Smogon Simple Questions & Suggestions Thread

where are the flags used in moves.js stored? for example mold breaker moves (sunsteel strike, moongeist beam, photon geyser)
have a flag called ignoreAbility, which is set to true. where is ignoreAbility located in the Showdown files? thx
 

HoeenHero

The Misspelled Hero!
is a Battle Simulator Administratoris a Community Leaderis a Programmer
Community Leader
where are the flags used in moves.js stored? for example mold breaker moves (sunsteel strike, moongeist beam, photon geyser)
have a flag called ignoreAbility, which is set to true. where is ignoreAbility located in the Showdown files? thx
By flags, I assume you don't mean move.flags, which is a list of flags for moves that exist in the ingame files. The details for those are defined at the top of data/moves.js if you do mean that. Other move properties aren't really documented well. You can find them in data/moves.js usually and if your looking for where their effects are calculated, try looking in data/scripts.js and sim/*.ts. A github repo search will also help you.
 
Can we actually get the male model for Cacturne? It has literally been years since XY came out and we don't have the form of Cacturne that matches the art for gen 6 or 7.
 

Ryota Mitarai

Shrektimus Prime
is a Smogon Media Contributor
Can we actually get the male model for Cacturne? It has literally been years since XY came out and we don't have the form of Cacturne that matches the art for gen 6 or 7.
Sprites are uploaded to Smogon, and by extension PS, when someone makes them, as Smogon relies on contributors to supply them with them, as opposed to having a dedicated team to do so.
 

Ivy

resident enigma
is a Live Chat Contributor
Hey, how can someone get banned from Smogon outright? Like, just banned without any prior points whatsoever, just in the blink of an eye.
By explicitly asking for it in a rule-breaking thread.

This is referring to what happened to a new account I saw that posted "fu smogon" in the Monotype forum; it is NOT advice
 
Is it possible to put a 3rd typing into the Damage Calculator? For example, Scizor being affected by Forest's Curse and you want to check how much a Fire move would do at 8x super effective damage.
 
Last edited:
How is "retry with HTTP" different from playing without it? Starting this morning it seems that I'm unable to use showdown on any device otherwise.
 
How is "retry with HTTP" different from playing without it? Starting this morning it seems that I'm unable to use showdown on any device otherwise.
I also can't use showdown, "couldn't connect server" is popping up every second when I reload the page.
 
I also can't use showdown, "couldn't connect server" is popping up every second when I reload the page.
The HTTPS certificate has expired, that’s why the pop up is constant. use http://play.pokemonshowdown.com to get on.
How is "retry with HTTP" different from playing without it? Starting this morning it seems that I'm unable to use showdown on any device otherwise.
HTTP just means ISPs and people on your network can look at upstream and downstream data instead of source and destination. It’s slightly less secure but HTTP is still fine.
 
The HTTPS certificate has expired, that’s why the pop up is constant. use http://play.pokemonshowdown.com to get on.

HTTP just means ISPs and people on your network can look at upstream and downstream data instead of source and destination. It’s slightly less secure but HTTP is still fine.
While on the HTTP topic, could someone answer me why, on HTTP, my teambuilder is way outdated and doesn't have any teams I've built in the past 8 months or so (not the case on the broken HTTPS)? I really don't understand much of networking/this part of computers
 

Quite Quiet

sleep life away
is a Tournament Directoris a member of the Site Staffis a Super Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Top Smogon Media Contributoris a Battle Simulator Moderator Alumnus
TFP Leader
While on the HTTP topic, could someone answer me why, on HTTP, my teambuilder is way outdated and doesn't have any teams I've built in the past 8 months or so (not the case on the broken HTTPS)? I really don't understand much of networking/this part of computers
The browsers have separate localstorage for HTTP and HTTPS (for security!). So if you've been on HTTPS for the last 8 months, that will only be in your browsers HTTPS storage and not both of them. IF you press F12 to open the browser dev console and go to Application (Chrome) or Storage (Firefox) you will see something like this:

Most of these will be full of Google stuff you can ignore, but there should be a showdown_teams key in both of these for you. One for HTTP and one for HTTPS. PS is a bit special here, because if there is no entry in the HTTP table for when you connect to http://play.pokemonshowdown.com it will use the HTTPS version (never the other way around though), so you could get all your teams from HTTPS again if you open this, find the showdown_teams entry, and delete it (this can't be reversed).
 

Users Who Are Viewing This Thread (Users: 1, Guests: 2)

Top