[OVERVIEW]
* With a low base speed of 30, Snorlax functions very well under Trick Room as one of the slowest Pokemon in VGC. Snorlax notably speed ties with Amoonguss.
* With its ability Gluttony, Snorlax is able to eat a pinch berry (Aguav, Iapapa, Figy, Wiki, Mago) at 50% rather than 25% health, allowing it to abuse Belly Drum very well and get back to full health immediately after using it.
* With base defenses of 160/65/110, it is a bulky Pokemon that often requires a lot of effort to take down; its lower Defense can be abused and it can be mitigated somewhat by supporting Snorlax with an Intimidate user like Landorus-Therian.
* The move Recycle allows Snorlax to have a lot more staying power on the field than normal.
* Curse helps Snorlax stay on the field longer by increasing its Defense as well as its Attack.
* Snorlax is vulnerable to moves that prevent it from setting up such as Taunt, Roar, or Clear Smog.
* Snorlax can set up most easily under Trick Room, redirection such as Follow Me, Rage Powder, or Ally Switch, and Fake Out support.
* Ghost type Pokemon such as Aegislash can be problematic for Snorlax lacking a coverage move to hit it such as High Horsepower or Fire Punch, although a coverage move is common.
[SET]
Name: Drumlax
Move 1: Return/Frustration
Move 2: High Horsepower/Recycle
Move 3: Belly Drum
Move 4: Protect/Recycle
Item: Figy Berry
Ability: Gluttony
Nature: Relaxed
EVs: 164 HP / 92 Atk / 252 Def
IVs: 0 Spe
[SET COMMENTS]
* Return/Frustration is the basic STAB move that Snorlax will be attacking with a majority of the time. High Horsepower hits the Ghost types that it otherwise wouldn't like Mimikyu and Aegislash and one shot Pokemon that resist its Normal STAB at +6 like Mega Metagross.
* Because it will be boosted to +6 Attack with Belly Drum, the EVs are dumped entirely into Defense to give it as much staying power as possible. 92 Attack EVs allows non-Shuca Berry 4HP/0Def Heatran to be one shot 93.8% of the time without setting up Belly Drum. The rest of the EVs are put into HP for bulk. The more HP the more recovered from Figy Berry; surviving physical hits is vital so stress was put in the Def EVs.
* Protect is a very strong option on Belly Drum Snorlax, it allows Snorlax to get in Trick Room easily while a teammate like Cresselia sets Trick Room or to stall for board position. Typically Protect should not be dropped in most cases unless you have plenty of redirection and fake out support to help set up Snorlax and you feel confident in doing so. Running Protect without Recycle is a valid option; however, often this option is best paired with a Heal Pulse user like Gothitelle.
[SET]
Name: Curselax
Move 1: Double-Edge
Move 2: High Horsepower
Move 3: Curse
Move 4: Recycle
Item: Figy Berry
Ability: Gluttony
Nature: Brave
EVs: 68 HP / 188 Atk / 252 Def
IVs: 0 Spe
[SET COMMENTS]
* These Attack EVs 2HKO 236/116 Def Zapdos (the default spread in Trainer Tower's Damage Calculator) 98.4% of the time. Forcing Zapdos into unfavorable positions by making it Roost quite a bit is helpful; this calc seemed like a reasonable benchmarker for the Curselax Attack stat. Curselax does not need to run as much Def investment as Drumlax because it boosts its Def, allowing for more Attack investment.
* Curse Snorlax requires less support from the rest of the team than Drumlax. This set up does not rely on having to set up a Belly Drum and the Def boosts make it less reliant on a teammate's Intimidate. However, it is more susceptible to opponent's Intimidate lowers its Attack stat. This set trades power for not having to be as committed to setting up as Belly Drum Snorlax.
* Double-Edge is preferred over Return/Frustration for the higher damage; with Def increasing as well as Attack the damage taken from recoil isn't as harmful as on a Drumlax set especially since it will not have to cut its own HP in half in order to increase its Attack.
-Credit to DaWoblefet for help on the Curselax set
Ready for Q.C.
