams. However, it does find itself in a tier where it is outclassed by other Poison-types such as Skuntank, Qwilfish, and even Muk. Skuntank has more versatility with physical and special Defog sets which can be used in tandem with a Z-move. Muk is able to build up its bulk with Curse and if no checks for it are present, it can serve as a wincon, while Qwilfish can set up Spikes and Toxic Spikes and can fit on a wider array of builds. It gets walled by common Pokemon in the tier such as Mudsdale and Regirock, both of which can set up Stealth Rock. Mesprit is also a problem along with the two aforementioned Pokemon since Silvally-Poison has a hard time defogging against them because all three just beat it offensively. Its ability and item slot are wasted just for this Pokemon to exist which practically takes away any sweeping capabilities or have passive recovery with Leftovers. (remove this point, seems like fluff) It also does not have any reliable recovery which makes it tough to stick around for a whole battle especially given that fact that it's a hazard remover. It does not function very well outside of stall given that its roles are extremely limited compared to other poisons such as Skuntank which is more versatile with its many sets. (eh it functions ok on like balance/bo acting as a good fighting check)

[SET]
name: Bulky Pivot
move 1: Parting Shot
move 2: Defog
move 3: Multi Attack
move 4: Hidden Power Ground
item: Poison Memory
ability: RKS System
nature: Jolly
evs: 232 HP / 36 Atk / 240 Spe

[SET COMMENTS]
Moves
========

Hidden Power Ground allows Silvally-Poison to hit the Steel-types such as Aggron and Alolan Sandslash. (say "who would otherwise wall it" or something) It also lets Silvally-Poison hit the fellow Poison-types such as Skuntank and Qwilfish. (just combine these two sentences, idk why they have to be seperate) Parting Shot gives Silvally-Poison the ability to gain momentum and maintain its longevity as well as soften the blow for things it switches into. Defog is for the removal of Stealth Rock and Spikes since it can remove Toxic Spikes on its own. (fluff) Poison Fang could also be an option over Multi Attack, but Silvally-Poison loses out getting a OHKO on Lilligant after Stealth Rock damage. However, being able to possibly cripple a defensive switch-in is very valuable.

Set Details
========

The 36 Atk EVs lets it OHKO Lilligant after Stealth Rock, 240 Speed with the Jolly nature lets it speed creep Oricorio-E.

Usage Tips
========

Silvally-Poison is used more as a sponge to absorb hits for an extended period of time. It can come in on Fighting-types such as Hitmonchan and either get a free hit in or pivot out with Parting Shot into a teammate to gain the upper hand on the opponent. (can remove entry hazards too) Parting Shot should be used almost every time Silvally-Poison is in play given that its attacks aren't really doing a whole lot. Not to mention that it is prone to setup Pokemon like Oricorio-E and Oricorio-G. Pokemon in the tier that Parting Shot work well on include Jellicent, Gurdurr, and Quagsire. Since Silvally-Poison can remove entry hazards, and is affected by both Spikes and Stealth Rock, it's best to use Defog whenever possible. Spikes users such as Froslass and Qwilfish both have access to Taunt and prevent Silvally-Poison from doing this. However, it is best to do this when checks such as Mesprit, Regirock, and Mudsdale are possible switch-ins. Since they are a way of crippling its team, removing Toxic Spikes comes easy when they're on the field. (add a point that it shouldnt be switched in recklessly due to a lack of reliable recovery.)

Team Options
========

Silvally-Poison fits best on stall teams given its defensive typing and role compression. (not just stall teams, mention balance/bo too) Stall partners for Silvally-Poison include Bronzor, Articuno, and Wish-Passing Audino. (mention what silvally-poison does in return for these pokemon. also emphasize more that wish support from audino is huge due to silvally's lack of reliable recovery.) Bronzor is immune to both of Silvally-Poison's moves, Articuno is very bulky and also avoids the Ground moves. (what are you trying to say here?? its like you are trying to compare them when they are suppose to be teammates.. either rephrase or remove this) Audino functions as a cleric and can restore Silvally-Poison's status and recover its HP. Articuno as a teammate, since it's an important part of stall, beats things such as Mesprit and Mudsdale lacking Rock Slide, appreciates Stealth Rock removal before switching in. Ground-types such as Mudsdale, Quagsire, and Golurk are also an issue for Silvally-Poison, so a Water-, Grass-, or Ice-type such as Poliwrath, or Froslass can help Silvally-Poison deal with those particular threats. Pokemon such as Sableye and Tangela that appreciate Toxic Spikes removed from the field work well with Silvally-Poison. Taunt Pokemon work well with Silvally-Poison to halt setup sweepers such as Oricorio-E, Calm Mind Mesprit, and Omastar in their tracks. These Pokemon include Qwilfish and Jellicent. (??????? qwil and jelly both loose to all of those except omastar)

