Skorupi (Analysis) GP: 0/2

metsrule158

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QC : 2/2 [Diana] [Aerrow]

[Overview]

<p> Skorupi is truly underrated, as it has great Defense, decent Attack, and good Speed. In addition, Skorupi's movepool is expansive, with a wide assortment of attacks and support moves – specifically Toxic Spikes. It also gets a variety of decent special moves, but its Special Attack is quite low, so none of these moves will do much damage. Overall, Skorupi is a pretty good Pokemon as long as you use it as a physical wall that resists Fighting-type attacks, since Ferroseed, among others, outclasses it otherwise.</p>

[SET]
name: RestTalk
move 1: Rest
move 2: Sleep Talk
move 3: Acupressure
move 4: X-Scissor
item: Eviolite
ability: Battle Armor
nature: Careful
EVs: 36 HP / 36 Atk / 196 Def / 236 SpD

[SET COMMENTS]

<p>Skorupi could be a fantastic wall, but its lack of reliable recovery really hampers this potential. This set makes Skorupi a bit more useful, providing it with recovery in the form of Rest, and "offenses" in the form of Sleep Talk. Acupressure randomly raises one of Skorupi's stats by two levels, and it works fantastically in tandem with Sleep Talk to potentially transform Skorupi into a powerful yet bulky mono-attacker. X-Scissor gives Skorupi an attacking move so it can actually do damage to opposing Pokemon. Skorupi is essentially unbeatable if it can get two boosts in its Defense and Special Defense stats, especially since its ability, Battle Armor, stops opposing Pokemon from landing an otherwise devastating critical hit.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs maximize Skorupi's defenses and raise its Attack to sponge hits more easily and do slightly more damage. The remaining EVs are put into HP, so Skorupi can switch into Stealth Rock with a lot more flexibility. A Careful nature increases Skorupi's Special Defense. A good partner for Skorupi is a Pokemon that can set up dual screens such as Bronzor. This allows it to take less damage from super effective attacks such as Fire Blast and Brave Bird. Ferroseed is another good partner, as it can set up entry hazards to weaken Fire- and Flying-types that threaten Skorupi. Doduo checks Skorupi unless it has a Defense boost from Acupressure, as the scorpion's only attacking move, X-Scissor, is ineffective against the two-headed bird who, in turn, can KO with Brave Bird.</p>

[SET]
name: Toxic Spiker
move 1: Toxic Spikes
move 2: Cross Poison
move 3: X-Scissor / Bug Bite
move 4: Knock Off
item: Eviolite
ability: Sniper
nature: Jolly
EVs: 36 HP / 196 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Skorupi can easily set up Toxic Spikes with Eviolite and decent defensive stats. Cross Poison has a high chance of getting a critical hit, which means that Skorupi's ability, Sniper, will activate and inflict triple the amount of damage a regular hit would do. X-Scissor hits harder than Bug Bite, which means it would almost always be the better move to use. However, Bug Bite can steal the opponent's berry, which is the only reason you would use it over X-Scissor. Knock Off gets rid of an opposing Pokemon's item, such as Scraggy's and Mienfoo's Eviolite, making it much less formidable.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Skorupi's Attack and Speed stats, which are the most important in this set since it will need to to dish out the maximum amount of damage after setting up two layers of Toxic Spikes. The rest are put into HP and Defense to give Skorupi some bulk. Bronzor makes a good partner, as it can set up dual screens and resist the Psychic-type attacks directed at Skorupi. Ferroseed is also a good partner, as it can set up both Spikes and Stealth Rock, which will soften up opposing Pokemon for Skorupi. It also allows you to have every entry hazard on just two Pokemon, which is a useful trait in a Little Cup team, as it will deal the maximum amount of damage to any Pokemon switching in, which is always useful. Magnemite poses a threat to Skorupi, so a Fighting-type Pokemon, such as Mienfoo or Scraggy, is useful to send it running. Magnemite also helps Skorupi, as it counters Doduo, which gives our scorpion friend a lot of trouble.</p>

[Other Options]

