STAB STABmons Old Gens Hub

in the hills

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Art by Arhops
STABmons is a metagame in which Pokemon can use any move of their typing, in addition to the moves they can normally learn. This is aimed at giving resources and information for previous generations of STABmons, as well as a place to discuss these metagames.
 

in the hills

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:sm/greninja-ash: USUM STAB :sm/celesteela:
Important Mechanical Changes:
  • Full Pokedex and move list are usable. This includes moves like Core Enforcer, Pursuit, Return/Frustration, and many others.
  • Z-Crystals and Mega Stones can be used, allowing for the use of Z-Moves and manual Mega Evolution.
  • Rapid Spin is 20 BP and does not increase Speed.
  • Grassy, Electric, and Psychic Terrain boost is 1.5x instead of 1.3x.
  • Defog no longer removes Terrains.
  • Figy Berry and its equivalents restore HP by 50% instead of 33%.
  • Inner Focus, Oblivious, Scrappy, Rattled, and Own Tempo no longer have immunity to Intimidate
  • Disguise does no damage to Mimikyu after activation.
Click here for a comprehensive list of changes.

How To Play:
You can play USUM STABmons on PS! with the following code: /chall [user], gen7ou @@@ stabmons move legality, -aerodactyl, -araquanid, -blacephalon, -kartana, -komala, -kyuremblack, -porygonz, -silvally, -tapukoko, -tapulele, -thundurusbase, -thundurustherian, -aerodactylite, -kingsrock, -razorfang, *acupressure, *bellydrum, *chatter, *extremespeed, *geomancy, *lovelykiss, *shellsmash, *shiftgear, *spore, *thousandarrows
Clauses
OU Clauses
Banlist:
Things that are banned from Gen 7 OverUsed in addition to:

Pokémon
:aerodactyl: Aerodactyl
:araquanid: Araquanid
:blacephalon: Blacephalon
:kartana: Kartana
:komala: Komala
:kyurem-black: Kyurem-Black
:porygon-z: Porygon-Z
:silvally: Silvally
:tapu-koko: Tapu Koko
:tapu-lele: Tapu Lele
:thundurus: Thundurus
:thundurus-therian: Thundurus-Therian
Items
:aerodactylite: Aerodactylite
:kings-rock: King's Rock
:razor-fang: Razor Fang

Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Extreme Speed
Geomancy
Lovely Kiss
Shell Smash
Shift Gear
Spore
Thousand Arrows
S RANK
Landorus-T
Rotom-W

A RANK
A+

Celesteela

Greninja-Ash
Lopunny-Mega
Medicham-Mega
Terrakion
Tyranitar
A
Chansey
Ferrothorn
Greninja
Heatran
Keldeo
Pidgeot-Mega
Rotom-H
A-
Alakazam-Mega
Charizard-Mega-X
Charizard-Mega-Y
Magearna
Swampert-Mega
Sylveon
Tangrowth
Tapu Fini
Toxapex
Tyranitar-Mega

B RANK
B+

Diancie-Mega
Garchomp
Gengar
Gliscor
Latias-Mega
Latios
Magnezone
Mawile-Mega
Meloetta
Pelipper
Scizor-Mega
Serperior
Slowbro
Slowbro-Mega
Tapu Bulu
Tornadus-T
B
Altaria-Mega
Barbaracle
Beedrill-Mega
Buzzwole
115019
Chandelure
Dragonite
Excadrill
Gyarados
Gyarados-Mega
Hoopa-U
Manaphy
Marowak-A
Mimikyu
Sableye-Mega
Scizor
Slowking
Venusaur-Mega
B-
Azumarill
Kommo-O
Manectric-Mega
Porygon2
Rotom-C
Salamence
Seismitoad
Yanmega

C RANK
C+

Jolteon
115016
Kabutops
Kingdra
Quagsire
Sableye
Steelix-Mega
C
Accelgor
Doublade
Mudsdale
Ninjask
Shedinja
Steelix
Volcorona