[STRATEGY COMMENTS]
Other Options
=============

An all-out attacking set also could work but other Poison-types in the tier such as Skuntank perform this role better with a Choice Band set. Haunter can do the same thing with its Special Attack. Both are better due to the fact that they both have a second type and both are able to equip an item to boost their damage output. A physically defensive RestTalk set could work also. (mention the drawbacks to such a set) Given its defensive typing, running maximum HP EVs and maximum Defense EVs along with the same two attacking moves and a Relaxed nature could give Silvally-Poison a chance to increase its longevity, although it is very passive and gives up a fair amount of utility. Thunderbolt is an option to go over Hidden Power Ground for coverage. Thunderbolt hits Qwilfish harder than Hidden Power Ground and also hits Jellicent and Oricorio-G. (drawbacks) Flamethrower or Ice Beam are also options to go in place of Hidden Power Ground to beat Alolan Sandslash and Mudsdale respectively. (drawbacks) (mention airslash somewhere as it beats gurdurr)

Checks and Counters
===================

**Ground-types**: The Ground-types such as Mudsdale, Alolan Dugtrio, Gastrodon, Golurk, and Quagsire have the ability to wall Silvally-Poison since neither move hit them effectively and it just gets checked by all of them. Silvally-Poison also has a hard time using Defog on Stealth Rock Mudsdale and Golurk.

**Psychic-types**: Given Silvally-Poison's two moves, it can't really do much to Mesprit and Musharna whereas Alolan Raichu just threatens it offensively. (expand, all these mons can force it out and set up on it)

**Physically Bulky Pokemon**: Physically bulky Pokemon such as Bronzor, Regirock, and Jellicent either wall Silvally-Poison's moves completely, prevent a Parting Shot, or even recover HP just to make life difficult for it. (expand)

[CREDITS]
- Written by: [[Oathkeepre, 83980]]
- Quality checked by: [[UberSkitty, 355061], [tondas, 442732], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
3/3
 

Nix_Hex

Uangaana kasuttortunga!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
[OVERVIEW]

Silvally-Poison carves a small niche on defensive teams thanks to its role compression, well-rounded stats, and solid defensive typing that lets it check prominent Fighting- and Grass-types such as Hitmonchan and Lilligant. Also, it serves as a good teammate on semistall and stall teams given its defensive typing and rather decent bulk. At base 95, its speed tier is good, allowing it to outspeed and check Qwilfish, which can set Spikes, and Lilligant, which can set up with Quiver Dance and potentially sweep. In particular, Silvally-Poison can fulfill the role of a defogger while also being able to generate momentum with Parting Shot, allowing it to adequately support its team. Given its Poison-typing, it can absorb the Toxic Spikes should they be on the field which is nice for bulky teams. However, it does find itself in a tier where it is outclassed by other Poison-types such as Skuntank, Qwilfish, and even Muk. Skuntank has more versatility with physical and special Defog sets which can be used in tandem with a Z-move. Muk is able to build up its bulk with Curse and if no checks for it are present, it can serve as a wincon, while Qwilfish can set up Spikes and Toxic Spikes and can fit on a wider array of builds. It gets walled by common Pokemon in the tier such as Mudsdale and Regirock, both of which can set up Stealth Rock. Mesprit is also a problem along with the two aforementioned Pokemon since Silvally-Poison has a hard time defogging against them because all three just beat it offensively. It also does not have any reliable recovery which makes it tough to stick around for a whole battle,(AC) especially given that fact that it's a hazard remover. It does not function very well outside of stall, balance, or bulky offense given that its roles are extremely limited compared to other poisonsPoison-types such as Skuntank which is more versatile with its many sets.

[SET]
name: Bulky Pivot
move 1: Parting Shot
move 2: Defog
move 3: Multi Attack
move 4: Hidden Power Ground
item: Poison Memory
ability: RKS System
nature: Jolly
evs: 232 HP / 36 Atk / 240 Spe

[SET COMMENTS]
Moves
========

Hidden Power Ground allows Silvally-Poison to hit the Steel-types such as Aggron and Alolan Sandslash who would otherwise wall it, and it also lets Silvally-Poison hit the fellow Poison-types such as Skuntank and Qwilfish. Parting Shot gives Silvally-Poison the ability to gain momentum and maintain its longevity as well as soften the blow for things it switches into. Poison Fang could also be an option over Multi Attack, but Silvally-Poison loses out getting a OHKO on Lilligant after Stealth Rock damage. However, being able to possibly cripple a defensive switch-in is very valuable.

