[SS Tournament R2] Dogfish44 vs P2X7

Mowtom

I'm so meta, even this acronym!
The Rules said:
4 vs. 4 Singles (Stage 3+)
SWITCH: OK
DQ: 48 Hours
Abilities: All
Items: Rental
Megas: None
Z-Moves: None
Recoveries: 2
Chills: 5
Substitutions: 3
Legendaries and Ultra Beasts are not permitted.
Team Dogfish44
:sm/cinderace:
Cinderace (M)
Stage:
★★★☆☆

Nature: Serious
-

Type:
Fire

Abilities:
Blaze / Libero

Stats:
HP: 90
Atk: 5
Def: 4
SpA: 3
SpD: 4
Spe: 119
SC: 3
WC: 3

Movepool:
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt
:sm/equilibra:
Equilibra (-)
Stage:
★★★☆☆

Nature: Serious
-

Type:
Steel / Ground

Abilities:
Levitate / Bulletproof / Justified

Stats:
HP: 100
Atk: 3
Def: 4
SpA: 6
SpD: 5
Spe: 60
SC: 2
WC: 4

Movepool:
Aura Sphere
Bulldoze
Confide
Destiny Bond
Doom Desire
Double Team
Dragon Tail
Earth Power
Earthquake
Embargo
Explosion
Facade
Flash Cannon
Frustration
Giga Impact
Guard Split
Gyro Ball
Healing Wish
Hidden Power Grass
Hyper Beam
Imprison
Memento
Mind Reader
Mirror Shot
Mud Shot
Mud Sport
Mud-Slap
Pain Split
Perish Song
Pound
Power Split
Protect
Psych Up
Quash
Rapid Spin
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Safeguard
Sandstorm
Sleep Talk
Smart Strike
Substitute
Swagger
Toxic
Trick Room
Whirlwind
Work Up
:sm/gengar:
Gengar (M)
Stage:
★★★☆☆

Nature: Serious
-

Type:
Ghost / Poison

Abilities:
Cursed Body

Stats:
HP: 80
Atk: 3
Def: 3
SpA: 6
SpD: 4
Spe: 110
SC: 3
WC: 3

Movepool:
Ally Switch
Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confide
Confuse Ray
Counter
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Energy Ball
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze
Headbutt
Hex
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Imprison
Infestation
Lick
Mean Look
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Nasty Plot
Natural Gift
Night Shade
Nightmare
Payback
Perish Song
Phantom Force
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Round
Scary Face
Secret Power
Seismic Toss
Self-Destruct
Shadow Ball
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunder Punch
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon
:sm/kangaskhan:
Kangaskhan (F)
Stage:
★★★★★

Nature: Jolly
+15% Speed, +10% Accuracy, -1 SpA

Type:
Normal

Abilities:
Early Bird / Scrappy / Inner Focus

Stats:
HP: 100
Atk: 4
Def: 4
SpA: 1 [-]
SpD: 4
Spe: 104 [+]
SC: 4
WC: 4
:sm/kangaskhan-mega:
Type:
Normal

Abilities:
Early Bird / Scrappy / Inner Focus / Parental Bond

Stats:
HP: 100
Atk: 6
Def: 5
SpA: 2 [-]
SpD: 5
Spe: 115 [+]
SC: 4
WC: 5
Movepool:
Aerial Ace
Aqua Tail
Attract
Avalanche
Bide
Bite
Blizzard
Body Slam
Brick Break
Bubble Beam
Bulldoze
Captivate
Chip Away
Circle Throw
Comet Punch
Confide
Counter
Covet
Crunch
Crush Claw
Curse
Cut
Dig
Disable
Dizzy Punch
Double-Edge
Double Hit
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endeavor
Endure
Facade
Fake Out
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Fury Cutter
Giga Impact
Hail
Hammer Arm
Headbutt
Helping Hand
Hidden Power Psychic
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sandstorm
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shock Wave
Sing
Skull Bash
Sleep Talk
Snore
Solar Beam
Spite
Stomp
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Surf
Swagger
Tail Whip
Take Down
Thief
Thunder
Thunderbolt
Thunder Punch
Toxic
Trump Card
Uproar
Water Gun
Water Pulse
Whirlpool
Wish
Work Up
Yawn
Zap Cannon
Team P2X7

Cursola [Cursola] (F)
Stage: ***
Nature: Serious (N/A)
Type: Ghost
Ghost:

Abilities:

