Squidy's Trashy Fakemon

Heyo. I guess I make fakemon. If you have anything to say about balancing them or how you feel they'd actually do in competitive, I'm all ears. no seriously though i love feedback since i think i suck at this sorta stuff. especially if you think you can tell me what sets they'd run and what tier they'd end up in.
d02b5f1e-4805-4ffd-bf8f-5ec92a220466.png64a54439-1b17-4d1c-bfba-2d23f41ed41d.png
Name: Bringbel
Type: Steel/Ghost
Ability: Scare (Special Intimidate)
DW Ability: Heavy Metal
Egg Group: Amorphous
Level 1 - Headbutt
Level 4 - Astonish
Level 6 - Withdraw
Level 11 - Metal Sound
Level 16 - Night Shade
Level 19 - Shadow Sneak
Level 20 - Amnesia
Level 24 - Foul Play
Level 27 - Shadow Claw
Level 29 - Knock Off
Level 30 - Poison Jab
Level 32 - Smart Strike
Level 35 - Shadow Ball
Level 37 - Force Palm
Level 39 - Meteor Mash
Level 45 - Swords Dance
Level 48 - Power Trip
TM06 - Toxic
TM08 - Bulk Up
TM10 - Hidden Power
TM17 - Protect
TM26 - Earthquake
TM31 - Brick Break
TM32 - Double Team
TM37 - Sandstorm
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM48 - Round
TM52 - Focus Blast
TM67 - Smart Strike
TM75 - Swords Dance
TM88 - Sleep Talk
TM84 - Poison Jab
TM87 - Swagger
TM90 - Substitute
TM91 - Flash Cannon
TM92 - Trick Room
TM100 - Confide
Egg Move - Pain Split
Egg Move - Destiny Bond
Egg Move - Curse
Egg Move - Wish
Egg Move - Nasty Plot
Egg Move - Heal Bell
HP: 100
Atk: 90
Def: 125
SpA: 95
SpD: 55
Spe: 35
BST: 500
hell if i know
cf37862b-d485-4204-b30f-b08e1717973a.pngfed06541-ad2c-4480-8b83-8b71f5ab0f10.png
Name: Inklien
Type: Water/Psychic
Ability: Scattershot (Special-Boosting Hustle) / Rattled
DW Ability: Technician
Evo: Alijet
Egg Group: Water 1 & Water 2
Level 1 - Tackle
Level 1 - Rise Up (Gives the effect of Levitate)
Level 6 - Water Gun
Level 8 - Amnesia
Level 11 - Psybeam
Level 15 - Aqua Jet
Level 20 - Psychic Terrain
Level 26 - Psywave
Level 30 - Sludge
Level 34 - Cosmic Power
Level 38 - Psychic
TM03 - Psyshock
TM04 - Calm Mind
TM06 - Toxic
TM10 - Hidden Power
TM17 - Protect
TM27 - Return
TM29 - Psychic
TM30 - Shadow Ball
TM36 - Sludge Bomb
TM44 - Rest
TM45 - Attract
TM61 - Will O' Wisp
TM79 - Frost Breath
TM85 - Dream Eater
TM87 - Swagger
TM88 - Sleep Talk
TM89 - U-Turn
TM90 - Substitute
TM94 - Surf
TM100 - Confide
Egg Move - Wonder Room
Egg Move - Nasty Plot
Egg Move - Baton Pass
Egg Move - Switcheroo
HP: 80
Atk: 55
Def: 30
SpA: 60
SpD: 35
Spe: 100
BST: 360
Little Cup
Choice Jet
Inklien @ Choice Scarf / Choice Band
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Aqua Jet
- U-Turn
- Switcheroo
- Toxic/Will O' Wisp/Cosmic Power
a1d35940-81a6-4701-b998-7f0b3dbeeb4d.png32e83e28-13f9-401b-8cd4-ff9c3ec79a55.png
Name: Alijet
