[SET]
name: Physically Defensive
move 1: Torch Song
move 2: Hex / Shadow Ball
move 3: Will-O-Wisp
move 4: Slack Off
item: Heavy-Duty Boots
ability: Unaware
nature: Bold
evs: 248 HP / 252 Def / 8 SpD
[SET COMMENTS]
Skeledirge is a great choice for Fire teams as a non-passive physically defensive wall. With Will-O-Wisp and Unaware, it can check physical set-up sweepers such as Dragon Dance Dragonite or Belly Drum Azumarill that threaten Fire. Additionally, Torch Song lets Skeledirge fire back against these threats while raising its Special Attack and reducing passitivity. Hex pairs incredibly well with Will-O-Wisp, as it threatens large amounts of damage on burned foes, while Shadow Ball is a more consistent STAB option that hits opposing Skeledirge for more immediate damage. Heavy-Duty Boots lets Skeledirge avoid entry hazards chipping away at it whenever it switches in.
Volcarona is a great teammate for Skeledirge, as it can threaten Dark-types that annoy Skeledirge such as Ting-Lu and Kingambit. In return, Skeledirge can burn physical attackers, like Dragonite, giving Volcarona more setup opportunities. Paldean Tauros-F is also a good teammate, since it can threaten the aforementioned Dark-types with its Fighting STAB while also having Intimidate to help neutralize physical attackers that Skeledirge cannot handle on its own, such as Roaring Moon. Additionally, its Choice Scarf set can outspeed and KO Greninja. Torkoal pairs well with Skeledirge due to its ability to both remove entry hazards with Rapid Spin and set them up, all while also powering up Skeledirge's Torch Song. Cinderace is a fairly good partner as well due to High Jump Kick, letting it remove Dark-types aiming to threaten Skeledirge, while also being able to remove entry hazards with Court Change and hit Poison-types such as Clodsire and Toxapex with Zen Headbutt. Scovillain is a good partner, since it can remove Water-types such as Dondozo and Rotom-W with its Grass STAB. Both Talonflame and Air Balloon Iron Moth alleviate Skeledirge's weakness to threats such as Great Tusk and Ting-Lu.
[CREDITS]
- Written by: [Dead by Daylight, 571069]]
- Fire analysis by: [[Dead by Daylight, 571069]]
- Quality checked by: [[Felines, 290520], [maroon, 305839]]
- Grammar checked by: [[Sulo, 528036]]
name: Physically Defensive
move 1: Torch Song
move 2: Hex / Shadow Ball
move 3: Will-O-Wisp
move 4: Slack Off
item: Heavy-Duty Boots
ability: Unaware
nature: Bold
evs: 248 HP / 252 Def / 8 SpD
[SET COMMENTS]
Skeledirge is a great choice for Fire teams as a non-passive physically defensive wall. With Will-O-Wisp and Unaware, it can check physical set-up sweepers such as Dragon Dance Dragonite or Belly Drum Azumarill that threaten Fire. Additionally, Torch Song lets Skeledirge fire back against these threats while raising its Special Attack and reducing passitivity. Hex pairs incredibly well with Will-O-Wisp, as it threatens large amounts of damage on burned foes, while Shadow Ball is a more consistent STAB option that hits opposing Skeledirge for more immediate damage. Heavy-Duty Boots lets Skeledirge avoid entry hazards chipping away at it whenever it switches in.
Volcarona is a great teammate for Skeledirge, as it can threaten Dark-types that annoy Skeledirge such as Ting-Lu and Kingambit. In return, Skeledirge can burn physical attackers, like Dragonite, giving Volcarona more setup opportunities. Paldean Tauros-F is also a good teammate, since it can threaten the aforementioned Dark-types with its Fighting STAB while also having Intimidate to help neutralize physical attackers that Skeledirge cannot handle on its own, such as Roaring Moon. Additionally, its Choice Scarf set can outspeed and KO Greninja. Torkoal pairs well with Skeledirge due to its ability to both remove entry hazards with Rapid Spin and set them up, all while also powering up Skeledirge's Torch Song. Cinderace is a fairly good partner as well due to High Jump Kick, letting it remove Dark-types aiming to threaten Skeledirge, while also being able to remove entry hazards with Court Change and hit Poison-types such as Clodsire and Toxapex with Zen Headbutt. Scovillain is a good partner, since it can remove Water-types such as Dondozo and Rotom-W with its Grass STAB. Both Talonflame and Air Balloon Iron Moth alleviate Skeledirge's weakness to threats such as Great Tusk and Ting-Lu.
[CREDITS]
- Written by: [Dead by Daylight, 571069]]
- Fire analysis by: [[Dead by Daylight, 571069]]
- Quality checked by: [[Felines, 290520], [maroon, 305839]]
- Grammar checked by: [[Sulo, 528036]]
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