Mega Altaria Sand Balance by Jrdn

Mega Latias Balance by Catalystic and aesf
 
Last edited:

in the hills

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:xy/sylveon: ORAS STAB :xy/lopunny-mega:
Important Mechanical Changes:
  • Burn deals 12.5% per turn, not 6.25%.
  • Rotom formes can only use moves from Electric, Ghost, and their current forme's typing in addition to their normal movepool.
  • Prankster affects Dark-types.
  • Soul Dew boosts Special Attack and Special Defense of Latios and Latias by 1.5x.
  • Dark Void's accuracy is 80%, and it is not restricted to Darkrai.
  • -ate abilities grant a 1.3x power boost, not 1.2x.
  • Gale Wings grants +1 priority to all Flying-type attacks regardless of the user's HP.
  • Base critical hit rate is 1/16 instead of 1/24.
  • Normalize no longer boosts the power of affected moves.
  • Mega Evolution does not increase the Pokemon's Speed nor activate its Ability on the turn of Mega Evolving.
  • Destiny Bond does not fail with multiple uses
Click here for a comprehensive list of changes.

How To Play:
You can play ORAS STABmons on PS! with the following code: /chall [user], gen6ou @@@ stabmons move legality, -diggersby, -kyuremblack, -porygonz, -thundurusbase, -aerodactylmega, -altariamega, -metagrossmega, -razorfang, -kingsrock, *acupressure, *bellydrum, *chatter, *darkvoid, *geomancy, *lovelykiss, *shellsmash, *shiftgear, *sketch, *spore
Clauses
OU Clauses
Banlist:
Things that are banned from Gen 6 OverUsed in addition to:

Pokémon
:diggersby: Diggersby
:kyurem-black: Kyurem-Black
:porygon-z: Porygon-Z
:thundurus: Thundurus

Items
:aerodactylite: Aerodactylite
:altarianite: Altarianite
:kings-rock: King's Rock
:metagrossite: Metagrossite
:razor-fang: Razor Fang

Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Dark Void
Geomancy
Lovely Kiss
Shell Smash
Shift Gear
Spore
Thousand Arrows
S Rank
Keldeo
Landorus-Therian
Sylveon

A Rank
A+

Aerodactyl
Charizard-Mega-X
Charizard-Mega-Y
Heatran
Lopunny-Mega
Pidgeot-Mega
Scizor-Mega
Serperior
A
Azumarill
Diancie-Mega
Ferrothorn
Garchomp
Gengar
Latios
Porygon2
Rotom-Wash
Slowbro-Mega
Terrakion
Tornadus-Therian
Tyranitar
Ursaring
Venusaur-Mega
A-
Blastoise-Mega
Braviary
Chansey
Klefki
Latias-Mega
Magnezone
Manaphy
Rotom-Heat
Sableye-Mega
Scizor
Slowbro
Slowking
Volcanion
Weavile

B Rank
B+

Celebi
Excadrill
Gyarados
Gyarados-Mega
Jirachi
Jolteon
Meloetta
Sableye
Skarmory
Snorlax
Starmie
Talonflame
Thundurus-Therian
Zapdos
B
Amoonguss
Bisharp
Dragonite
Hippowdon
Krookodile
Latias
Lucario
Mamoswine
Manectric-Mega
Mew
Raikou
Sceptile-Mega
Stoutland
Suicune
Swampert-Mega
Togekiss
Tyranitar-Mega
Vaporeon
Volcarona
Whimsicott
Yanmega
B-
Alomomola
Beedrill-Mega
Chandelure
Clefable
Cloyster
Cobalion
Crawdaunt
Dugtrio
Empoleon
Espeon
Forretress
Gardevoir-Mega
Heliolisk
Hydreigon
Infernape
Pinsir-Mega
Quagsire
Rhyperior
Tangrowth

C Rank
Alakazam
Alakazam-Mega
Aggron-Mega
Azelf
Bibarel
Breloom
Gastrodon
Gliscor
Heracross-Mega
Kabutops
Medicham-Mega
Metagross
Reuniclus
Scolipede
Sharpedo-Mega
Shedinja
none yet
 
Last edited:

in the hills

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:bw/landorus-therian: BW2 STAB :bw/keldeo:
Important Mechanical Changes:.
  • Fairy type does not exist.
  • Terrains do not exist.
  • Critical hit damage is 2x instead of 1.5x.
  • Knock Off's base power is 20.
  • Infiltrator and sound-based moves no longer go through Substitute.
  • Weather summoned by Drought and similar abilities lasts indefinitely.
  • Steel resists Ghost and Dark.
  • The sleep counter resets if the sleeping Pokemon switches out.
  • Defog does not remove hazards on the user's side.
  • Some special moves like Draco Meteor, Hurricane, and Fire Blast have a slightly higher base power. Click here for a full list.
  • Grass-types are no longer immune to powder moves.
Click here for the research thread. It's a bit less organized than more modern ones, so this RoA thread is also recommended.

How To Play:
You can play BW2 STABmons on PS! with the following code: /chall [user], gen5ou @@@ stabmons move legality, -kyuremblack, -porygonz, *acupressure, *bellydrum, *chatter, *darkvoid, *extremespeed, *lovelykiss, *shellsmash, *shiftgear, *spore
Clauses
OU Clauses
Banlist:
Things that are banned from Gen 5 OverUsed in addition to:

Pokémon
:kyurem-black: Kyurem-Black
:porygon-z: Porygon-Z

Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Dark Void
Extreme Speed
Lovely Kiss
Shell Smash
Shift Gear
Spore
none yet
none yet
 
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in the hills

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Moderator
:dp/heatran: DPP STAB :dp/magnezone:
Important Mechanical Changes:
  • Team Preview does not exist.
  • Magic Coat does not block hazards, Taunt, or Torment.
  • Explosion and Self-Destruct have their base power doubled.
  • Encore lasts for 3 to 7 turns.
  • Sturdy does not have its Focus Sash effect and only works as an immunity to OHKO moves like Sheer Cold.
  • Magic Guard makes a Pokemon unable to be fully paralyzed.
  • Tail Glow gives +2 Special Attack, not +3.
  • Wish restores 50% of the recipient's HP, regardless of what the user's max HP is.
  • All of Rotom's forms are Ghost/Electric-type.
Click here for more detailed information.

How To Play:
You can play DPP STABmons on PS! with the following code: /chall [user], gen4ou @@@ stabmons move legality, *acupressure, *bellydrum, *chatter, *darkvoid, *extremespeed, *lovelykiss, *spore
Clauses
OU Clauses
Banlist:
Things that are banned from Gen 4 OverUsed in addition to:

Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Dark Void
Extreme Speed
Lovely Kiss
Spore
n/a
n/a
 
Last edited:

in the hills

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Moderator
:rs/metagross: ADV STAB :rs/swampert:
Important Mechanical Changes:
  • All Dark, Dragon, Electric, Fire, Grass, Ice, Psychic, and Water moves are special moves. All Bug, Fighting, Flying, Ghost, Ground, Normal, Poison, Rock, and Steel moves are physical moves.
  • Sleep lasts for 1 to 6 turns. Sleep Talk will not always advance the sleep counter, as detailed here.
  • When the faster Pokemon faints, the opposing Pokemon does not get to move.
  • Taunt only lasts for 2 turns.
  • Encore lasts for 2 to 6 turns.
  • Counter and Mirror Coat treat Hidden Power as physical, regardless of type.
  • When a Pokemon faints, it gets replaced before the next Pokemon moves. If all non-fainted Pokemon have already moved, then the fainted Pokemon gets replaced before the end of the turn.
  • Thunder Wave does not activate Volt Absorb.
  • Rough Skin damage is 1/16.
Click here for more detailed information.

How To Play:
You can play ADV STABmons on PS! with the following code: /chall [user], gen3ou @@@ stabmons move legality, *acupressure, *bellydrum, *extremespeed, *lovelykiss, *spore
Clauses
OU Clauses
Banlist:
Things that are banned from Gen 3 OverUsed in addition to:

Restricted Moves (These are still available to their native learners)
Belly Drum
Extreme Speed
Lovely Kiss
Spore
n/a
n/a
 
