I'll try to recalibrate the conversation about how unhealthy Zapdos is for the metagame (specifically on Electric). Let's not get heated and personal as this not a [redacted] measuring contest but rather a discussion where facts have greater relevance than individual experiences and opinions.
Not gonna piggyback too much on Aeran and schwipper who raised some good points, but Zapdos' good natural bulk, defog/spin options on Tapu Koko, Rotom and Regieleki give it opportunities to spam Hurricane throughout a game and you gotta realise that you normally hit more than you miss.
I won't comment on Tesla's comments as they have been addressed by other users. I would urge users to bring more argumentative claims and tangible evidence to this conversation than what has been shown so far.
Point 1: In tournaments like Seasonals and MWCOP electric has one of the highest usages which is partially thanks to Specs Zapdos, we haven't seen any usage stats for MPL because week 1 just now started. The ladder experience varies from player to player, I've seen plenty of electric spam high ladder and I've been in and out of the top 10 since December without putting that much effort in. I don't talk about it that much because the ladder experience is very different than what you might see at the highest level play during the beforementioned tournaments.
Could not agree more with this, as previously discussed in the Kings Rock etc conversations, the council is here to contribute to the betterment of the competitive element of the metagame. I would argue that the data from the tournaments you mentioned have much more importance than ladder data as ladder is mostly for a casual player base. It had the highest usage in MWCoP (25 appearances) and the 2nd highest winrate amongst the top8 brought types. At this volume of usage and level of play, I think it's a fair statement to say that it is extremely dominant coming out of this tour. (Bear in mind this was still in an Urshifu/Dracovish era which may lead to these statistics not accurately reflecting the current state)Point 1: Tourplay is way more reflective of a types strenght then ladder is. You could play any type on Ladder and if you actually try it you will be able to hit high ladder if you are a good enough player for it. Electric being the most played Type in Seasonals should say alot about the pure strenght Electric has.
Point 2: This isn't about only "some" types not having switchins, this is about there being only two or three switch ins for specs Zapdos across the entire metagame. We aren't here to cater to specific types bad matchups entirely, especially when your type is specializing in gaining momentum and offensively checking your opponent, not having longevity and being able to outlast your opponent. (Side note, Magnet Rise + Air balloon magnezone traps and removes both variants of Excadrill, its just a little nitpick I have).
I believe this to be the main problem of Specs Zapdos. It's coverage makes it so there are extremely few safe switchins to it across the whole metagame. I know that obviously you can make reads and catch it, however, every 1st turn against Zapdos being a 50/50 or 33/33/33 isn't healthy imo. Especially in a metagame such as Monotype where a crit/para/burn/confuse your Heatran/Zeraora/Cradily (aka you lose the 50/50 and get haxed) can pretty much settle the matchup. I do understand that it can be handled under circumstances, but I preferred to present this one as I believe it to be a poignant case.Point 2: Zapdos has no TRUE Switch ins. You basically A have to guess the move it presses right every time. B it Voltswitches out and your switch in is pressured out. Zapdos +Zeraora are just sooo incredibly strong together. Also "oh Electric has nothing to deal with excadrill" even tho they have Zone is just a false argument. Also, since Exca is not that fast any scarf OR alola raichu just force it out too (in Terrain obviously).
Not gonna piggyback too much on Aeran and schwipper who raised some good points, but Zapdos' good natural bulk, defog/spin options on Tapu Koko, Rotom and Regieleki give it opportunities to spam Hurricane throughout a game and you gotta realise that you normally hit more than you miss.
I won't comment on Tesla's comments as they have been addressed by other users. I would urge users to bring more argumentative claims and tangible evidence to this conversation than what has been shown so far.