Pet Mod Stereotypes - (Slate 21: Bug/Normal, Ghost/Grass and Fire/Psychic)

ViZar

your toast is burned
is a Social Media Contributor Alumnus
Name: Damperal (Damp + Mineral)
Ability: Damp / Steam Engine (HA)
Typing:

Stats: 76/112/135/100/77/35 (535)
Weight: 312 kg
Rock Blast, Rock Slide, Rock Tomb, Stone Edge, Aqua Jet, Waterfall
Hydro Pump, Scald, Soak, Surf
Rock Polish, , Stealth Rock
Rock Throw
Ancient Power, Bubble Beam, Water Pledge, Water Pulse,
Rain Dance, Sandstorm
Steam Eruption
Mist, Defog, Haze

Description:


Name: Sanmazität (Sandmann + Elektrizität [German words for Sandman and Electricity])
Ability: Sand Rush / Comatose / Bad Dreams (HA)
Typing:

Stats: 100/90/67/108/81/89 (535)
Weight: 56 kg
Earthquake, Rock Slide, Wild Charge
Earth Power, Scorching Sands, Discharge, Thunderbolt, Volt Switch
Shore Up
Sand Tomb, Rock Blast
Mud-Slap, Thunder, THunder Shock
Sand Attack, Sandstorm, Moonlight
Night Daze
Roar, Whirlwind, Hypnosis, Nightmare

Description:


Name: Toxeath (Toxic + Feather)
Ability: Stamina / Power of Alchemy (HA)
Typing:

Stats: 80/80/98/93/120/74 (475)
Weight: 1 kg
Venomicon Movepool + Feather Dance / - Earth Power, Stealth Rock, Knock Off, Coil

Description:
 
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Name: Groundingo (Ground Wire + Dingo)
Type: Ground/Electric
Abilities: Static (H: Unaware)
Stats: 80 / 130 / 80 / 75 / 80 / 91 (BST: 536)
Weight: 19 kgs
Notable Moves: Zing Zap, Earthquake, Rock Slide, Stone Edge, Stealth Rock, Bulk Up, Thunder Wave
Will makes a full movepool if it wins.
Description: Did you know that Unaware ignores Def & SpD boosts? Offensive Unaware user time.
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Name: Vatui
Ability: Poison Touch / --- | Merciless
Typing: Poison/Flying
Stats
: 70/60/60/115/115/115 (535)
Weight: 32 kg
Relevant Moves: Sludge Bomb, Hurricane, Calm Mind, Toxic Spikes, Toxic, U-Turn, Heat Wave, Shadow Ball, Hex????
Flavor Moves: filling out soon, notably all universal TMs
Description: Meant to be a somewhat self-sufficient cleaner, although I may need to change this further to meet that concept. The idea is that it uses its decent special bulk and nice typing early on in order to give itself opportunities to TSpike and apply general pressure / poison a few things, then later blowing past them easier with Merciless-boosted attacking moves. Gargogunk and Outunk are issues for this general idea, and funny enough I'm sure whatever Electric/Ground comes up is going to intrinsically pair really nicely with this.

Name: Azurolt
Ability: Electric Surge
Typing: Electric/Ground
Stats
: 90/115/110/115/100/70 (600)
Weight: 336 kg
Relevant Moves: Thunderbolt, Zing Zap, Volt Switch, Swords Dance, Calm Mind, Earthquake, Earth Power, Stone Edge, Power Gem, Stealth Rock, Fire Punch, Close Combat, Psychic, Dazzling Gleam
Flavor Moves: filling out soon, notably Trick Room, Thunder Punch and all universal TMs
Description: Jack of all trades. Grounds tend to do well against this and we already have quite a few relevant ones, although teams that rely on Akanalud for that may end up eating an unwanted Fire Punch.
 
Name: Brontanic
Ability: Sap Sipper (Galvanize)
Typing: Electric/Ground
Stats: 131/100/98/50/70/6 (455)
Weight: 2999 kg
Relevant Moves: Zing Zap, all universal TMs, Earthquake, Stone Edge, heat crash, Body Slam, Coil, Mega Kick, Volt Switch, Heavy Slam, Yawn, Slack Off, Roar, Dragon Tail
Description: Big slow Brontosaurus the Thunder Lizard. This Thunder Lizard is bulky but is slower than almost everything so it pivots well but it can’t really do much but fat itself in front of enemies. And it does that well but it has no utility and needs trick room support. It can’t spread reliable para and can’t hazard or spin. It’s beefy and can stop… somwthing well I suppose. It relies on high HP but it has more weaknesses than Wailord. It should be fat enough that its crashes always work but every Grass Knot punishes if you don’t sap sip.