<p>With Gligar now out of the picture, Skorupi could run a Swords Dance set, except for the fact that it is easily revenge killed by Pokemon such as Doduo. Skorupi does get some nice special moves, but its Special Attack stat just isn't high enough to use them effectively. Skorupi could run an Agility set as well, but this is outclassed by other, more powerful Pokemon such as Drilbur and Dratini. Aqua Tail could be used, but Cross Poison does more damage to Fire-types.</p>

[Checks and Counters]

<p>Doduo counters Skorupi with its STAB Brave Bird, and it can finish off weakened variants with Quick Attack. Gastly can Substitute up and then use Hypnosis on Skorupi, since all of its moves are ineffective against the ghost except for Knock Off, which does not do much damage anyway. Magnemite walls both of Skorupi's sets hard, and can get a Substitute up and attempt a sweep. Flame Orb Taillow also KOes Skorupi with Brave Bird.</p>

[Dream World]

<p Skorupi receives the ability Keen Eye from the Dream World, which prevents accuracy drops. However, it is nearly useless since Accuracy lowering moves are nonexistent competitively, so Sniper and Battle Armor are always superior.</p>
 
Might as well throw some stuff out there...

RestTalk is good on Skorupi, em has been using:

Skorupi (M) @ Eviolite
Trait: Battle Armor
EVs: 36 HP / 36 Atk / 196 Def / 236 SDef
Careful Nature (+SDef, -SAtk)
Acupressure
Rest
Sleep Talk
X-Scissor

basic idea is to gain acupressure boosts and either sweep, tank, or both, and possible evade attacks if you can.
 
Just saying, good teammates for that set are screeners, it makes it so much easier to accrue good boosts with screens up. Also, Stealth Rock helps to wear down Fire- and Flying-types that can threaten Skorupi regardless of its boost (although it can live a Doduo Brave Bird even without Screens up, its probably better if Doduo isn't around...). And, a Rapid Spinner means that Skorupi doesn't have to come in weakened, allowing it to get extra Acupressures up before it is forced to being a Restalk cycle.
 

Diana

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Most places you use the word "counter" it's really just a check. Aqua Tail doesn't even come close to countering Fire-types. Chinchou doesn't like repeated Returns from Doduo either. Doduo is a counter to Skorupi's first set, however, unless it's really set up already.

Why mention Hidden Power Fire Snover? Seems strange, as it's not KOing and Blizzard is stronger...

This also needs a small Dream World section. Keen Eye sucks but it's still a Dream World ability.
 

elDino

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[Overview]

<p>This little purple skorpion Skorupi is truly underrated, as it gets has a great Defense stat and some decent stats in along with decent Attack and Speed. Skorupi's movepool is also very good, as it gets a wide assortment of attacks and entry hazards support moves – specifically entry hazards. It does also gets a bunch variety of decent special moves, but its Special Attacks is lacking and wouldn't let Skorupi none of these moves do much damage. Overall, Skorupi is a pretty good Pokemon to use, especially if a team needs a physical wall that resists Fighting-type attacks, but it is outclassed on the whole by other physical walls such as Ferroseed. and to set up entry hazards.</p>

[SET]
name: RestTalk
move 1: Rest
move 2: Sleep Talk
move 3: Acupressure
move 4: X-Scissor
item: Eviolite
ability: Battle Armor
nature: Careful
EVs: 36 HP / 36 Atk / 196 Def / 236 SpD

[SET COMMENTS]

