STABmons is a metagame in which Pokemon can use any move of their typing, in addition to the moves they can normally learn. This is aimed at giving resources and information for previous generations of STABmons, as well as a place to discuss these metagames.
How To Play:
You can play USUM STABmons on PS! with the following code: /chall [user], gen7ou @@@ stabmons move legality, -aerodactyl, -araquanid, -blacephalon, -kartana, -komala, -kyuremblack, -porygonz, -tapukoko, -tapulele, -thundurusbase, -thundurusincarnate, -aerodactylite, -kingsrock, -razorfang, *acupressure, *bellydrum, *chatter, *extremespeed, *geomancy, *lovelykiss, *shellsmash, *shiftgear, *spore, *thousandarrows
Clauses
OU Clauses Banlist:
Things that are banned from Gen 7 OverUsed in addition to:
Pokémon Aerodactyl Araquanid Blacephalon Kartana Komala Kyurem-Black Porygon-Z Silvally Tapu Koko Tapu Lele Thundurus Thundurus-Therian Items Aerodactylite King's Rock Razor Fang
Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Extreme Speed
Geomancy
Lovely Kiss
Shell Smash
Shift Gear
Spore
Thousand Arrows
S RANK
Landorus-T
Rotom-W
A RANK
A+
Celesteela
Greninja-Ash
Lopunny-Mega
Medicham-Mega
Terrakion
Tyranitar A
Chansey
Ferrothorn
Greninja
Heatran
Keldeo
Pidgeot-Mega
Rotom-H A-
Alakazam-Mega
Charizard-Mega-X
Charizard-Mega-Y
Magearna
Swampert-Mega
Sylveon
Tangrowth
Tapu Fini
Toxapex
Tyranitar-Mega
B RANK
B+
Diancie-Mega
Garchomp
Gengar
Gliscor
Latias-Mega
Latios
Magnezone
Mawile-Mega
Meloetta
Pelipper
Scizor-Mega
Serperior
Slowbro
Slowbro-Mega
Tapu Bulu
Tornadus-T B
Altaria-Mega
Barbaracle
Beedrill-Mega
Buzzwole
Chandelure
Dragonite
Excadrill
Gyarados
Gyarados-Mega
Hoopa-U
Manaphy
Marowak-A
Mimikyu
Sableye-Mega
Scizor
Slowking
Venusaur-Mega B-
Azumarill
Kommo-O
Manectric-Mega
Porygon2
Rotom-C
Salamence
Seismitoad
Yanmega
C RANK
C+
Jolteon
Kabutops
Kingdra
Quagsire
Sableye
Steelix-Mega C
Accelgor
Doublade
Mudsdale
Ninjask
Shedinja
Steelix
Volcorona
Mega Altaria Sand Balance by Jrdn
Mega Latias Balance by Catalystic and aesf
How To Play:
You can play ORAS STABmons on PS! with the following code: /chall [user], gen6ou @@@ stabmons move legality, -diggersby, -kyuremblack, -porygonz, -thundurusbase, -aerodactylmega, -altariamega, -metagrossmega, -razorfang, -kingsrock, *acupressure, *bellydrum, *chatter, *darkvoid, *geomancy, *lovelykiss, *shellsmash, *shiftgear, *sketch, *spore
Clauses
OU Clauses Banlist:
Things that are banned from Gen 6 OverUsed in addition to:
Pokémon Diggersby Kyurem-Black Porygon-Z Thundurus
Items Aerodactylite Altarianite King's Rock Metagrossite Razor Fang
Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Dark Void
Geomancy
Lovely Kiss
Shell Smash
Shift Gear
Spore
Thousand Arrows
Infiltrator and sound-based moves no longer go through Substitute.
Weather summoned by Drought and similar abilities lasts indefinitely.
Steel resists Ghost and Dark.
The sleep counter resets if the sleeping Pokemon switches out.
Defog does not remove hazards on the user's side.
Some special moves like Draco Meteor, Hurricane, and Fire Blast have a slightly higher base power. Click here for a full list.
Grass-types are no longer immune to powder moves.