* With a low base speed of 30, Snorlax functions very well under Trick Room as one of the slowest Pokemon in VGC. Snorlax notably speed ties with Amoonguss.
* With its ability Gluttony, Snorlax is able to eat a pinch berry (Aguav, Iapapa, Figy, Wiki, Mago) at 50% rather than 25% health, allowing it to abuse Belly Drum very well and get back to full health immediately after using it.
* With base defenses of 160/65/110, it is a bulky Pokemon that often requires a lot of effort to take down; its lower Defense can be abused and it can be mitigated somewhat by supporting Snorlax with an Intimidate user like Landorus-Therian.
* The move Recycle allows Snorlax to have a lot more staying power on the field than normal.
* Curse helps Snorlax stay on the field longer by increasing its Defense as well as its Attack.
* Snorlax is vulnerable to moves that prevent it from setting up such as Taunt, Roar, or Clear Smog.
* Snorlax can set up most easily under Trick Room, redirection such as Follow Me, Rage Powder, or Ally Switch, and Fake Out support.
* Ghost type Pokemon such as Aegislash can be problematic for Snorlax lacking a coverage move to hit it such as High Horsepower or Fire Punch, although a coverage move is common.
[SET]
Name: Drumlax
Move 1: Return/Frustration
Move 2: High Horsepower/Recycle
Move 3: Belly Drum
Move 4: Protect/Recycle
Item: Figy Berry
Ability: Gluttony
Nature: Relaxed
EVs: 164 HP / 92 Atk / 252 Def
IVs: 0 Spe
[SET COMMENTS]
* Return/Frustration is the basic STAB move that Snorlax will be attacking with a majority of the time. High Horsepower hits the Ghost types that it otherwise wouldn't like Mimikyu and Aegislash and one shot Pokemon that resist its Normal STAB at +6 like Mega Metagross.
* Because it will be boosted to +6 Attack with Belly Drum, the EVs are dumped entirely into Defense to give it as much staying power as possible. 92 Attack EVs allows non-Shuca Berry 4HP/0Def Heatran to be one shot 93.8% of the time without setting up Belly Drum. The rest of the EVs are put into HP for bulk. The more HP the more recovered from Figy Berry; surviving physical hits is vital so stress was put in the Def EVs.
* Protect is a very strong option on Belly Drum Snorlax, it allows Snorlax to get in Trick Room easily while a teammate like Cresselia sets Trick Room or to stall for board position. Typically Protect should not be dropped in most cases unless you have plenty of redirection and fake out support to help set up Snorlax and you feel confident in doing so. Running Protect without Recycle is a valid option; however, often this option is best paired with a Heal Pulse user like Gothitelle.
[SET]
Name: Curselax
Move 1: Double-Edge
Move 2: High Horsepower
Move 3: Curse
Move 4: Recycle
Item: Figy Berry
Ability: Gluttony
Nature: Brave
EVs: 68 HP / 188 Atk / 252 Def
IVs: 0 Spe
[SET COMMENTS]
* These Attack EVs 2HKO 236/116 Def Zapdos (the default spread in Trainer Tower's Damage Calculator) 98.4% of the time. Forcing Zapdos into unfavorable positions by making it Roost quite a bit is helpful; this calc seemed like a reasonable benchmarker for the Curselax Attack stat. Curselax does not need to run as much Def investment as Drumlax because it boosts its Def, allowing for more Attack investment.
* Curse Snorlax requires less support from the rest of the team than Drumlax. This set up does not rely on having to set up a Belly Drum and the Def boosts make it less reliant on a teammate's Intimidate. However, it is more susceptible to opponent's Intimidate lowers its Attack stat. This set trades power for not having to be as committed to setting up as Belly Drum Snorlax.
* Double-Edge is preferred over Return/Frustration for the higher damage; with Def increasing as well as Attack the damage taken from recoil isn't as harmful as on a Drumlax set especially since it will not have to cut its own HP in half in order to increase its Attack.
-Credit to DaWoblefet for help on the Curselax set
Ready for Q.C.
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