<p>Skorupi's health will get low soon, especially if it didn't get a boost in its defenses, so Rest will let it heal before being KOed. Sleep Talk allows Skorupi to use one of its moves when it is asleep, meaning it can get more boosts from Acupressure or attack with X-Scissor. Skorupi could be a fantastic wall, but its lack of reliable recovery really hampers this potential. This set attempts to render Skorupi more useful, by providing it with recovery in the form of Rest + Sleep Talk. Acupressure randomly raises one of Skorupi's stats by two levels, meaning it can easily double its Defense stat with one move and it works fantastically in tandem with Sleep Talk, as this set can become a powerful, yet bulky, mono-attacker. X-Scissor gives Skorupi an attacking move to use so it can actually do damage to opposing Pokemon. Skorupi would be essentially unbeatable if it can get two boosts in its Defense and Special Defense stats, especially since its ability, Battle Armor, does not allow opposing Pokemon to land a critical hit against Skorupi, which negates all boosts could otherwise mean doom.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs maximize Skorupi's defenses so that it can sponge hit more easily, raise while raising its Attack to do slightly more damage,. and the HP EVs give it more HP to survive Stealth Rock The remaining EVs are put into HP, so Skorupi can switch into Stealth Rock with a lot more flexibility. A Careful nature further increases Skorupi's Special Defense while decreasing its Special Attack stat which it won't be using anyway, as its only attacking move is a physical attack. A good parnter partner for Skorupi would be a Pokemon that can set up dual screens. so it will This allows it to take less damage from super effective attacks that might do a lot of damage and cripple it such as Fire Blast and Brave Bird. Ferroseed would also be is a good partner, as it can set up entry hazards that can weaken Fire- and Flying-types that would threaten Skorupi. Doduo checks Skorupi, as its only attacking move, X-Scissor, would be is ineffective against it, unless it got a already has Defense boost from Acupressure and even then Skorupi would have to use Rest soon. Snover will get a close KO with Blizzard, but Skorupi's X-Scissor will get it first although with Stealth Rock up and the hail, Skorupi has a chance at being KOed. (why mention when you just get KOed first anyway...)</p>

[SET]
name: Toxic Spiker
move 1: Toxic Spikes
move 2: Cross Poison
move 3: X-Scissor / Bug Bite
move 4: Knock Off
item: Eviolite
ability: Sniper
nature: Jolly
EVs: 36 HP / 196 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Skorupi can easily set up Toxic Spikes with its Eviolite and decent Defense and Special Defense defensive stats. Cross Poison has a high chance of getting a critical hit, which means that Skorupi's ability, Sniper, will activate and inflict triple the amount of damage a regualr regular Cross Poison would do. X-Scissor hits harder than Bug Bite, which means it would almost always be the better move to use., although Bug Bite can steal the opponent's berry, which is the only reason you would want to consider using it over X-Scissor. Knock Off gets rid of an opposing Pokemon's item, such as Scraggy's and Mienfoo's Eviolite, so it can be KOed much easier.</p>

[ADDITONAL ADDITIONAL COMMENTS]

<p>The EVs maximize Skorupi's Attack and Speed stats, which are the most important in this set, and while the rest are put into HP and Defense. A good partner would be Bronzor, as it can set up dual screens and resists the Psychic-type attacks directed at Skorupi. Ferroseed is also a good partner, as it can set up both Spikes and Stealth Rock, which will deal damage to opposing Pokemon, making it that much easier for Skorupi to KO it. It also allows you to have every entry hazard on just two Pokemon, which is a useful trait in a Little Cup team. Magnemite poses as a threat to Skorupi, so a Fighting-type Pokemon, such as Mienfoo or Scraggy, will get the job done is useful to send it running. Magnemite also helps Skorupi, as it counters Doduo, a big threat to Skorupi which gives it lots of trouble.</p>

[Other Options]

<p>With Gligar now out of the picture, Skorupi could run a Swords Dance set, except for the fact that Doduo would get the KO before Skorupi could actually get another move in it is easily revenge killed by Pokemon such as Doduo.<space>Skorupi does get some nice special moves, but its Special Attack stat just isn't up to par enough to actually efficiently use them effectively. Skorupi could run an Agility set as well, but the Acupressure set is just better, as it doubles a random stat of the user, which means it could raise Speed and Defense by two, which would be better than tripling its Speed this is outclassed by other, more powerful Pokemon such as Drilbur and Dratini. Aqua Tail could be used, but Cross Poison would does more to Fire-types.</p>

[Checks and Counters]

