[SET]
name: Special Attacker
move 1: Draco Meteor
move 2: Hurricane
move 3: Earthquake
move 4: Roost
item: Heavy-Duty Boots
ability: Intimidate
nature: Naive
evs: 4 Def / 252 SpA / 252 Spe
tera type: Steel
[SET COMMENTS]
Set Details
====
Specially attacking Salamence is a devastating threat, capable of hitting much of the metagame for big damage with its powerful STAB and coverage moves. Earthquake is used to hit Steel-types like Hisuian Goodra, Jirachi, and Registeel hard. Roost helps preserve Salamence's health over the game, especially against common foes like Hippowdon and Slowbro that otherwise don't threaten it. Intimidate helps Salamence wall physical attackers like Barraskewda and Slither Wing more effectively, though it risks activating Competitive and Defiant on foes like Empoleon, Bisharp, and Galarian Zapdos. A Naive nature is used to maximize the damage of Earthquake at the cost of becoming slightly frailer against special threats like Volcanion. Tera Steel flips Salamence's weaknesses to Fairy and Ice, allowing it to more reliably check Fezandipiti, Gardevoir, and Mamoswine.
Salamence is an effective wallbreaker and defensive presence on balance and bulky offense teams. Teammates that can capitalize on Salamence's mixed wallbreaking include Bisharp and Mamoswine, which appreciate physical walls like Galarian Weezing and Slowbro being worn down so they can threaten to sweep late-game. Similarly, Armarouge and Volcanion are powerful threats that can appreciate Salamence as a partner, as it can wear down foes like Empoleon and Hisuian Goodra. Entry hazard setters like Hippowdon and Registeel have the physical bulk to keep foes like Galarian Zapdos in check, and they also help wear down the opposition with hazard chip damage. Likewise, Salamence is reliant on its Heavy-Duty Boots, which may get removed during a game, making hazard removal teammates such as Galarian Weezing and Talonflame appreciated. Steel-type teammates like Jirachi and Klefki can provide switch-ins to the strong Fairy-type foes, such as Alolan Ninetales and Gardevoir, that threaten Salamence, and they also provide valuable hazard-stacking support. Teammates that can help take attacks from powerful foes like Rhyperior and Mamoswine, such as Hippowdon, Slowbro, and Galarian Weezing, are important to keep Salamence from being overloaded. Knock Off absorbers like Chesnaught and Slowbro allow Salamence to preserve its Heavy-Duty Boots to keep from getting worn down by hazard chip damage.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/machjacob.555741/
https://www.smogon.com/forums/members/feen.231398/
Grammar checked by:
https://www.smogon.com/forums/members/missangelic.452572/
https://www.smogon.com/forums/members/adorluigi.528364/
name: Special Attacker
move 1: Draco Meteor
move 2: Hurricane
move 3: Earthquake
move 4: Roost
item: Heavy-Duty Boots
ability: Intimidate
nature: Naive
evs: 4 Def / 252 SpA / 252 Spe
tera type: Steel
[SET COMMENTS]
Set Details
====
Specially attacking Salamence is a devastating threat, capable of hitting much of the metagame for big damage with its powerful STAB and coverage moves. Earthquake is used to hit Steel-types like Hisuian Goodra, Jirachi, and Registeel hard. Roost helps preserve Salamence's health over the game, especially against common foes like Hippowdon and Slowbro that otherwise don't threaten it. Intimidate helps Salamence wall physical attackers like Barraskewda and Slither Wing more effectively, though it risks activating Competitive and Defiant on foes like Empoleon, Bisharp, and Galarian Zapdos. A Naive nature is used to maximize the damage of Earthquake at the cost of becoming slightly frailer against special threats like Volcanion. Tera Steel flips Salamence's weaknesses to Fairy and Ice, allowing it to more reliably check Fezandipiti, Gardevoir, and Mamoswine.
Salamence is an effective wallbreaker and defensive presence on balance and bulky offense teams. Teammates that can capitalize on Salamence's mixed wallbreaking include Bisharp and Mamoswine, which appreciate physical walls like Galarian Weezing and Slowbro being worn down so they can threaten to sweep late-game. Similarly, Armarouge and Volcanion are powerful threats that can appreciate Salamence as a partner, as it can wear down foes like Empoleon and Hisuian Goodra. Entry hazard setters like Hippowdon and Registeel have the physical bulk to keep foes like Galarian Zapdos in check, and they also help wear down the opposition with hazard chip damage. Likewise, Salamence is reliant on its Heavy-Duty Boots, which may get removed during a game, making hazard removal teammates such as Galarian Weezing and Talonflame appreciated. Steel-type teammates like Jirachi and Klefki can provide switch-ins to the strong Fairy-type foes, such as Alolan Ninetales and Gardevoir, that threaten Salamence, and they also provide valuable hazard-stacking support. Teammates that can help take attacks from powerful foes like Rhyperior and Mamoswine, such as Hippowdon, Slowbro, and Galarian Weezing, are important to keep Salamence from being overloaded. Knock Off absorbers like Chesnaught and Slowbro allow Salamence to preserve its Heavy-Duty Boots to keep from getting worn down by hazard chip damage.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/machjacob.555741/
https://www.smogon.com/forums/members/feen.231398/
Grammar checked by:
https://www.smogon.com/forums/members/missangelic.452572/
https://www.smogon.com/forums/members/adorluigi.528364/
Last edited: