Well hello there everyone! As you can see (unless you’re blind, in which case, how the hell are you on here anyway?) I have decided to write a little warstory. Ever since reading my first warstory I’ve been anxious to contribute one of my own, but up until now I’ve not really had a battle that seemed appropriate for a story. Usually I’d get half way through editing it and realize “Uhhh this is about as interesting as watching paint dry” and I’d abandon it. However, it has taught me a little bit about the process of actually writing these things, so hopefully this ends up a smooth and entertaining read for you guys.
Enough about that, onto the warstory itself! Here I was using my trustworthy rain team after having been using an experimental sand team based around Excadrill for a while. That team was... less than successful, so I had decided to go back to my most successful team to try and gain some ground back on the ladder. While doing this I ran into this battle, against an opponent I’d have considered high rated even before my catastrophic tumble down the ladder. Anticipating a hard battle, I dug in. Turned out I wasn’t disappointed.
Note: Because of the sheer amount of repetitiveness, some parts of the log will be omitted. Rain will only be shown once, as will Leftovers after the first appearance. Entry hazard damage, poison heal, burn damage, leech seed etc. will also be omitted. My actions in the log will be blue, Darkmaster77’s actions in the log will be red. All images are taken from Bulbapedia.
THE RULES:
Tier: Standard OU
Mode: Singles
Variation: +28, -4
Rule: Rated
Rule: Sleep Clause
Rule: Species Clause
Rule: Wifi Battle
THE TEAMS:
My team is a balanced rain team more oriented towards stall than offense, and it has served me fairly well over the past few weeks. It needs the rain up to succeed, so I am relieved to notice that he doesn’t have a weather starter. This means I’ll be fighting in my element the entire match, unless one of his Pokemon packs an unexpected weather changing move. However all is not well. Latios, Gliscor and Starmie can all give my team trouble if they’re played well, especially since Latios and Starmie are able to use my own rain against me. I might have lots of counters to Gliscor, but for some reason the annoying scorpion bat thing always seems to be an issue. In any case, there doesn’t seem to be any reason to not set up my rain right away, so I lead with Nappa, my Politoed.
Jimera0 sent out Nappa! (Politoed)
Darkmaster77 sent out Ferrothorn!
Nappa's Drizzle made it rain!
100% VS
100%
Ah, he must have thought I’d lead with Nappa and so sent out the appropriate counter. I could try to burn it with Scald since Ferrothorn is always easier to deal with when it’s feeling the heat, but that’s only a 30% chance and not worth risking sacrificing Nappa this early to a powerful Power Whip. I think I’ll switch to Thor, my Dragonite, who can take anything Ferrothorn can throw at him. It’s also good to get him in before it gets up Stealth Rock, which would make switching in Thor much more difficult.
Start of turn 1
Jimera0 called Nappa back!
Jimera0 sent out Thor! (Dragonite)
The foe's Ferrothorn used Stealth Rock!
Pointed stones float in the air around Jimera0's team!
100% VS
100%
Well good thing I got Thor in now, especially since he’s my best counter to Ferrothorn. Thor is a Rain-Nite variant, with both Hurricane and Thunder. Hurricane wrecks Ferrothorn, but I also carry Brick Break for dealing with Tyranitar, Blissey and Chansey. I often have opponents assume I’m using a physical set rather than a special based one even before I attack, so I wonder how he’d react if I used a physical attack right off the bat? He might switch into Gliscor, who I can smash for major damage with Hurricane. I really like the devious nature of this ploy, so I’m going to give it a shot.
Start of turn 2
Thor used Brick Break!
It's super effective!
The foe's Ferrothorn lost 32% of its health!
The foe's Ferrothorn's Iron Barbs hurts Thor
The foe's Ferrothorn used Leech Seed!
The attack of the foe's Ferrothorn missed!
Thor restored a little HP using its Leftovers!
The foe's Ferrothorn restored a little HP using its Leftovers!
93% VS
74%
Leech seed missing is a small blessing for me, as it means it’ll be easier to keep Multiscale intact. It probably would not have made that much of a difference in any case though. Brick Break didn’t do a tonne of damage, but it will wear it down if he keeps it in. On top of that, there’s still a good chance he won’t switch, so I don’t want to give up the goose and go for a Hurricane just yet, despite the increased damage it would do to both Ferrothorn and Gliscor. I’ve found that the element of surprise is a great asset to Thor, so I intend on actively using it for once instead of just taking advantage of random blunders by my opponents!
Start of turn 3
Darkmaster77 called Ferrothorn back!
Darkmaster77 sent out Britscor! (Gliscor)
Thor used Brick Break!
It's not very effective...
The foe's Britscor lost 6% of its health!
The foe's Britscor's Toxic Orb activated!
The foe's Britscor was poisoned!
99% VS
94% (Poison Heal)
Ah, the annoying mutant bat shows itself. Unfortunately I’m literally a couple HP short of having Multiscale intact, and that damn thing is likely to carry a super effective attack, maybe even Ice Fang. I think I’ll stay in anyway though, as Thor has incredible bulk even without Multiscale, and a defensive Pokemon like Gliscor won’t be able to OHKO me from almost full health. I can’t pass up this opportunity to put a massive dent in one of the most annoying Pokemon in the metagame. Hurricane it is!
Start of turn 4
The foe's Britscor used Ice Fang!
It's super effective!
Thor lost 196 HP! (51% of its health)
Thor used Hurricane!
The foe's Britscor lost 72% of its health!
The foe's Britscor became confused!
The foe's Britscor restored HP using its Poison Heal!
Jimera0: fell for it
Jimera0: >:D
55% VS
34% (Poison Heal, Confused)
Thor’s bulk never ceases to amaze me! A 4x super effective attack and it only does 51% of my health, even without Multiscale! The confusion is a terrific boon as well, as it means he has at least a 50% chance of losing his Gliscor if he stays in. It’s clear from looking at his team that Gliscor is a big part of his defensive core, so I doubt he’ll risk that. Even if he doesn’t switch and manages to hit me with another Ice Fang, I still have a good chance of living and KOing back. For once, it doesn’t look like I actually NEED Thor to counter anything on his team, so it’d be a worthy sacrifice if he were to faint taking down that annoying bat thing. Which is apparently British. Now that’s a thought. I bet it wears a monocle and top hat, like a distinguished English gentleman... Anyway... Hurricane it is.
Start of turn 5
Darkmaster77 called Britscor back!
Darkmaster77 sent out Ferrothorn!
Thor used Hurricane!
The foe's Ferrothorn lost 39% of its health!
61% VS
40%
As expected, he switches out his Gliscor to avoid losing it. Ferrothorn gets hit pretty hard on the switch, so hard I bet he’ll switch out fearing a KO. Latios would be an obvious switch in at this point, forcing out my Dragonite, and setting him up for big Stealth Rock damage when he comes back in later. I think I’ll Roost up so I can afford to switch him in again, even with Stealth Rock up. Nothing I can hit Latios with will do enough threaten it anyway, barring some lucky parahax from Thunder.
Start of turn 6
Thor used Roost!
Thor landed on the ground!
Thor regained health!
The foe's Ferrothorn used Leech Seed!
Thor was seeded!
87% (Seeded) VS
60%
Well this poses a problem to me. Since he didn’t switch out as I expected AND he managed to seed me, I’m facing a much longer and more annoying battle using Thor here. Hell, if it carries Protect it might turn into a stall war that I might not even be able to win. I think one of my other Pokemon could do much better in this battle, especially if this Ferrothorn does carry Protect...
