Uh... hello, I guess? I'm a newbie to pokemon competitive battling, and anyway, this is my first team ever, so... please be gentle?
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 30 Atk / 30 Def
- Sticky Web
- Volt Switch
- Bug Buzz
- Thunder
Sticky Web to help with Mawile horrible speed, also Volt Switch to maintain momemtum, Thunder and Bug buzz for some damage and avoid Taunt. Focus Sash for a guarantee Sticky Web?
Mawile (F) @ Mawilite
Ability: Intimidate
EVs: 132 HP / 252 Atk / 124 Spd
- Swords Dance
- Sucker Punch
- Play Rough
- Fire Fang
Well, nothing much to say here, the centre of my team. I suppose I could swap sword dance for brick break to get pass Heatran, since I don't use sword dance that much anyway?
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Roost
- Stealth Rock
- Defog
- Whirlwind
Defog to remove Hazzard, especially Sticky web, and Stealth Rock is useful to break sturdy and sash. Also good at walling annoying ground type
Gorebyss @ White Herb
Ability: Swift Swim
EVs: 252 HP / 4 SDef / 252 Spd
Calm Nature
- Shell Smash
- Baton Pass
- Substitute
- Scald
Smash Passer. Nothing much to say about her, except that sometimes I managed to pull a surprise kill again some unsuspecting Poke switch in after shell smash with scald
Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Scald
- Protect
- Ice Beam
- Toxic
Drizzle for Swift swim. Also special tanker and some useful status, while help Skar and Maw deal with fire type with rain
Espeon @ Light Clay
Ability: Magic Bounce
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Light Screen
- Reflect
- Psychic
- Shadow Ball
Counter status, Dual screens for easier Smash Pass, deal with some Physical wall and in some case can recieve Smash pass buff to sweep if the enemy don't have Dark type?
Anyway, the most troublesome enemy I've met are scarf Garchomp and Scarf Rotom-W. Also, if I can't pass Sub to Mawile, Prankster status user can be annoying. Oh and Mega Venusaur can sometimes be annoying to.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 30 Atk / 30 Def
- Sticky Web
- Volt Switch
- Bug Buzz
- Thunder
Sticky Web to help with Mawile horrible speed, also Volt Switch to maintain momemtum, Thunder and Bug buzz for some damage and avoid Taunt. Focus Sash for a guarantee Sticky Web?
Mawile (F) @ Mawilite
Ability: Intimidate
EVs: 132 HP / 252 Atk / 124 Spd
- Swords Dance
- Sucker Punch
- Play Rough
- Fire Fang
Well, nothing much to say here, the centre of my team. I suppose I could swap sword dance for brick break to get pass Heatran, since I don't use sword dance that much anyway?
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Roost
- Stealth Rock
- Defog
- Whirlwind
Defog to remove Hazzard, especially Sticky web, and Stealth Rock is useful to break sturdy and sash. Also good at walling annoying ground type
Gorebyss @ White Herb
Ability: Swift Swim
EVs: 252 HP / 4 SDef / 252 Spd
Calm Nature
- Shell Smash
- Baton Pass
- Substitute
- Scald
Smash Passer. Nothing much to say about her, except that sometimes I managed to pull a surprise kill again some unsuspecting Poke switch in after shell smash with scald
Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Scald
- Protect
- Ice Beam
- Toxic
Drizzle for Swift swim. Also special tanker and some useful status, while help Skar and Maw deal with fire type with rain
Espeon @ Light Clay
Ability: Magic Bounce
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Light Screen
- Reflect
- Psychic
- Shadow Ball
Counter status, Dual screens for easier Smash Pass, deal with some Physical wall and in some case can recieve Smash pass buff to sweep if the enemy don't have Dark type?
Anyway, the most troublesome enemy I've met are scarf Garchomp and Scarf Rotom-W. Also, if I can't pass Sub to Mawile, Prankster status user can be annoying. Oh and Mega Venusaur can sometimes be annoying to.