Gen 5 Sunny Day Heatran [Done]

[SET]
name: Sunny Day Trapper
move 1: Magma Storm
move 2: Sunny Day
move 3: Solar Beam
move 4: Earth Power / Hidden Power Ice
item: Leftovers / Air Balloon
ability: Flash Fire
nature: Modest
evs: 248 HP / 96 SpA / 164 Spe

[SET COMMENTS]
Moves
========
Magma Storm is able to trap Heatran's natural checks. This, alongside Sunny Day to set up sun and one-turn Solar Beam, allows Heatran to threaten bulky Water-type Pokemon and instantly win the weather war against Politoed. Other targets for Magma Storm include Slowbro, Slowking, Seismitoad, and Gastrodon. The last move is dependent on the team's needs. Earth Power is useful to defeat opposing Heatran, have a perfect accuracy move to hit Excadrill and Magnezone, and have a one-turn move to damage Tyranitar, but using it means Heatran is setup fodder for Dragon-type Pokemon. Hidden Power Ice lets Heatran defeat even specially defensive Gliscor that switch into Magma Storm, and it does heavy damage to Dragon-types that are not threatened by Heatran's Fire- and Grass-type coverage. Leftovers is the preferred item because it mitigates entry hazard damage, but Air Balloon lets Heatran safely trap and defeat Gastrodon and Seismitoad.

Set Details
========
160 Speed EVs let Heatran outspeed Adamant maximum Speed Scizor, uninvested support Landorus-T, and standard specially defensive Excadrill as well as Speed tie with standard specially defensive Gliscor. 96 Special Attack EVs with a Modest nature let Heatran 2HKO specially defensive Gliscor with Hidden Power Ice after a Magma Storm, even after Poison Heal.

Usage Tips
========
Try to bring Heatran onto the field as soon as possible, since this set loses its surprise potential after the early-game. Use Heatran to lure out its natural checks and counters for the Magma Storm + Sunny Day combo to start opening holes in the opposing team. Do not be afraid to use Magma Storm when Heatran is on the field, since this set relies more on Magma Storm's trapping ability than prediction. Its ideal targets are defensive Politoed and Starmie, or a bulky Water-type like Slowking, Slowbro, or Jellicent. If Heatran is at full HP, it can even risk Sunny Day + Solar Beam versus Gastrodon and Seismitoad, since it has about a 50% chance to not be OHKOed by a Ground-type move from either. If using Air Balloon, be careful to keep it intact as long as possible, since scaring away Excadrill, Garchomp, and Gliscor is a huge feat. Always run Hidden Power Ice if using Air Balloon so as to not be overpowered by the tier's Dragon-types. Remember to have Steel-type Pokemon as teammates, since this set has noticeably less defensive presence against powerful wallbreakers like Latios, Alakazam, and Reuniclus.

Team Options
========
Tyranitar is Heatran's best partner, as it negates rain while forming a phenomenal anti-Psychic-type core with Pursuit. While more passive, Hippowdon and Ninetales are also possible partners to get rid of rain. Pokemon that utilize VoltTurn, like Rotom-W, Magnezone, Landorus-T, Gliscor, and Scizor, help safely bring Heatran onto the field, and they love the offensive synergy Heatran provides with Magma Storm's trapping ability. Water-type checks like Latios, Ferrothorn, Breloom, and Jellicent are also very good partners, since you need a backup plan in case Magma Storm misses. Celebi is a phenomenal partner, since it can set up Stealth Rock, bring Heatran safely into battle via Baton Pass, and help check Keldeo, Rotom-W, and offensive Starmie.

[CREDITS]
- Written by: [[Caetano93, 394051]]
- Quality checked by: [[Finchinator, 114198], [We Three Kings, 246992]]
- Grammar checked by: [[Finland, 517429], [CryoGyro, 331519]]
 
Last edited:

Finchinator

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I would add a sentence to usage tips noting the lack of defensive presence that this Heatran has relative to other sets, meaning it should be paired with other Steel types or defensive presences that can handle pesky Psychic types like Latios.

