I don't think that makes sense tho. Chomp only learns stealth rock as an entry hazard, which leftovers outheals, so for Quag to be crippled by entry hazards Chomp would need to have a team mate with Tspikes or Spikes, but even then EQ doesn't 2HKO after 3 layers of spikes, and tspikes can be easily removed on Quag builds (aka stall). So basically you're saying it's not a counter to Chomp because sometimes its partners are gonna cripple it? With that logic you could say that Buzzwole is not a counter because the opponent could have set up a future sight.Guys, please vote for EXACTLY 2 Checks! Also to clear things up, and I have discussed it with multiple persons, Quagsire isn't a counter longterm, as - when weakened - cant come in safely anymore into Entry Hazards + the Damage upon the Switch + a subsequent Attack. So I changed it to a check, whereas Clefable has Heavy-Duty Boots to counteract to the Hazard stacking weakness.
as a counter.
as a check.