He also wins Ice with SkappaName: Dullaham
Ability: Thick Fat/Oblivious/(Frisk)
Stats: 100/85/60/95/110/60 (500 BST)
Relevant Moves: Body Slam, Earthquake, Heal Bell, Hex, Infestation, Night Shade, Poltergeist, Shadow Ball, Strength Sap, Superpower, Thunder Wave, Will-O-Wisp, Yawn, All Universal TMs
Flavor Moves: Ally Switch, Assurance, Astonish, Belch, Confuse Ray, Curse, Dark Pulse, Defense Curl, Destiny Bond, Disable, Double-Edge, Dream Eater, Explosion, Giga Impact, Guillotine, Gyro Ball, Heavy Slam, Hyper Beam, Memento, Mind Blown, Pain Split, Phantom Force, Psychic, Rollout, Scary Face, Screech, Spite, Spit Up, Stockpile, Stomping Tantrum, Swallow, Tackle, Take Down, Thief, Trick, Wild Charge
Description: So our only Freeze-Dry resists in the current meta have low special bulk and we're getting an ice type this slate. This would lead to the winning ice type being very difficult to deal with. Luckily, I'm one step ahead. With Thick Fat, this headless pig effectively has an Ice resistance and, thanks to its good special bulk, it's great at taking most Ice and Fire moves. It can heal itself with Strength Sap while also crippling physical attackers which are more threatening to it. Will-O-Wisp can also annoy physical attackers while pairing well with Hex to make Dullaham hit surprisingly hard. Finally, it can offer cleric support with Heal Bell, making status conditions easier to handle. Overall, Dullaham is a nice special wall, which is something we need in the current meta.
And finally El Cadaver wins Electric with Dyaunsoon!Name: Skappa
Ability: Water Absorb/Swift Swim/(Slush Rush)
Stats: 60/75/75/115/70/130 (515 BST)
Relevant Moves: Aqua Jet, Double-Edge, Drain Punch, Flip Turn, Focus Blast, Freeze-Dry, Knock Off, Ice Beam, Ice Shard, Icicle Crash, Light Screen, Reflect, Surf, Taunt, Triple Axel, Waterfall, All Universal TMs
Flavor Moves: Amnesia, Aurora Beam, Aurora Veil, Avalanche, Blizzard, Brick Break, Dynamic Punch, Echoed Voice, Encore, Fake Out, Focus Punch, Giga Impact, Hail, Haze, Hyper Beam, Ice Punch, Icy Wind, Mega Punch, Metronome, Mimic, Mist, Nature Power, Powder Snow, Rain Dance, Seismic Toss, Strength, Water Gun, Water Pulse
Description: This pokemon is based on a Kappa from japanese culture. While Kappas usually live in rivers, Skappa lives in a frozen one, leading to its affinity with ice. It's also wearing Ice Skates to move around faster. When it comes to gameplay, Skappa can either act as a fast support pokemon, notably a screens setter, or a fast attacker. As a screens setter, it's fairly simple: Set screens, Taunt against hazard setters and defoggers and use Flip Turn to pivot into something else. As an attacker, it is a bit more interesting. Skappa is designed to break through a defensive core that has led to an incredibly defensive meta. This core consists of Drakotomy, Nimbustorm and Heraleo. With its Ice Beam, Skappa can break through the first two while Focus Blast deals with Heraleo. However, Skappa doesn't instantly obliterate the core. It has trouble switching in to begin with, can't 1HKO any of them without a Choice Specs (as a rock weak pokemon, it'll want Heavy-Duty Boots most of the time) and it has to rely on the innacurate Focus Blast to deal with Heraleo. Outside of this matchup, it can be revenge killed by Wesgranit and Dojodo's priority and can act as a late-game cleaner.
You have a day to discuss the winners!
Name: Dyaunsoon (Dyaus + monsoon)
Ability: Motor Drive/Intimidate (HA)
Stats: 90/67/80/100/70/130 (537 BST)
- insert haha react
- Charge Beam, Discharge, Energy Ball, Flamethrower, Grass knot, Overheat, Thunder, Thunderbolt, Volt Switch
- Defog, Light Screen, Reflect, Safeguard, Taunt, Thunder Wave, Toxic
- Giga Impact. Hyper Beam, Charge, Noble Roar, Rain Dance, Roar, Sunny Day, Universal Tms, More to be added if this wins
Description: A fast intimidate pivot, think landorus-t (this has less bulk, less resistances, lacks a ground immunity, stealth rock and knock off and so on though), compared to it this gets less immediate firepower and lacks set up like nasty plot or swords dance but attempts to make up for it with a faster speed tier, screens and thunder wave, its mainly inspired by mega manectric
fire coverage takes care of grass resists while grass coverage makes switching in a ground type to block volt switch risky but dragon types can wall it all day, sets to keep in mind are 4 attacks with specs or life orb, 3 attacks + status move, and screens +2 attacks. speed being its main selling point, this pokemon is either running max speed max spa to be a threatening pivot or max speed max hp with items like leftovers or rocky helmet to switch into physically offensive pokemon lacking powerful ground coverage. Motor drive is more of a flavor ability, this pokemon is meant to use intimidate most of the time.