<p>Doduo counters Skorupi with a STAB Brave Bird, and then another STAB with it can finish off weakened variants with a Quick Attack. Gastly can get a Substitute up and then use Hypnosis on Skorupi, since all of its moves are ineffective against it except for Knock Off, which does not do much damage anyway. Magnemite walls this set hard, and can get a Substitute up and attempt a sweep the rest of the team if there is no Pokemon faster than it. Flame Orb Taillow also get the KO on Skorupi with Brave Bird, which, with the STAB boost, have has a Base Power of 180.</p>

[Dream World]

<p>Keen Eye is worthless, as no one uses moves to lower accuracy, and even if a Pokemon actually did, preventing other Pokemon to land a critical hit and tripling the power of moves that get a critical hit would be much better Skorupi receives the ability Keen Eye from the Dream World. This ability allows it to avoid accuracy drops, but it is nearly useless when compared to its two other fantastic abilities: Sniper and Battle Armour.</p>




GP Approved 1/2

(Tip: Go back to what you did in the analysis before this; it was a lot more competent!)
 

Lemonade

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Halloween is close enough. let me know if you want me to change the colors to blue-red, mets.

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[Overview]

<p> Skorupi is truly underrated, as it has a great Defense, decent Attack, and good Speed stats. stat along with decent Attack and Speed. In addition, Skorupi's movepool is expansive, including also very good, as it gets a wide assortment of attacks and support moves – specifically,[comma] entry hazards. It also gets a variety of decent special moves, but its Special Attack is lacking and so none of these moves do much damage. Overall, Skorupi is a pretty good Pokemon as long as you use it as a physical wall that resists Fighting-type attacks, since Ferroseed, among others, outclasses it otherwise. to use, especially if a team needs a physical wall that resists Fighting-type attacks, but it is outclassed on the whole by other physical walls such as Ferroseed. </p>

[SET]
name: RestTalk
move 1: Rest
move 2: Sleep Talk
move 3: Acupressure
move 4: X-Scissor
item: Eviolite
ability: Battle Armor
nature: Careful
EVs: 36 HP / 36 Atk / 196 Def / 236 SpD

[SET COMMENTS]

<p>Skorupi could be a fantastic wall, but its lack of reliable recovery really hampers this potential. This set attempts to render Skorupi more useful, by providing it with recovery in the form of Rest, and "offenses" in the form of + Sleep Talk. Acupressure randomly raises one of Skorupi's stats by two levels, and it works fantastically in tandem with Sleep Talk to potentially transform Skorupi into a powerful yet bulky mono-attacker., as this set can become a powerful, yet bulky, mono-attacker. X-Scissor gives Skorupi an attacking move to use so it can actually do damage to opposing Pokemon. Skorupi would be essentially unbeatable if it can could get two boosts in its Defense and Special Defense stats, especially since its ability, Battle Armor, does not allow opposing Pokemon to land an otherwise devestating critical hit against Skorupi, which could otherwise mean doom.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs maximize Skorupi's defenses so that it can sponge hit more easily and raise its Attack to do slightly more damage., while raising its Attack to do slightly more damage. The remaining EVs are put into HP, so Skorupi can switch into Stealth Rock with a lot more flexibility. A Careful nature further increases Skorupi's Special Defense. A good partner for Skorupi would be is a Pokemon that can set up dual screens such as _______. This allows it to take less damage from super effective attacks such as Fire Blast and Brave Bird. Ferroseed is another good partner, as it can set up entry hazards that weaken Fire- and Flying-types that threaten Skorupi. Doduo checks Skorupi unless it has a Defense boost from Acupressure, as the scorpion's its only attacking move, X-Scissor, is ineffective against the two-headed bird it, unless it already has Defense boost from Acupressure. Doduo in turn can KO with Brave Bird.</p>