Name: Guantum
Ability: Sheer Force (Stench)
Typing: Poison/Flying
Stats: 60/70/95/85/85/135 (520)
Weight: 10 kg
Relevant Moves: Sludge Wave, Hurricane, Nasty Plot, Heat Wave, Giga Drain, Shadow Ball, U-Turn, Scorching Sand, Toxic, Roost
Flavor Moves: all universal TMs
Description: Crobat living its dream of being a useful attacker. Lacking the coverage of Nidos and their resistance to rocks, or access to bolt beam, Guantum, who is literally Quantum Speed Guano (was tempted to name it Bashizno) is fast, frail and dangerous but it’s common coverages have holes. If I remove scorched sand it’ll get even worse!
 
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Dead by Daylight

was a long and dark December
is a Pre-Contributor
Name: Terralectric
Ability: Intimidate / none / Defiant
Typing: Electric/Ground
Stats: 78/70/52/100/52/148 (480)
Weight: 42 kg
Relevant Moves:
Physical: Wild Charge, Earthquake, Close Combat, etc.
Special: Thunderbolt, Earth Power, Flash Cannon, etc.
Status: Thunder Wave
Flavor Moves: universal TM's
Description: Inspired by my name for Landorus-T (Terra), I found that terra and electric combine quite well. Lucky for me, that was a type combo in this slate! Terralectric can run a mixed set with Wild Charge and Earthquake (or Thunderbolt and Earth Power) and can run either a Sheer Force set or try a niche Transistor set. However, it has lacking HP, not-great coverage, and is very frail overall. Additionally, its Speed is lower than the essential 90 benchmark.
 
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Name: Hadalith
Ability: Drizzle | Water Absorb
Typing:

Stats: 80/90/135/105/95/50 | 555 BST
Weight: 167 kg
Body Press
Meteor Beam, Power Gem, Surf, Scald, Ice Beam, Earth Power,
Stealth Rock, Recover, Teleport,
Flavor: Stone Edge, Rock Slide, Rock Blast, Rock Tomb, Ancient Power, Liquidation, Water Pulse, Water Gun, Brine, Earthquake, High Horsepower, Bulldoze, Superpower, Brick Break, Megahorn, Zen Headbutt, Headbutt, Body Slam, Double Edge, Tri Attack, Iron Defense, Sharpen, Light Screen, Reflect, Rock Polish, Rain Dance, Sandstorm, Hail, Sunny Day,
Description: Rain setter that may not have the typing of Flourmingo, but should be an improvement over Nimbustorm thanks to its Water type and its movepool. It can actually switch into Flourmingo and Gargogunk (unless it has Power Whip) pretty well, threaten them, and Teleport out on their U-turns. It also combos surprisingly well with Dry Skin Akanalud, making it overall a pretty promising upgrade to Rain teams.

Name: Staticlysm
Ability: Shield Dust / Static | Sticky Hold (HA)
Typing:

Stats: 70/75/75/110/90/110 | 530 BST
Weight: 85 kg
Earth Power, Scorching Sands, Thunderbolt, Discharge, Rising Voltage, Volt Switch, Air Slash, Power Gem, Shadow Ball,
Calm Mind, Stealth Rock, Milk Drink, Thunder Wave,
Flavor: Earthquake, High Horsepower, Bulldoze, Mud Slap, Mud Bomb, Mud Shot, Wild Charge, Spark, Thunder, Shockwave, Thundershock, Magnet Rise, Light Screen, Reflect,
Description: This seems like a great offensive typing for the current meta, so I think a pokemon like this could really thrive. It pressures some of the biggest pokemon in the tier, like Flourmingo, Gargogunk, and Fluxtape-S. Akanalud has absolutely nothing to fear from this pokemon, and other SpD pokemon like Cosmole, Platypad and AV Drakotomy should check it nicely.