Weak Armor: (Toggle)
Perish Body (HA Unlocked): (Passive)

Stats:
HP: 80
Atk: Rank 4
Def: Rank 3
SpA: Rank 6
SpD: Rank 6
Spe: 30
Size Class: 2
Weight Class: 1

Moves (73/73):

Level-Up:
Perish Song
Tackle
Harden
Astonish
Disable
Spite
Ancient Power
Hex
Curse
Strength Sap
Power Gem
Night Shade
Grudge
Mirror Coat

Egg:
Confuse Ray
Destiny Bond
Haze
Head Smash
Nature Power
Water Pulse

TM Moves:
Pin Missile
Hyper Beam
Giga Impact
Dig
Screech
Light Screen
Reflect
Safeguard
Self-Destruct
Rest
Rock Slide
Snore
Protect
Icy Wind
Giga Drain
Attract
Sandstorm
Rain Dance
Sunny Day
Hail
Whirlpool
Will-O-Wisp
Facade
Revenge
Rock Tomb
Icicle Spear
Rock Blast
Brine
Round
Bulldoze
Stomping Tantrum
Body Slam
Hydro Pump
Surf
Ice Beam
Blizzard
Earthquake
Psychic
Amnesia
Leech Life
Substitute
Endure
Sleep Talk
Shadow Ball
Iron Defense
Calm Mind
Power Gem
Earth Power
Stone Edge
Stealth Rock
Scald
Throat Chop
Liquidation


Smokomodo [Jagger] (M)
Stage: ***
Nature: Serious (+N/A, -N/A)
Type: Fire / Ground
Fire:
Ground:

Abilities:

Blaze: (Passive)
Technician (HA Unlocked): (Passive)

Stats:
HP: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 97
Size Class: 4
Weight Class: 6

Moves (59/77):

Level-Up:
Circle Throw
Eruption
Magnitude
Metal Claw
Morning Sun
Scratch
Storm Throw
Tail Whip
Ember
Smokescreen
Lick
Smog
Mud Shot
Flame Wheel
Bulldoze
Flame Burst
Clear Smog
Lava Plume
Incinerate
Camouflage
Flamethrower
Dig
Screech
Earthquake
Flare Blitz
Fissure

Egg Moves:
Acid Spray
Bone Rush
Bullet Punch
Fire Spin
Force Palm
Mach Punch
Poison Fang
Sand Tomb

TM Moves:
Roar
Toxic
Bulk Up
Hidden Power [Ice]
Sunny Day
Taunt
Hyper Beam
Protect
Frustration
Solar Beam
Return
Brick Break
Double Team
Sludge Bomb
Fire Blast
Facade
Rest
Attract
Round
Work Up
Overheat
Focus Blast
Will-O-Wisp
Giga Impact
Poison Jab
Swagger
Sleep Talk
Substitute
Confide

Alolan Muk [Alolan Muk] (M)
Stage: ***
Nature: Serious (N/A)
Type: Poison / Dark
Poison:
Dark:

Abilities:

Poison Touch: (Toggle)
Gluttony: (Passive)
Power of Alchemy (HA Unlocked): (Passive)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 3
SpD: Rank 5
Spe: 50
Size Class: 2
Weight Class: 4

Moves (58/??):

Level-Up:
Venom Drench
Pound
Poison Gas
Harden
Bite
Disable
Acid Spray
Poison Fang
Minimize
Fling
Knock Off
Crunch
Screech
Gunk Shot
Acid Armor
Belch
Memento

Egg:
Assurance
Clear Smog
Curse
Imprison
Mean Look
Power-Up Punch
Pursuit
Scary Face
Shadow Sneak
Spit Up
Spite
Stockpile
Swallow

TM Moves:
Toxic
Venoshock
Hidden Power [Fairy]
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Frustration
Return
Shadow Ball
Brick Break
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast
Rock Tomb
Torment
Facade
Rest
Attract
Thief
Round
Focus Blast
Brutal Swing
Quash
Embargo
Explosion
Payback
Giga Impact
Rock Polish
Stone Edge
Rock Slide
Infestation
Poison Jab
Swagger
Sleep Talk
Substitute
Snarl
Dark Pulse
Confide

Slowking [Charles] (M)
Stage: ***
Nature: Serious (N/A)
Type: Water / Psychic
Water:
Psychic:

Abilities:

Oblivious: (Passive)
Own Tempo: (Passive)
Regenerator (HA Unlocked): (Passive)

