I don't post much but I'd like to nominate
Ninjask to return from UR -> C+, or even B-.
Ninjask's unparalleled speed tier and usable attack, along with STAB Acrobatics and U-turn allow Ninjask to threaten plenty of offensive threats, landing easy OHKOs on many offensive mons such as Indeedee, Abomasnow (Ice Shard hurts, but it's not KO'ing you from full), Toxicroak, and others. It can do this immediately, without needing a turn to set up like Butterfree.
What really makes Ninjask shine, however, is the sheer difficulty that offensively checking the bugger presents. Many would-be checks like Silvally find themselves getting worn down very quickly by U-turn and other damage while Ninjask safely retreats behind its choice of teammate. Protect also allows Ninjask to scout the offensive options of common scarfers like Rotoms and Togedemaru. I can't count the number of times that scarf Togedemaru has come in to check Ninjask only to have its move scouted, followed by a U-turn into [insert counter].
https://replay.pokemonshowdown.com/gen8nu-1117803622 (example of Ninjask getting "checked" by scarf Togedemaru, turn 19.)
There certainly are bulkier checks out there that Ninjask struggles to break past without taking big damage, such as Stunfisk-G, Piloswine, Garbodor, and Sandaconda, but all of them find themselves eating a U-turn to the face as Ninjask replaces itself with [insert wallbreaker that these guys invite in]. They are all prone to being worn down. Teams that expect only one of these to deter Ninjask find themselves in for a rude awakening as they are inevitably start cracking as the battle progresses.
https://replay.pokemonshowdown.com/gen8nu-1117792925 (example of Ninjask deterrent Garbodor being worn down; with it gone, nothing can prevent Ninjask from absolutely oppressing what's left.)
Lastly- everyone already knows that Ninjask is frail and prone to being crippled by Stealth Rock, as it prefers to stick to a hit-and-run strategy. However, it is also an incredible sweeper that requires constant vigilance, as one Swords Dance reduces its pool of checks to a puddle. Ninjask finds opportunities to set up on scouted U-Turns, as well as against choiced Knock Off users (despite the low bulk, it’s still enough to take low-powered Knock Off, since you usually run no item), as well as passive mons like clefairy and eldegoss.
https://replay.pokemonshowdown.com/gen8nu-1113525919 (someone was winning until they let Ninjask get in on something passive; this is a sweep that no other Pokemon could have pulled off, considering the opp had scarf Unfezant to check faster threats- Ninjask excluded)
In summary- Losing Drought reduced the number of matchups that Ninjask handled with zero effort, but it is by no means unusable or unviable. Ninjask grabs momentum like a baby grabs Cheerios, and taking it back is a frustrating (sometimes impossible) experience. Ninjask requires team support, but then again, most things do, and the rewards are often tremendous.
EDIT: If you’re not convinced, I tied for top of ladder with nothing but ninjask teams.
Ninjask's unparalleled speed tier and usable attack, along with STAB Acrobatics and U-turn allow Ninjask to threaten plenty of offensive threats, landing easy OHKOs on many offensive mons such as Indeedee, Abomasnow (Ice Shard hurts, but it's not KO'ing you from full), Toxicroak, and others. It can do this immediately, without needing a turn to set up like Butterfree.
What really makes Ninjask shine, however, is the sheer difficulty that offensively checking the bugger presents. Many would-be checks like Silvally find themselves getting worn down very quickly by U-turn and other damage while Ninjask safely retreats behind its choice of teammate. Protect also allows Ninjask to scout the offensive options of common scarfers like Rotoms and Togedemaru. I can't count the number of times that scarf Togedemaru has come in to check Ninjask only to have its move scouted, followed by a U-turn into [insert counter].
https://replay.pokemonshowdown.com/gen8nu-1117803622 (example of Ninjask getting "checked" by scarf Togedemaru, turn 19.)
There certainly are bulkier checks out there that Ninjask struggles to break past without taking big damage, such as Stunfisk-G, Piloswine, Garbodor, and Sandaconda, but all of them find themselves eating a U-turn to the face as Ninjask replaces itself with [insert wallbreaker that these guys invite in]. They are all prone to being worn down. Teams that expect only one of these to deter Ninjask find themselves in for a rude awakening as they are inevitably start cracking as the battle progresses.
https://replay.pokemonshowdown.com/gen8nu-1117792925 (example of Ninjask deterrent Garbodor being worn down; with it gone, nothing can prevent Ninjask from absolutely oppressing what's left.)
Lastly- everyone already knows that Ninjask is frail and prone to being crippled by Stealth Rock, as it prefers to stick to a hit-and-run strategy. However, it is also an incredible sweeper that requires constant vigilance, as one Swords Dance reduces its pool of checks to a puddle. Ninjask finds opportunities to set up on scouted U-Turns, as well as against choiced Knock Off users (despite the low bulk, it’s still enough to take low-powered Knock Off, since you usually run no item), as well as passive mons like clefairy and eldegoss.
https://replay.pokemonshowdown.com/gen8nu-1113525919 (someone was winning until they let Ninjask get in on something passive; this is a sweep that no other Pokemon could have pulled off, considering the opp had scarf Unfezant to check faster threats- Ninjask excluded)
In summary- Losing Drought reduced the number of matchups that Ninjask handled with zero effort, but it is by no means unusable or unviable. Ninjask grabs momentum like a baby grabs Cheerios, and taking it back is a frustrating (sometimes impossible) experience. Ninjask requires team support, but then again, most things do, and the rewards are often tremendous.
EDIT: If you’re not convinced, I tied for top of ladder with nothing but ninjask teams.
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