Name: Pullorb
Ability: Aftermath / Poison Touch | Clear Body (HA)
Typing:

Stats: 125/120/90/65/60/45 | 505 BST
Weight: 25 kg
Clear Smog,
Gunk Shot, Dual Wingbeat, Knock Off, U-turn,
Defog, Strength Sap, Toxic, Haze, Quiver Dance,
Flavor: Hurricane, Air Slash, Air Cutter, Aerial Ace, Sludge Bomb, Sludge Wave, Sludge, Smog, Energy Ball, Leech Life, Bug Buzz, Lunge, Struggle Bug, Silver Wind, Ominous Wind, Shadow Ball, Poltergeist, Shadow Sneak, Razor Wind, Poison Gas, Smokescreen, Corrosive Gas
Description: A physical wall makes sense for this typing. This pokemon is a pretty simple Defog tank with a small but useful movepool. It has a bit of tough time with Steel types and other Poison types, but it can at least Knock Off and slow pivot out of most situations.
 
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:golbat: :goodra:
Name: Gooat (Goo + Bat) (Gooat-Monstrous)
Ability: Gooey / Gale Wings / Power Construct
Typing: Poison / Flying
Stats: 80 / 90 / 105 / 65 / 90 / 70
Monstrous Form Stats: 80 / 109 / 110 / 109 / 85 / 95
Weight: 17 kg (normal), 200 kg (Monstrous)
Relevant Moves: Poison Jab, Brave Bird, Roost, Giga Drain, Earthquake, Work Up, Night Slash, Shadow Ball, U-Turn, Hurricane, Air Slash, Sludge Wave, Sludge Bomb, Defog, Toxic Spikes, Leaf Blade
Flavor Moves: Dual Wingbeat, Bulldoze, Aerial Ace, Fury Cutter, Absorb, Snarl, Skitter Smack, Final Gambit, Poison Sting, Bite
Description: gimmicky Power Construct mon, is really bulky, and has tons of utility. while its Monstrous form may have monstrous stats (the funny), it suffers from beeing unable to hit Fluormingo. Montrous form has good mixed stats, meanwhile regular is a bulky physical wall with recovery and all. Gooey and Gale Wings can be useful, but Power Construct + Roost is where its at for this submission.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:garbodor::aerodactyl:
Pokémon: Debridactyl [Debris + Pteradactyl]
Abilities: Liquid Ooze / Poison Touch | HA: Aftermath
Typing:

Base Stats: 71 HP / 79 Atk / 110 Def / 94 SpA / 88 SpD / 111 Spe [BST: 553]
Moves:
Poison Jab, Gunk Shot, U-Turn, Fire Fang, Crunch, Darkest Lariat, Outrage, Earthquake, Brave Bird
Meteor Beam, Sludge Bomb, Sludge Wave, Hurricane, Air Slash, Heat Wave, Giga Drain
Switcheroo, Taunt, Coil, Toxic, Toxic Spikes, Defog, Roost, Dragon Dance
Aqua Tail, Corrosive Gas, Dark Pulse, Aerial Ace, Wing Attack, Thunder Fang, Work Up, Infestation, Mean Look, Crush Claw, Bite, Dragon Claw, Dragon Pulse, Acid Armor, Whirlwind, Air Cutter, Ancient Power, Fire Spin, Flash Cannon, Dual Wingbeat, Ice Fang, Head Smash, Acid
Intended roles: Offensive Pivot, Hazard Removal
Description: wip

:corsola:
Pokémon: Crashola [Crash + Corsola + Shore]
Abilities: Chlorophyll / Natural Cure | HA: Regenerator
Typing:

Base Stats: 65 HP / 130 Atk / 145 Def / 30 SpA / 95 SpD / 50 Spe [BST: 510]
Moves:
Corsola's Movepool + Spikes, Spiky Shield, Haze, Hone Claws, Aqua Jet, Knock Off, Horn Leech, Energy Ball, Solar Beam, Solar Blade, Smart Strike, Shore Up
Intended roles: Physical Tank, Weather Sweeper, Physical Wallbreaker
Description: wip

:zapdos::excadrill:
Pokémon: Chaparrvolt [Chaparral (scientific name for Road Runners) + Volt]
Abilities: Motor Drive / Sand Rush | HA: Quick Feet
Typing:

Base Stats: 61 HP / 109 Atk / 80 Def / 98 SpA / 73 SpD / 120 Spe [BST: 541]
Moves:
Earthquake, Stomping Tantrum, Wild Charge, Zing Zap, Stone Edge, U-turn, Rock Slide, High Horsepower, Fire Lash, Brave Bird
Thunderbolt, Earth Power, Volt Switch, Heat Wave, Overheat, Energy Ball, Discharge
Encore, Stealth Rock, Defog, Bulk Up, Roost
Beak Blast, Rock Tomb, Spark, Electro Ball, Thundershock, Mud Shot, Grass Knot, Drill Peck, Drill Run, Fury Attack, Quick Attack, Facade, Pluck, Peck, Work Up, Tailwind, Ion Deluge, Magnet Rise, AUM
Intended roles: Sand Sweeper, Offensive Pivot
Description: wip
 
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Name: Statileon (Static and Lion)
Ability: Static/Fluffy/Ha:Intimidate
Typing:Ground/Electric
Stats:90/70/90/100/90/90
Weight: 150 kg
Relevant Moves: Thunderbolt/Earth power/Volt switch/Milk drink/Sludge bomb/Stealth Rock
Flavor Moves: Generic electric and ground movepool
Description: The idea is a lion that uses its static induced mane to intimidate opponents(basically a cat version of whatever manectric is).
 

Mossy Sandwich

Gunning for the top
is a Community Contributoris a Tiering Contributor
UUPL Champion
Vetoes + 24 hour warning for subs

Name: Terralectric
Ability: Transistor / none / Sheer Force
Typing: Electric/Ground
Stats: 78/110/52/130/52/88 (510)
Weight: 42 kg
Relevant Moves:
Physical: Wild Charge, Earthquake, Close Combat, etc.
Special: Thunderbolt, Earth Power, Flash Cannon, etc.
Status: Thunder Wave
Flavor Moves: universal TM's
Description: Inspired by my name for Landorus-T (Terra), I found that terra and electric combine quite well. Lucky for me, that was a type combo in this slate! Terralectric can run a mixed set with Wild Charge and Earthquake (or Thunderbolt and Earth Power) and can run either a Sheer Force set or try a niche Transistor set. However, it has lacking HP, not-great coverage, and is very frail overall. Additionally, its Speed is lower than the essential 90 benchmark.
This is far too powerful due to its high offensive stats and its damage boosting abilities. For reference, Nidoking has 85 base special attack and is incredibly difficult to wall because of Sheer Force, so 130 is way too much here. Regieleki is also pretty much impossible to wall by anything not immune to electric off of 100 base attack/special attack and transistor so 110/130 with decent coverage is too much. I would recommend either lowering the offensive stats by a large amount of changing its abilities so that they don't boost its damage.

Name: Brontanic
Ability: Sap Sipper (Galvanize)
Typing: Electric/Ground
Stats: 161/80/98/50/70/6 (465)
Weight: 2999 kg
Relevant Moves; Zing Zap, all universal TMs, Earthquake, Stone Edge, heat crash, Body Slam, Coil, Mega Kick, Volt Switch, Heavy Slam, Yawn, Slack Off
Description: Big slow Brontosaurus the Thunder Lizard. This Thunder Lizard is bulky but is slower than almost everything so it pivots well but it can’t really do much but fat itself in front of enemies. And it does that well but it has no utility and needs trick room support. It can’t spread reliable para and can’t hazard or spin. It’s beefy and can stop… somwthing well I suppose. It relies on high HP but it has more weaknesses than Wailord. It should be fat enough that it’s crashes always work but every Grass Knot punishes if you don’t sap sip.
Even though it's passive, this is far too bulky. Removing a good amount of HP would help and maybe a little defense would help, though you can increase its attack a bit if you want to compensate.
 
Ground/Electric: DuoM2's Azurolt, G-Luke's Chaparrvolt, PalpitoadChamp's Groundingo
Water/Rock: ViZar's Damperal, Scoopapa's Hadalith, G-Luke's Crashola
Poison/Flying: Scoopapa's Pullorb, G-Luke's Debridactyl, Regic Boat's Gooat
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Rock/Water: Scoopapa's Hadalith, ViZar's Damperal, G-Luke's Crashola
Ground/Electric: PalpitoadChamp's Groundingo, G-Luke's Chaparrvolt, ViZar's Sanmazität
Poison/Flying: ViZar's Toxeath, DuoM2's Vatui, G-Luke's Debridactyl
 

