Spinda QC(0/3)

OVERVIEW
Some Pokémon are just trophies made by Game Freak to hang over your wall. No prizes for guessing if Spinda is one of those.

Set 1: Trick Room "Sweeper"
Sucker Punch
Superpower
Return
Trick Room

Ability: Contrary
Item: Life Orb
Nature: Adamant
EV:252 HP/ 252ATK/4SpD

Set Details:
The first thing to do is pray to the almighty helix fossil that your opponent has no clue what you're doing. Spinda will almost certainly get OHKOed. This set pairs nicely with Aggron, since Spinda won't live nearly long enough to take advantage of Trick Room. The only thing that will be swept is your own team, since Spinda is such easy setup fodder. That, and the vomit stains after Spinda's had a few.

Usage Tips:
Why are you using this, anyway?

Other Options:
You can use Focus Sash instead of Life Orb, since Spinda can't take a hit. Theoretically, you can Baton Pass boosts onto Spinda, but Spinda can't switch into jack, so maybe not. Also, name one good Baton Passer in PU.

Checks and Counters:
This thing loses straight up to Luvdisc. What's left to say?
 

MZ

And now for something completely different
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Spinda isn't currently up for reservation and this doesn't conform to the analysis format or standards at all. If you'd like to take a Pokemon up for reservation, please consult this thread. I'm locking this.
 

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