Monotype Skarmory (Flying)

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maki

uri duri naranhi
is a Top Tiering Contributor Alumnus
[SET]
name: Physically Defensive (Flying)
move 1: Spikes
move 2: Roost
move 3: Body Press
move 4: Toxic
item: Rocky Helmet
ability: Sturdy
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Skarmory is one of the premier entry hazard setters available to Flying teams while also being a great physically defensive pivot capable of checking threats like Bisharp and Terrakion, as well as being the only viable Pokemon on Flying teams with access to Spikes. Rocky Helmet wears down physical attackers like Heracross and Diggersby while also punishing Pokemon like Scizor and Barraskewda that use U-turn and Flip Turn, respectively. Spikes lets Skarmory punish opposing switch-ins with residual damage, which its offensive teammates can take advantage of. Roost allows Skarmory to have a reliable way of healing itself in order to continuously switch into attacks from Pokemon such as Bisharp, Heracross, and Mimikyu. Body Press allows Skarmory to use its enormous Defense stat to hit threats like Bisharp, Diggersby, and Tyranitar. Toxic helps punish opposing Pokemon like Mandibuzz and Mantine that would otherwise switch in and clear entry hazards for free. Whirlwind can be an option to phaze bulkier foes as well as offensive setup threats like Swords Dance Scizor and Substitute Dragapult to deal chip damage in combination with Spikes. Sturdy is usually the preferred ability to live hits from full health and possibly revenge kill or damage threats like Heliolisk and Rotom-H. Maximum HP and Defense investment with a Bold Nature is used to take on physical attackers like Terrakion and Bisharp better whilst also maximizing Body Press' power.

The entirety of Flying teams appreciate Skarmory's role as both a physical wall and entry hazard setter. Mantine in particular forms a strong defensive core alongside Skarmory due to being resistant to Fire-type moves and having a high Special Defense stat for dealing with threats to Skarmory like Cinderace and Volcarona. In return, Mantine appreciates Skarmory's ability to threaten Pokemon like Bisharp and Tyranitar. Mandibuzz is another good partner for Skarmory to deal with Ghost-types like Dragapult and Aegislash, which Skarmory is threatened by. In return, Skarmory makes use of its Steel typing to wall Pokemon that Mandibuzz is forced out by like Terrakion and Azumarill. Togekiss, Noivern, and Charizard all enjoy Skarmory's capabilities of switching into Rock-type moves as well its ability of setting up Spikes to better handle balanced teams. Nasty Plot Togekiss helps Skarmory break through walls like Taunt Corviknight and Toxapex that it would otherwise be useless against. Noivern serves as a great revenge killer for Dragon-type Pokemon like Kyurem and Hydreigon that would otherwise threaten Skarmory. Charizard acts as a great offensive threat against Steel-types like Corviknight and Aegislash that Skarmory is unable to touch.

[CREDITS]
- Written by: [[Maki, 481177]]
- Flying analysis by: [[Maki, 481177]]
- Quality checked by: [[Harpp, 320110], [maroon, 305839]
- Grammar checked by: [[Milak, 262594]]
 
Last edited:

roxie

https://www.youtube.com/@noxiousroxie
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[SET]
name: Physically Defense Hazards
move 1: Spikes
move 2: Roost
move 3: Body Press
move 4: Toxic
item: Rocky Helmet
ability: Sturdy
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Skarmory is one of the premier hazard setters available to Flying teams due to its high physical defensive stat for checking threats like Bisharp and Terrakion as well as being the only Pokemon on Flying teams with access to Spikes. Rocky Helmet lets Skarmory get chip damage against contact attacks to better punish moves like U-Turn and Flip Turn. Spikes lets Skarmory punish switch ins from opposing Pokemon with residual damage. Roost allows Skamory to have a reliable way of healing itself in order to continously switch into attacks from Pokemon such as Bisharp, Heracross, and Mimikyu. Body Press allows Skarmory to use its enormous defense stat offensively to hit threats like Bisharp and Diggersby. Toxic helps prevent opposing Pokemon like Mandibuzz and Mantine from switching in and clearly hazards freely. Whirlwind can be an option to phaze bulkier teams as well as offensive setup threats to deal chip damage in combination with Spikes. Sturdy is usually the preferred ability to live hits from full health to possibly revenge kill or damage threats like Heliolisk and Rotom-Heat.

The entirety of Flying teams appreciate Skarmory's ability as both a physical wall and hazard setter. Mantine in particular forms a strong defensive core alongside Skarmory due to being resistant to Fire type- moves and having a high special defense stat fordealing with threats to Skarmory like Cinderace and Volcarona. Mantine in return appreciates Skarmory's ability to threaten Pokemon like Bisharp and Tyranitar. Mandibuzz is another good pairing for Skarmory to deal with Ghost- types like Dragapult and Aegislash which Skarmory is threatened by. Skarmory in return makes use of its Steel- typing to wall Pokemon that Mandibuzz is forced out by like Terrakion and Azumarill. Emolga can be an option to punish Electric- moves, in particularly Volt Switch that may be used against Skarmory. Emolga's frailty makes it appreciate Skarmory's walling capabilities against phsyical attacks.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
am check
name: Physically Defense Hazards Defensive (Flying)
- Skarmory is one of the premier hazard setters available to Flying teams due to its high physical defensive stat for checking threats like Bisharp and Terrakion as well as being the only Pokemon on Flying teams with access to Spikes despite Delibird. I'd say despite/bar because Delibird DOES learn Spikes. Or just say the only "viable" Pokemon on Flying teams with access to Spikes.
- item: Rocky Helmet / Leftovers - I'd still slash Leftovers on this set
- Needs a line about why Skarmory runs max defense, could say it allows it to take on physical attackers like x and x better and it supports Body Press.
- Mention Noivern, Corviknight, and Togekiss.
- Emolga's frailty makes it appreciate Skarmory's walling capabilities against phsyical attacks. I do feel like Emolga is way too niche to mention as the Electric matchup is something that is still one sided, especially with Alolan Raichu just clicking eather Rising Voltage or Psychic. It is D-ranked but let's be honest, even with Emolga that matchup is still one-sided.
 

Harpp

No rain, no flowers.
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[SET COMMENTS]
* ' Skarmory is one of the premier hazard setters available to Flying teams due to its high physical defensive stat while also being a great physically defensive pivot for checking threats like Bisharp and Terrakion as well as being the only Pokemon on Flying teams with access to Spikes.'

* ' Rocky Helmet lets Skarmory get chip damage against contact attacks to better punish moves like U-Turn and Flip Turn.' Rocky Helmet as an item is not just for pivot moves which you have mentioned, elaborate here a bit on it and say that Rocky Helmet as item wears down phsysical attackers like x and x while also punishing pokemon like x and x that use uturn and flip turn.

* ' Spikes lets Skarmory punish switch ins from opposing Pokemon with residual damage which its offensive teammates can take advantage of.

*' Body Press allows Skarmory to use its enormous defense stat offensively to hit threats like Bisharp and Diggersby.' Add Tyranitar as a target for Body Press.

* ' Toxic helps prevent punish opposing Pokemon like Mandibuzz and Mantine from switching in and clearly hazards freely.'

* Whirlwind can be an option to phaze bulkier teams as well as offensive setup threats to deal chip damage in combination with Spikes. Give 1-2 examples of setup pokemon that skarmory can phase out using whirlwind.

* Add more teammates like NP Togekiss for dealing with walls and how spikes from skarmory + NP Toge can be a huge pain for balance builds. add noivern and charizard as well and talk what they benefit from skarmory and how they support it offensively.

QC 1/2
 

maroon

free palestine
is a Site Content Manageris a Top Team Rateris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Social Media Contributor Alumnus
RMT & Mono Leader
- i cant believe i have to say this, but why the hell is there a delibird mention in the first line of the analysis. tf LOL, remove it asap.
- noivern is a frail fire resist, remove it. just focus on it revenge killing dragons

QC 2/2
 

Milak

Stoïque fierté
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Staff Alumnus
Add (AC=Add comma)
Remove (RH=Remove hyphen)
GP 1/1
once implemented :psysly:
[SET]
name: Physically Defensive (Flying)
move 1: Spikes
move 2: Roost
move 3: Body Press
move 4: Toxic
item: Rocky Helmet
ability: Sturdy
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Skarmory is one of the premier entry hazard setters available to Flying teams while also being a great physically defensive pivot for capable of checking threats like Bisharp and Terrakion,(AC) as well as being the only viable Pokemon on Flying teams with access to Spikes. Rocky Helmet as an item wears down physical attackers like Heracross and Diggersby while also punishing Pokemon like Scizor and Barraskewda that use U-Turn U-turn and Flip Turn,(AC) respectively. Spikes lets Skarmory punish switch ins from opposing Pokemon switch-ins with residual damage,(AC) which its offensive teammates can take advantage of. Roost allows Skarmory to have a reliable way of healing itself in order to continously continuously switch into attacks from Pokemon such as Bisharp, Heracross, and Mimikyu. Body Press allows Skarmory to use its enormous defense Defense stat offensively to hit threats like Bisharp, Diggersby, and Tyranitar. Toxic helps punish opposing Pokemon like Mandibuzz and Mantine from switching in and clearly hazards freely that would otherwise switch in and clear entry hazards for free. Whirlwind can be an option to phaze bulkier teams foes as well as offensive setup threats like Swords Dance Scizor and Substitute Dragapult to deal chip damage in combination with Spikes. Sturdy is usually the preferred ability to live hits from full health to and possibly revenge kill or damage threats like Heliolisk and Rotom-Heat Rotom-H. Maximum investments in HP and Defense investment with a Bold Nature are is used to take on physical attackers like Terrakion and Bisharp better whilst also supporting maximizing Body Press' power.

The entirety of Flying teams appreciate Skarmory's ability role as both a physical wall and entry hazard setter. Mantine in particular forms a strong defensive core alongside Skarmory due to being resistant to Fire type- Fire-type moves and having a high special defense Special Defense stat for dealing with threats to Skarmory like Cinderace and Volcarona. In return,(AC) Mantine in return appreciates Skarmory's ability to threaten Pokemon like Bisharp and Tyranitar. Mandibuzz is another good pairing partner for Skarmory to deal with Ghost-types like Dragapult and Aegislash,(AC) which Skarmory is threatened by. In return,(AC) Skarmory in return makes use of its Steel-(RH)typing to wall Pokemon that Mandibuzz is forced out by like Terrakion and Azumarill. Togekiss, Noivern,(AC) and Charizard all enjoy Skarmory's capabilities of switching into Rock-type moves as well its ability of setting up Spikes to better handle balance balanced teams. Nasty Plot Togekiss helps Skarmory break through walls like Taunt Corviknight and Toxapex that it would otherwise be useless against. Noivern acts as a great revenge killer for Dragon-type Pokemon like Kyurem and Hydreigon that would otherwise threaten Skarmory. Charizard acts as a great offensive threat against Steel-types like Corviknight and Aegislash that Skarmory is unable to touch.

[CREDITS]
- Written by: [[Maki, 481177]]
- Normal analysis by: [[Maki, 481177]]
- Quality checked by: [[Harpp, 320110], [maroon, 305839]
- Grammar checked by: [[Milak, 262594]]
 
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