Last edited:

in the hills

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:gs/steelix: GSC STAB :gs/raikou:
Important Mechanical Changes:
  • IVs range from 0-15 rather than 0-31.
  • A Pokemon can have 255 EVs in every stat.
  • Natures and Abilities do not exist.
  • If a badly poisoned Pokemon is switched out, it will be afflicted with regular poisoning.
  • If a burned or poisoned Pokemon KOes its opponent, it will not take burn or poison damage that turn.
  • A frozen Pokemon cannot attack on the turn it thaws out.
  • If Sleep Talk chooses Rest, the Pokemon will regain all of its health and have its sleep counter reset. If Sleep Talk chooses Roar or Whirlwind and the user is faster than the opponent, it will fail. Sleep Talk always advances the sleep counter.
  • Phazing moves, Counter, and Vital Throw must go second in order to succeed.
  • Only one layer of Spikes can be set.
Click here for more detailed information.

How To Play:
You can play GSC STABmons on PS! with the following code: /chall [user], gen2ou @@@ stabmons move legality, *bellydrum, *extremespeed, *lovelykiss
Clauses
OU Clauses
Banlist:
Things that are banned from Gen 2 OverUsed in addition to:

Restricted Moves (These are still available to their native learners)
Belly Drum
Extreme Speed
Lovely Kiss
n/a
n/a
 
Last edited:

in the hills

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Moderator
:rb/tauros: RBY STAB :rb/snorlax:
Important Mechanics:
  • Rather than Special Attack and Special Defense stats, Pokemon simply have a Special stat that functions as both.
  • Items do not exist.
  • Sleep lasts for 0 to 6 turns. Also, a Pokemon cannot attack on the turn it wakes up. A Pokemon using Rest will wake up after 2 turns rather than 3.
  • If a Pokemon uses Rest while burned or paralyzed, it will retain the respective Attack or Speed drop until switching out. If a Pokemon uses an Attack or Speed boosting move while burned or paralyzed, respectively, the drops will be removed and the stat will raise as if no status was inflicted.
  • The probability of critical hits is determined by base Speed. The formula used is %CH = Base Speed x 100/512. Critical hits ignore all stat changes for both Pokemon, as well as the effects of Light Screen and Reflect. They also double the Level of user during damage calculations, meaning they deal around 1.95x damage at Level 100, but closer 1.5x at Level 5.
  • Bug is super effective against Poison, Poison is super effective against Bug, Ghost has no effect against Psychic, and Ice has normal effectiveness against Fire.
  • If a Pokemon KOes an opposing Pokemon or breaks a Substitute with Hyper Beam, it does not have to recharge the next turn.
  • A frozen Pokemon will not randomly thaw out.
  • The accuracy and critical hit rate of all moves is reduced by 0.4% (except Swift, which will never miss).
  • A poisoned or burned Pokemon loses 1/16 of its health rather than 1/8. Similarly, Leech Seed drains 1/16 of health rather than 1/8.
  • A Pokemon hit by a partial trapping move cannot attack for the duration of the attack. However, it can switch out of the partial trapping move.
  • Steel and Dark do not exist as types.
  • Night Shade and Seismic Toss hit everything, regardless of type.
  • If Explosion or SelfDestruct is used against a Pokemon behind a Substitute and breaks the Substitute, the user will not faint.
  • Roar and Whirlwind have no effect.
  • Haze removes major status conditions from the opponent.
  • Pokemon are immune to secondary status effects from attacks of their type. So, Normal-type can't be paralyzed by Body Slam, Ice-types can't be frozen, etc.
  • Counter misses if the last selected move's Base Power is 0, if the last move used by the opponent is not Normal- or Fighting-type (or is Counter), or if the last move used in battle (by either player) did no damage. Damage dealt is based on this move's damage, even if it was the Counter user who used it.
Click here for more detailed information.

How To Play:
You can play RBY STABmons on PS! with the following code: /chall [user], gen1ou @@@ stabmons move legality, *bind, *clamp, *hypnosis, *lovelykiss, *sing, *sleeppowder, *spore, *wrap
Clauses
OU Clauses
Banlist:
Things that are banned from Gen 1 OverUsed in addition to:

Restricted Moves (These are still available to their native learners)
Bind
Clamp
Hypnosis
Lovely Kiss
Sing
Sleep Powder
Spore
Wrap
n/a
n/a
 
Last edited:

Reeece

formerly ReeceHughes
is a Pre-Contributor
GSC STABmons is a really cool format with a lot of interesting stuff to use in it, and I came up with an idea for a team.

