Harpp
No rain, no flowers.
[OVERVIEW]
Normal
========
Smeargle's massive support movepool lets it perform the role of lead entry hazard setter for offensive Normal-type teams. A unique combination of Stealth Rock, Sticky Web, and Spore allows it to support offensive teammates by chipping, slowing, and crippling foes early on in the battle. Sticky Web support from Smeargle is why hyper offensive Normal-type teams exist, and Smeargle is the only way to get it. Smeargle's ability to cripple leads with Spore or Nuzzle to set up hazards more easily also provides early momentum. However, its reliance on support moves and mediocre Speed stat make it susceptible to faster Taunt users such as Cobalion and Deoxys-S. It also has trouble against Magic Bounce and faster Substitute users such as Mega Sableye and Suicune, which can easily shut it down and set up on it. Smeargle is restricted to hyper offensive teams, as balance and defensive teams aren't in need of Sticky Web support.
[SET]
name: Entry Hazard Setter (Normal)
move 1: Stealth Rock
move 2: Sticky Web
move 3: Spore
move 4: Nuzzle
item: Focus Sash
ability: Own Tempo
nature: Jolly
evs: 252 HP / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Stealth Rock allows Smeargle to support its teammates by wearing down opposing teams. Sticky Web support from Smeargle lets teammates have an advantage against Speed-reliant offensive teams. This is especially helpful against Fighting-type teams with threats such as Choice Scarf Terrakion and Heracross. Spore combined with Focus Sash allows Smeargle to incapacitate opposing lead Pokemon for a few turns and set entry hazards without much fear. Nuzzle allows Smeargle to not be Taunt bait and spread paralysis, the latter of which is well appreciated by offensive teammates. After putting a Pokemon to sleep with Spore, Smeargle can also paralyze switch-ins using Nuzzle. Magic Coat is an option over Nuzzle that allows Smeargle to bounce back moves such as Taunt. However, it is heavily prediction reliant, and a poor prediction can result in Smeargle not being able to set up hazards. Taunt is also an option to stop slower Defog users such as Mantine from clearing the entry hazards, thereby keeping opposing teams pressured. It stops opposing hazard setters such as Ferrothorn as well.
Set Details
========
Maximum Speed investment along with a Jolly nature allows Smeargle to outspeed and cripple slower Pokemon such as Swampert, Mantine, and Bisharp. Maximum HP investment improves its overall bulk, allowing it to take uninvested attacks such as Scald from Empoleon and Swampert. Since Smeargle has bad defenses, Focus Sash is used to ensure that Smeargle can almost always get some form of entry hazard up. Own Tempo, albeit situational, helps against Hurricane users.
Usage Tips
========
As a dedicated lead, Smeargle should usually be sent out first to set entry hazards. However, when against teams with faster Taunt users such as Cobalion and Deoxys-S, Smeargle should not be used as a lead, because those Taunt users will shut it down completely. Most of the time, Smeargle should use Spore first to put foes to sleep so it can set up hazards liberally, but when against teams with Pokemon that can switch into Spore such as Grass-types, it is important to focus on setting up hazards. Magic Bounce users such as Mega Diancie and Mega Sableye need to be taken out before Smeargle can attempt to set up hazards. If you're facing them, force them out on the first turn by leading with a teammate like Diggersby and double switch to Smeargle for a single guaranteed hazard before they Mega Evolve. Spore can be saved for late-game to cripple a troublesome defensive wall like Celesteela or a setup sweeper such as Bisharp. Nuzzle should be used to spread paralysis after using Spore, as a sleeping Pokemon will usually be switched to one vulnerable to it. It also lets Smeargle cripple setup sweepers like Taunt Gyarados. Against faster Taunt leads, Smeargle should utilize Nuzzle to cripple them or Magic Coat to bounce back the Taunt. Against offensive types such as Ground, Fairy, and Fighting, Sticky Web should be prioritized, as it gives your team a Speed advantage. Against defensive teams such as Poison, Stealth Rock should be prioritized so KOs will be easier to secure.
Team Options
========
Diggersby is a great teammate for Smeargle, as it can not only take advantage of Stealth Rock and Sticky Web but also pressure Defog and Rapid Spin users such as Mantine and Armaldo. Diggersby can also utilize a Swords Dance set to take advantage of the free turns that Spore provides. Mega Lopunny appreciates Sticky Web support letting it outspeed Choice Scarf users such as Terrakion and Victini, allowing it to pressure teams more effectively. It also eases Steel- and Rock-type matchups thanks to STAB High Jump Kick. Spore and Nuzzle support from Smeargle gives more setup opportunities to Porygon-Z, which is a fantastic special sweeper. Sticky Web allows it to outspeed even faster Choice Scarf users such as Victini and Greninja when at +1. Offensive Staraptor finds it easy to wallbreak thanks to Stealth Rock support and can deal with Fighting more easily with Sticky Web. Mega Pidgeot has fantastic Speed that is only augmented by Sticky Web support and can handle Fighting- and Steel-type teams due to its coverage of Hurricane and Heat Wave. Entry hazard support from Smeargle allows Meloetta to wallbreak more efficiently, as it need not worry about faster grounded threats such as Choice Specs Keldeo. Bewear's low Speed is mitigated by Sticky Web support, which enables it to wallbreak teams better. Its ability Fluffy allows it to be an offensive check to priority users such as Mega Scizor and Azumarill, which are troublesome for offensive teams.
[STRATEGY COMMENTS]
Other Options
=============
Normal
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Memento can be used over Nuzzle to prevent foes from using Defog or Rapid Spin, creating easier setup opportunities for Smeargle's teammates and bringing them safely into the battle.
Checks and Counters
===================
**Magic Bounce**: Pokemon with the ability Magic Bounce such as Mega Diancie and Mega Sableye completely prevent Smeargle from setting up entry hazards.
**Taunt Users**: Faster Taunt users such as Deoxys-S, Cobalion, and Aerodactyl can easily shut down Smeargle due to its reliance on status moves.
**Tapu Koko**: Tapu Koko is a good check to Smeargle, as it runs Taunt commonly, cannot be put to sleep in Electric Terrain, and is immune to paralysis.
**Hazard Removal**: Dedicated Defog and Rapid Spin users such as Mantine, Zapdos, and Armaldo can clear away hazards set by Smeargle.
**Faster Grass-types**: Pokemon like Celebi and Tapu Bulu are not affected by Spore and hence can limit Smeargle to only one entry hazard.
**Hazards**: Smeargle's low bulk makes it easy to OHKO once chip damage disables its Focus Sash.
[Credits]
Written by: [[Harpp, 320110]]
- Quality checked by: [[Moosical, 215618], [Eien, 100418], [Tyke, 243751]]
- Grammar checked by: [[CryoGyro 331519], [The Dutch Plumberjack 232216 ]]
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