Start of turn 7
Jimera0 called Thor back!
Jimera0 sent out Yosei! (Jirachi)
The foe's Ferrothorn used Gyro Ball!
It's not very effective...
Yosei lost 63 HP! (15% of its health)
Yosei restored a little HP using its Leftovers!
85% VS
66%
Hmmm, it’s carrying Gyro Ball. That lessens the likelihood that it carries Protect, but I think Yosei can handle this better anyway. Now the decision is whether to use Calm Mind or Wish first. Calm Mind may seem the better idea at first, since it’s not like his Ferrothorn is going to be taking my health down so fast that I need to use Wish right away (Yosei doesn’t carry Protect). However, it’s my experience that if you don’t Wish early you end up regretting it later, and I fear he’ll switch back to Gliscor even though that would be a big gamble on his part (a smart one though, as Yosei doesn’t carry anything that hit’s Gliscor well). With Wish I’ll be able to get an essentially free switch in to the counter of my choice if he switches, and I just like having that security blanket in case of surprises. So I’ll opt to go with Wish.
Start of turn 8
Darkmaster77 called Ferrothorn back!
Darkmaster77 sent out Britscor! (Gliscor)
Yosei used Wish!
91% VS
45% (Poison Heal)
It’s like he knows Yosei’s moveset even though it’s fairly unorthodox. Most rain abusing Jirachi would carry Water Pulse instead of my little surprise move, making Gliscor a poor choice and meaning Ferrothorn would be safe... maybe I’m overestimating my opponent here. The only way this choice makes sense would be if he thought Yosei had Hidden Power Fire (but I’m in rain, so what sense would that make?) or if he though Gliscor could OHKO Jirachi with Earthquake (it can’t). Well lucky for him, it turns out that Gliscor is the perfect counter for Yosei, as my special move barely scratches him. Lucky for me, I opted to use Wish instead of Calm Mind, so I can switch to the queen of bulky waters for free!
Start of turn 9
Jimera0 called Yosei back!
Jimera0 sent out Naginni! (Vaporeon)
The foe's Britscor used Earthquake!
Naginni lost 108 HP! (23% of its health)
Yosei's wish came true!
100% VS
58% (Poison Heal)
Naginni is by far my most potent wall. She's able to stall out almost any opponent, thanks to abusing Hydration and Rest. His Gliscor doesn’t stand a chance. Of course, he probably realizes this, so I doubt it will stay in. I think I’ll use Scald in any case though, as it would KO Britscor and possibly burn Ferrothorn, the most likely switch-in. No matter what he brings in, I’m confident Naginni can take it.
Start of turn 10
Darkmaster77 called Britscor back!
Darkmaster77 sent out Starmie!
Naginni used Scald!
It's not very effective...
The foe's Starmie lost 32% of its health!
The foe's Starmie restored a little HP using its Leftovers!
100% VS
74%
Ohhhh dear. I had forgotten that he had that Starmie. I’m a bit afraid here, as just a few games ago a Life Orb Starmie wasted my entire team. I’m worried that it carries Thunderbolt or even Thunder. The presence of Leftovers allows me to breathe a sigh of relief though; it means Naggini can take at least one hit from whatever it uses, barring a crit. I think I’m going to use Rest to scout out what attacks it has. In this circumstance, it’s almost as effective as Protect would be.
Start of turn 11
The foe's Starmie used Ice Beam!
It's not very effective...
Naginni lost 52 HP! (11% of its health)
Naginni used Rest!
Naginni went to sleep and became healthy!
Naginni's Hydration heals its status!
100% VS
80%
Ice Beam? Someone was predicting a switch to certain dragon type. Not sure why he’d think that since bringing Thor in against Starmie when Stealth Rock is on my side of the field would be a big risk, but it means that there’s a good chance it isn’t packing an electric attack after all. I think I’ll take the opportunity to use Toxic on it and either force it out or poison the switch-in. If I could nail his Latios with Toxic, that’d be great!
Start of turn 12
Darkmaster77 called Starmie back!
Darkmaster77 sent out El LOCO! (Lucario)
Naginni used Toxic!
But it failed!
100% VS
100%
Damn, wishing I had used Scald now. That Lucario is a pretty big threat to my team if it sets up. I can’t afford to switch out and let it get a free Sword Dance, so my choice is clear: Go for the burn with Scald.
Start of turn 13
The foe's El LOCO used Swords Dance!
The foe's El LOCO's Attack sharply rose!
Naginni used Scald!
The foe's El LOCO lost 74% of its health!
100% VS
26% (+2 Attack)
CRAP! No luck, no luck at ALL. I don’t know if Naginni can take a boosted Close Combat from Lucario or not. On top of that, anything I could switch in would almost certainly get 2HKO’d or even OHKO’d. Well, Naginni has amazed me with her bulk before, and if I can get off another Scald Lucario is done for. If she faints, well, I’ll just have to go for the revenge kill with my Terrakion, Crimson. This turn has really put me in a catch 22 situation. It seems no matter what I do, I’m losing something.
Start of turn 14
The foe's El LOCO used Close Combat!
Naginni lost 464 HP! (100% of its health)
Naginni fainted!
The foe's El LOCO's Defense fell!
The foe's El LOCO's Sp. Def. fell!
The foe's El LOCO is hurt by its Life Orb!
Jimera0 sent out Crimson! (Terrakion)
0% ==>
93% VS
15% (+2 Attack, -1 Defense, Special Defense)
OUCH! That is some serious power right there. I had forgotten how much of a beast Lucario was last generation since it gets used so much less these days. Well it’s up to Crimson to revenge kill this bastard now. Now, for the age old dilemma facing choiced Pokemon... Which move do I choose? Thankfully that Life Orb damage made my choice much easier to make, as it is within KO range of any of Crimson’s moves, even the 4x resisted Stone Edge. Now I just need to choose the move that will hit his potential switch-ins for the most damage... Stone Edge seems to be the one, hitting his entire team except for Ferrothorn for at least neutral damage, and I very much doubt he’d send in Ferrothorn against a potential Close Combat. Stone Edge’s accuracy is a bit of a worry, but I’ll risk it anyway.
Start of turn 15
Crimson used Stone Edge!
It's not very effective...
A critical hit!
The foe's El LOCO lost 15% of its health!
The foe's El LOCO fainted!
Darkmaster77 sent out Latios!
Current Score: 5-5 tie
Crimson [Terrakion] 93%, Yosei [Jirachi] 91%, Forretress 100%, Naginni [Vaporeon] 0% (Fainted), Nappa [Politoed] 100%, Thor [Dragonite] 87%
VS. El LOCO [Lucario] 0% (Fainted), Weavile 100%, Starmie 80%, Britscor [Gliscor] 58% (Poison Heal), Ferrothorn 66%, Latios 100%
93% VS
0% ==>
100%
Whew, that’s one bullet dodged. My Terrakion isn’t going to OHKO this Latios with Stone Edge, not with a Choice Scarf, and you can bet it’ll OHKO me back. Crimson is vitally important to my team as a revenge killer, so I have to switch. I strongly suspect one of two moves from him: Surf, to abuse the rain, or Draco Meteor, for maximum carnage. Draco Meteor will KO anything on my team other than Jirachi and Forretress, and neither wouldn’t be able to take a follow up attack. Forretress would get demolished by Surf and I still need him to get rid of that Stealth Rock and set up some hazards of my own. Politoed doesn’t really seem to serve any purpose to my team now, so I can afford to sack it on a Draco Meteor. If he opts to use Surf, then that’s even better since then I won’t have to sack anything. Yeah, I think Politoed is the best switch here.
Start of turn 16
Jimera0 called Crimson back!
Jimera0 sent out Nappa! (Politoed)
The foe's Latios used Surf!
It's not very effective...
Nappa lost 119 HP! (30% of its health)
Nappa restored a little HP using its Leftovers!
63% VS
100%