The set itself is good as we discussed on discord and the team options, while straightforward, are all correct.

1/2
 
I would add a sentence to usage tips noting the lack of defensive presence that this Heatran has relative to other sets, meaning it should be paired with other Steel types or defensive presences that can handle pesky Psychic types like Latios.

The set itself is good as we discussed on discord and the team options, while straightforward, are all correct.

1/2
Done, ty for the fast reply. ^^
 
This is an amcheck and so does not have to be implemented unless stamped by a GPer.
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[SET]
name: Sunny Day Trapper
move 1: Magma Storm
move 2: Sunny Day
move 3: Solar Beam
move 4: Earth Power / Hidden Power Ice
item: Leftovers / Air Balloon
ability: Flash Fire
nature: Modest
evs: 248 HP / 96 SpA / 164 Spe

[SET COMMENTS]
Moves
========
Magma Storm is the most important move as it able to trap Heatran's natural checks. This, alongside Sunny Day to set up sun and one-turn Solar Beam, turns out the table versus allows Heatran to threaten bulky Water-type Pokemon, especially Politoad Politoed. (RC) (AP) since this instantly wins the weather war for its teammates. This also sets up sun, clearing rain and sand that would be beneficial to opposing weather teams. (Removed the space between team and mates. Also, I'm not sure if new players will know what the weather war is, so I rewrote it.) Other targets for Magma Storm trapping are include Slowbro, Slowking, Seismitoad, and Gastrodon. (RC) (AP) Pokemon that otherwise were These Pokemon are otherwise very effective Heatran checks. (I'm not sure if checks is the right word, since a check means they can beat Heatran, but can't switch in.) The last move is more dependent of the what the team need on the team's needs. Earth Power is useful to have ways to defeat opposing Heatran, as well as to have a perfect accuracy move to hit Excadrill and Magnezone, or and to have a non-charge one-turn move to damage Tyranitar, but this let you be a means Heatran is setup fodder for Dragon-type Pokemon. Hidden Power Ice lets Heatran defeat even specially defensive Gliscor that switches into Magma Storm. It also does heavy damage to Dragon-types that otherwise didn't care about are not threatened by Heatran's Fire- and Grass-type coverage. Leftovers is the preferred item since it mitigates hazard damage, but Air Balloon lets Heatran safely trap and defeat Gastrodon and Seismitoad, since both of those Pokemon can use Earthquake or Earth Power to threaten Heatran.

Set Details
========
164 Speed lets Heatran creep standart specially defensive Gliscor and Excadrill, as well outspeed Adamant max Speed Scizor with an Adamant nature, and outspeed non-Speed support slower Landorus-T sets. 96 SpA Special Attack with a Modest nature is a jump point and lets Heatran 2HKO specially defensive Gliscor with a Hidden Power Ice after a Magma Storm Magma Storm + Hidden Power Ice, even after Poison Heal.

Usage Tips
========
Try to bring Heatran into onto the field as soon as possible, (AC) since this set loses its surprise potential after the early-game. Use Heatran to lure out its natural checks and counters for the Magma Storm plus + Sunny Day combo to start opening holes in the opposing team. Do not fear about clicking Magma Storm when Heatran hit is on the field, since this set relies more on the trapping power Magma Storm's trapping ability than a prediction to defeat the opposing Pokemon. Its ideal targets are a more defensive Politoad Politoed and or Starmie, or a bulky Water-type like Slowking, Slowbro, or Jellicent. If Heatran is at full HP, it can even risk a Sunny Day plus + Solar Beam versus Gastrodon or and Seismitoad, since Heatran have has a 50% chance to not be OHKOed by Earthquake or Earth Power. If using Air Balloon, be careful to not let it pop for no reason to keep it active as long as possible, since scaring away Excadrill, Garchomp, and Gliscor is a huge feat. Another important note is to always run Hidden Power Ice if using Air Balloon (RC) so as to not be overpowered by the tier's Dragon-types. Remember to have at least another Stell-type a Steel-type Pokemon as a teammate, since this set have a very bad has noticeably less defensive presence for the tier hard-hitting Pokemon against powerful wallbreakers like Latios, Alakazam, and Reuniclus.