:gs/Nidoking: :gs/Aerodactyl: :gs/Snorlax: :gs/Blissey: :gs/Raikou: :gs/Skarmory:

Nidoking is a nice lead with Spikes+Lovely Kiss. Aero is extremely powerful, 130 Speed+STAB Aeroblast as well as Rock Slide make it a pretty good sweeper, so passing SD to it sounds like a smart idea. Lax and Blissey are bulky and Lax can use the SD well on its own with its high attack. Raikou is able to really support well with Thunder Wave and Roar while hitting hard and lastly Skarm can stop opposing Snorlax or Baton Pass with Whirlwind. Very little can stop a rampaging +2 Aeroblasting Aero...

:gs/Snorlax:

Lax on its own is pretty busted lol. With 32PP Recover the shit never dies and can do so much more with its bigger move pool
 

in the hills

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Moderator
RBY Announcement:
I’m happy at the immediate interest in Old Gens STAB, especially the oldest of generations. At the suggestion of Plague von Karma and SectoniaServant, I’ll be adding a few moves to the RBY STABmons banlist:
-Bind
-Clamp
-Spore
-Wrap
Thank you to both of you for your insight on some mechanics I hadn’t considered! Fire Spin will not be restricted at this time as the majority of Fire-types naturally learn it, but it will be watchlisted for now, along with Arcanine as it utilizes Agility+Fire Spin. Additionally, Amnesia will be watchlisted due to the boosting it provides Psychic-types.
 

drampa's grandpa

#BlackLivesMatter
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Community Leader
:dp/heatran: DPP STAB :dp/magnezone:
Important Mechanical Changes:
  • Team Preview does not exist.
  • Magic Coat does not block hazards, Taunt, or Torment.
  • Explosion and Self-Destruct have their base power doubled.
  • Encore lasts for 3 to 7 turns.
  • Sturdy does not have its Focus Sash effect and only works as an immunity to OHKO moves like Sheer Cold.
  • Magic Guard makes a Pokemon unable to be fully paralyzed.
  • Tail Glow gives +2 Special Attack, not +3.
  • Wish restores 50% of the recipient's HP, regardless of what the user's max HP is.
  • All of Rotom's forms are Ghost/Electric-type.
Click here for more detailed information.

How To Play:
You can play DPP STABmons on PS! with the following code: /chall [user], gen4ou @@@ stabmons move legality, -kingsrock, -razorfang, -*acupressure, -*bellydrum, -*chatter, -*extremespeed, -*lovelykiss, -*spore
Clauses
OU Clauses
Banlist:
Things that are banned from Gen 4 OverUsed in addition to:

Items
:kings-rock: King's Rock
:razor-fang: Razor Fang

Restricted Moves (These are still available to their native learners)
Acupressure
Belly Drum
Chatter
Extreme Speed
Lovely Kiss
Spore
n/a
n/a
Aerodactyl direly needs to be banned from gen 4 STABmons. It has two reliable switchins, being Forretress and Hippowdon, and sits in the highest viable unboosted Speed tier.

Because it only really needs Head Smash and Brave Bird to do its job it is free to run whatever coverage or support moves it wants in the last two slots, meaning it can set rocks, Pursuit on forced switches, or fit Toxic for Hippo or a Fire move for Forretress. It does very similar things to what it did in Gen 7 STABmons where it was banned, but with even less counterplay, in a slower metagame where it can force more switches.

https://pokepast.es/2bbad302a127b4f7 here's the team I built. Don't use it, it's really just 6 sets. The Swellow is awful, the rest seem fine.
 