Magmajudis

Title pending
...Wow it's really been almost three months uh
I am incredibly sorry for the delay, but here are the winners!
Name: Groundingo (Ground Wire + Dingo)
Type: Ground/Electric
Abilities: Static (H: Unaware)
Stats: 80 / 130 / 80 / 75 / 80 / 91 (BST: 536)
Weight: 19 kgs
Notable Moves: Zing Zap, Earthquake, Rock Slide, Stone Edge, Stealth Rock, Bulk Up, Thunder Wave
Will makes a full movepool if it wins.
Description: Did you know that Unaware ignores Def & SpD boosts? Offensive Unaware user time.
Name: Hadalith
Ability: Drizzle | Water Absorb
Typing:

Stats: 80/90/135/105/95/50 | 555 BST
Weight: 167 kg
Body Press
Meteor Beam, Power Gem, Surf, Scald, Ice Beam, Earth Power,
Stealth Rock, Recover, Teleport,
Flavor: Stone Edge, Rock Slide, Rock Blast, Rock Tomb, Ancient Power, Liquidation, Water Pulse, Water Gun, Brine, Earthquake, High Horsepower, Bulldoze, Superpower, Brick Break, Megahorn, Zen Headbutt, Headbutt, Body Slam, Double Edge, Tri Attack, Iron Defense, Sharpen, Light Screen, Reflect, Rock Polish, Rain Dance, Sandstorm, Hail, Sunny Day,
Description: Rain setter that may not have the typing of Flourmingo, but should be an improvement over Nimbustorm thanks to its Water type and its movepool. It can actually switch into Flourmingo and Gargogunk (unless it has Power Whip) pretty well, threaten them, and Teleport out on their U-turns. It also combos surprisingly well with Dry Skin Akanalud, making it overall a pretty promising upgrade to Rain teams.
Name: Toxeath (Toxic + Feather)
Ability: Stamina / Power of Alchemy (HA)
Typing:

Stats: 80/80/98/93/120/74 (475)
Weight: 1 kg
Venomicon Movepool + Feather Dance / - Earth Power, Stealth Rock, Knock Off, Coil

Description:
Congrats to Scoopapa, ViZar and PalpitoadChamp!

We are going to do a day of discussion, which will last for 24 hours, before going into next slate.
 
Name: Gonjitsu (Dragon + Jiu-Jitsu)
Type: Dragon/Fighting
Abilities: Technician (H: Skill Link)
Stats: 125/85/115/70/115/90 (BST: 600)
Weight: 210.7 kgs
Notable Moves: Breaking Swipe, Bulldoze, Charge Beam, Dragon Claw, Dragon Tail, Drain Punch, Earthquake, Fake Out, Flame Charge, Force Palm, Mach Punch, Outrage, Power-Up Punch, Rapid Spin, Rock Blast, Rock Tomb, Scale Shot, Shadow Punch, Smack Down, Storm Throw, Superpower, Swords Dance
Will make a full movepool if this wins.
Description
: Gonjitsu uses Technician boosted options for many cool sets. Has set up in Scale Shot, Power-Up Punch, Charge Beam, & Flame Charge. Has priority in Mach Punch & Fake Out. Has attacking moves in Breaking Swipe (with added utility), Storm Throw, Rock Blast, Smack Down, Rock Tomb, & Bulldoze. You can also run a Garchomp sweeplike set in Skill Link/Technician SD + Scale Shot.

Name: Smiledon (Smile + Smilodon)
Type: Dark/Ice
Abilities: Strong Jaw (H: Snow Warning)
Stats: 100/85/100/60/75/110 (BST: 530)
Weight: 45 kg
Notable Moves: Agility, Aurora Veil, Bulk Up, Crunch, Disable, Hone Claws, Ice Fang, Ice Shard, Icicle Crash, Knock Off, Memento, Pain Split, Poison Fang, Psychic Fangs, Rapid Spin, Rock Slide, Spite, Super Fang, Taunt, Thunder Fang, Torment, Triple Axel
Will make a full movepool if this wins.
Description
: Smiledon is an Aurora Veil setter that can also function as a physical attacker with Bulk Up & Strong Jaw boosted bite moves + Thunder Fang for that Ice/Electric amazing coverage. Smiledon also has some utility in Disable, Knock Off, Memento, Pain Split, Rapid Spin, Super Fang, & Taunt.

Might do Steel/Fairy later
 
Hoo boy. It's been a while, and feels great to be back to Stereotypes after a good couple months. Only one for now while I get back into the groove, but I might do the other two later. Considered a weather 'mon but decided against it for now.