Team Options
========
Tyranitar is Heatran's best partner, as it negates rain while forming a fenomenal phenomenal anti-Psychic-type core with Pursuit. While not as good, Hippowdon and Ninetales are also a possible partners to get rid of rain, but they are more passive. Pokemon with VoltTurn capacities that utilize VoltTurn, like Rotom-W, Magnezone, Landorus-T, Gliscor, and Scizor also helps to safely bring Heatran onto the field and they love the offensive synergy Heatran provides. (With who?) Water-type checks, like Latios, Ferrothorn, Breloom, and Jellicent are also very good partners, since Magma Storm have a lacklustre has lackluster accuracy, (AC) and you need a backup plan in case it misses. Celebi is a fenomenal phenomenal partner, since it can set up Stealth Rocks, bring Heatran safely into battle via Batom Baton Pass, and also help cheking helps check Keldeo, Rotom-W, and offensive Starmie.
:blobthumbsup:
 
This is an amcheck and so does not have to be implemented unless stamped by a GPer.
Add Remove Comments
(AC) Add Comma (RC) Remove Comma (AP) Add Period (RP) Remove Period

[SET]
name: Sunny Day Trapper
move 1: Magma Storm
move 2: Sunny Day
move 3: Solar Beam
move 4: Earth Power / Hidden Power Ice
item: Leftovers / Air Balloon
ability: Flash Fire
nature: Modest
evs: 248 HP / 96 SpA / 164 Spe

[SET COMMENTS]
Moves
========
Magma Storm is the most important move as it able to trap Heatran's natural checks. This, alongside Sunny Day to set up sun and one-turn Solar Beam, turns out the table versus allows Heatran to threaten bulky Water-type Pokemon, especially Politoad Politoed. (RC) (AP) since this instantly wins the weather war for its teammates. This also sets up sun, clearing rain and sand that would be beneficial to opposing weather teams. (Removed the space between team and mates. Also, I'm not sure if new players will know what the weather war is, so I rewrote it.) Other targets for Magma Storm trapping are include Slowbro, Slowking, Seismitoad, and Gastrodon. (RC) (AP) Pokemon that otherwise were These Pokemon are otherwise very effective Heatran checks. (I'm not sure if checks is the right word, since a check means they can beat Heatran, but can't switch in.) The last move is more dependent of the what the team need on the team's needs. Earth Power is useful to have ways to defeat opposing Heatran, as well as to have a perfect accuracy move to hit Excadrill and Magnezone, or and to have a non-charge one-turn move to damage Tyranitar, but this let you be a means Heatran is setup fodder for Dragon-type Pokemon. Hidden Power Ice lets Heatran defeat even specially defensive Gliscor that switches into Magma Storm. It also does heavy damage to Dragon-types that otherwise didn't care about are not threatened by Heatran's Fire- and Grass-type coverage. Leftovers is the preferred item since it mitigates hazard damage, but Air Balloon lets Heatran safely trap and defeat Gastrodon and Seismitoad, since both of those Pokemon can use Earthquake or Earth Power to threaten Heatran.

Set Details
========
164 Speed lets Heatran creep standart specially defensive Gliscor and Excadrill, as well outspeed Adamant max Speed Scizor with an Adamant nature, and outspeed non-Speed support slower Landorus-T sets. 96 SpA Special Attack with a Modest nature is a jump point and lets Heatran 2HKO specially defensive Gliscor with a Hidden Power Ice after a Magma Storm Magma Storm + Hidden Power Ice, even after Poison Heal.

