Pet Mod Super Smash Stereotypes - It's Joever

We wanted Tera in Gen 9 SSS. But super Shedinja is the Bug/Ghost slot. What should we do?

  • Implement Terastilization, but redo Bug/Ghost.

    Votes: 5 26.3%
  • Keep Bug/Ghost, do not implement Terastilization.

    Votes: 14 73.7%

  • Total voters
    19
  • Poll closed .
Ghost - :spectrier:Spectrier (Ubermons), :cofagrigus:Cofagrigus (ViAbilities), :duosion:Duosion (Random Pool 0)

Electric - :pincurchin:Pincurchin (Micrometa Mafia), :manectric:Manectric (Perfect Galar), :luxray:Luxray-Mega (M4A)

Ice - :glastrier::abomasnow:Glasnow (Fusion Evolution UU), :avalugg:Avalugg (Metagame Madness), :glastrier:Glastrier (Perfect Galar)
 
anyone who votes for slow bulky ice types is a fool, and I say that as the creator of fucking Glasnow. I hate to tell you this but part of the reason I made Glasnow was because I thought having a mega with 170 attack and 15 speed would be funny.


Electric- Manectric (Perfect Galar), Electangle (Restrictions), Luxray (Megas for All),
Ghost- Mismagius (Missing Links), Spectrier(Ubermons), Silvally Ghost(Double Trouble)
Ice-Skappa(Stereotypes), Chillyte (Roulettemons), Freehale(Assemble)
 
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i cant believe that certain people dislike glasnow smh... no respect...
also i guess im the biggest fool then, since i voted for ALL the slow ices. (ah nvm im wrong lol!!)


Pincurchin (Micro Meta Mafia), Boltund (ViAbilities), Electangle (Restrictions)


Cofagrigus (ViAbilities), Spectrier (Ubermons), Duosion (Random Pool 0)


Glasnow (Fusion Evolution UU), Glastrier (Perfect Galar), Avalugg (Metagame Madness)
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
P6975_701-08242_01_full.jpg

PINCURCHIN PRICKLES ITS OPPONENTS!!!

111 HP / 72 Atk / 75 Def / 98 SpA / 108 SpD / 51 Spe [BST: 515]

Iron Barbs / Lightning Rod


images (37).jpeg

SPECTRIER HAUNTS THE FIELD!!!

90 HP / 90 Atk / 85 Def / 90 SpA / 95 SpD / 130 Spe

Grim Neigh


Chillyte (By Cookie).png

CHILLYTE SENDS A FREEZING GLARE!!!

95 HP / 110 Atk / 135 Def / 101 SpA / 75 SpD / 84 Spe [BST: 600]

Grassy Surge / Natural Cure / Slush Rush

mega_chilliye.png



95 HP / 101 Atk / 192 Def / 134 SpA / 79 SpD / 99 Spe [BST: 700]

Dauntless Shield


Congratz to the winners!
 

Tapler

Coral Bitch
is a Top Social Media Contributor
* = custom element

:ss/pinsir:
Pokemon: Pinsir
Mod of Origin: ViAbilities
Stats: 70 / 135 / 100 / 50 / 70 / 100 [BST: 525]
Typing:

Abilities: Hyper Cutter* / Mold Breaker / Moxie

Viable Moves:
- Close Combat, Earthquake, Knock Off, Megahorn, Rapid Spin, Stone Edge
- no.
- Stealth Rock, Sticky Web, Substitute, Swords Dance
Movepool = Pinsir's Movepool + Megahorn, Rapid Spin, Sticky Web
Contact moves trap their targets for 3 turns.
Cool Bug Fact: You have now lost switching privileges. As a lead, trapping spin lets it come out on top vs most other leads, and as an offensive mon, it's a great wallbreaker thanks to its high offensive stats combined with SD, great coverage, and Hyper Cutter preventing it from being doubled around. Thankfully, it's got one of the worst typings in the game to keep it balanced.

:ss/muk:
Pokemon: Muk
Mod of Origin: Two Step 'Mons
Stats: 120 / 120 / 85 / 50 / 105 / 70 [BST: 550]
Typing:

Abilities: Regenerator / Iron Fist / Filter

Viable Moves:
- Earthquake, Gunk Shot, Ice Punch, Poison Jab, Rock Slide, Shadow Sneak, Thunder Punch
- Fire Blast?
- Curse, Enlarge, Pain Split, Taunt, Toxic
Movepool = Muk's Movepool + Earthquake, Enlarge, - Fire Punch
|
| - acc | 16pp
Sets Gravity and boosts the user's Atk by 1 stage.
Priority: 0 | Bypasses Protect | Targets all Pokemon (?)
Fat regen mon that has great defensive stats but lacks recovery and utility in general, leaving it to spam attacks. Think AV Slowking-G without Future Sight. Speaking of, AV seems like the go-to set on this thing, though it does lose pretty handily to mons like Machamp-India, Sandaconda, Slowclone, and anything that can set up on it.