Type: Water/Psychic
Ability: Scattershot (Special-Boosting Hustle) / Regenerator
DW Ability: Technician
Prevo: Inklien
Egg Group: Water 1 & Water 2
Level 1 - Tackle
Level 1 - Rise Up (Gives the effect of Levitate)
Level 6 - Water Gun
Level 8 - Amnesia
Level 11 - Psybeam
Level 14 - Aurora Beam
Level 18 - Aqua Jet
Level 22 - Psychic Terrain
Level 26 - Psywave
Level 30 - Sludge
Level 34 - Cosmic Power
Level 38 - Psychic
Level 43 - Ice Beam
Level 47 - Reflect
Level 52 - Hydro Pump
TM03 - Psyshock
TM04 - Calm Mind
TM06 - Toxic
TM10 - Hidden Power
TM13 - Ice Beam
TM15 - Hyper Beam
TM17 - Protect
TM27 - Return
TM29 - Psychic
TM30 - Shadow Ball
TM36 - Sludge Bomb
TM44 - Rest
TM45 - Attract
TM61 - Will O' Wisp
TM79 - Frost Breath
TM85 - Dream Eater
TM87 - Swagger
TM88 - Sleep Talk
TM89 - U-Turn
TM90 - Substitute
TM94 - Surf
TM100 - Confide
HP: 90
Atk: 75
Def: 50
SpA: 100
SpD: 55
Spe: 135
BST: 505
hell if i know
869d92a9-0a97-455f-831a-c7ec4f527014.png09717b9b-ff74-450a-a5b5-31ee563a4220.png
Name: Thornmite
Type: Ice/Rock
Ability: Sturdy / Rock Head
DW Ability: Rough Skin
Egg Group: Monster
Level 1 - Tackle
Level 1 - Growl
Level 4 - Ice Shard
Level 7 - Stealth Rock
Level 15 - Rock Blast
Level 18 - Rollout
Level 23 - Haze
Level 26 - Double Kick
Level 33 - Earthquake
Level 38 - Ice Beam
Level 42 - Glare
Level 46 - Spikes
Level 51 - Rock Slide
Level 58 - Head Smash
TM01 - Work Up
TM05 - Roar
TM06 - Toxic
TM07 - Hail
TM10 - Hidden Power
TM12 - Taunt
TM13 - Ice Beam
TM14 - Blizzard
TM16 - Light Screen
TM17 - Protect
TM21 - Frustration
TM23 - Smack Down
TM26 - Earthquake
TM27 - Return
TM31 - Brick Break
TM32 - Double Team
TM33 - Reflect
TM37 - Sandstorm
TM39 - Rock Tomb
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM47 - Low Sweep
TM48 - Round
TM54 - False Swipe
TM56 - Fling
TM69 - Rock Polish
TM70 - Aurora Viel
TM79 - Frost Breath
TM87 - Swagger
TM88 - Sleep Talk
TM90 - Substitute
TM100 - Confide
egg moves tbd
HP: 90
Atk: 110
Def: 35
SpA: 85
SpD: 35
Spe: 150
BST: 505
idk
Jellster.pngShiny Jellster.png
Name: Jellster
Type: Water/Fairy
Ability: Trickster (Immune to moves with set damage: Poison, Bad Poison, and Burn do half damage.)
Egg Group: Amorphous
just notable stuff too lazy to make full level up moves and all that garbage
  • Hydro Pump
  • Dazzling Gleam
  • Scald
  • Recover
  • Soak
  • Thunderbolt
  • Heal Block
  • Destiny Bond (egg)
  • Magic Room (egg)
  • Trick Room
  • Calm Mind
  • Cosmic Power
  • Taunt
  • Refresh
  • Reflect Type
  • Play Rough
HP: 100
Atk: 65
Def: 85
SpA: 80
SpD: 85
Spe: 105
BST: 520
OU
Anti-Chansey?
Jellster @ Leftovers
Ability: Trickster
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Thunderbolt
- Heal Block
- Play Rough
- Refresh
 
