Melm Balance Build - Just Fairy Water Steel with Breakers
https://pokepast.es/b1b32cbed9fb521e
Clef for usual teleport shenanigans and draco insurance
Ada Scarf Vish ties base 120 so decent speed tier and deals significant damage to common defensive cores
252+ Atk Strong Jaw Dracovish Fishious Rend (170 BP) vs. 252 HP / 252+ Def Toxapex: 94-111 (30.9 - 36.5%) -- guaranteed 4HKO after Black Sludge recovery
Rotom Heat for yeeting opposing steels
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Rotom-Heat: 98-116 (40.6 - 48.1%) -- guaranteed 3HKO
Can toast toads in a pinch
+2 252 SpA Rotom-Heat Overheat vs. 252 HP / 4 SpD Seismitoad: 230-271 (55.5 - 65.4%) -- guaranteed 2HKO after Leftovers recovery
Melm and Conk are pretty self explanatory
Simple yet effective
Only problem so far is water absorb mons consider grass knot on Clef
Fairly prediction reliant
https://pokepast.es/b1b32cbed9fb521e
Clef for usual teleport shenanigans and draco insurance
Ada Scarf Vish ties base 120 so decent speed tier and deals significant damage to common defensive cores
252+ Atk Strong Jaw Dracovish Fishious Rend (170 BP) vs. 252 HP / 252+ Def Toxapex: 94-111 (30.9 - 36.5%) -- guaranteed 4HKO after Black Sludge recovery
Rotom Heat for yeeting opposing steels
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Rotom-Heat: 98-116 (40.6 - 48.1%) -- guaranteed 3HKO
Can toast toads in a pinch
+2 252 SpA Rotom-Heat Overheat vs. 252 HP / 4 SpD Seismitoad: 230-271 (55.5 - 65.4%) -- guaranteed 2HKO after Leftovers recovery
Melm and Conk are pretty self explanatory
Simple yet effective
Only problem so far is water absorb mons consider grass knot on Clef
Fairly prediction reliant