:ss/dubwool:
Pokemon: Dubwool
Mod of Origin: Clean Slate 2
Stats: 80 / 105 / 120 / 115 / 120 / 55 [BST: 600]
Typing:

Abilities: Steadfast / Cotton Down / Stalwart

Viable Moves:
- Body Press, Knock Off, Sheepious Rend
- Ice Beam, Thunderbolt
- Moonlight, Stealth Rock, Swords Dance, Teleport, Thunder Wave
Movepool = Dubwool’s Movepool + Teleport, Stealth Rock, Moonlight, Sheepious Rend*, Thunderbolt, Ice Beam, Knock Off
|
| 85 bp | 100 acc | 16pp
Power doubles if user moves before the target.
Priority: 0 | Contact | Bite | Targets one adjacent mon
A funny bulky attacker that uses the bizarre combo of Cotton Down and Sheepious Rend to put out some big damage. It also has some great utility, with Knock, SR, and Teleport in the back, though you kinda have to pick and choose because you really want Moonlight too. Seems like a versatile mon with a cool gimmick.
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Pokémon: Fuzzeon
Mod of Orgin: Regional Evolutions
New Stats: 95 / 65 / 60 / 130 / 110 / 65 (525 BST)
New Typing:

New Abilities: Shield Dust | Tinted Lens
New Moves: Unovan Eevee + Tail Glow, Bug Buzz, Giga Drain, Rage Powder, Leech Life, U-turn, X-Scissor, Sticky Web, Spider Web, String Shot, Lunge, Fell Stinger, Infestation, Dazzling Gleam, Bug Bite, Fury Cutter, Poison Powder, Stun Spore, Signal Beam, Silver Wind, Bug Bite, Giga Impact, Hyper Beam

Fuzzeon has poor STAB and typing in general, absolutely asine coverage even with Tinted Lens and poor physical bulk and Speed. So why is it worth submitting here? Tinted Lens + Tail Glow + 130 Special Attack. After a Tail Glow, Fuzzeon absolutely nukes the meta with little opposition to it's attacks. Fuzzeon offers itself a good offensive check to Salaos, and even more importantly a Shaymin switchin (we lacking those), but is held back by its terrible 65 spees tier and its reliance on Boots. Still Fuzz is great.

:Ss/lopunny-mega:
Pokémon: Harelock
Mod of Origin: Mega Revolution
Stats: 90 HP / 120 Atk / 55 Def / 54 SpA / 96 SpD / 110 Spe (BST 525)
Typing:

Abilities: Scrappy/Limber/Fur Coat
Movepool Additions: Body Press, Cotton Guard, Double Edge, Knock Off, Stomp, Stuff Cheeks, Wish.

Serves the role of a fast utility mon with decent bulk. Knock Off, U-tur and Switcheroo are nice but Its only STAB options being Double Edge sucks major rocks though.

:muk: :weezing-galar:
Name: Clavelye (Clavel [Spanish name of the carnation flower] + Lye)
Mod of Origin: Stereotypes
Stats: 108/80/95/120/85/60 (548)
Type:

Ability: Sticky Hold/Clear Body/Healer (HA)
Moves:

- Poison Jab, Gunk Shot, Body Slam

- Energy Ball, Surf, Shadow Ball, Sludge Wave, Sludge Bomb, Fire Blast, Flamethrower, Clear Smog

- Recover, Toxic, Aromatherapy, Acid Armor, Stockpile, Defog, Haze, Curse
Flavor Moves: Water Pulse, Explosion, Universal TMS, Purify, Bubble, Bubble Beam, More to be added later
Weight: 58.1kg
Description: A poison type made to fill some needs on the meta with a fighting resisting knock off absorber with reliable recovery as well as another hazards clearer, its themed after detergent and is a poison type that focus on cleaning instead of dirtying up stuff. (Copied from El Cavader)
 
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Mossy Sandwich

Gunning for the top
is a Community Contributoris a Tiering Contributor
UUPL Champion
1633931818552.png

