Most of these nominations are going to based around 2 trends in the post-Marshadow metagame: how damn good Marshadow is and the huge spike in Stealth Rock usage.
- Marshadow is extremely hard to switch into and definitely seems to be the best Pokemon in the tier right now. While teambuilding, finding switchins to it is damn near impossible and revenge killing is often the best way to take it out.
- Stealth Rock has been seeing waaay more usage on Pokemon like Lando-T and especially Ferrothorn wear down teams for late game cleaners such as the rising MScizor. These work especially well vs balances, as it's a lot harder to switch into strong moves like LO Spectral Thief if you've taken 12-25% on each of your Pokemon.
These two trends really shift the power away from the balance builds that dominated the pre-Marshadow metagame. I believe
offense is the best playstyle right now and I'm making some nominations accordingly.
Tapu Fini 1 -> 1.5
Fini's passiveness is really biting it in the ass in this metagame as it struggles to do much besides take a few Spectral Thiefs and fire off a Moonblast or two. It's still good, don't get me wrong, but it is far from the titan it was during the Swagger days. Though it has the highest usage in Snake Tour, I believe it's more of a reflection of some players' building tendencies rather than Fini being absolutely insane. It defines balance but I don't think that playstyle is great right now and Marshadow / Lando-T / Salamence are all leagues ahead in viability and splashability ON ALL TEAM TYPES compared to Tapu Fini.
Deoxys Attack 2 -> 1.5
Long time coming. Key player on many offense teams, especially the Psyspam variants. The discovery of the Psychium sets give this thing a whole new level of power - if you're using Sash on this, chances are, you're not using this optimally. Straight up OHKOing Tapu Fini outside of Psy Terrain and 0HP Heatran in it is sickening levels of power. Deo-A isn't just a one-trick pony with Lele either - see my Snake game vs. Bowman for an example. Coverage Z moves are lethal and work especially well in pressuring steels to open up holes for partners.
The best way for most teams to deal with this Pokemon is to trade 1 for 1 with it, and that IS the best case scenario. Often, a well-positioned Deo-A can get 2-3 kills in any stage of the game and either smashes teams into submission or cleans with ease.
Mega Scizor 4 -> 2
I know this was nommed to 3 but that doesn't really do it justice. This mon probably benefits the most from SR as it targets the Fires like CharY and Volcanion that stop +2 BP from sweeping. In general, chip is very nice for MSciz. It also benefits from the increase in Marshadow offense builds because this performs a lot better when it can slice through teams with BP instead of its slow Bug Bites. I don't think this is a Snake Tour fad and will continue to see usage afterwards.
Entire Tiering System 1, 1.5, 2, 3, 4 -> 1, 2, 3, 4, 5
The 1.5 tier is asinine and does absolutely nothing to help newer players. The gap between the tiers is entirely arbitrary (the difference between 1 and 1.5 is not bigger than 2 and 3 what) and the first two tiers aren't special for that. It's inconsistent, confusing, generally stupid and bothers me to no end. Could we please fix this garbage