Stats:
HP: 90
Atk: Rank 4
Def: Rank 4
SpA: Rank 5
SpD: Rank 5
Spe: 30
Size Class: 3
Weight Class: 4

Moves (114/122):

Level-Up:
Power Gem
Hidden Power [Fairy]
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Swagger
Amnesia
Water Pulse
Zen Headbutt
Nasty Plot
Slack Off
Psychic
Rain Dance
Trump Card
Psych Up
Heal Pulse

Egg:
Belch
Belly Drum
Block
Future Sight
Me First
Mud Sport
Safeguard
Sleep Talk
Snore
Stomp
Wonder Room

TM Moves:
Psyshock
Focus Punch
Calm Mind
Dynamicpunch
Toxic
Body Slam
Take Down
Double-Edge
Bubble Beam
Water Gun
Hail
Zap Cannon
Sunny Day
Ice Beam
Blizzard
Hyper Beam
Light Screen
Icy Wind
Protect
Endure
Telekinesis
Pay Day
Safeguard
Rage
Frustration
Iron Tail
Earthquake
Return
Fissure
Dig
Shadow Ball
Brick Break
Mud-Slap
Teleport
Mimic
Double-Team
Flamethrower
Ice Punch
Reflect
Bide
Fire Blast
Facade
Secret Power
Swift
Dream Eater
Skull Bash
Rest
Attract
Fury Cutter
Nightmare
Round
Echoed Voice
Skill Swap
Focus Blast
Scald
Brine
Fling
Incinerate
Quash
Endure
Drain Punch
Recycle
Giga Impact
Flash
Avalanche
Thunder Wave
Bulldoze
Dragon Tail
Captivate
Natural Gift
Grass Knot
Psywave
Tri-Attack
Substitute
Trick Room
Surf
Rock Smash
Power-Up Punch
Confide
Strength
Whirlpool
Dive
The semifinals of the inaugural gen 8 BBP tournament have begun! Right as the new DLC is introduced, oh well. Fully 75% of the mons brought to this battle weren't named, which is sad, so I'll be making up names for them as we go along!

In the left corner, we have Dogfish44, who your humble ref certainly doesn't hold a grudge against for beating her last round! No, really, I don't. Honest. Watch out for Kenzie Martin the Kangaskhan, whose absurd movepool and strong neutral matchups will let her hold her own against anyone on P2's team!

On the right, we have P2X7, who isn't exactly known for speed in ordering but is consistently dangerous when he does order. Watch out for Charles the Slowking, who is extra dangerous because he doesn't have a Galarian form! Wait, no, that's not right. Charles does have super effective STAB on most of DF's team though, and with Regenerator is well suited for hit and run tactics.

Now to flip a coin to see who sends out first. Heads means the left side, tails the right!

Heads! Let the battle commence!
Dogfish44 sends out
P2X7 sends out and orders
Dogfish44 orders
I ref​
 

Cursola @ Expert Belt

Scald - Hydro Pump - Scald
IF Cindeace uses Bounce outside of a combo, AND it moves before you based on Speed order, use Revenge that action instead and push back.
IF Cinderace uses Sucker Punch, use Will-O-Wisp the first instance and Nature Power all other instances, pushing back each instance.
IF Cinderace is a Dark-type when you would act, use Pin Missile that action instead and push back.
 

Mowtom

I'm so meta, even this acronym!
ROUND ONE
Team Dogfish44

HP: 90
EN: 100
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None
Field Effects: None​
Team P2X7

HP: 80
EN: 100
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/30
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: None​

Our first combatants are Charlie Brown the Cinderace and Coco the Cursola!

mutterings from offstage

Hmm? What was that?

louder mutterings

Oh, I see! One of the combatants named his Pokemon! Sorry Charlie Brown, but your name will have to be used another day.

To start off the round, Cinderace jumps as high into the air as he possibly can before crashing down on Coco with incredible force, paralyzing her! Coco manages to take revenge on her foe, but Cinderace's skill at soccer lets him shrug off the attack for less damage than normal. He attacks again and again, each time breaking off a small part of Coco's corals so the next attack does more damage! Coco manages to land a critical hit and cause an ominous cloud to form over the battlers, but the ball is firmly in Cinderace's court on this one.
Action 1

Cinderace sprang up! (-6 EN)

Cinderace used Bounce! (-5 EN)
Cinderace became the Flying type!
Hits? (68/100): Yes
Crits? (18/100): No
Effect? (19/100): Yes
Damage: 9+3+5-3=14
Cursola was paralyzed! (20%)
Cursola's Defense fell!
Cursola's Speed sharply rose!
Cursola and Cinderace became doomed!

