smogon smash thread simulator?
I'd like to add- If a game has a competitive scene, then its value should be in its strategic depth, and what players from both games have shown time and time again is that playing either brawl or melee yields equal levels of expertise and capability in playing smash in general. When I see people saying "brawl players suck lolol" it just makes me laugh because so many top tier brawl players also perform up to scratch in PM- because when you boil it down they're very similar games. The skills you learn are transferable. Hell, anyone here who plays multiple tiers/gens here should know this. The little difference between iterations of the game rarely change the way it challenges you as a player to perform. As much as I thought BW OU was the worst tier we've ever had, it doesn't make the achievements of those who performed best in it any less than those who play GSC (arguably the grittiest tier) because at the end of the day to be that good at it obviously means you're better than everyone else. And a portion of those people that you're better than will be the ones who also play the other tier/game thats "better".P:M literally adds arbitrary tech skill requirements to the game, as if that is what makes a competitive game worth playing. That's the fucking problem with the FGC community in general and also why I like Brawl, as it has a very low barrier to entry. It's not perfect but then what game is? Melee players bash Brawl like DotA players bash League.It's a different style and both should be respected; just because Chess doesn't make you mash buttons really fast to execute moves doesn't make it a bad game.
Well the point wasn't that top players always place top no matter what smash game they play, but that when they do switchup whichever game theyre playing they're far from incompetent. Their understanding of the fundamentals in their main game is easily applicable, most of the groundwork for understanding the game on a winning level is already there. Obviously, the players more dedicated to that particular game will beat those that aren't, regardless of other experience. But like, if you dropped a top BW player into ADV and gave them a quick run through of the meta they'd be rising up the ranks in no time, and vice versa. Same is true if you look at MTG and Hearthstone for example, many of the best HS players are also well versed in Magic. And smash is no different. In Playing to Win, Sirlin writes that theres a noticable correlation between people who end up being the best in their chosen game and their understanding of similar games.Ehh, P:M is pretty different from Brawl. While the skills between the two are transferable, you have to note that while people like Mew2King and ZeRo place high in Brawl and Project M respectively, they always seem to lose in the finals or later stages of the tournament to more dedicated players. You can't really compare the games to Pokemon because tech skill reqs and strategizing are two very different skills.
Sudden Death + Max Handicaps + Boomerang = Boomerang Volley Death Match
Pic of the day. Here's a new item that we've thrown in--the boomerang. As you'd guess, it'll fly back into your hands after you throw it, and if you keep catching it, its attack power grows with each throw! However, opponents can nab the boomerang out of the air, so it might be an easier item to use in Smash Run.