Wonderful, the best case scenario. Now what to do next? I don’t know what item he’s carrying, but no Life Orb damage is encouraging, as it is most likely choiced. Still, I don’t want to risk a surprise Draco Meteor or Thunderbolt to the face, so I think I’ll scout with Protect, and then decide who to bring in after. In any case, netting some extra Leftovers recovery can’t hurt.
Start of turn 17
Darkmaster77 called Latios back!
Darkmaster77 sent out Ferrothorn!
Nappa used Protect!
But it failed!
70% VS
72%
Hmmm, didn’t stay in. That really suggests Choice Specs, or *shudder* Choice Scarf. A Scarf would seriously mess up my team if he were to remove one or two key pokemon then go to town with Surf. Well, no point in worrying about that now. Ferrothorn is back in and I’m thinking this is a golden opportunity to get some hazard control. Forretress may seem to be overshadowed by Ferrorthorn these days, but mono a mono Forretress can win the hazard war against most types of Ferrothorn, particularly against ones without Protect as this one seems to be.
Start of turn 18
Jimera0 called Nappa back!
Jimera0 sent out Forretress!
The foe's Ferrothorn used Power Whip!
It's not very effective...
Forretress lost 21 HP! (5% of its health)
Forretress restored a little HP using its Leftovers!
88% VS
78%
Alright, time for the show to begin. First to get rid of the Stealth Rock and any seeds it throws on me with Rapid Spin...
Start of turn 19
Forretress used Rapid Spin!
It's not very effective...
The foe's Ferrothorn lost 1% of its health!
The foe's Ferrothorn's Iron Barbs hurts Forretress
Forretress blew away Stealth Rock!
The foe's Ferrothorn used Leech Seed!
Forretress was seeded!
69% (Seeded) VS
96%
.... Derp. Apparently I forgot the Ferrothorn is slower than Forretress. This makes my winning the hazard war a little less likely. Well, the point of this isn’t to kill Ferrothorn anyway, or even to keep Forretress alive. Get up my hazards, get rid of his, force Ferrothorn out. Best move here is to get up my hazards since he’s likely to try to put his back up now. I’ll spin away the Leech Seed and his new hazards both the next turn.
Start of turn 20
Darkmaster77 called Ferrothorn back!
Darkmaster77 sent out Britscor! (Gliscor)
Forretress used Stealth Rock!
Pointed stones float in the air around Darkmaster77's team!
63% (Seeded) VS
83% (Poison Heal)
Oh ho, looks like he realized he wasn’t going to get anywhere with Ferrothorn after all. I got my rocks up now, just got to get rid of this Leech Seed and then I can set up even more hazards!
Start of turn 21
The foe's Britscor used Taunt!
Forretress fell for the taunt!
Forretress used Rapid Spin!
The foe's Britscor lost 2% of its health!
Forretress blew away Leech Seed!
69% VS
93% (Poison Heal)
Well that was a wasted turn thanks to Taunt. All I did was give his Gliscor even more time to heal. It’s like Thor’s Hurricane at the start of the match never even happened now... Well, I only have two options now to counter this infernal hell-bat with Naginni gone (Rest in peace, my dear Naginni T.T). I either switch to Thor and risk taking an Ice Fang to the face or switch to Nappa, who can probably take either an Earthquake or an Ice Fang. I think the choice is kind of obvious here... I’m glad I didn’t end up having to sack him against Latios!
Start of turn 22
Jimera0 called Forretress back!
Jimera0 sent out Nappa! (Politoed)
The foe's Britscor used Earthquake!
Nappa lost 114 HP! (29% of its health)
40% VS
100% (Poison Heal)
Perfect, now I got a chance to hit this annoying, British flying rodent for most of his health. Even if he switches, nothing in his team will like taking a bunch of boiling water to the face, especially if it burns.
Start of turn 23
Darkmaster77 called Britscor back!
Darkmaster77 sent out Ferrothorn!
Nappa used Scald!
It's not very effective...
The foe's Ferrothorn lost 12% of its health!
52% VS
84%
Dang, no burn and it did pitiful damage. Nappa can’t do much more than burn Ferrothorn, and it has the clear advantage over me in every other category. I’d use Protect to net some more health but it’s probable that he’ll be tossing up stones again rather than attacking seeing as Nappa is so harmless towards it, and I’d like to rack up as little Stealth Rock damage as I can. Forretress is starting to get worn down so I’m not sure I want to bring him out. Yosei is pretty much a 100% counter to it, so I think that she’s probably my best option.
Start of turn 24
Jimera0 called Nappa back!
Jimera0 sent out Yosei! (Jirachi)
The foe's Ferrothorn used Stealth Rock!
Pointed stones float in the air around Jimera0's team!
96% VS
90%
Yup, Stealth Rock is back. How annoying. This is really going to limit Thor’s usefulness. I really want to get rid of this thorny annoyance as soon as possible at this point so I can finally get control over the entry hazards in this match, so I’m going to forgo the Wish and Calm Mind in the hopes he stays in and tries to stall me out with Leech Seed.
Start of turn 25
Yosei used Calm Mind!
Yosei's Sp. Att. rose!
Yosei's Sp. Def. rose!
The foe's Ferrothorn used Leech Seed!
Yosei was seeded!
87% (Seeded, +1 Sp. Attack, Sp. Defense) VS
100%
All to plan so far... I don’t care how much health you drain from me, you won’t be able to survive my surprise move once I get in a few Calm Minds! First, to ensure I can get them, I must make a Wish.
Start of turn 26
Darkmaster77 called Ferrothorn back!
Darkmaster77 sent out Britscor! (Gliscor)
Yosei used Wish!
81% (Seeded, +1 Sp. Attack, Sp. Defense) VS
100% (Poison Heal)
Well, looks like I’m going to have to pull that thorn out of my side later. Glad I just used Wish, as I can now heal up Thor, Nappa, or Forretress. I’m still worried he’ll predict the switch to Thor and fire off an Ice Fang so that’s out of the question. Forretress will likely just get taunted, so I doubt he’ll be able to do much (in hindsight, it would’ve been worth it to spin away the rocks, but I digress). Nappa is my only reliable counter to Britscor at this point, so keeping him in tip-top shape seems like a good idea. He’ll be able to take anything short of a crit from Britscor, so this should at least force that Goddamn Bat out (10 points to whoever gets the reference)!
Start of turn 27
Jimera0 called Yosei back!
Jimera0 sent out Nappa! (Politoed)
The foe's Britscor used Earthquake!
Nappa lost 102 HP! (26% of its health)
Yosei's wish came true!
63% VS
100% (Poison Heal)
Perfect, that worked out exactly as planned. Maybe he’ll even stay in for a Scald if I’m lucky?
Start of turn 28
Darkmaster77 called Britscor back!
Darkmaster77 sent out Latios!
Nappa used Scald!
It's not very effective...
The foe's Latios lost 20% of its health!
75% VS
67%
Alas, no such luck. Well since I know it’s choiced by now, I should be able to protect without worry and scout out what move he’s going to use. Plus, I’ll heal up even more!
Start of turn 29
Nappa used Protect!
Nappa protected itself!
The foe's Latios used Thunderbolt!
Nappa protected itself!
Enough about that, onto the warstory itself! Here I was using my trustworthy rain team after having been using an experimental sand team based around Excadrill for a while. That team was... less than successful, so I had decided to go back to my most successful team to try and gain some ground back on the ladder. While doing this I ran into this battle, against an opponent I’d have considered high rated even before my catastrophic tumble down the ladder. Anticipating a hard battle, I dug in. Turned out I wasn’t disappointed.
Note: Because of the sheer amount of repetitiveness, some parts of the log will be omitted. Rain will only be shown once, as will Leftovers after the first appearance. Entry hazard damage, poison heal, burn damage, leech seed etc. will also be omitted. My actions in the log will be blue, Darkmaster77’s actions in the log will be red. All images are taken from Bulbapedia.
THE RULES:
Tier: Standard OU
Mode: Singles
Variation: +28, -4
Rule: Rated
Rule: Sleep Clause
Rule: Species Clause
Rule: Wifi Battle
THE TEAMS:












My team is a balanced rain team more oriented towards stall than offense, and it has served me fairly well over the past few weeks. It needs the rain up to succeed, so I am relieved to notice that he doesn’t have a weather starter. This means I’ll be fighting in my element the entire match, unless one of his Pokemon packs an unexpected weather changing move. However all is not well. Latios, Gliscor and Starmie can all give my team trouble if they’re played well, especially since Latios and Starmie are able to use my own rain against me. I might have lots of counters to Gliscor, but for some reason the annoying scorpion bat thing always seems to be an issue. In any case, there doesn’t seem to be any reason to not set up my rain right away, so I lead with Nappa, my Politoed.
Jimera0 sent out Nappa! (Politoed)
Darkmaster77 sent out Ferrothorn!
Nappa's Drizzle made it rain!


Ah, he must have thought I’d lead with Nappa and so sent out the appropriate counter. I could try to burn it with Scald since Ferrothorn is always easier to deal with when it’s feeling the heat, but that’s only a 30% chance and not worth risking sacrificing Nappa this early to a powerful Power Whip. I think I’ll switch to Thor, my Dragonite, who can take anything Ferrothorn can throw at him. It’s also good to get him in before it gets up Stealth Rock, which would make switching in Thor much more difficult.
Start of turn 1
Jimera0 called Nappa back!
Jimera0 sent out Thor! (Dragonite)
The foe's Ferrothorn used Stealth Rock!
Pointed stones float in the air around Jimera0's team!