Fully paralyzed? (26/100): No
Cursola used Revenge! (-8 EN)
Crits? (18/24): No
Damage: (12+4-4)/1.5=8

Action 2

Cinderace sprang up! (-8 EN)

Cinderace used Bounce! (-6 EN)
Hits? (40/100): Yes
Crits? (22/24): No
Damage: (9+3+5-3)+1*2=16
Cursola's Defense fell!
Cursola's Speed sharply rose!

Fully paralyzed? (33/100): No
Cursola used Revenge! (-12 EN)
Crits? (1/24): Yes
Damage: (12+3+4-4)/1.5=10

Action 3

Cinderace sprang up! (-10 EN)

Cinderace used Bounce! (-8 EN)
Hits? (1/100): Yes
Crits? (9/24): No
Damage: (9+3+5-3)+2*2=18
Cursola's Defense fell!
Cursola's Speed sharply rose!

Fully paralyzed? (83/100): No
Cursola used Revenge! (-16 EN)
Crits? (13/24): No
Damage: (12+4-4)/1.5=8

Everybody +1 Doom counter
Paralysis -5%
Team Dogfish44

HP: 64
EN: 57
Item: Expert Belt
Type: Flying
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: Doom (1)
Field Effects: None​
Team P2X7

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/83
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: -3 Def, +6 Spe (decays to 0), Paralyzed (15%), Doom (1)​
Dogfish44 orders
P2X7 orders
I ref​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Moderator
:sm/kangaskhan:

"Whoops! Oh well, fortune favours the bold. Or those who don't look at how many +Spe boosts Weak Armour grants."

Kangaskhan, who's nickname is Kangaskhan, takes over, equipping a Silk Scarf!"
 

"Paralysis, eh? Hmm..."

Counterswitch accepted; switching to Alolan Muk @ Black Sludge.

Alolan Muk @ Black Sludge

[Toggle Poison Touch OFF] Knock Off - Brick Break - Gunk Shot
IF Kangaskhan uses Dig outside of a combo, AND it moves before you based on Speed order, use Pursuit that action instead and push back.
IF Kangaskhan uses Counter, use Focus Blast the first instance, Sludge Bomb the second, and Focus Blast the third, pushing back each instance.
IF Kangaskhan uses Bide a1, use Protect a3.
 

Mowtom

I'm so meta, even this acronym!
ROUND TWO
Team Dogfish44

HP: 100
EN: 100
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: 100
EN: 100
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: None
Team P2X7

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)

Kangaskhan and Mike Wazowski take over from the previous battlers, in a battle that will undoubtedly see lots more sudden matchup changes! Kangaskhan takes the lead with a short, sharp shock, causing Mike Wazowski to flinch and step back. Oddly, his Black Sludge doesn't heal as much as he seems to have expected it to, as not even a glutton wants to eat goop. The two mons then trade two pairs of attacks, doing around the same amount of damage to each other, but Kangaskhan's final move sends Mike Wazowski flying back to his Pokeball! Jagger is coming out next, so let's see how this new matchup fares.
Action 1

Kangaskhan used Fake Out! (-3 EN)
Crits? (5/24): No
Damage: (4+3+4-4)+4=11

Muk flinched!

Muk +2 HP

Action 2

Kangaskhan lowered its head!
Kangaskhan's Defense rose!

Muk used Brick Break! (-6 EN)
Crits? (16/24): No
Damage: (8+5-4)*1.5-1*2=11.5 --> 12

Kangaskhan used Skull Bash! (-7 EN)
Crits? (17/24): No
Damage: (13+3+4-4)+4=20

Muk +2 HP

Action 3

Muk used Gunk Shot! (-7 EN)
Hits? (27/100): Yes
Crits? (10/24): No
Effect? (85/100): No
Damage: (12+3+5-4)-1*2=14

Kangaskhan used Circle Throw! (-5 EN)
Crits? (24/24): No
Damage: 6+4-4=6
Which mon? (2/3): Smokomodo
Smokomodo will be dragged out!