Set Details
========

The 36 Atk EVs lets it OHKO Lilligant after Stealth Rock, and 240 Speed with the a Jolly nature lets it speed creep Oricorio-E.

Usage Tips
========

Silvally-Poison is used more as a sponge to absorb hits for an extended period of time. It can come in on Fighting-types such as Hitmonchan and either get a free hit in, pivot out with Parting Shot into a teammate to gain the upper hand on the opponent, or remove entry hazards. Parting Shot should be used almost every time Silvally-Poison is in play given that its attacks aren't really doing a whole lot. Not to mention that it is prone to setup Pokemon like Oricorio-E and Oricorio-G. Pokemon in the tier that Parting Shot works well onagainst include Jellicent, Gurdurr, and Quagsire. Since Silvally-Poison can remove entry hazards,(RC) and is affected by both Spikes and Stealth Rock, it's best to use Defog whenever possible. Spikes users such as Froslass and Qwilfish both have access to Taunt and can prevent Silvally-Poison from doing this. However, it is best to do this when checks such as Mesprit, Regirock, and Mudsdale are possible switch-ins. Since theyToxic Spikes are a way of crippling can cripple its team, removing Toxic Spikesthem comes easy when they're on the field. It should also not be switched in recklessly due to a lack of reliable recovery.

Team Options
========

Silvally-Poison fits best on stall teams given its defensive typing and role compression. It can also work on balanced and bulky offensive teams. Stall partners for Silvally-Poison include Bronzor, Articuno, and Wish-passing Audino. Since Fighting-type moves could potentially be a problem for all three of these Pokemon, Silvally-Poison can eat them up and fight back. Audino's Wish-passing helps Silvally-Poison too since it lacks reliable recovery. Bronzor really resistshas a 4x resistance to Psychic-type moves and it is immune to Ground-type moves, which both types of moves beathit Silvally-Poison for super effective damage. Articuno as a teammate, Since it's an important part of stall, Articuno is a good teammate which beats things such as Mesprit and Mudsdale lacking Rock Slide,(RC);(ASC) it also appreciates Stealth Rock removal before switching in and is also immune to Ground-type moves. Ground-types such as Mudsdale, Quagsire, and Golurk are also an issue for Silvally-Poison, so a Water-, Grass-, or Ice-type such as Poliwrath, or Froslass (Add a Grass-type example) can help Silvally-Poison deal with those particular threats. Pokemon that appreciate Toxic Spikes removed from the field, such as Sableye and Tangela,(AC) that appreciate Toxic Spikes removed from the field work well with Silvally-Poison. Taunt Pokemon users work well with Silvally-Poison to haltstop setup sweepers such as Oricorio-E, Calm Mind Mesprit, and Omastar in their tracks. Examples include Sableye and Froslass.

[STRATEGY COMMENTS]
Other Options
=============

An all-out attacking set also could work but other Poison-types in the tier such as Skuntank perform this role better with a Choice Band set. Haunter can do the same thing with its Special Attack. Both are better due to the fact that they both have a secondary type and both are able to equip an item to boost their damage output. A physically defensive RestTalk set could work also. However, Silvally-Poison leaves itself open to attacks in this case since Sleep Talk isn't guaranteed to use the move you want. Also,(AC) given its defensive typing, running maximum HP EVs and maximum Defense EVs along with the same two attacking moves and a Relaxed nature could give Silvally-Poison a chance to increase its longevity, although it is very passive and gives up a fair amount of utility. Thunderbolt is an option to go over Hidden Power Ground for coverage. ThunderboltIt hits Qwilfish harder than Hidden Power Ground and also hits Jellicent and Oricorio-G but loses out on hitting other Poison-types effectively. Flamethrower or Ice Beam are also options to go in place of Hidden Power Ground to beat Alolan Sandslash and Mudsdale respectively. Finally, Air Slash is an option to run over Hidden Power Ground,(AC) which letsletting Silvally-Poison to hit Gurdurr super-effectively for super effective damage on the special side since Gurdurr is normally physically bulky.