[SET]
name: Toxic Spiker
move 1: Toxic Spikes
move 2: Cross Poison
move 3: X-Scissor / Bug Bite
move 4: Knock Off
item: Eviolite
ability: Sniper
nature: Jolly
EVs: 36 HP / 196 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Skorupi can easily set up Toxic Spikes with Eviolite and decent defensive stats. Cross Poison has a high chance of getting a critical hit, which means that Skorupi's ability, Sniper, will activate and inflict triple the amount of damage a regular Cross Poison would do. X-Scissor hits harder than Bug Bite, which means it would almost always be the better move to use.[period] However, Bug Bite can steal the opponent's berry, which is the only reason you would use it over X-Scissor. , although Bug Bite can steal the opponent's berry, which is the only reason you would want to consider using it over X-Scissor. Knock Off gets rid of an opposing Pokemon's item, such as Scraggy's and Mienfoo's Eviolite, so it can be KOed much easier.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Skorupi's Attack and Speed stats, which are the most important in this set since....(it needs to get hazards up quickly? provide reason)., while the rest are put into HP and Defense to give Skorupi some bulk. A good partner would be Bronzor, as it can set up dual screens and resist the Psychic-type attacks directed at Skorupi. Ferroseed is also a good partner, as it can set up both Spikes and Stealth Rock, which will soften up opposing Pokemon for Skorupi. deal damage to opposing Pokemon, making it that much easier for Skorupi to KO it. It also allows you to have every entry hazard on just two Pokemon, which is a useful trait in a Little Cup team. again, why is this a good thing? Magnemite poses a threat to Skorupi, so a Fighting-type Pokemon, such as Mienfoo or Scraggy, is useful to send it running. Magnemite also helps Skorupi, as it counters Doduo, which gives our scorpion friend it lots of trouble.</p>

[Other Options]

<p>With Gligar now out of the picture, Skorupi could run a Swords Dance set, except for the fact that it is easily revenge killed by Pokemon such as Doduo. Skorupi does get some nice special moves, but its Special Attack stat just isn't up to par enough to use them effectively. Skorupi could run an Agility set as well, but this is outclassed by other, more powerful Pokemon such as Drilbur and Dratini. Aqua Tail could be used, but Cross Poison does more damage to Fire-types.</p>

[Checks and Counters]

<p>Doduo counters Skorupi with a STAB Brave Bird, and it can finish off weakened variants with a Quick Attack. Gastly can Substitute up and then use Hypnosis on Skorupi, since all of its moves are ineffective against the ghost it except for Knock Off, which does not do much damage anyway. Magnemite walls this set [which set?] hard, and can get a Substitute up and attempt a sweep. Flame Orb Taillow also get the KOes on Skorupi with Brave Bird, which, with the STAB boost, has a Base Power of 180.</p>

[Dream World]

<p Skorupi receives the ability Keen Eye from the Dream World, which prevents accuracy drops. However, it is nearly useless since Accuracy lowering moves are nonexistent competitively, so Sniper and Battle Armor are always superior. This ability allows it to avoid accuracy drops, but it is nearly useless when compared to its two other fantastic abilities: Sniper and Battle Armour.</p>
 

metsrule158

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ok thanks V0x! I found one or two things that didn't sound right so I fixed them myself. Anyways, that was implemented.
 

cosmicexplorer

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[Overview]

<p> Skorupi is truly underrated, as it has great Defense, decent Attack, and good Speed stats. In addition, Skorupi's movepool is expansive, including with a wide assortment of attacks and support moves – specifically, entry hazard Toxic Spikes. It also gets a variety of decent special moves, but its Special Attack is lacking quite low, so none of these moves will do much damage. Overall, Skorupi is a pretty good Pokemon as long as you use it as a physical wall that resists Fighting-type attacks, since Ferroseed, among others, outclasses it otherwise.</p>

[SET]
name: RestTalk
move 1: Rest
move 2: Sleep Talk
move 3: Acupressure
move 4: X-Scissor
item: Eviolite
ability: Battle Armor
nature: Careful
EVs: 36 HP / 36 Atk / 196 Def / 236 SpD

[SET COMMENTS]

