Besides Kartana, which Steel-types work well on an HO team?
I’m a little confused on your questions. I interpreted and answered them below:words
You would still want Regenerator on this to have some semblance of viability when not sweeping — it still can pivot and threaten with Scald with Regenerator decently enough — CM Fini has a lot of chances to crit you and TauntWhirl Fini is dying out anyway, so it’s just healthy TauntToxic Heatran you have to fear.I was seeing this nasty Block/Curse/Darkest Lariat/Rest Snorlax set in the NU thread the other day and that got me thinking. Would a similar set be viable in OU. After some thinking, I don't think any kind of Block+set up set is viable in OU for physical set-uppers, because of 1. Sacred Sword Kartana and 2. Surging Strike Urshifu both negating physical boosts in defense. But then, how about special set-uppers. Does something like
EVs: 252 HPs / 252 Def / 4 Spe
seem remotely viable? Oblivious over Regenerator because it blocks Taunt, meaning you can set up with a Blocked Tapu Fini/Heatran and laugh at them.
Meteor Beam with Power Herb and Sludge Wave are options. Grass Knot could also be an option to pop up Ground-types like Hippowdon and Swampert.What would a Pain Split Nihilego set look like? I've seen that mentioned as an option a few times and I'm kind of curious.
Who can work in a good core with 4 attack HDB Volcanion?
May I also add Ferrothorn, which formes a good hazard core with Landorus-T that helps Volcanion make up for the lack of Choice Specs and capitalises on the lack of need for hazard removal with your own Tapu Koko and Volcanion. Volcanion also beats Corviknight and Landorus-T, while Tapu Koko beats Tornadus-T, so you have the three main defoggers under great offensive pressure.. Ferrothorn also provides great defensive utility and chip damage with Knock Off and Leech Seed.I would try Landorus-T and Tapu Koko — they lure in things it does well against and generate momentum and openings for it.
Probably a Screen HO with Double Dance (Nasty Plot + Agility) Moltres Galar. You can try something like Tapu Koko (as a Screen Setter), Hawlucha, Bisharp to Anti Defog, Moltres Galar (which is also great to improve the Specs Dragapult matchup as Infiltrator is annoying) and two other setup sweepers who take advantage of Screens (there's a ton of them).Whats a good example of a Moltres-Galar team. Shot up in the last VR update so I'm keen on trying it out.
Sturdy is way better (in my opinion). This is because Avalugg is mainly a stall Pokemon and you don't want to use it with Hail so Ice Body will only be useful against opposing Hail teams and having a Leftovers recovery in this very specific matchup seems extremely situational. Now, Sturdy isn't the best ability on a defensive wall, but having something able to take any hit because of Sturdy can be useful in some situations where an opposing Pokemon is trying to sweep your team and you don't really have an answer for it (which can happen when you are running stall). In this scenario, being able to trade almost all your life on Avalugg to prevent a sweep can be really useful. Also, it's worth noting that with Heavy-Duty-Boots, keeping your Sturdy up for an emergency case is even easier than in USUM.also related to avalugg, sturdy or ice body?