Muurando
Muurando is the new Alpha Dog of B/W, sporting overall solid stats in all the right places. This thread is dedicated to the discussion of the Pokemon competitively, not whether it will or will not be banned (as if it even comes close, but still). Keep that in mind.
Code:
[B]#508 Muurando[/B]
Typing: Normal
Ability 1:
[INDENT]Intimidate
Lowers opponent's Atk by 1 stage upon entering battle.[/INDENT]
[INDENT]Sand Throw
Doubles Speed in Sandstorm.[/INDENT]
[INDENT]Scrappy (Dream World)
Allows for Normal Type moves to hit Ghosts.[/INDENT]
HP: 85
Atk: 100
Def: 90
SpA: 45
SDef: 90
Spd: 80
[B]Level-up Moves:[/B]
Lv1: Ice Fang
Lv1: Fire Fang
Lv1: Thunder Fang
Lv1: Leer
Lv1: Tackle
Lv1: Odor Sleuth
Lv1: Bite
Lv5: Odor Sleuth
Lv8: Bite
Lv12: Helping Hand
Lv15: Take Down
Lv20: Cheer Up
Lv24: Crunch
Lv29: Roar
Lv36: Get Even
Lv42: Reversal
Lv51: Last Resort
Lv59: Giga Impact
Get Even: Physical Normal PP:5 / Power: 70 / Acc: 100
Deals more damage if teammate was KO'd last turn.
Cheer Up: Raises Atk and Sp. Atk one stage.
[B]TM Moves: [/B]
TM05 - Roar
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM24 - Thunderbolt
TM25 - Thunder
TM27 - Return
TM28 - Dig
TM30 - Shadow Ball
TM32 - Double Team
TM39 - Rock Tomb
TM40 - Aerial Ace
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM48 - Troll
TM66 - Payback
TM67 - Get Even
TM68 - Giga Impact
TM73 - Thunder Wave
TM83 - Cheer Up
TM87 - Swagger
TM90 - Substitute
TM93 - Wild Volt
TM94 - Rock Smash
TM95 - Back Out
HM03 - Surf
HM04 - Strength
Wild Volt: Physical Electric PP: 15 / Power: 90 / Acc: 100
Returns 1/4 of the damage dealt to the opponent as recoil damage.
[B]Egg Moves:[/B]
Howl
Sand-Attack
Mud-Slap
Lick
Charm
Endure
Yawn
Pursuit
Fire Fang
Thunder Fang
Ice Fang
Muurando is very interesting because it has a lot of things going for it. Here are a few notable items:
- Three Fantastic Abilities
Intimidate, Sand Throw, and Scrappy all have excellent uses and gel very well with Muurando's huge movepool. Intimidate can be used for a supporting set, Scrappy has its uses for an attacking set, and Sand Throw can be used for just about anything. Sand Throw also grants him immunity to Sandstorm damage. - Decent Support Movepool
Yawn, Thunder Wave, Toxic, and Roar come to mind, while Swagger and Charm have their own Niche. - Good Revenging Potential
The fact that he has STAB on Get Even and doubled speed in Sandstorm makes him an ideal revenge killer. Couple this with the fact that he has Pursuit to catch those that try to escape, and you have a potent force indeed. - Mediocre Attack Stat, Normal STAB, and Low Power Coverage Moves
Unforunately, however, his base Atk of 100 isn't stellar. It can be increased with the help of Howl / Cheer Up, but it's still nothing compared to the other big threats. But Sand Throw might make up for this. His coverage movepool is also not that big. No Stone Edge, Earthquake, Rock Slide, or any Fighting move worth noting. His elementals are limited to the Fangs, and his strongest coverage comes from Crunch and Wild Bolt.
Despite the lackluster coverage options, he has some interesting and viable sets:
Muurando @ Choice Band
Ability: Sand Throw
EVs: 4HP / 252 Atk / 252 Spd
Nature: Adamant (+Atk, -SpA)
~ Get Even
~ Pursuit
~ Wild Bolt
~ Fire Fang / Ice Fang
With Sand Throw and Choice Band, he works as a fantastic revenge killer with a STAB Get Even. Pursuit to nail Ghosts, and Wild Bolt and your choice of Fang for coverage (depending on what you want to hit).
Muurando @ Life Orb (if it exists) / Leftovers / Silk Scarf
Ability: Sand Throw
EVs: 4HP / 252 Atk / 252 Spd
Nature: Adamant (+Atk, -SpA)
~ Cheer Up
~ Return
~ Crunch
~ Wild Bolt / Fire Fang / Ice Fang / Substitute
Set up sweeper. Could work.
Anyway, there are lot of options here. He's certainly the most unique of the normal types IMO. What do you guys think? Do you think his versatility could earn him a niche amongst the big guns of Gen V, or do you feel that he simply doesn't have enough 'oomph' to make a difference?