Primarina has Psychic for Pex, the problem is they can break trought Ferro. Calm Mind is great against slower cores.Talking about the returning mons, Primarina is the most impressive, IMO. You can use her either Specs or PhysDef. It loses to ferropex core, but trashes everything else in the tier.
I was running a Restalk PhysDef Calm Mind Primarina, which loses to pex, but set up on Seismitoad and Corviknight easily. Also wins against Dragons, Hatterene and even some Rotoms. Either way, the mon is great, and looks even more splashable than in last gen UU.Primarina, specifically Substitute sets, do not struggle much with Ferrothorn + Toxapex cores. More and more Ferrothorn are starting to drop Power Whip in favor of Body Press, allowing Primarina to set up a Substitute against it rather freely, after which you can fish for a burn with Scald pretty comfortably. Similarly, Primarina can easily set up a Substitute against Toxapex as well.
Primarina @ Metronome / Leftovers
Ability: Torrent
EVs: 248 HP / 124 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Moonblast
- Psychic
- Substitute
This has been my favorite Primarina set so far. As mentioned before, it can setup a Substitute against bulky Pokemon like Ferrothorn and Toxapex rather freely, as well as some other Pokemon such as Mandibuzz and Kommo-o. On top of that, Primarina can bring a lot to teams in terms of defensive utility as one of the few decent Keldeo checks. However, there's one main gripe with Primarina and that's the fact that it can be a little hard to fit Wish support alongside it, leading to it being worn down rather quickly. And without Metronome, Primarina often won't overwhelm teams very reliably, so Leftovers isn't a particularly good choice to mitigate this issue either, though it's certainly viable to some extent.
imo kyurem absolutely needs freeze dry otherwise gastrodon just kinda... sits on you, esp w/ amnesia gastro popping up nowi ran into someone running special ebelt the other day and have been messing around with this set...
Kyurem @ Expert Belt
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Ice Beam
- Draco Meteor
- Earth Power
this probably isn’t the most optimized set but you have options. Flash cannon, dragon pulse (instead of Draco), and Freeze Dry are all probably justifiable imo. I’ve been theory monning a little bit but I imagine that the choice specs version will run modest instead of timid and will want flash cannon if Sylveon is it’s target (spread from smogon’s article).
vs. 252 HP / 16+ SpD Sylveon: 206-244 (52.2 - 61.9%) -- 98.4% chance to 2HKO after Leftovers recovery
Now that kyurem Black and Melmetal are gone, which I don't agree with, Kyurem would be harder to beat. And all of them I named were OHKO on Kyurem. Sure all of them can switch in but Pokemon is a game that to win some times you need to give something up to win.As much as I enjoy the idea of experimenting with weak ubers, we are into day 3 now with an extremely chaotic metagame that is trying to be figured out, and Kyurem-White of all things is by no means a contender for this.
The biggest reason why Kyurem-Black was brought down was because it couldn't at all take advantage of the gargantuan attack stat it had outside of a linear, extremely small roster of physical moves. It had the abysmal Freeze Shock, Dragon Claw, Iron Head, and Fusion Bolt with no reliable physical Ice STAB whatsoever, and it could be exploited. However, people are arguing to reban it because now it has physical Ice STAB and the ability to simultaneously remedy its ok speed and exacerbate its insane attack stat, all while being able to cleave through things that should check it as merit of Teravolt and great special coverage.
Kyurem-White, on the other hand, has a metric fuckton of special moves to fully exploit its insanely high Special Attack stat, and now that it has Freeze Dry on top of Fusion Flare and Earth Power, bringing it down would be more or less the second coming of Galarian Darmanitan and would suffocate team building to an absolute T.
Please, remember to bear in mind that checks are not counters before making a suggestion like that. By that logic, Galarian Darmanitan should be unbanned, and we should bring down Giratina-O in Gen 7 because of its weakness to Knock Off--an extremely common, powerful move.
Please redirect to my "checks are not counters" statementNow that kyurem Black and Melmetal are gone, which I don't agree with, Kyurem would be harder to beat. And all of them I named were OHKO on Kyurem. Sure all of them can switch in but Pokemon is a game that to win some times you need to give something up to win.
SpDef Centiskorch also handles Kyurem quite nicely, since Earth Power doesn't do much (with 252 SpA and the 5-consecutive-use boost, Earth Power does 38-45% to 252/236+ Centiskorch) and RestTalk pulling Fire Lash doesn't use Fire Lash PP, while Fire Lash also breaks 56 HP Kyurem's sub despite 0 Attack investment.This is my first post on the Showdown forums, but I've been a lurker for a bit now. I just wanted to share the idea of Centiskorch being a pretty good check to Venusaur, who (to my understanding) seems to be giving a few a fair bit of trouble. The set being:
Centiskorch (M) @ Heavy-Duty Boots
Ability: Flash Fire
Happiness: 160
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Fire Lash
- Knock Off
- Rest
- Sleep Talk
Lowkey one of my favorite sets this gen. But onto the specifics...
Venusaur can't do a whole lot to Centiskorch outside of Sludge Bombing it. Even 252 sp. atk Modest Venusaur does 25%-30% with it. A +2 Venusaur's Sludge Bomb does make a difference, but it still only 2HKOs. Giga Drain and Earth Power (if you're running it for some reason) do negligible damage while Flash Fire allows Centi to switch into a Sun boosted Weather Ball for free. Centi doesn't even fear the poison chance from Sludge Bomb, as it can Rest to heal itself anyways.
