Hey guys, Im so happy to show you all my team that I used to take reqs (by smart phone LOL im crazy ye), as you can see in the drifloon suspect thread I got it with 29-1 (lost by hax sigh) with 85,7 gxe.
So firstly I wanted to build something good who benefited in the ladder. I thought about cutiefly webs + corphish.
The team:
Cutiefly @ Focus Sash
Ability: Sweet Veil
Level: 5
EVs: 236 SpA / 244 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Sticky Web
- Reflect / Light Screen / Quiver Dance
- Psychic
This is the goat cutiefly with sweb + psy for mareanie you can choose between Reflect, Light Screen or qdance (I prefer Reflect or Light). Sash is really solid for scarfers like farfe or boosting priorities like sd corp or just for diglett trap or drifloon (without item).
Corphish @ Eviolite
Ability: Adaptability
Level: 5
EVs: 196 Atk / 76 Def / 236 Spe
Adamant Nature
- Crabhammer
- Aqua Jet
- Knock Off
- Swords Dance
Standard Wallbreaker set in core with sweb cutiefly, in this gen it is really strong, really good for pressuring ferro, rapid spinners like drilbur, for lax, koffing mareanie, oddish (so cutie can psy), for setters that give problems about the sash like onix, mudbray, dwebble, checking fire mons, all mons that give problems to cutie so this is a good and solid core.
Onix @ Eviolite
Ability: Rock Head
Level: 5
EVs: 236 Atk / 36 Def / 196 Spe
Jolly Nature
- Dragon Dance
- Head Smash
- Earthquake
- Stealth Rock
After that, I wanted a good setter that could check fly like vulla and electrics and fire also, so onix was the best choice. Goat set with ddance + head smash + sr, nothing else to say.
Munchlax @ Berry Juice
Ability: Thick Fat
Level: 5
EVs: 236 Atk / 36 Def / 236 SpD
Adamant Nature
- Double-Edge
- Fire Punch
- Curse
- Recycle
This is really strong in gen8, It checks cutiefly and drifloon, so it is good. I put that for these two, chinchou, mareanie, spritzee, vulpix, oddish, ponyta-galar and snover.
At first it was facade but after a lot of matches definitely I preferred dedge, it is better to abuse with bjuice. For the ability you can try with pickup (never used it but seems nice), fpunch for ferro and ghosts.
Timburr @ Eviolite
Ability: Guts
Level: 5
EVs: 116 Atk / 156 Def / 236 SpD
Careful Nature
- Drain Punch
- Mach Punch
- Defog
- Thunder Punch
I needed a good defogger good against lax, trappers, status absorber(mareanie), darks like pawn, ferro and shell smashers like shellder or dwebble, checking farfe, pressuring vullaby, an entry for ground moves, with a good priority, so timburr was perfect. Guts for scalds and tpunch for mareanie, corphish, frillish, wingull.
Mareanie @ Eviolite
Ability: Regenerator
Level: 5
EVs: 196 HP / 20 Def / 92 SpA / 180 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Sludge Bomb
- Recover
- Toxic Spikes
Lastly I wanted something good against waters like Corphish, shellder, Mareanie, wingull but principally for fights like farfe, timburr, also good against spritzee and cutiefly, vulpix, salandit so Mareanie is the way. Maybe you can change tspikes with haze, I choosed that because the idea of using tspikes with corp and cutie was cool, but it is also cool to use it with haze imo.
In conclusion:
As you can see from the score, the team is really solid, I had some difficulties against croagunk and guts bu timburr so maybe with haze mareanie you can still take them, also switcher + trapper is a bit problematic like chou + trapinch or wingull + trapinch but never seen that in ladder, also oddish is annoying so maybe with haze mareanie is better against this mon (you can take the growth set with lax, koffing it with corp and you have psy cutie, for the strenght set you have mareanie and lax just pp stall that). Hf with it
Also idk if people want but I really like building teams and so maybe I have to open a thread building teams for others as a request or just showing my teams (a lot of good and gimmick teams), idk let me know.
Replays:
ETT:
S/O:
Any type of advice is more than appreciated. Love you guys
So firstly I wanted to build something good who benefited in the ladder. I thought about cutiefly webs + corphish.