<p>Skorupi could be a fantastic wall, but its lack of reliable recovery really hampers this potential. This set attempts to render makes Skorupi a bit more useful, providing it with recovery in the form of Rest, and "offenses" in the form of Sleep Talk. Acupressure randomly raises one of Skorupi's stats by two levels, and it works fantastically in tandem with Sleep Talk to potentially transform Skorupi into a powerful yet bulky mono-attacker. X-Scissor gives Skorupi an attacking move so it can actually do damage to opposing Pokemon. Skorupi would be is essentially unbeatable if it could can get two boosts in its Defense and Special Defense stats, especially since its ability, Battle Armor, does not allow stops opposing Pokemon to from landing an otherwise deve astating critical hit.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs maximize Skorupi's defenses so it can and raise its Attack to sponge hits more easily and raise its Attack to do slightly more damage. The remaining EVs are put into HP, so Skorupi can switch into Stealth Rock with a lot more flexibility. A Careful nature further increases Skorupi's Special Defense. A good partner for Skorupi is a Pokemon that can set up dual screens such as Bronzor. This allows it to take less damage from super effective attacks such as Fire Blast and Brave Bird. Ferroseed is another good partner, as it can set up entry hazards that to weaken Fire- and Flying-types that threaten Skorupi. Doduo checks Skorupi unless it has a Defense boost from Acupressure, as the scorpion's only attacking move, X-Scissor, is ineffective against the two-headed bird who, in turn, can KO with Brave Bird.</p>

[SET]
name: Toxic Spiker
move 1: Toxic Spikes
move 2: Cross Poison
move 3: X-Scissor / Bug Bite
move 4: Knock Off
item: Eviolite
ability: Sniper
nature: Jolly
EVs: 36 HP / 196 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Skorupi can easily set up Toxic Spikes with Eviolite and decent defensive stats. Cross Poison has a high chance of getting a critical hit, which means that Skorupi's ability, Sniper, will activate and inflict triple the amount of damage a regular Cross Poison hit would do. X-Scissor hits harder than Bug Bite, which means it would almost always be the better move to use.[period] However, Bug Bite can steal the opponent's berry, which is the only reason you would use it over X-Scissor. Knock Off gets rid of an opposing Pokemon's item, such as Scraggy's and Mienfoo's Eviolite, so it can be KOed much easier making it much less formidable.</p>

[ADDITIONAL COMMENTS]

<p>The EVs maximize Skorupi's Attack and Speed stats, which are the most important in this set since it will need to to dish out the maximum amount of damage after setting up two layers of Toxic Spikes. The rest are put into HP and Defense to give Skorupi some bulk. A good partner would be Bronzor Bronzor makes a good partner, as it can set up dual screens and resist the Psychic-type attacks directed at Skorupi. Ferroseed is also a good partner, as it can set up both Spikes and Stealth Rock, which will soften up opposing Pokemon for Skorupi. It also allows you to have every entry hazard on just two Pokemon, which is a useful trait in a Little Cup team, as it will deal the maximum amount of damage to any Pokemon switching in, which is always useful. Magnemite poses a threat to Skorupi, so a Fighting-type Pokemon, such as Mienfoo or Scraggy, is useful to send it running. Magnemite also helps Skorupi, as it counters Doduo, which gives our scorpion friend a lot of trouble.</p>

[Other Options]

<p>With Gligar now out of the picture, Skorupi could run a Swords Dance set, except for the fact that it is easily revenge killed by Pokemon such as Doduo. Skorupi does get some nice special moves, but its Special Attack stat just isn't up to par high enough to use them effectively. Skorupi could run an Agility set as well, but this is outclassed by other, more powerful Pokemon such as Drilbur and Dratini. Aqua Tail could be used, but Cross Poison does more damage to Fire-types.</p>

[Checks and Counters]

<p>Doduo counters Skorupi with a its STAB Brave Bird, and it can finish off weakened variants with a Quick Attack. Gastly can Substitute up and then use Hypnosis on Skorupi, since all of its moves are ineffective against the ghost except for Knock Off, which does not do much damage anyway. Magnemite walls both of Skorupi's sets hard, and can get a Substitute up and attempt a sweep. Flame Orb Taillow also KOes Skorupi with Brave Bird, which, with the STAB boost, has a Base Power of 180.</p>

[Dream World]

<p Skorupi receives the ability Keen Eye from the Dream World, which prevents accuracy drops. However, it is nearly useless since Accuracy lowering moves are nonexistent competitively, so Sniper and Battle Armor are always superior.</p>
GP 1/2

 

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