Click here for the research thread. It's a bit less organized than more modern ones, so this RoA thread is also recommended.
How To Play:
You can play BW2 STABmons on PS! with the following code: /chall [user], gen5ou @@@ stabmons move legality, -kyuremblack, -porygonz, *acupressure, *bellydrum, *chatter, *darkvoid, *extremespeed, *lovelykiss, *shellsmash, *shiftgear, *spore
Clauses
OU Clauses Banlist:
Things that are banned from Gen 5 OverUsed in addition to:
Pokémon Kyurem-Black Porygon-Z
Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Dark Void
Extreme Speed
Lovely Kiss
Shell Smash
Shift Gear
Spore
How To Play:
You can play DPP STABmons on PS! with the following code: /chall [user], gen4ou @@@ stabmons move legality, *acupressure, *bellydrum, *chatter, *darkvoid, *extremespeed, *lovelykiss, *spore
Clauses
OU Clauses Banlist:
Things that are banned from Gen 4 OverUsed in addition to:
Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Dark Void
Extreme Speed
Lovely Kiss
Spore
All Dark, Dragon, Electric, Fire, Grass, Ice, Psychic, and Water moves are special moves. All Bug, Fighting, Flying, Ghost, Ground, Normal, Poison, Rock, and Steel moves are physical moves.
Sleep lasts for 1 to 6 turns. Sleep Talk will not always advance the sleep counter, as detailed here.
When the faster Pokemon faints, the opposing Pokemon does not get to move.
Taunt only lasts for 2 turns.
Encore lasts for 2 to 6 turns.
Counter and Mirror Coat treat Hidden Power as physical, regardless of type.
When a Pokemon faints, it gets replaced before the next Pokemon moves. If all non-fainted Pokemon have already moved, then the fainted Pokemon gets replaced before the end of the turn.
How To Play:
You can play ADV STABmons on PS! with the following code: /chall [user], gen3ou @@@ stabmons move legality, *acupressure, *bellydrum, *extremespeed, *lovelykiss, *spore
Clauses
OU Clauses Banlist:
Things that are banned from Gen 3 OverUsed in addition to:
Restricted Moves (These are still available to their native learners)
Belly Drum
Extreme Speed
Lovely Kiss
Spore
If a badly poisoned Pokemon is switched out, it will be afflicted with regular poisoning.
If a burned or poisoned Pokemon KOes its opponent, it will not take burn or poison damage that turn.
A frozen Pokemon cannot attack on the turn it thaws out.
If Sleep Talk chooses Rest, the Pokemon will regain all of its health and have its sleep counter reset. If Sleep Talk chooses Roar or Whirlwind and the user is faster than the opponent, it will fail. Sleep Talk always advances the sleep counter.
Phazing moves, Counter, and Vital Throw must go second in order to succeed.
How To Play:
You can play GSC STABmons on PS! with the following code: /chall [user], gen2ou @@@ stabmons move legality, *bellydrum, *extremespeed, *lovelykiss
Clauses
OU Clauses Banlist:
Things that are banned from Gen 2 OverUsed in addition to:
Restricted Moves (These are still available to their native learners)
Belly Drum
Extreme Speed
Lovely Kiss
Rather than Special Attack and Special Defense stats, Pokemon simply have a Special stat that functions as both.
Items do not exist.
Sleep lasts for 0 to 6 turns. Also, a Pokemon cannot attack on the turn it wakes up. A Pokemon using Rest will wake up after 2 turns rather than 3.
If a Pokemon uses Rest while burned or paralyzed, it will retain the respective Attack or Speed drop until switching out. If a Pokemon uses an Attack or Speed boosting move while burned or paralyzed, respectively, the drops will be removed and the stat will raise as if no status was inflicted.
The probability of critical hits is determined by base Speed. The formula used is %CH = Base Speed x 100/512. Critical hits ignore all stat changes for both Pokemon, as well as the effects of Light Screen and Reflect. They also double the Level of user during damage calculations, meaning they deal around 1.95x damage at Level 100, but closer 1.5x at Level 5.
Bug is super effective against Poison and has normal effectiveness against Ghost, Poison is super effective against Bug, Ghost has no effect against Psychic, and Ice has normal effectiveness against Fire.
If a Pokemon KOes an opposing Pokemon or breaks a Substitute with Hyper Beam, it does not have to recharge the next turn.
A frozen Pokemon will not randomly thaw out.
The accuracy and critical hit rate of all moves is reduced by 0.4% (except Swift, which will never miss).
A poisoned or burned Pokemon loses 1/16 of its health rather than 1/8. Similarly, Leech Seed drains 1/16 of health rather than 1/8.
A Pokemon hit by a partial trapping move cannot attack for the duration of the attack. However, it can switch out of the partial trapping move.
Steel and Dark do not exist as types.
Night Shade and Seismic Toss hit everything, regardless of type.
If Explosion or SelfDestruct is used against a Pokemon behind a Substitute and breaks the Substitute, the user will not faint.
Roar and Whirlwind have no effect.
Haze removes major status conditions from the opponent.
Pokemon are immune to secondary status effects from attacks of their type. So, Normal-type can't be paralyzed by Body Slam, Ice-types can't be frozen, etc.
Counter misses if the last selected move's Base Power is 0, if the last move used by the opponent is not Normal- or Fighting-type (or is Counter), or if the last move used in battle (by either player) did no damage. Damage dealt is based on this move's damage, even if it was the Counter user who used it.
How To Play:
You can play RBY STABmons on PS! with the following code: /chall [user], gen1ou @@@ stabmons move legality, *bind, *clamp, *lovelykiss, *spore, *wrap
Clauses
OU Clauses Banlist:
Things that are banned from Gen 1 OverUsed in addition to:
Restricted Moves (These are still available to their native learners)
Bind
Clamp
Lovely Kiss
Spore
Wrap
GSC STABmons is a really cool format with a lot of interesting stuff to use in it, and I came up with an idea for a team.
Nidoking is a nice lead with Spikes+Lovely Kiss. Aero is extremely powerful, 130 Speed+STAB Aeroblast as well as Rock Slide make it a pretty good sweeper, so passing SD to it sounds like a smart idea. Lax and Blissey are bulky and Lax can use the SD well on its own with its high attack. Raikou is able to really support well with Thunder Wave and Roar while hitting hard and lastly Skarm can stop opposing Snorlax or Baton Pass with Whirlwind. Very little can stop a rampaging +2 Aeroblasting Aero...
Lax on its own is pretty busted lol. With 32PP Recover the shit never dies and can do so much more with its bigger move pool
RBY Announcement: I’m happy at the immediate interest in Old Gens STAB, especially the oldest of generations. At the suggestion of Plague von Karma and SectoniaServant, I’ll be adding a few moves to the RBY STABmons banlist:
-Bind
-Clamp
-Spore
-Wrap
Thank you to both of you for your insight on some mechanics I hadn’t considered! Fire Spin will not be restricted at this time as the majority of Fire-types naturally learn it, but it will be watchlisted for now, along with Arcanine as it utilizes Agility+Fire Spin. Additionally, Amnesia will be watchlisted due to the boosting it provides Psychic-types.
How To Play:
You can play DPP STABmons on PS! with the following code: /chall [user], gen4ou @@@ stabmons move legality, -kingsrock, -razorfang, -*acupressure, -*bellydrum, -*chatter, -*extremespeed, -*lovelykiss, -*spore
Clauses
OU Clauses Banlist:
Things that are banned from Gen 4 OverUsed in addition to:
Items King's Rock Razor Fang
Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Extreme Speed
Lovely Kiss
Spore
Aerodactyl direly needs to be banned from gen 4 STABmons. It has two reliable switchins, being Forretress and Hippowdon, and sits in the highest viable unboosted Speed tier.
Because it only really needs Head Smash and Brave Bird to do its job it is free to run whatever coverage or support moves it wants in the last two slots, meaning it can set rocks, Pursuit on forced switches, or fit Toxic for Hippo or a Fire move for Forretress. It does very similar things to what it did in Gen 7 STABmons where it was banned, but with even less counterplay, in a slower metagame where it can force more switches.