Pokémon: Magroach
Mod of Origin: Stereotypes
Stats: 90/110/85/85/110/90
Type: Bug
Abilities: Magic Guard/Illuminate/(Rattled)
Notable Moves: Curse, Double-Edge, First Impression, Knock Off, Roost, Toxic, U-Turn
Description: Magic Guard U-Turn is very difficult to punish and makes Magroach a great pivot, both offensive and defensive. Good special bulk alongside Roost, Knock Off and Toxic makes Magroach a great answer to some special attackers as it can cripple opposing mons and doesn't have to fear chip. On the other hand, offensive sets can run Life Orb freely and get to chip some things pretty heavily with U-Turn/Revenge-kill with First Impression. There were also theories of a Curse set possibly working? Idk
 

Pokemon: Ferrelcure
Mod of Origin: GPT2Mons
Stats: 75/74/63/123/89/67 (BST: 491)
Type:

Abilities: Toxicroak* / Tough Beacons*
Movepool:
- Body Press, Drill Run, Dual Wingbeat, Endeavor, Facade, Liquidation, Low Kick, Steel Wing, U-Turn
- Blizzard, Hurricane, Ice Beam, None of my Clank*, Psychic, Scorching Sands
- Agility, Cotton Guard, Encore, Horsey*, Quiver Dance, Rest, Roost, Sleep Talk, Substitute, Trick
Acid, Amnesia, Attract, Brutal Swing, Endure, Fly, Giga Impact, Growl, Headbutt, Hyper Beam, Retaliate, Round, Sandstorm, Screech, Solar Beam, Swift, Tackle, Take Down, Vital Throw

Custom Elements:
Toxicroak- User's contact moves have a 30% chance to Badly Poison the opponent.
Tough Beacons- User's special moves bypass protection moves.
Horsey- Normal, Status, 100% Acc, 32 Max PP, Transforms the opponent into a random horse.
None of my Clank- Normal, Special, 80 BP, 100% Acc, 16 Max PP, removes the Steel type from the target, if applicable.
Description: Horsey. Ferrelcure is a Quiver Dancer with a solid movepool but lackluster stats besides its SpA. Its STAB allows it to remove the Steel type from Melmetal, allowing for future hits to be neutral on it, and removing STAB on Double Iron Bash. Horsey is a gimmick move. I'm not entirely sure how it works, but it could be used to surprise the opponent.


Pokemon: Garbodor & Mega
Mod of Origin: Megamax
Stats: 80/95/82/60/82/75 (BST: 474)
Mega Stats: 80/105/137/60/137/55 (BST: 574)
Type (both):

Abilities: Stench / Weak Armor / Aftermath
Mega Ability: Neutralizing Gas
Movepool: +Stealth Rock, Earthquake, Iron Defense
Description: In Melee we had a mega garbodor, why not continue the trend? Base Garbodor will be pretty bad, but if used as a lead for hazard stacking teams, it can set up 3 different types of hazards (rocks, spikes, tspikes). Garbodor-Mega is very bulky, especially with Neutralizing Gas removing abilities such as Machamp-India's Sheer Force & Mytheon's Tough Claws. Its weakness is its lack of recovery, as it cannot run Black Sludge, and it only has Pain Split and Rest.
 
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Pokémon: Scorpita
Mod of Origin: Roulettemons
Stats: 118 | 78 | 98 | 122 | 66 | 118 (600 BST)
Type:

Abilities: Teravolt | Corrosion | Light Metal (HA)
Notable Moves: Baneful Bunker, Toxic, Spiky Shield, Aromatherapy, Core Enforcer, Sludge Bomb, Flamethrower, Earth Power, Hex
Description: has alot of potential, beeing very bulky, and tanking alot of physical AND special hits. its also good offensively on the special side, also has somewhat decent utility, with Aromatherapy. yes, it can Toxic all mons in the tier, including itself, but there are some mons with Heal Bell in the meta, like Cummulus or Kokovoir. and uh, shaymin has aromatherapy ig.
(<by pupugugu)
Pokémon: Putango
Mod of Origin: Pupumons
Stats: 75 | 100 | 102 | 55 | 70 | 60 (462 BST)
Type:

Abilities: Unaware | Guts | Sand Rush (HA)
Notable Moves: Recover, Teleport, Bulk Up, Wish, Heal Bell?, Return, Knock Off, Drain Punch, Mach Punch, Superpower, Facade, Quickstep* (Normal, Physical, 30 BP, 32 PP, Power is equal to 30+(speed stages*30). boost speed by 1.)
Description: WIP

Pokémon: Ten Million Fireflies
Mod of Origin: Crossover Chaos Expanded
Stats: 240 | 5 | 5 | 45 | 90 | 45 (430 BST)
Type:

Abilities: Illuminate | Drizzle (HA)
Notable Moves: Quiver Dance, Tail Glow, Roost, Thunderbolt, Thunder, Surf, Signal Beam, Dazzling Gleam, Volt Switch
Description: WIP
 
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Yoshiblaze

ye
is a Forum Moderatoris a Community Contributor
Moderator
:sm/garbodor:
Pokémon: Garbodor
Mod of Origin: Megas for All v7
Stats: 80/95/82/60/82/75 -> 90/95/132/95/132/40
Type:

Abilities: Stench / Weak Armor / Aftermath -> Trash Compactor
Movepool: Garbodor's movepool + Knock Off, Stealth Rock
Trash Compactor - This Pokémon is immune to hazards. If it lands on a hazard, the hazard is removed and this Pokémon Stockpiles 1
Description: I did like a certain other Mega Garbodor a bit more for this, but this one is pretty cool too. With Trash Compactor and access to every hazard except Sticky Web, Garbodor can easily control the hazards game from the moment it Mega Evolves, guaranteeing that it'll make a big impact in any given game. Plus, it comes with more utility in Knock, Toxic, and Haze, too. It's also probably the only Pokemon in any metagame ever that can even consider viably running Swallow, which is pretty funny. However, it's extremely passive and it lacks reliable recovery, so it'll lose damage races.
Beats: Machamp-Mega, Kokovoir, Shaymin
Can't switch into but Beats after: Heatmor(?)
Loses to: Machamp-India, Melmetal, Spectrier(?)

:sm/delcatty:
Pokémon: Delcatty
Mod of Origin: PKMN YB v2
Stats: 90/65/65/55/55/90
Type:

Abilities: Cute Charm / Normalize / Wonder Skin
Movepool: Delcatty's movepool + Moonlight, Eclipse, Chill Out, Moonblast, Heartbeat, Skitter Smack
Normalize - Makes all of the user's moves Normal-type and doubles their power
Chill Out - 80 BP, 100% Accuracy, Special Ice-type move, Resets the user's lowered stats and summons Mist for 5 turns
Disarming Voice - +1 priority
Eclipse - 90 BP, 100% Accuracy, Special Dark-type move, Clears weather conditions
Heartbeat - Fairy Bullet Seed clone, Sound move
Moonblast - 90 BP
Natural Gift - Doesn't consume the user's berry
Play Rough - 100 BP
Skitter Smack - 90 BP, 100% Accuracy, 30% chance to lower the opponent's SpA
Wild Charge - 100 BP
Description: Might replace this with something else later, but while I don't want to sub from my own solomod too often, I have to put this one out there, at least temporarily. With the super buffed Normalize, Delcatty is a hilarious wallbreaker, smashing through stuff with 360 BP Double-Edges, revenge killing with 120 BP Fake Outs, or setting up Calm Minds and launching 270 BP Ice Beams. It's hilarious fun, but it obviously has flaws. First, its offenses are 65/55, so even with nuclear powered moves, its much weaker than you'd think, getting outdamaged by stuff like Dracovish. Also, while it did get +20 HP, it's still really frail and only has 90 Speed, so it can get outsped and KOed quite easily. Plus, since all of its moves are Normal-type, any Ghost, Steel, or Rock type we add will laugh in its face, and even if you tech Natural Gift since Delcatty has 65 Attack and loses the ability to run a boosting item. Still though, this thing will be the most fun you'll have in awhile

(Matchups assume the physical set)
Beats: Pincurchin, Salaos
Can't switch into but Beats after: Heatmor, Machamp-India
Loses to: Machamp-Mega, Melmetal, Mytheon, Spectrier (lol), Silvally, Slowcone(?)

:sm/accelgor:
Pokémon: Accelgor
Mod of Origin: ViAbilities
Stats: 80/70/40/100/60/145
Type:

Abilities: Hydration / Sticky Hold / Unburden / Shell Armor
Movepool: Accelgor's movepool
Shell Armor - If this Pokémon doesn't have a status, all incoming attacks target its Defense stat
Description: I was hoping to only have one meme sub, but pure Bug is an exceptionally rare typing and the only other half-decent option was SylveMons Kricketune, which is a funny but extremely dumb mon, so here this. It's Accelgor, who's a super cool Pokemon that can potentially succeed in a lower power level metagame such as this one, being the fast mon around, having Sticky Hold Heavy-Duty Boots, Unburden with two Surge mons already in the meta, and utility in Spikes, Knock Off, Encore, and Toxic Spikes. It has all the flaws that Accelgor previously had and the thing it got from ViAbilities actively hurts both it and its prevo (since Shelmet loses out on being an uncritable Curse user), but, hey, you take what you can get.
Beats: Shaymin
Can't switch into but Beats after: Machamp-India, Salaos(?), Slowcone
Loses to: Silvally, Cummulus, Pincurchin, Machamp-Mega
 