Usage Tips
========
Try to bring Heatran into onto the field as soon as possible, (AC) since this set loses its surprise potential after the early-game. Use Heatran to lure out its natural checks and counters for the Magma Storm plus + Sunny Day combo to start opening holes in the opposing team. Do not fear about clicking Magma Storm when Heatran hit is on the field, since this set relies more on the trapping power Magma Storm's trapping ability than a prediction to defeat the opposing Pokemon. Its ideal targets are a more defensive Politoad Politoed and or Starmie, or a bulky Water-type like Slowking, Slowbro, or Jellicent. If Heatran is at full HP, it can even risk a Sunny Day plus + Solar Beam versus Gastrodon or and Seismitoad, since Heatran have has a 50% chance to not be OHKOed by Earthquake or Earth Power. If using Air Balloon, be careful to not let it pop for no reason to keep it active as long as possible, since scaring away Excadrill, Garchomp, and Gliscor is a huge feat. Another important note is to always run Hidden Power Ice if using Air Balloon (RC) so as to not be overpowered by the tier's Dragon-types. Remember to have at least another Stell-type a Steel-type Pokemon as a teammate, since this set have a very bad has noticeably less defensive presence for the tier hard-hitting Pokemon against powerful wallbreakers like Latios, Alakazam, and Reuniclus.

Team Options
========
Tyranitar is Heatran's best partner, as it negates rain while forming a fenomenal phenomenal anti-Psychic-type core with Pursuit. While not as good, Hippowdon and Ninetales are also a possible partners to get rid of rain, but they are more passive. Pokemon with VoltTurn capacities that utilize VoltTurn, like Rotom-W, Magnezone, Landorus-T, Gliscor, and Scizor also helps to safely bring Heatran onto the field and they love the offensive synergy Heatran provides. (With who?) Water-type checks, like Latios, Ferrothorn, Breloom, and Jellicent are also very good partners, since Magma Storm have a lacklustre has lackluster accuracy, (AC) and you need a backup plan in case it misses. Celebi is a fenomenal phenomenal partner, since it can set up Stealth Rocks, bring Heatran safely into battle via Batom Baton Pass, and also help cheking helps check Keldeo, Rotom-W, and offensive Starmie.
:blobthumbsup:
Ty for the help.
I needed to rework the Set Details, since aparently there was an error there with the QC policy that no one realized...

"Also, I'm not sure if new players will know what the weather war is, so I rewrote it."
I maintained the initial phrase, since the weather war is a common term in the BW community (and new player need to know about this), and because i have already mentioned a sun set up in that paragraph.

"I'm not sure if checks is the right word, since a check means they can beat Heatran, but can't switch in."
They are not considered counters since all of them hate to enter in a Toxic or a WoW, as this allow the heatran to stall damage.
 
Ty for the help.
I needed to rework the Set Details, since aparently there was an error there with the QC policy that no one realized...

"Also, I'm not sure if new players will know what the weather war is, so I rewrote it."
I maintained the initial phrase, since the weather war is a common term in the BW community (and new player need to know about this), and because i have already mentioned a sun set up in that paragraph.

"I'm not sure if checks is the right word, since a check means they can beat Heatran, but can't switch in."
They are not considered counters since all of them hate to enter in a Toxic or a WoW, as this allow the heatran to stall damage.
true, you could keep the original sentence for weather war if you wanted to tbh
 

Adeleine

after committing a dangerous crime
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(AC)/(RC): Add/Remove Comma

[SET]
name: Sunny Day Trapper
move 1: Magma Storm
move 2: Sunny Day
move 3: Solar Beam
move 4: Earth Power / Hidden Power Ice
item: Leftovers / Air Balloon
ability: Flash Fire
nature: Modest
evs: 248 HP / 96 SpA / 164 Spe

[SET COMMENTS]
Moves
========
Magma Storm is able to trap Heatran's natural checks. This, alongside Sunny Day to set up sun and one-turn Solar Beam, allows Heatran to threaten bulky Water-type Pokemon, especially Politoed, since this removing it instantly wins the weather war for its teammates. Other targets for Magma Storm include Slowbro, Slowking, Seismitoad, and Gastrodon. These Pokemon are otherwise very effective Heatran checks. The last move is dependent on the team's needs. Earth Power is useful to defeat opposing Heatran, to have a perfect accuracy move to hit Excadrill and Magnezone, and to have a one-turn move to damage Tyranitar, but this using it means Heatran is setup fodder for Dragon-type Pokemon. Hidden Power Ice lets Heatran defeat even specially defensive Gliscor that switches into Magma Storm, (period -> comma) It also and it does heavy damage to Dragon-types that otherwise are not threatened by Heatran's Fire- and Grass-type coverage. Leftovers is the preferred item since because it mitigates hazard damage, but Air Balloon lets Heatran safely trap and defeat Gastrodon and Seismitoad, since both of those Pokemon can use Earthquake or Earth Power to threaten Heatran.