Name: Wendevyl (Wendigo + Devil (except intentionally misspelled))
Abilities: Gluttony / (Unnerve)
Typing: Ice / Dark
Stats: 105 / 115 / 85 / 65 / 45 / 95 (510 BST)
Weight: 75 kg

Moves:
Universal TMs: Yes, except Attract (Genderless)
Phys: Crunch, Drain Punch, Knock Off, Ice Shard, Icicle Crash, Iron Head, Lash Out, Leech Life, Poison Jab, Shadow Sneak, Throat Chop, Triple Axel
Status: Corrosive Gas(?), Moonlight, Swords Dance, Taunt
Flavor Moves: Aerial Ace, Bite, Bone Club, Bug Bite, Crush Claw, Cut, Dark Pulse, False Swipe, Fury Swipes, Hail, Hone Claws, Ice Beam, Ice Fang, Lick, Mist, Night Slash, Revenge, Rock Smash, Scratch, Screech, Shadow Ball, Shadow Claw, Smog, Snarl, Thief

Flavor: Wendigos are some pretty neat mythological creatures. Weird wintery humanoid that is... sometimes called a spirit, sometimes not? It's complicated and depends on what region you ask. This 'mon focuses more on the malevolent-type aspects of it though, so it's a perfectly fitting Ice/Dark type. Still, it is an undead of some kind, and there's also claims of foul smells from it, so it gets some nods to that of varying reliability.

Description: Wendevyl is a very potent physical attacker, despite its lackluster coverage. Still, its STABs are powerful coming off of its meaty 115 attack. Meanwhile, the 95 speed lets it outrun a solid chunk of the meta. Add on some very nice physical bulk and some recovery tools to help it stay alive, and there's a very solid monster on your hands.

You don't have to outrun it to be able to make it a gamble though, as 45 special defense alongside a weakness to six fairly common types (including a quad effective one!) leave it easily brought down if exploited well. A good physical wall can also just park itself in front of Wendevyl to make it a tough fight.
 
Name: Mushacre (Mushussu+Massacre)
Ability: Battle Armor/Super luck/Ha:Multiscale
Typing: Dragon/Fighting
Stats: 80/100/85/70/80/115 Bst: 530
Weight: 25 Kg
Movepool: Draco Meteor, Dragon Pulse, Facade, Protect, Rest, Round, Sleep Talk, Snore, Substitute, Endure, Outrage, Double Team, Toxic, Confide, Swagger, Attract, Giga Impact, Hyper Beam, Sunny Day, Dragon Tail, Secret Power, Dragon Claw, Body Slam, Dragon Breath, Dragon Dance, Rain Dance, Breaking Swipe, Iron Tail, Rock Slide, Scale Shot, Swift, Rock Tomb, Bulldoze, Earthquake, Rock Smash, Flamethrower, Aerial Ace, Roar, Strength, Scary Face, Shadow Claw, Shock Wave, Hone Claws, Brutal Swing, Bite, Headbutt, Hyper Voice, Fire Blast, Incinerate, Stone Edge, Iron Head, Twister, Cut, Laser Focus, Safeguard, Fly, Crunch, Earth Power, Brick Break, Aqua Tail, Dragon Rage, Dragon Rush, Focus Blast, Tackle, Natural Gift, Thunderbolt, Dual Wingbeat, Payback
Brick Break, Work Up, Endure, Focus Blast, Bulk Up, Rock Smash, Rock Slide, Rock Tomb, Fling, Focus Punch, Retaliate, Close Combat, Helping Hand, Low Kick, Low Sweep, Coaching, Poison Jab, Mega Punch, Revenge, Reversal, Mega Kick, Secret Power, Thunder Punch, Superpower, Power-Up Punch, Payback, Leer, Taunt, Giga Impact, Bulldoze, Ice Punch, Stone Edge, Rain Dance, Dig, Earthquake, Headbutt, Counter, Fire Punch, Drain Punch, Body Slam, Dual Chop, Focus Energy, Hyper Beam, Detect, Aerial Ace, Swift, Swords Dance, Zen Headbutt, Knock Off, Dynamic Punch, Role Play, Vacuum Wave, Laser Focus, Iron Head, Mud-Slap, Scary Face, Feint, Grass Knot, Quick Guard, Assurance, Double-Edge, Seismic Toss
Relevant Moves: Dragon Dance/Swords dance, Scale shot, Close combat, Iron Head, Knock off,
Flavor Moves: TBD
Description:Your standard swords dance +scale shot sweeper that threatens alot of pokemon with its great speed tier and stats.