Muk +2 HP
Team Dogfish44

HP: 74
EN: 85
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy, +1 Def (decays to 0)

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: 69
EN: 87
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: Switching to Smokomodo
Team P2X7

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)
P2X7 equips Smokomodo
Dogfish44 orders
P2X7 orders
I ref​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Moderator
:sm/kangaskhan:

"Alright, that went well! Let's focus on breaking down this Smokomodo before it can wreak havoc on the rest of the team..."

Aqua Tail ~ Aqua Tail ~ Aqua Tail
IF Smokomodo is underground when you are to act THEN Earthquake restarting your queue of actions each time
IF Smokomodo is under the effect of a Protective/Evasive action when you are to act THEN Focus Energy on the first instance, Chill on the second instance, restarting your queue of actions each time
IF Smokomodo has active Double Team clones when you are to act THEN Earthquake on the first instance, Rock Slide on the second instance, restarting your queue of actions each time​
 

Mowtom

I'm so meta, even this acronym!
ROUND THREE
Team Dogfish44

HP: 74
EN: 85
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy, +1 Def (decays to 0)

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: 90
EN: 100
Item: Expert Belt
Type: Fire/Ground
Stats: 5/3/4/4/97
Abilities: Blaze/Technician
SC/WC: 4/6
Other: None

HP: 69
EN: 87
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: None

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)

Kangaskhan faces down Jagger now, coating her tail in water and delivering not one but two extremely harsh blows! Jagger doesn't like this matchup one bit, and forces Kangaskhan back to her Pokeball while healing off some of the damage done. Both battlers stand around not doing much of anything for one more action, and Kangaskhan is whisked away to fight again later!
Action 1

Kangaskhan used Aqua Tail! (-7 EN)
Crits? (5/24): No
Damage: (9+4-3)*2.25=22.5 --> 23

Smokomodo used Circle Throw! (-6 EN)
Hits? (36/100): Yes
Crits? (22/24): No
Damage: (6*1.5+5-4)*1.5-1*2+4=17
Which mon? (2/3): Equilibra
Equilibra will be dragged out!

Action 2

Kangaskhan used Aqua Tail! (-11 EN)
Crits? (14/24): No
Damage: (9+4-3)*2.25=22.5 --> 23

Smokomodo used Morning Sun! (-13 EN)
Smokomodo +20 HP

Action 3

Smokomodo used Protect! (-7 EN)
Smokomodo is protecting itself!

Kangaskhan used Focus Energy! (-11 EN)
Kangaskhan is getting pumped! (6a)
Focus Energy -1a

Kangaskhan -1 Def
Team Dogfish44

HP: 57
EN: 56
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy, Focus Energy (5a), Switching to Equilibra

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: 64
EN: 74
Item: Expert Belt
Type: Fire/Ground
Stats: 5/3/4/4/97
Abilities: Blaze/Technician
SC/WC: 4/6
Other: None

HP: 69
EN: 87
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: None

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)
Dogfish44 equips Equilibra
P2X7 orders
Dogfish44 orders
I ref​
 

"Move in!"

Bone Rush - Bone Rush - Bone Rush
IF Equilibra targets you with a Damaging Ground-type combo, AND it has more than 28 HP remaining, AND you are a Fire / Ground-type, use Protect that action instead and push back, but not consecutively.
IF Equilibra uses a Damaging Ground-type move outside of a combo a1 or a2, AND you move before it based on Speed order, AND NOT your third substitution activated on the previous action, use Camouflage that action instead, but only once.
IF Equilibra is under the effects of a successful P/E move when you would act, use Morning Sun the first instance and Bulk Up the second.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Moderator
Genuinely considering the merits of Timid Équi right about now... and I do love it when you consider about 20 order sets before reaching the conclusion "the best move is to Attack x3"

:sm/equilibra:

"Hmm... we are really going to need to invest in pivoting later, aren't we? Sand Tomb would be lovely right about now, for instance..."

Earth Power ~ Bulldoze ~ Earth Power
 
Last edited:

Mowtom

I'm so meta, even this acronym!
ROUND FOUR
Team Dogfish44

HP: 100
EN: 100
Item: Soft Sand
Type: Steel/Ground
Stats: 3/4/6/5/60
Abilities: Levitate/Bulletproof/Justified
SC/WC: 2/4
Other: None

HP: 57
EN: 56
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: 64
EN: 74
Item: Expert Belt
Type: Fire/Ground
Stats: 5/3/4/4/97
Abilities: Blaze/Technician
SC/WC: 4/6
Other: None

HP: 69
EN: 87
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: None

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)

Sensing ÉqulibrÀ's incoming assault, Jagger blends into the arena so his foe's attacks won't hurt so much! They still do a lot of damage, though. In return, Jagger sends eight powerful bones whacking at ÉqulibrÀ's scales, doing an absurd amount of damage for only two attacks! They seem to be weaker than normal, though. As the round ends Jagger is hurt but not dead yet, while ÉqulibrÀ looks ready to deal out plenty more damage still.
Action 1

Smokomodo used Camouflage! (-8 EN)
Smokomodo became the Normal type!