Checks and Counters
===================

**Ground-types**: The Ground-types such as Mudsdale, Alolan Dugtrio, Gastrodon, Golurk, and Quagsire have the ability to wall Silvally-Poison since neither move hits them effectively and it just gets checked by all of them. Silvally-Poison also has a hard time using Defog onagainst Stealth Rock Mudsdale and Golurk.

**Psychic-types**: Given Silvally-Poison's two movesattacks, it can't really do much to Calm Mind Mesprit and Musharna,(AC) whereas Nasty Plot Alolan Raichu just threatens it offensively, which in turn allows all three of these Pokemon to potentially set up.(AP) with Calm Mind or Nasty Plot respectively.

**Physically Bulky Pokemon**: Physically bulky Pokemon such as Bronzor, Regirock, and Jellicent either wall Silvally-Poison's moves completely, prevent a Parting Shot, or even recover HP just to make life difficult for it. This in turn allows these aforementioned Pokemon to bring out Stealth Rock again or get a free Taunt off.

[CREDITS]
- Written by: [[Oathkeepre, 83980]]
- Quality checked by: [[UberSkitty, 355061], [tondas, 442732], [TJ, 331538]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]


1/2
 

Lumari

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TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Silvally-Poison carves a small niche on defensive teams thanks to its role compression, well-rounded stats, and solid defensive typing that lets it check prominent Fighting- and Grass-types such as Hitmonchan and Lilligant. Also, it serves as a good teammate on semistall and stall teams given its defensive typing and rather decent bulk. At base 95, its Speed tier is good, allowing it to outspeed and check Qwilfish, which can set Spikes, and Lilligant, which can set up with Quiver Dance and potentially sweep. In particular, Silvally-Poison can fulfill the role of a defogger while also being able to generate momentum with Parting Shot, allowing it to adequately support its team. Given its Poison-typing, it can absorb the Toxic Spikes should they be on the field which is nice for bulky teams. However, it does find itself in a tier where it is outclassed by other Poison-types such as Skuntank, Qwilfish, and even Muk. Skuntank has more versatility with physical and special Defog sets which that can be used in tandem with a Z-Move. Muk is able to build up its bulk with Curse, (AC) and if no checks for it are present, it can serve as a wincon, while Qwilfish can set up Spikes and Toxic Spikes and can fit on a wider array of builds. It Silvally-Poison also gets walled by common Pokemon in the tier such as Mudsdale and Regirock, both of which can set keep up Stealth Rock against it. (or w/e, just tying it a bit closer to the Defogger point) Mesprit is also a problem along with the two aforementioned Pokemon, (AC) since Silvally-Poison has a hard time Defogging against them because all three just beat it offensively. It also does not have any reliable recovery, (AC) which makes it tough to stick around for a whole battle, especially given that fact that it's a hazard remover. It does not function very well outside of stall, balance, or bulky offense given that its roles are extremely limited compared to other Poison-types such as Skuntank, (AC) which is more versatile with its many sets.

[SET]
name: Bulky Pivot
move 1: Parting Shot
move 2: Defog
move 3: Multi-Attack (AH)
move 4: Hidden Power Ground
item: Poison Memory
ability: RKS System
nature: Jolly
evs: 232 HP / 36 Atk / 240 Spe

[SET COMMENTS]
Moves
========

Hidden Power Ground allows Silvally-Poison to hit the Steel-types such as Aggron and Alolan Sandslash who that would otherwise wall it, and it also lets Silvally-Poison hit the fellow Poison-types such as Skuntank and Qwilfish. Parting Shot gives Silvally-Poison the ability to gain momentum and maintain its longevity as well as soften the blow for things it switches into. Poison Fang could also be an option used over Multi-Attack, (AH) but Silvally-Poison loses out getting a OHKO on Lilligant after Stealth Rock damage. However, being able to possibly cripple a defensive switch-in is very valuable.

Set Details
========

The 36 Attack EVs lets it let Silvally-Poison OHKO Lilligant after Stealth Rock, and 240 Speed with a Jolly nature lets let it Speed creep Oricorio-E.