252+ SpA Venusaur Sludge Bomb vs. 252 HP / 252+ SpD Centiskorch: 105-124 (25.9 - 30.6%) -- guaranteed 4HKO
+2 252+ SpA Venusaur Sludge Bomb vs. 252 HP / 252+ SpD Centiskorch: 208-246 (51.4 - 60.8%) -- guaranteed 2HKO
Meanwhile, uninvested Centi can straight up OHKO Venusaur in return with Fire Lash in the sun, and still do 75%-89% without. Heck, sun isn't even necessary if managed to bait out the Weather Ball for that Flash Fire boost.
0 Atk Centiskorch Fire Lash vs. 0 HP / 0 Def Venusaur: 228-270 (75.7 - 89.7%) -- guaranteed 2HKO
0 Atk Centiskorch Fire Lash vs. 0 HP / 0 Def Venusaur in Sun: 342-404 (113.6 - 134.2%) -- guaranteed OHKO
Sp.Def Centi also walls both Scarf and Specs Pult (the latter only doing good damage with Draco once due to the Sp. Atk drop and the incoming Knock Off removing Specs, allowing Centi to Rest for free the next turn). An underrated mon, I think Home can bring out it's niche more often now that Melmetal and KyuB are banned.
From my experience, I've found that Metronome works best against defensive archetypes in a core with mons that break these fairies such as Excadrill/Bisharp (formerly Melmetal), though I do definitely agree that defensive fairies give it a ton of trouble. However, I personally think Kyurem has a lot of potential sets at the moment, which is a testament to its rise as a whole. Choice Specs is really strong, as the item gives Kyurem the immediate power to break things that otherwise would check it as you've said, especially with how Freeze-Dry by itself is only really resisted by Rotom-Heat, Cinderace (kind of), and Bisharp (kind of). I've also mentioned Scarf before, which also has some merit, as it can then check Specs Pult, Offensive Kommo variants (Clangorous/Salac/DD), NP Hydreigon, and Scarf Rotom variants (minus Heat).Metronome Kyurem's not that good, honestly. It's walled by specially defensive fairies, especially as those are starting to run Calm Mind more often, and can even struggle with Corviknight, which are, as you know, some of the best Pokemon in the tier.
I've had a lot more success with Choice Specs Kyurem, and definitely think it's the better set overall right now. It can immediately pressure teams much better and doesn't waste turns setting up Substitutes on Pokemon like Toxapex, which actually gives players a lot more room to play around Kyurem this generation. The only issue is being worn down by Stealth Rock, but with the solid entry hazard removal we have now, it's not a particularly big deal.
Sorry misspoke. None can switch in.Now that kyurem Black and Melmetal are gone, which I don't agree with, Kyurem would be harder to beat. And all of them I named were OHKO on Kyurem. Sure all of them can switch in but Pokemon is a game that to win some times you need to give something up to win.
Yeah, I agree with the sentiment of this post. It seems like problems are building up and, granted home did come out right in the middle of discussing arena trap/dugtrio, which came up in the middle of a smaller discussion around kings rock/cloyster, I feel like we need to get things moving a little bit. IMO we should just quick-ban King's Rock/Razor Fang (idt razor fang is even in the game, but you can use it on showdown) and focus on dealing with Dugtrio/Arena Trap. Although the only major abusers of KR are Weavile and Skill Link mons (Cloyster), the item itself is fundamentally uncompetitive and I don't think we would miss much by just quick-banning it. I think doing a Dugtrio-free suspect of Arena Trap makes the most sense, but I am open to any approach that more dedicated smogonites might suggest, and I realize that now that we have so many new mons that it's possible Dugtrio is no longer a problem (but I do doubt it).I'm really not sure where to bring up this, but I want to urge for more potential debate and discussion for suspect testing in SS OU.
As of the introduction of Pokemon Home, SS OU has been a pretty big mess, and if you have played a lot on the ladder, or even played a good amount of games with your buddies, you can probably agree with me on that. Every team is more or less left with big holes to common threats in the meta, one way or another, to the abundance of powerhouses like LO Zeraora, Conkeldurr, NP Hydreigon, along with cheesy shit like Cloyster existing, and the list only continues. By trial and error, I believe you have no hope to try and check ALL these reliably (by defensive means), so you're forced to bring likes of such mons yourself. This turns out to create a meta of the one similar to the Dynamax one, in my opinion.
Obviously, I'm not proposing to ban/suspect test all of them, nor am I proposing to ban a single one of them specifically. Looking at this problem from a bigger point of view, I believe it's because of how teambuilding is this restrictive right now, so my go-to option would be to take a look at Dugtrio, but Arena Trap in specific. I think Arena Trap / Dugtrio are very unhealthy but also broken and shouldn't belong here. I already made a post on that, so I won't include it here, but here's the link. Anyway, I'm still a bit clueless to how the meta can be fixed, by doing what, but it would be unfortunate if the council takes slow or no action at all, similarly to in SM (I don't mean this in negative spirit).
While it is valid argument to say that we should wait more to the meta to develop, and that we don't have a standard basis of teams to look to (since Pokemon Home has only been allowed in SPL since the beginning of this week as well as not in OST), I feel like, personally, I haven't been this frustrated with CG OU for a long time. Hopefully, more people can bring up what they feel like they think should happen testing-wise, and we'll start to see more changes.
Edit: Just so I made it clear, while I do think Dugtrio is broken imo, I don't think that it's the sole reason that SS OU is the way it is, I'm just proposing ideas of stuff that can be tested