Equilibra used Earth Power! (-6 EN)
Crits? (22/24): No
Effect? (8/24): Yes
Damage: (9+3+6-4)+4=18
Smokomodo's Special Defense fell!

Action 2

Smokomodo used Bone Rush! (-9 EN)
Hits? (7/100): Yes
How many? (4/6): Three
Crits? (16/24, 5/24, 7/24): No
Damage: (4*3+5-4)*1.5+4=23.5 --> 24

Equilibra used Bulldoze! (-4 EN)
Crits? (19/24): No
Damage: (6+3+3-3)+4=13
Smokomodo's Speed fell!

Action 3

Equilibra used Earth Power! (-6 EN)
Crits? (24/24): No
Effect? (76/24): No
Damage: (9+3+6-4)+1*2+4=20

Smokomodo used Bone Rush! (-13 EN)
Hits? (72/100): Yes
How many? (6/6): Five
Crits? (12/24, 5/24, 11/24, 23/24, 14/24): No
Damage: (4*5+5-4)*1.5+4=35.5 --> 36
Team Dogfish44

HP: 40
EN: 84
Item: Soft Sand
Type: Steel/Ground
Stats: 3/4/6/5/60
Abilities: Levitate/Bulletproof/Justified
SC/WC: 2/4
Other: None

HP: 57
EN: 56
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: 13
EN: 44
Item: Expert Belt
Type: Normal
Stats: 5/3/4/4/55
Abilities: Blaze/Technician
SC/WC: 4/6
Other: -1 SpD/Spe (decays to 0)

HP: 69
EN: 87
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: None

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)
Dogfish44 orders
P2X7 orders
I ref​
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Moderator
:sm/equilibra:

"We shaln't falter here!"

Earthquake ~ Earth Power ~ Earthquake
IF Smokomodo is under the effect of a Protective/Evasive action THEN Doom Desire on the first instance, Chill on the second, pushing back each time
IF Smokomodo is to use a Damaging Priority Move in a combination THEN Protect AND push back​
 

Mowtom

I'm so meta, even this acronym!
ROUND FIVE
Team Dogfish44

HP: 40
EN: 84
Item: Soft Sand
Type: Steel/Ground
Stats: 3/4/6/5/60
Abilities: Levitate/Bulletproof/Justified
SC/WC: 2/4
Other: None

HP: 57
EN: 56
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: 13
EN: 44
Item: Expert Belt
Type: Normal
Stats: 5/3/4/4/55
Abilities: Blaze/Technician
SC/WC: 4/6
Other: -1 SpD/Spe (decays to 0)

HP: 69
EN: 87
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: None

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)

Jagger gets in one last attack before ÉqulibrÀ KOs him. That's the first KO of the match, everyone! And with ÉqulibrÀ at low health and unable to switch out, it's very possible we'll be seeing the next one soon...
Action 1

Smokomodo used Mach Punch! (-5 EN)
Crits? (21/24): No
Damage: (6+5-4)*1.5+4=14.5 --> 15

Equilibra used Earthquake! (-6 EN)
Crits? (14/24): No
Damage: (10+3+3-3)+4=17 --> 13
Smokomodo fainted!
Team Dogfish44

HP: 25
EN: 78
Item: Soft Sand
Type: Steel/Ground
Stats: 3/4/6/5/60
Abilities: Levitate/Bulletproof/Justified
SC/WC: 2/4
Other: None

HP: 57
EN: 56
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: KO
EN: 39
Item: Expert Belt
Type: Fire/Ground
Stats: 5/3/4/4/97
Abilities: Blaze/Technician
SC/WC: 4/6
Other: KO

HP: 69
EN: 87
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: None

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)
P2X7 sends out and orders
Dogfish44 orders
I ref​
 
Yikes. I thought that I had already ordered here. Sorry about that.


"Carefully, now..."