Usage Tips
========

Silvally-Poison is used more as a sponge to absorb hits for an extended period of time. It can come in on Fighting-types such as Hitmonchan and either get a free hit in, pivot out with Parting Shot into to a teammate to gain the upper hand on the opponent opposing Pokemon, or remove entry hazards. Parting Shot should be used almost every time Silvally-Poison is in play given that its attacks aren't really doing a whole lot don't do much damage. Not to mention that Furthermore, it is prone to being set(space)up by Pokemon like Oricorio-E and Oricorio-G. Pokemon in the tier that Parting Shot works well against include Jellicent, Gurdurr, and Quagsire. Since Silvally-Poison can remove entry hazards and is affected by both Spikes and Stealth Rock, it's best to use Defog whenever possible. Spikes users such as Froslass and Qwilfish both have access to Taunt and can prevent Silvally-Poison from doing this. However, it is best to do this when checks such as Mesprit, Regirock, and Mudsdale are possible switch-ins. (to Froslass / Qwilfish or to Silvally? if latter do "are present on the opposing team", if former do "if Silvally-Poison is paired with" imo) Since Toxic Spikes can cripple its Silvally-Poison's team, removing them comes easy when they're on the field. It should also not be switched in recklessly due to a lack of reliable recovery.

Team Options
========

Silvally-Poison fits best on stall teams given its defensive typing and role compression. It can also work on balanced and bulky offensive teams. Stall partners for Silvally-Poison include Bronzor, Articuno, and Wish-passing Audino. Since Fighting-type moves could potentially be a problem for all three of these Pokemon, Silvally-Poison can eat them up and fight back. Audino's Wish passing (RH) helps Silvally-Poison too, (AC) since it lacks reliable recovery. Bronzor has a 4x resistance to Psychic-type moves and it is immune to Ground-type moves, which both hit Silvally-Poison for super-effective damage. Since it's an important part of stall, Articuno is a good teammate which that beats things foes such as Mesprit and Mudsdale lacking Rock Slide; it also appreciates Stealth Rock removal before switching in and is immune to Ground-type moves. Ground-types such as Mudsdale, Quagsire, and Golurk are also an issue for Silvally-Poison, so a Water-, Grass-, or Ice-type such as Poliwrath, Lilligant, or Froslass can help Silvally-Poison deal with those particular threats. Pokemon that appreciate Toxic Spikes removed from the field, such as Sableye and Tangela, work well with Silvally-Poison. Taunt users work well with Silvally-Poison to stop setup sweepers such as Oricorio-E, Calm Mind Mesprit, and Omastar in their tracks. Examples include Sableye and Froslass.

[STRATEGY COMMENTS]
Other Options
=============

An all-out attacking set also could work, (AC) but other Poison-types in the tier such as Skuntank perform this role better with a Choice Band set. Haunter can do the same thing with its Special Attack. Both are better due to the fact that they both have a secondary type typing and both are able to equip an item to boost their damage output. A physically defensive RestTalk set could work also too. However, Silvally-Poison leaves itself open to attacks in this case, (AC) since Sleep Talk isn't guaranteed to use the move you want. Also, given its defensive typing, running maximum HP and maximum Defense EVs along with the same two attacking moves and a Relaxed nature could give Silvally-Poison a chance to increase its longevity, although it is very passive and gives up a fair amount of utility. Thunderbolt is an option over Hidden Power Ground for coverage. It hits Qwilfish harder than Hidden Power Ground and also hits Jellicent and Oricorio-G but loses out on hitting other Poison-types effectively. Flamethrower or and Ice Beam are also options in place of Hidden Power Ground to beat Alolan Sandslash and Mudsdale, (AC) respectively. Finally, Air Slash is an option to run over Hidden Power Ground, letting Silvally-Poison hit Gurdurr for super effective (RH) special damage on the special side, (AC) since Gurdurr is normally physically bulky.

Checks and Counters
===================

**Ground-types**: Ground-types such as Mudsdale, Alolan Dugtrio, Gastrodon, Golurk, and Quagsire have the ability to wall Silvally-Poison, (AC) since neither of its moves hits them effectively and it gets checked by all of them. Silvally-Poison also has a hard time using Defog against Stealth Rock Mudsdale and Golurk.

**Psychic-types**: Given Silvally-Poison's two attacks, it can't really do much to Calm Mind Mesprit and Musharna, whereas Nasty Plot Alolan Raichu threatens it offensively, which in turn allows all three of these Pokemon to potentially set up.

**Physically Bulky Pokemon**: Physically bulky Pokemon such as Bronzor, Regirock, and Jellicent either wall Silvally-Poison's moves completely, prevent a Parting Shot, or even recover HP just to make life difficult for it. This in turn allows these aforementioned Pokemon to bring out Stealth Rock again or get a free Taunt off.

[CREDITS]
- Written by: [[Oathkeepre, 83980]]
- Quality checked by: [[UberSkitty, 355061], [tondas, 442732], [TJ, 331538]]
- Grammar checked by: [[Nixhex, 40064], [<username2>, <userid2>]]
 

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