Well good thing I got Thor in now, especially since he’s my best counter to Ferrothorn. Thor is a Rain-Nite variant, with both Hurricane and Thunder. Hurricane wrecks Ferrothorn, but I also carry Brick Break for dealing with Tyranitar, Blissey and Chansey. I often have opponents assume I’m using a physical set rather than a special based one even before I attack, so I wonder how he’d react if I used a physical attack right off the bat? He might switch into Gliscor, who I can smash for major damage with Hurricane. I really like the devious nature of this ploy, so I’m going to give it a shot.
Start of turn 2
Thor used Brick Break!
It's super effective!
The foe's Ferrothorn lost 32% of its health!
The foe's Ferrothorn's Iron Barbs hurts Thor
The foe's Ferrothorn used Leech Seed!
The attack of the foe's Ferrothorn missed!
Thor restored a little HP using its Leftovers!
The foe's Ferrothorn restored a little HP using its Leftovers!


Leech seed missing is a small blessing for me, as it means it’ll be easier to keep Multiscale intact. It probably would not have made that much of a difference in any case though. Brick Break didn’t do a tonne of damage, but it will wear it down if he keeps it in. On top of that, there’s still a good chance he won’t switch, so I don’t want to give up the goose and go for a Hurricane just yet, despite the increased damage it would do to both Ferrothorn and Gliscor. I’ve found that the element of surprise is a great asset to Thor, so I intend on actively using it for once instead of just taking advantage of random blunders by my opponents!
Start of turn 3
Darkmaster77 called Ferrothorn back!
Darkmaster77 sent out Britscor! (Gliscor)
Thor used Brick Break!
It's not very effective...
The foe's Britscor lost 6% of its health!
The foe's Britscor's Toxic Orb activated!
The foe's Britscor was poisoned!