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>Bell pokemon does not get Heal Bell
Bringbel looks like a good version of Doublade and could probably end up in OU or UU at worst.

I like all the designs though, well done!
 
Bringbel could be a bulky Special sweeper with Shadow Ball, Flash Cannon, Focus Blast, and Nasty Plot.
Alijet could be a fast Specs sweeper with Sludge Bomb, Surf, Psychic, and Ice Beam.

Thornmite might be a good support mon, but being both Ice- and Rock-type, and having super low Defense stats, make it too weak to support the team. Also, Thornmite could have more Status moves that help it with the role, like Thunder Wave. You could get rid of a type and lower its Attack stats some, then raise its Defense stats.
 
whee, sort of a little bump (which i think/hope is allowed?), but hey, there's a new mon called jellster. this was literally made to be my dream little stall counter with that signature ability in Tricky. even if its true tier wouldn't lie in OU, would probably have a niche there for being a pretty dang good stallbreaker.

and to make up for the fairy typing once i thought of celesteela and skarmory? reflect type plus a relatively nice speed tier. bam.

Bringbel could be a bulky Special sweeper with Shadow Ball, Flash Cannon, Focus Blast, and Nasty Plot.
Alijet could be a fast Specs sweeper with Sludge Bomb, Surf, Psychic, and Ice Beam.

Thornmite might be a good support mon, but being both Ice- and Rock-type, and having super low Defense stats, make it too weak to support the team. Also, Thornmite could have more Status moves that help it with the role, like Thunder Wave. You could get rid of a type and lower its Attack stats some, then raise its Defense stats.
first of all, it gets glare instead of thunder wave (did it at the time of your post? idk), and its also almost sort of a suicide lead. throw up some spikes and rocks, take at least one hit thanks to the power of sturdy, or punch some holes with focus sash + rock head smash and a good speed. or maybe even something glass cannon-y with some hazards thrown in? who knows, who knows.
 
Jellster loses to Amoonguss/Tangrowth/MVenu stall (poison moves hit hard before and after reflect type, clear smog nulls those boosts if you go for that set, the sample set is laughed at by all three), the 4mss of needing the right moves for each stall team aside, but it's not the worst stallbreaker I've seen yet. Sadly it looks like it's heavily outclassed as stallbreaker by whirlpool fini, seeing the team support that mon brings to the table while having more raw bulk, but I guess your mon has better recovery than "protect with leftovers" with great speed so defensive sets are probably a better niche.

That sample set seems less good though.
Getting poisoned by a fat pink blob spells the end for it (45% accuracy is bad, but not *that* bad considering they'll stick around for like ten turns) unless paired with a cleric (which usually troubles stall by itself), still loses to the mons I named above, and being entirely hardwalled by Gastrodon sucks.
Also, whomst runs heal block without Zmove? Taunt or Z heal block are what you want, unless you're that scared of random oblivious Lickilickys on stall.

Also its BST is 490 and not 480.

It'd easily be OU, but not for stallbreaking - for being a fast fini with recovery.
 
Jellster loses to Amoonguss/Tangrowth/MVenu stall (poison moves hit hard before and after reflect type, clear smog nulls those boosts if you go for that set, the sample set is laughed at by all three), the 4mss of needing the right moves for each stall team aside, but it's not the worst stallbreaker I've seen yet. Sadly it looks like it's heavily outclassed as stallbreaker by whirlpool fini, seeing the team support that mon brings to the table while having more raw bulk, but I guess your mon has better recovery than "protect with leftovers" with great speed so defensive sets are probably a better niche.

That sample set seems less good though.
Getting poisoned by a fat pink blob spells the end for it (45% accuracy is bad, but not *that* bad considering they'll stick around for like ten turns) unless paired with a cleric (which usually troubles stall by itself), still loses to the mons I named above, and being entirely hardwalled by Gastrodon sucks.
Also, whomst runs heal block without Zmove? Taunt or Z heal block are what you want, unless you're that scared of random oblivious Lickilickys on stall.

Also its BST is 490 and not 480.

It'd easily be OU, but not for stallbreaking - for being a fast fini with recovery.
Thanks for the feedback! Jellsters main concept was overall mostly "Screw you Chansey." I suppose my set sucked, however, it could be edited for that toxic to still not matter by adding Refresh. Then Chansey can barely touch you...except I've come to realize you cant touch it either..Jellster is (obviously) more on the special side, where Chansey thrives. I might tweak the stats a bit to buff it up into a slightly better 'mon, and also perhaps throw some kind of physical coverage on for Chansey. Maybe even change its ability a bit.
 

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