Set Details
========
160 Speed EVs let Heatran outspeed Adamant maximum Speed Scizor, non-Speed (unless there are some support Lando sets that do run Speed, in which case replace this with "uninvested") support Landorus-T, and standard specially defensive Excadrill (RC) as well to Speed tie with standard specially defensive Gliscor. 96 SpA Special Attack EVs with a Modest nature is a jump point and let Heatran 2HKO specially defensive Gliscor with a Hidden Power Ice after a Magma Storm, even after Poison Heal.

Usage Tips
========
Try to bring Heatran onto the field as soon as possible, since this set loses its surprise potential after the early-game. Use Heatran to lure out its natural checks and counters for the Magma Storm + Sunny Day combo to start opening holes in the opposing team. Do not fear about clicking be afraid to use Magma Storm when Heatran is on the field, since this set relies more on Magma Storm's trapping ability than a prediction to defeat the opposing Pokemon. Its ideal targets are defensive Politoed or and Starmie, or a bulky Water-type like Slowking, Slowbro, or Jellicent. If Heatran is at full HP, it can even risk Sunny Day + Solar Beam versus Gastrodon and Seismitoad, since Heatran has about a 50% chance to not be OHKOed by Earthquake or Earth Power. either's Ground-type move. (if they don't always use Ground STAB, "...OHKOed by a Ground-type move from either.) If using Air Balloon, be careful to keep it active as long as possible, since scaring away Excadrill, Garchomp, and Gliscor is a huge feat. Another important note is to always run Hidden Power Ice if using Air Balloon so as to not be overpowered by the tier's Dragon-types. Remember to have Steel-type Pokemon as a teammates, since this set has noticeably less defensive presence against powerful wallbreakers like Latios, Alakazam, and Reuniclus.

Team Options
========
Tyranitar is Heatran's best partner, as it negates rain while forming a phenomenal anti-Psychic-type core with Pursuit. While not as good, Hippowdon and Ninetales are also possible partners to get rid of rain, but they are more passive. Pokemon that utilize VoltTurn, like Rotom-W, Magnezone, Landorus-T, Gliscor, and Scizor, (AC) help safely bring Heatran onto the field, (AC) and they love the offensive synergy Heatran provides with Magma Storm's trapping ability. Water-type checks (RC) like Latios, Ferrothorn, Breloom, and Jellicent are also very good partners, since Magma Storm has lackluster accuracy, and you need a backup plan in case it misses. Celebi is a phenomenal partner, since it can set up Stealth Rock, bring Heatran safely into battle via Baton Pass, and also helps check Keldeo, Rotom-W, and offensive Starmie.

[CREDITS]
- Written by: [[Caetano93, 394051]]
- Quality checked by: [[Finchinator, 114198], []]
- Grammar checked by: [[Finland, 517429], []]

finland-GP.gif
1/2
 
GP 2/2
[SET]
name: Sunny Day Trapper
move 1: Magma Storm
move 2: Sunny Day
move 3: Solar Beam
move 4: Earth Power / Hidden Power Ice
item: Leftovers / Air Balloon
ability: Flash Fire
nature: Modest
evs: 248 HP / 96 SpA / 164 Spe