Ah, the annoying mutant bat shows itself. Unfortunately I’m literally a couple HP short of having Multiscale intact, and that damn thing is likely to carry a super effective attack, maybe even Ice Fang. I think I’ll stay in anyway though, as Thor has incredible bulk even without Multiscale, and a defensive Pokemon like Gliscor won’t be able to OHKO me from almost full health. I can’t pass up this opportunity to put a massive dent in one of the most annoying Pokemon in the metagame. Hurricane it is!
Start of turn 4
The foe's Britscor used Ice Fang!
It's super effective!
Thor lost 196 HP! (51% of its health)
Thor used Hurricane!
The foe's Britscor lost 72% of its health!
The foe's Britscor became confused!
The foe's Britscor restored HP using its Poison Heal!
Jimera0: fell for it
Jimera0: >:D


Thor’s bulk never ceases to amaze me! A 4x super effective attack and it only does 51% of my health, even without Multiscale! The confusion is a terrific boon as well, as it means he has at least a 50% chance of losing his Gliscor if he stays in. It’s clear from looking at his team that Gliscor is a big part of his defensive core, so I doubt he’ll risk that. Even if he doesn’t switch and manages to hit me with another Ice Fang, I still have a good chance of living and KOing back. For once, it doesn’t look like I actually NEED Thor to counter anything on his team, so it’d be a worthy sacrifice if he were to faint taking down that annoying bat thing. Which is apparently British. Now that’s a thought. I bet it wears a monocle and top hat, like a distinguished English gentleman... Anyway... Hurricane it is.
Start of turn 5
Darkmaster77 called Britscor back!
Darkmaster77 sent out Ferrothorn!
Thor used Hurricane!
The foe's Ferrothorn lost 39% of its health!


As expected, he switches out his Gliscor to avoid losing it. Ferrothorn gets hit pretty hard on the switch, so hard I bet he’ll switch out fearing a KO. Latios would be an obvious switch in at this point, forcing out my Dragonite, and setting him up for big Stealth Rock damage when he comes back in later. I think I’ll Roost up so I can afford to switch him in again, even with Stealth Rock up. Nothing I can hit Latios with will do enough threaten it anyway, barring some lucky parahax from Thunder.
Start of turn 6
Thor used Roost!
Thor landed on the ground!
Thor regained health!
The foe's Ferrothorn used Leech Seed!
Thor was seeded!


Well this poses a problem to me. Since he didn’t switch out as I expected AND he managed to seed me, I’m facing a much longer and more annoying battle using Thor here. Hell, if it carries Protect it might turn into a stall war that I might not even be able to win. I think one of my other Pokemon could do much better in this battle, especially if this Ferrothorn does carry Protect...
Start of turn 7
Jimera0 called Thor back!
Jimera0 sent out Yosei! (Jirachi)
The foe's Ferrothorn used Gyro Ball!
It's not very effective...
Yosei lost 63 HP! (15% of its health)
Yosei restored a little HP using its Leftovers!


Hmmm, it’s carrying Gyro Ball. That lessens the likelihood that it carries Protect, but I think Yosei can handle this better anyway. Now the decision is whether to use Calm Mind or Wish first. Calm Mind may seem the better idea at first, since it’s not like his Ferrothorn is going to be taking my health down so fast that I need to use Wish right away (Yosei doesn’t carry Protect). However, it’s my experience that if you don’t Wish early you end up regretting it later, and I fear he’ll switch back to Gliscor even though that would be a big gamble on his part (a smart one though, as Yosei doesn’t carry anything that hit’s Gliscor well). With Wish I’ll be able to get an essentially free switch in to the counter of my choice if he switches, and I just like having that security blanket in case of surprises. So I’ll opt to go with Wish.
Start of turn 8
Darkmaster77 called Ferrothorn back!
Darkmaster77 sent out Britscor! (Gliscor)
Yosei used Wish!


It’s like he knows Yosei’s moveset even though it’s fairly unorthodox. Most rain abusing Jirachi would carry Water Pulse instead of my little surprise move, making Gliscor a poor choice and meaning Ferrothorn would be safe... maybe I’m overestimating my opponent here. The only way this choice makes sense would be if he thought Yosei had Hidden Power Fire (but I’m in rain, so what sense would that make?) or if he though Gliscor could OHKO Jirachi with Earthquake (it can’t). Well lucky for him, it turns out that Gliscor is the perfect counter for Yosei, as my special move barely scratches him. Lucky for me, I opted to use Wish instead of Calm Mind, so I can switch to the queen of bulky waters for free!
Start of turn 9
Jimera0 called Yosei back!
Jimera0 sent out Naginni! (Vaporeon)
The foe's Britscor used Earthquake!
Naginni lost 108 HP! (23% of its health)
Yosei's wish came true!


Naginni is by far my most potent wall. She's able to stall out almost any opponent, thanks to abusing Hydration and Rest. His Gliscor doesn’t stand a chance. Of course, he probably realizes this, so I doubt it will stay in. I think I’ll use Scald in any case though, as it would KO Britscor and possibly burn Ferrothorn, the most likely switch-in. No matter what he brings in, I’m confident Naginni can take it.
Start of turn 10
Darkmaster77 called Britscor back!
Darkmaster77 sent out Starmie!
Naginni used Scald!
It's not very effective...
The foe's Starmie lost 32% of its health!
The foe's Starmie restored a little HP using its Leftovers!


Ohhhh dear. I had forgotten that he had that Starmie. I’m a bit afraid here, as just a few games ago a Life Orb Starmie wasted my entire team. I’m worried that it carries Thunderbolt or even Thunder. The presence of Leftovers allows me to breathe a sigh of relief though; it means Naggini can take at least one hit from whatever it uses, barring a crit. I think I’m going to use Rest to scout out what attacks it has. In this circumstance, it’s almost as effective as Protect would be.
Start of turn 11
The foe's Starmie used Ice Beam!
It's not very effective...
Naginni lost 52 HP! (11% of its health)
Naginni used Rest!
Naginni went to sleep and became healthy!
Naginni's Hydration heals its status!