The team:
Cutiefly @ Focus Sash
Ability: Sweet Veil
Level: 5
EVs: 236 SpA / 244 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Sticky Web
- Reflect / Light Screen / Quiver Dance
- Psychic
This is the goat cutiefly with sweb + psy for mareanie you can choose between Reflect, Light Screen or qdance (I prefer Reflect or Light). Sash is really solid for scarfers like farfe or boosting priorities like sd corp or just for diglett trap or drifloon (without item).
Corphish @ Eviolite
Ability: Adaptability
Level: 5
EVs: 196 Atk / 76 Def / 236 Spe
Adamant Nature
- Crabhammer
- Aqua Jet
- Knock Off
- Swords Dance
Standard Wallbreaker set in core with sweb cutiefly, in this gen it is really strong, really good for pressuring ferro, rapid spinners like drilbur, for lax, koffing mareanie, oddish (so cutie can psy), for setters that give problems about the sash like onix, mudbray, dwebble, checking fire mons, all mons that give problems to cutie so this is a good and solid core.
Onix @ Eviolite
Ability: Rock Head
Level: 5
EVs: 236 Atk / 36 Def / 196 Spe
Jolly Nature
- Dragon Dance
- Head Smash
- Earthquake
- Stealth Rock
After that, I wanted a good setter that could check fly like vulla and electrics and fire also, so onix was the best choice. Goat set with ddance + head smash + sr, nothing else to say.
Munchlax @ Berry Juice
Ability: Thick Fat
Level: 5
EVs: 236 Atk / 36 Def / 236 SpD
Adamant Nature
- Double-Edge
- Fire Punch
- Curse
- Recycle
This is really strong in gen8, It checks cutiefly and drifloon, so it is good. I put that for these two, chinchou, mareanie, spritzee, vulpix, oddish, ponyta-galar and snover.
At first it was facade but after a lot of matches definitely I preferred dedge, it is better to abuse with bjuice. For the ability you can try with pickup (never used it but seems nice), fpunch for ferro and ghosts.
Timburr @ Eviolite
Ability: Guts
Level: 5
EVs: 116 Atk / 156 Def / 236 SpD
Careful Nature
- Drain Punch
- Mach Punch
- Defog
- Thunder Punch
I needed a good defogger good against lax, trappers, status absorber(mareanie), darks like pawn, ferro and shell smashers like shellder or dwebble, checking farfe, pressuring vullaby, an entry for ground moves, with a good priority, so timburr was perfect. Guts for scalds and tpunch for mareanie, corphish, frillish, wingull.
Mareanie @ Eviolite
Ability: Regenerator
Level: 5
EVs: 196 HP / 20 Def / 92 SpA / 180 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Sludge Bomb
- Recover
- Toxic Spikes
Lastly I wanted something good against waters like Corphish, shellder, Mareanie, wingull but principally for fights like farfe, timburr, also good against spritzee and cutiefly, vulpix, salandit so Mareanie is the way. Maybe you can change tspikes with haze, I choosed that because the idea of using tspikes with corp and cutie was cool, but it is also cool to use it with haze imo.
In conclusion:
As you can see from the score, the team is really solid, I had some difficulties against croagunk and guts bu timburr so maybe with haze mareanie you can still take them, also switcher + trapper is a bit problematic like chou + trapinch or wingull + trapinch but never seen that in ladder, also oddish is annoying so maybe with haze mareanie is better against this mon (you can take the growth set with lax, koffing it with corp and you have psy cutie, for the strenght set you have mareanie and lax just pp stall that). Hf with it
Also idk if people want but I really like building teams and so maybe I have to open a thread building teams for others as a request or just showing my teams (a lot of good and gimmick teams), idk let me know.
Replays:
I won a game against boulicrok (lcds ldlc) that was really nice but I dont remember my alt LOL so rip
https://replay.pokemonshowdown.com/gen8lc-1037631153-h4harpm1z8ofw2buu0mawk63ssfpnccpw
vs chou + trap
https://replay.pokemonshowdown.com/gen8lc-1038550098-4wsz3mjqau7iimlccciyglfk7vmgluupw
this game was really hard, the same structure as the previous replay but with timburr, a big gg.
https://replay.pokemonshowdown.com/gen8lc-1033960244
I was mad about hax vs flame orb timburr with facade literally unexpected and haxing farfe btw won yeah
https://replay.pokemonshowdown.com/gen8lc-1033968023-isdvg72dcu1nhyzemlyp2cizouw06ihpw
hazards + floon + corp this was before the change with dedge.