Hello everyone! I have been discussing with the RBY Community Discord and we are very happy to see RBY STABmons getting some recognition. We are happy that you went ahead to establish a few ground rules. Mainly, we are very glad to see Partial-Trapping gone, as that perpetuated some pretty degenerate strategies, mainly Jolteon being on every team and people being forced to run Electrode just to have some kind of answer to it. However, we had a few concerns regarding your approach to banning Sleep-inducing moves. I would strongly recommend either banning all Sleep Moves entirely or not at all. As it stands right now, you are unintentionally promoting some pretty unhealthy strategies. For example, Jolteon typically would run Lovely Kiss. Now that Lovely Kiss is banned, Jolteon can choose to run Sing. Sing does have a lower accuracy, but more often than not, it produces the same result as Lovely Kiss. Banning Lovely Kiss but not Sing does not address the fundamental problem, which is Sleep moves on absurdly fast Pokemon. For the same reason, I would strongly advise banning Hypnosis as well, which is mainly abused by Alakazam. Rather than banning Lovely Kiss and Spore, the Discord and I would suggest:
1) Ban Spore, Lovely Kiss, Sleep Powder, Hypnosis, and Sing from non-native learners.
2) Ban Spore, Lovely Kiss, Sleep Powder, Hypnosis, and Sing in general.
3) Do not ban any Sleep-inducing move.

The in between approach taken thus far just doesn't really address the problem, assuming there is one at all. For example, limiting Exeggutor to Sleep Powder over Spore isn't exactly a good way to balance it.

Anyway, please do not take this as an attack or anything. I and the rest of the Discord are, again, very happy to see RBY STABmons being treated as a real tier and finally receiving the fixes it needs. Thank you for reading and please consider these suggestions. Cheers!

Also please fix this:
Bug is super effective against Poison and has normal effectiveness against Ghost, Poison is super effective against Bug, Ghost has no effect against Psychic, and Ice has normal effectiveness against Fire.
Bug is resisted by Ghost in Generation I.
 

in the hills

is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
Moderator
Hello everyone! I have been discussing with the RBY Community Discord and we are very happy to see RBY STABmons getting some recognition. We are happy that you went ahead to establish a few ground rules. Mainly, we are very glad to see Partial-Trapping gone, as that perpetuated some pretty degenerate strategies, mainly Jolteon being on every team and people being forced to run Electrode just to have some kind of answer to it. However, we had a few concerns regarding your approach to banning Sleep-inducing moves. I would strongly recommend either banning all Sleep Moves entirely or not at all. As it stands right now, you are unintentionally promoting some pretty unhealthy strategies. For example, Jolteon typically would run Lovely Kiss. Now that Lovely Kiss is banned, Jolteon can choose to run Sing. Sing does have a lower accuracy, but more often than not, it produces the same result as Lovely Kiss. Banning Lovely Kiss but not Sing does not address the fundamental problem, which is Sleep moves on absurdly fast Pokemon. For the same reason, I would strongly advise banning Hypnosis as well, which is mainly abused by Alakazam. Rather than banning Lovely Kiss and Spore, the Discord and I would suggest:
1) Ban Spore, Lovely Kiss, Sleep Powder, Hypnosis, and Sing from non-native learners.
2) Ban Spore, Lovely Kiss, Sleep Powder, Hypnosis, and Sing in general.
3) Do not ban any Sleep-inducing move.

The in between approach taken thus far just doesn't really address the problem, assuming there is one at all. For example, limiting Exeggutor to Sleep Powder over Spore isn't exactly a good way to balance it.

Anyway, please do not take this as an attack or anything. I and the rest of the Discord are, again, very happy to see RBY STABmons being treated as a real tier and finally receiving the fixes it needs. Thank you for reading and please consider these suggestions. Cheers!
Thank you for the notes! Sorry for the late response, I wanted to gather my thoughts on this and ask around, but you're completely right. Sleep as a whole in RBY is a different beast than in other gens and that's something I overlooked when considering the original banlist; I think that it would be best for the metagame to restrict all sleep moves from non-native learners for the time being. I don't believe non-native sleep moves at the present moment are something deserving of a quick ban, and I'd like to see more discussion/play before making that decision.

Also, it's great to hear that the RBY community has taken interest in STAB! I hope this interest continues and I'd love to hear more from you all in the future, so I'll be sure to keep in touch! Thank you :)

Also please fix this:
Bug is resisted by Ghost in Generation I.
I have no idea how this even happened LOL I swear I didn't put that myself but after scouring through all of the sources I used I have yet to find anything that says this... fixed now at least
 

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