[SET COMMENTS]
Moves
========
Magma Storm is able to trap Heatran's natural checks. This, alongside Sunny Day to set up sun and one-turn Solar Beam, allows Heatran to threaten bulky Water-type Pokemon, (comma) especially Politoed, since removing it instantly wins the weather war for its teammates and instantly win the weather war against Politoed. Other targets for Magma Storm include Slowbro, Slowking, Seismitoad, and Gastrodon. These Pokemon are otherwise very effective Heatran checks. (first sentence covers that) The last move is dependent on the team's needs. Earth Power is useful to defeat opposing Heatran, have a perfect accuracy move to hit Excadrill and Magnezone, and have a one-turn move to damage Tyranitar, but using it means Heatran is setup fodder for Dragon-type Pokemon. Hidden Power Ice lets Heatran defeat even specially defensive Gliscor that switches into Magma Storm, and it does heavy damage to Dragon-types that otherwise are not threatened by Heatran's Fire- and Grass-type coverage. Leftovers is the preferred item because it mitigates entry hazard damage, but Air Balloon lets Heatran safely trap and defeat Gastrodon and Seismitoad, since both of those Pokemon can use Earthquake or Earth Power to threaten Heatran. (they're ground-types, i think it's obvious enough)

Set Details
========
160 Speed EVs let Heatran outspeed Adamant maximum Speed Scizor, uninvested support Landorus-T, and standard specially defensive Excadrill as well as Speed tie with standard specially defensive Gliscor. 96 Special Attack EVs with a Modest nature let Heatran 2HKO specially defensive Gliscor with Hidden Power Ice after a Magma Storm, even after Poison Heal.

Usage Tips
========
Try to bring Heatran onto the field as soon as possible, since this set loses its surprise potential after the early-game. Use Heatran to lure out its natural checks and counters for the Magma Storm + Sunny Day combo to start opening holes in the opposing team. Do not be afraid to use Magma Storm when Heatran is on the field, since this set relies more on Magma Storm's trapping ability than a prediction to defeat opposing Pokemon. Its ideal targets are defensive Politoed and Starmie, or a bulky Water-type like Slowking, Slowbro, or Jellicent. If Heatran is at full HP, it can even risk Sunny Day + Solar Beam versus Gastrodon and Seismitoad, since Heatran it has about a 50% chance to not be OHKOed by a Ground-type move from either. If using Air Balloon, be careful to keep it active intact as long as possible, since scaring away Excadrill, Garchomp, and Gliscor is a huge feat. Another important note is to Always run Hidden Power Ice if using Air Balloon so as to not be overpowered by the tier's Dragon-types. Remember to have Steel-type Pokemon as teammates, since this set has noticeably less defensive presence against powerful wallbreakers like Latios, Alakazam, and Reuniclus.

Team Options
========
Tyranitar is Heatran's best partner, as it negates rain while forming a phenomenal anti-Psychic-type core with Pursuit. While not as good more passive, Hippowdon and Ninetales are also possible partners to get rid of rain, but they are more passive. Pokemon that utilize VoltTurn, like Rotom-W, Magnezone, Landorus-T, Gliscor, and Scizor, help safely bring Heatran onto the field, and they love the offensive synergy Heatran provides with Magma Storm's trapping ability. Water-type checks like Latios, Ferrothorn, Breloom, and Jellicent are also very good partners, since Magma Storm has lackluster accuracy, and you need a backup plan in case it Magma Storm misses. Celebi is a phenomenal partner, since it can set up Stealth Rock, bring Heatran safely into battle via Baton Pass, and also help check Keldeo, Rotom-W, and offensive Starmie.

[CREDITS]
- Written by: [[Caetano93, 394051]]
- Quality checked by: [[Finchinator, 114198], [We Three Kings, 246992]]
- Grammar checked by: [[Finland, 517429], []]
 
Leftovers is the preferred item because it mitigates entry hazard damage, but Air Balloon lets Heatran safely trap and defeat Gastrodon and Seismitoad, since both of those Pokemon can use Earthquake or Earth Power to threaten Heatran. (they're ground-types, i think it's obvious enough)
Both Seismitoad and Gastrodon have sets without any Ground-type moves

All other checks are implemented.

EDIT: Thinked about this and talked with some friends and, yeah, its redundant. I'm removing it and implementing the gp check.
 
Last edited:

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