Slowking @ Expert Belt

Brine - Brine - Brine
IF Equilibra uses Pain Split, use Protect that action instead and push back, but not consecutively.
IF Equilibra uses a Self-KOing move, AND NOT your first substitution activated on the last action, use Protect that action instead and push back.
IF Equilibra uses Destiny Bond, AND NOT Equilibra is trapped by Whirlpool, replace your orders with Whirlpool - Water Gun - Whirlpool, beginning on the action Destiny Bond was used.
KO Sub: IF Equilibra is KO'd when you would act, use Trick Room that action instead.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Moderator
:sm/equilibra:

"4 + 3... 10.5.... 14.5.... 15 + 2 + 2 + 2.... yeah, that sub's a doozy! Let me just check.... valid move clause, valid chance clause that sees regular use with Endure subs, valid result of 'use these moves now', all kosher. Because a 97.75% chance of hitting you for 60 puts me in a decently happy mood!"

"Please remember when signing your Destiny Bond contract that the duration is for one whole round."

Destiny Bond + Destiny Bond (COMBO) ~ Cooldown (Earth Power) ~ Earth Power
 

Mowtom

I'm so meta, even this acronym!
ROUND SIX
Team Dogfish44

HP: 25
EN: 78
Item: Soft Sand
Type: Steel/Ground
Stats: 3/4/6/5/60
Abilities: Levitate/Bulletproof/Justified
SC/WC: 2/4
Other: None

HP: 57
EN: 56
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: 90
EN: 100
Item: Expert Belt
Type: Water/Psychic
Stats: 4/4/5/5/30
Abilities: Oblivious/Own Tempo/Regenerator
SC/WC: 3/4
Other: None

HP: 69
EN: 87
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: None

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)

HP: KO
EN: 39
Item: Expert Belt
Type: Fire/Ground
Stats: 5/3/4/4/97
Abilities: Blaze/Technician
SC/WC: 4/6
Other: KO

Charles comes out to face ÉqulibrÀ, and for some strange reason holds back with his first attack. This lets ÉqulibrÀ tie their souls together really tight, so when Charles' next attack KOes them, ÉqulibrÀ inflicts massive damage in return! That is one strong set of scales. Let's see what happens next!
Action 1

Slowking used Whirlpool! (-4 EN)
Hits? (54/100): Yes
Crits? (16/24): No
Damage: (4+3+5-5)*1.5+4=14.5 --> 15
Equilibra was trapped! (4a)

Equilibra used Bond, Destiny Bond! (-60 EN)
Equilibra is trying extra hard to take its foe with it!

Equilibra -2 HP

Action 2

Equilibra cooled down!

Slowking used Water Gun! (-2 EN)
Crits? (14/24): No
Damage: (4+3+5-5)*1.5+4=14.5 --> 8
Equilibra fanted!
Slowking -60 HP
Team Dogfish44

HP: KO
EN: 18
Item: Soft Sand
Type: Steel/Ground
Stats: 3/4/6/5/60
Abilities: Levitate/Bulletproof/Justified
SC/WC: 2/4
Other: KO

HP: 57
EN: 56
Item: Silk Scarf
Type: Normal
Stats: 4/4/1/4/104
Abilities: Early Bird/Scrappy/Inner Focus
SC/WC: 4/4
Other: +10% Accuracy

HP: 64
EN: 57
Item: Expert Belt
Type: Fire
Stats: 5/4/3/4/119
Abilities: Blaze/Libero
SC/WC: 3/3
Other: None

Field Effects: None​
Team P2X7

HP: 30
EN: 94
Item: Expert Belt
Type: Water/Psychic
Stats: 4/4/5/5/30
Abilities: Oblivious/Own Tempo/Regenerator
SC/WC: 3/4
Other: None

HP: 69
EN: 87
Item: Black Sludge
Type: Poison/Dark
Stats: 5/4/3/5/50
Abilities: Poison Touch/Gluttony/Power of Alchemy
SC/WC: 2/4
Other: None

HP: 32
EN: 64
Item: Expert Belt
Type: Ghost
Stats: 4/3/6/6/15
Abilities: Weak Armor/Perish Body
SC/WC: 2/1
Other: Paralyzed (15%)

HP: KO
EN: 39
Item: Expert Belt
Type: Fire/Ground
Stats: 5/3/4/4/97
Abilities: Blaze/Technician
SC/WC: 4/6
Other: KO
Dogfish44 sends out and orders
P2X7 orders
I ref​
 

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