Ice Beam? Someone was predicting a switch to certain dragon type. Not sure why he’d think that since bringing Thor in against Starmie when Stealth Rock is on my side of the field would be a big risk, but it means that there’s a good chance it isn’t packing an electric attack after all. I think I’ll take the opportunity to use Toxic on it and either force it out or poison the switch-in. If I could nail his Latios with Toxic, that’d be great!
Start of turn 12
Darkmaster77 called Starmie back!
Darkmaster77 sent out El LOCO! (Lucario)
Naginni used Toxic!
But it failed!


Damn, wishing I had used Scald now. That Lucario is a pretty big threat to my team if it sets up. I can’t afford to switch out and let it get a free Sword Dance, so my choice is clear: Go for the burn with Scald.
Start of turn 13
The foe's El LOCO used Swords Dance!
The foe's El LOCO's Attack sharply rose!
Naginni used Scald!
The foe's El LOCO lost 74% of its health!


CRAP! No luck, no luck at ALL. I don’t know if Naginni can take a boosted Close Combat from Lucario or not. On top of that, anything I could switch in would almost certainly get 2HKO’d or even OHKO’d. Well, Naginni has amazed me with her bulk before, and if I can get off another Scald Lucario is done for. If she faints, well, I’ll just have to go for the revenge kill with my Terrakion, Crimson. This turn has really put me in a catch 22 situation. It seems no matter what I do, I’m losing something.
Start of turn 14
The foe's El LOCO used Close Combat!
Naginni lost 464 HP! (100% of its health)
Naginni fainted!
The foe's El LOCO's Defense fell!
The foe's El LOCO's Sp. Def. fell!
The foe's El LOCO is hurt by its Life Orb!
Jimera0 sent out Crimson! (Terrakion)



OUCH! That is some serious power right there. I had forgotten how much of a beast Lucario was last generation since it gets used so much less these days. Well it’s up to Crimson to revenge kill this bastard now. Now, for the age old dilemma facing choiced Pokemon... Which move do I choose? Thankfully that Life Orb damage made my choice much easier to make, as it is within KO range of any of Crimson’s moves, even the 4x resisted Stone Edge. Now I just need to choose the move that will hit his potential switch-ins for the most damage... Stone Edge seems to be the one, hitting his entire team except for Ferrothorn for at least neutral damage, and I very much doubt he’d send in Ferrothorn against a potential Close Combat. Stone Edge’s accuracy is a bit of a worry, but I’ll risk it anyway.
Start of turn 15
Crimson used Stone Edge!
It's not very effective...
A critical hit!
The foe's El LOCO lost 15% of its health!
The foe's El LOCO fainted!
Darkmaster77 sent out Latios!
Current Score: 5-5 tie
Crimson [Terrakion] 93%, Yosei [Jirachi] 91%, Forretress 100%, Naginni [Vaporeon] 0% (Fainted), Nappa [Politoed] 100%, Thor [Dragonite] 87%
VS. El LOCO [Lucario] 0% (Fainted), Weavile 100%, Starmie 80%, Britscor [Gliscor] 58% (Poison Heal), Ferrothorn 66%, Latios 100%



Whew, that’s one bullet dodged. My Terrakion isn’t going to OHKO this Latios with Stone Edge, not with a Choice Scarf, and you can bet it’ll OHKO me back. Crimson is vitally important to my team as a revenge killer, so I have to switch. I strongly suspect one of two moves from him: Surf, to abuse the rain, or Draco Meteor, for maximum carnage. Draco Meteor will KO anything on my team other than Jirachi and Forretress, and neither wouldn’t be able to take a follow up attack. Forretress would get demolished by Surf and I still need him to get rid of that Stealth Rock and set up some hazards of my own. Politoed doesn’t really seem to serve any purpose to my team now, so I can afford to sack it on a Draco Meteor. If he opts to use Surf, then that’s even better since then I won’t have to sack anything. Yeah, I think Politoed is the best switch here.
Start of turn 16
Jimera0 called Crimson back!
Jimera0 sent out Nappa! (Politoed)
The foe's Latios used Surf!
It's not very effective...
Nappa lost 119 HP! (30% of its health)
Nappa restored a little HP using its Leftovers!


Wonderful, the best case scenario. Now what to do next? I don’t know what item he’s carrying, but no Life Orb damage is encouraging, as it is most likely choiced. Still, I don’t want to risk a surprise Draco Meteor or Thunderbolt to the face, so I think I’ll scout with Protect, and then decide who to bring in after. In any case, netting some extra Leftovers recovery can’t hurt.
Start of turn 17
Darkmaster77 called Latios back!
Darkmaster77 sent out Ferrothorn!
Nappa used Protect!
But it failed!


Hmmm, didn’t stay in. That really suggests Choice Specs, or *shudder* Choice Scarf. A Scarf would seriously mess up my team if he were to remove one or two key pokemon then go to town with Surf. Well, no point in worrying about that now. Ferrothorn is back in and I’m thinking this is a golden opportunity to get some hazard control. Forretress may seem to be overshadowed by Ferrorthorn these days, but mono a mono Forretress can win the hazard war against most types of Ferrothorn, particularly against ones without Protect as this one seems to be.
Start of turn 18
Jimera0 called Nappa back!
Jimera0 sent out Forretress!
The foe's Ferrothorn used Power Whip!
It's not very effective...
Forretress lost 21 HP! (5% of its health)
Forretress restored a little HP using its Leftovers!