https://replay.pokemonshowdown.com/gen8lc-1033978555-kx1kyejdn9o8s7jrmwfn27azh1i9dzbpw
rematch still won
https://replay.pokemonshowdown.com/gen8lc-1033981600-jrdd0p6m77rbjp60jpw34l9z60mqws9pw
webs vs webs, corp vs corp cool
https://replay.pokemonshowdown.com/gen8lc-1034264491-n5445sk3czunb6ljr7jafrutc1ivfo3pw
vs sd drilbur + nplot vulla
https://replay.pokemonshowdown.com/gen8lc-1037631153-h4harpm1z8ofw2buu0mawk63ssfpnccpw
vs chou + trap
https://replay.pokemonshowdown.com/gen8lc-1038550098-4wsz3mjqau7iimlccciyglfk7vmgluupw
this game was really hard, the same structure as the previous replay but with timburr, a big gg.
https://replay.pokemonshowdown.com/gen8lc-1033960244
I was mad about hax vs flame orb timburr with facade literally unexpected and haxing farfe btw won yeah
https://replay.pokemonshowdown.com/gen8lc-1033968023-isdvg72dcu1nhyzemlyp2cizouw06ihpw
hazards + floon + corp this was before the change with dedge.
https://replay.pokemonshowdown.com/gen8lc-1033978555-kx1kyejdn9o8s7jrmwfn27azh1i9dzbpw
rematch still won
https://replay.pokemonshowdown.com/gen8lc-1033981600-jrdd0p6m77rbjp60jpw34l9z60mqws9pw
webs vs webs, corp vs corp cool
https://replay.pokemonshowdown.com/gen8lc-1034264491-n5445sk3czunb6ljr7jafrutc1ivfo3pw
vs sd drilbur + nplot vulla
ETT:
Cutiefly @ Focus Sash
Ability: Sweet Veil
Level: 5
EVs: 236 SpA / 244 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Sticky Web
- Quiver Dance
- Psychic
Corphish @ Eviolite
Ability: Adaptability
Level: 5
EVs: 196 Atk / 76 Def / 236 Spe
Adamant Nature
- Crabhammer
- Aqua Jet
- Knock Off
- Swords Dance
Onix @ Eviolite
Ability: Rock Head
Level: 5
EVs: 236 Atk / 36 Def / 196 Spe
Jolly Nature
- Dragon Dance
- Head Smash
- Earthquake
- Stealth Rock
Munchlax @ Berry Juice
Ability: Thick Fat
Level: 5
EVs: 236 Atk / 36 Def / 236 SpD
Adamant Nature
- Double-Edge
- Fire Punch
- Curse
- Recycle
Timburr @ Eviolite
Ability: Guts
Level: 5
EVs: 116 Atk / 156 Def / 236 SpD
Careful Nature
- Drain Punch
- Mach Punch
- Defog
- Thunder Punch
Mareanie @ Eviolite
Ability: Regenerator
Level: 5
EVs: 196 HP / 20 Def / 92 SpA / 180 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Sludge Bomb
- Recover
- Toxic Spikes
Ability: Sweet Veil
Level: 5
EVs: 236 SpA / 244 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Sticky Web
- Quiver Dance
- Psychic
Corphish @ Eviolite
Ability: Adaptability
Level: 5
EVs: 196 Atk / 76 Def / 236 Spe
Adamant Nature
- Crabhammer
- Aqua Jet
- Knock Off
- Swords Dance
Onix @ Eviolite
Ability: Rock Head
Level: 5
EVs: 236 Atk / 36 Def / 196 Spe
Jolly Nature
- Dragon Dance
- Head Smash
- Earthquake
- Stealth Rock
Munchlax @ Berry Juice
Ability: Thick Fat
Level: 5
EVs: 236 Atk / 36 Def / 236 SpD
Adamant Nature
- Double-Edge
- Fire Punch
- Curse
- Recycle
Timburr @ Eviolite
Ability: Guts
Level: 5
EVs: 116 Atk / 156 Def / 236 SpD
Careful Nature
- Drain Punch
- Mach Punch
- Defog
- Thunder Punch
Mareanie @ Eviolite
Ability: Regenerator
Level: 5
EVs: 196 HP / 20 Def / 92 SpA / 180 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Sludge Bomb
- Recover
- Toxic Spikes
S/O:
Any type of advice is more than appreciated. Love you guys
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