Name: Mahahiem (mahaha+hiemal)
Ability: No Guard/Prankster/Ha: Snow Warning
Typing: Ice/Dark
Stats: 95/75/85/95/85/95 Bst: 530
Weight: 50 Kg
Movepool: Facade, Protect, Rest, Round, Sleep Talk, Snore, Substitute, Taunt, Dark Pulse, Attract, Thief, Endure, Swagger, Confide, Snarl, Double Team, Torment, Toxic, Payback, Assurance,Rain Dance, Foul Play, Lash Out, Retaliate, Secret Power, Spite, Giga Impact, Hyper Beam, Snatch, Dig, Embargo, Shadow Ball, Scary Face, Nasty Plot, Swift, Leer, Bite, Crunch, Knock Off, Fling, Headbutt, Rock Smash, Sucker Punch, Iron Tail, Throat Chop, Cut, Shadow Claw, Aerial Ace, Body Slam, Rock Tomb, Uproar, Screech,Feint Attack, Psych Up, Brick Break, Grass Knot, Rock Slide, Mud-Slap, Low Kick, Double-Edge, Revenge, Roar, Night Slash, Hone Claws, Fake Tears, Natural Gift, Strength, Incinerate
Blizzard,Ice Beam, Icy Wind, Hail, Avalanche, Rain Dance, Icicle Spear, Secret Power, Hyper Beam, Frost Breath, Powder Snow, Giga Impact, Body Slam, Headbutt, Water Pulse, Ice Shard, Rock Tomb, Reflect, Light Screen, Rock Slide, Safeguard, Double-Edge, Rock Smash, Mist, Bulldoze, Signal Beam, Freeze-Dry, Sheer Cold, Weather Ball, Aurora Veil, Ice Punch, Iron Defense, Payback, Zen Headbutt, Mimic, Iron Head, Iron Tail, Encore, Mud-Slap
Relevant Moves: Nasty plot Freeze-dry Blizzard, Dark Pulse, Aurora veil
Flavor Moves: TBD
Description: Based on a winter mythical creature called mahaha, who tickles people to death but can be easily fooled. Strong nasty plot sweeper with a decent speed tier.

Name: Tinkixie Tinker+Pixie
Ability: Technician/Sheild dust/Ha: Fairy aura
Typing: Steel/Fairy
Stats: 105/100/85/95/85/30 Bst: 500
Weight: 10 kg
Movepool: Protect, Rest, Round, Snore, Substitute, Facade, Sleep Talk, Endure, Confide, Dazzling Gleam, Swagger, Attract, Toxic, Double Team, Light Screen, Draining Kiss, Helping Hand, Sunny Day, Charm, Safeguard, Covet, Play Rough, Rain Dance, Psychic, Psych Up, Reflect, Secret Power, Hyper Beam, Calm Mind, Giga Impact, Grass Knot, Misty Terrain, Flash, Magic Coat, Solar Beam, Thunder Wave, Fling, Dream Eater, Shadow Ball, Telekinesis, Echoed Voice, Stored Power, Fake Tears, After You, Ally Switch, Encore, Wonder Room, Body Slam, Heal Bell, Thunderbolt, Thief, Energy Ball, Last Resort, Trick, Hyper Voice, Mega Punch, Endeavor, Headbutt, Mega Kick, Mimic, Misty Explosion, Moonblast, Work Up, Taunt, Iron Defense, Sleep Talk, Facade, Steel Beam, Swagger, Toxic, Confide, Double Team, Iron Head, Flash Cannon, Giga Impact, Hyper Beam, Secret Power, Attract, Magnet Rise, Rock Slide, Rock Smash, Stealth Rock, Sunny Day, Rock Tomb, Metal Sound, Sandstorm, Tackle, Screech, Rain Dance, Bulldoze, Gyro Ball, Headbutt, Metal Claw, Earthquake, Steel Roller, Thunder Wave, Aerial Ace, Body Slam, Thunderbolt, Brick Break,
Relevant Moves: Moonblast, Gyro Ball, Stealth rock, Flash cannon. Earthquake. Thunder wave, Toxic, Draining kiss, Calm mind
Flavor Moves: TBD
Description: Solid stealth rock setter with multiple useful abilities thats held back by its slow speed (2nd slowest in the tier). Can also pull off a late game calm mind set
 

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