Alright, time for the show to begin. First to get rid of the Stealth Rock and any seeds it throws on me with Rapid Spin...
Start of turn 19
Forretress used Rapid Spin!
It's not very effective...
The foe's Ferrothorn lost 1% of its health!
The foe's Ferrothorn's Iron Barbs hurts Forretress
Forretress blew away Stealth Rock!
The foe's Ferrothorn used Leech Seed!
Forretress was seeded!


.... Derp. Apparently I forgot the Ferrothorn is slower than Forretress. This makes my winning the hazard war a little less likely. Well, the point of this isn’t to kill Ferrothorn anyway, or even to keep Forretress alive. Get up my hazards, get rid of his, force Ferrothorn out. Best move here is to get up my hazards since he’s likely to try to put his back up now. I’ll spin away the Leech Seed and his new hazards both the next turn.
Start of turn 20
Darkmaster77 called Ferrothorn back!
Darkmaster77 sent out Britscor! (Gliscor)
Forretress used Stealth Rock!
Pointed stones float in the air around Darkmaster77's team!


Oh ho, looks like he realized he wasn’t going to get anywhere with Ferrothorn after all. I got my rocks up now, just got to get rid of this Leech Seed and then I can set up even more hazards!
Start of turn 21
The foe's Britscor used Taunt!
Forretress fell for the taunt!
Forretress used Rapid Spin!
The foe's Britscor lost 2% of its health!
Forretress blew away Leech Seed!


Well that was a wasted turn thanks to Taunt. All I did was give his Gliscor even more time to heal. It’s like Thor’s Hurricane at the start of the match never even happened now... Well, I only have two options now to counter this infernal hell-bat with Naginni gone (Rest in peace, my dear Naginni T.T). I either switch to Thor and risk taking an Ice Fang to the face or switch to Nappa, who can probably take either an Earthquake or an Ice Fang. I think the choice is kind of obvious here... I’m glad I didn’t end up having to sack him against Latios!
Start of turn 22
Jimera0 called Forretress back!
Jimera0 sent out Nappa! (Politoed)
The foe's Britscor used Earthquake!
Nappa lost 114 HP! (29% of its health)


Perfect, now I got a chance to hit this annoying, British flying rodent for most of his health. Even if he switches, nothing in his team will like taking a bunch of boiling water to the face, especially if it burns.
Start of turn 23
Darkmaster77 called Britscor back!
Darkmaster77 sent out Ferrothorn!
Nappa used Scald!
It's not very effective...
The foe's Ferrothorn lost 12% of its health!


Dang, no burn and it did pitiful damage. Nappa can’t do much more than burn Ferrothorn, and it has the clear advantage over me in every other category. I’d use Protect to net some more health but it’s probable that he’ll be tossing up stones again rather than attacking seeing as Nappa is so harmless towards it, and I’d like to rack up as little Stealth Rock damage as I can. Forretress is starting to get worn down so I’m not sure I want to bring him out. Yosei is pretty much a 100% counter to it, so I think that she’s probably my best option.
Start of turn 24
Jimera0 called Nappa back!
Jimera0 sent out Yosei! (Jirachi)
The foe's Ferrothorn used Stealth Rock!
Pointed stones float in the air around Jimera0's team!


Yup, Stealth Rock is back. How annoying. This is really going to limit Thor’s usefulness. I really want to get rid of this thorny annoyance as soon as possible at this point so I can finally get control over the entry hazards in this match, so I’m going to forgo the Wish and Calm Mind in the hopes he stays in and tries to stall me out with Leech Seed.
Start of turn 25
Yosei used Calm Mind!
Yosei's Sp. Att. rose!
Yosei's Sp. Def. rose!
The foe's Ferrothorn used Leech Seed!
Yosei was seeded!


All to plan so far... I don’t care how much health you drain from me, you won’t be able to survive my surprise move once I get in a few Calm Minds! First, to ensure I can get them, I must make a Wish.
Start of turn 26
Darkmaster77 called Ferrothorn back!
Darkmaster77 sent out Britscor! (Gliscor)
Yosei used Wish!


Well, looks like I’m going to have to pull that thorn out of my side later. Glad I just used Wish, as I can now heal up Thor, Nappa, or Forretress. I’m still worried he’ll predict the switch to Thor and fire off an Ice Fang so that’s out of the question. Forretress will likely just get taunted, so I doubt he’ll be able to do much (in hindsight, it would’ve been worth it to spin away the rocks, but I digress). Nappa is my only reliable counter to Britscor at this point, so keeping him in tip-top shape seems like a good idea. He’ll be able to take anything short of a crit from Britscor, so this should at least force that Goddamn Bat out (10 points to whoever gets the reference)!
Start of turn 27
Jimera0 called Yosei back!
Jimera0 sent out Nappa! (Politoed)
The foe's Britscor used Earthquake!
Nappa lost 102 HP! (26% of its health)
Yosei's wish came true!


Perfect, that worked out exactly as planned. Maybe he’ll even stay in for a Scald if I’m lucky?
Start of turn 28
Darkmaster77 called Britscor back!
Darkmaster77 sent out Latios!
Nappa used Scald!
It's not very effective...
The foe's Latios lost 20% of its health!


Alas, no such luck. Well since I know it’s choiced by now, I should be able to protect without worry and scout out what move he’s going to use. Plus, I’ll heal up even more!
Start of turn 29
Nappa used Protect!
Nappa protected itself!
The foe's Latios used Thunderbolt!
Nappa protected itself!