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Pokemon: Zeroth Cattle
MoO: Randommons
Type: Normal
Abilities: Sniper / Flame Body (H: Prism Armor)
Stats: 112 / 41 / 116 / 5 / 95 / 65 (BST: 434)
Movepool: Circle Throw, Double-Edge, Heat Crash, Ice Beam, Moonlight, Nasty Plot, Nuzzle, Pain Split, Poison Jab, Razor Shell, Rest, Secret Sword, Seismic Toss, Sludge Wave, Swords Dance, Synthesis, Tail Slap, Thunder, Blast Burn, Dream Eater, Echoed Voice, Endure, Fly, Force Palm, Growth, Icy Wind, Land's Wrath, Magnet Bomb, Meteor Beam, Mimic, Nature Power, Payback, Pay Day, Pollen Puff, Power Split, Rock Wrecker, Smelling Salts, Spike Cannon, Tearful Look, Vine Whip
Description: What is this thing... Randommons are either hot garbage or broken. This is annoying but can still be hit specially. This thing is dumb...
If this isn't allowed, please tell me.
edit: found out z-moves and max moves are banned so they are removed.
 
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Pokémon: Likely Impala
Mod of Origin: Randommons
Stats: 128 / 72 / 84 / 79 / 110 / 55
Type: Bug
Abilities: Poison Point / Gluttony / Technician
Notable Moves: uhhh i have no clue so i'm just gonna list the full movepool
Italics = Banned/Illegal Moves

Aeroblast, Brave Bird, Bug Buzz, Disable, Expanding Force, Fiery Wrath, Fire Blast, Fusion Bolt, Glare, Heat Crash, Oceanic Operetta, Recover, Sizzly Slide, Spacial Rend, Spectral Thief, Taunt, Ally Switch, Arm Thrust, Dark Void, Dragon Breath, Dragon Rage, Electro Ball, Flame Wheel, Forest's Curse, G-Max Finale, G-Max Vine Lash, Grass Pledge, Heart Stamp, Karate Chop, Laser Focus, Magnetic Flux, Mud Sport, Rock Throw, Rock Wrecker, Scale Shot, Thunder Shock
Description:
Anyways, onto a more serious submission... maybe?

silvino.png

Pokémon: Silvino
Mod of Origin: Fusion Evolution UU
Stats: 115 / 85 / 90 / 95 / 90 / 75
Type: Normal (initially)
Abilities: Null System (User can be any type without the need of a Drive, type selected in Teambuilder.)
Notable Moves: Dazzling Gleam, Flamethrower, Fire Blast, Ice Beam, Calm Mind, Defog, Heal Bell, Healing Wish, Wish
Description: (I stole your submission ViZar >:)) Silvino isn't very viable in its home mod, but it might not fit here. First off, it has great support options. Wish, Healing Wish, Defog and Heal Bell are amazing and it has really good bulk, but a combination of Wish being its only recovery and its lack of a usable ability in singles (for both base and mega) really screws it over.
Silvino-Normal-Mega.png

Pokémon: Silvino
Mod of Origin: Fusion Evolution UU
Stats: 115 / 80 / 130 / 115 / 130 / 75
Type: Normal/Fairy (normal type changes depending on which silvino form you choose)
Abilities: Healer
Description: We are not talking about this. Nope. Nada.
 

Attachments

:ss/exploud: :ss/persian:
Pokemon: Exploud-Meow
Mod of Origin: Breeding Variants
Stats: 104 / 91 / 63 / 91 / 73 / 91 [BST: 513]
Typing:

Abilities: Soundproof / Technician / Scrappy
Viable Moves:
U-Turn
Boomburst, Flamethrower, Fire Blast, Surf, Hydro Pump, Ice Beam, Thunderbolt, Extrasensory, Focus Blast
Nasty Plot, Taunt, Hypnosis
Movepool = Exploud's Movepool + Nasty Plot, U-Turn, Taunt, Hypnosis, Thunderbolt
Exploud-Meow @ Throat Spray
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Nasty Plot
- Flamethrower / Fire Blast
- Surf / Hydro Pump
A great wallbreaker, Exploud-Meow's purpose is to get a Nasty Plot off and then break through with Boomburst + amazing coverage. Very hard to stop if you can't revenge kill. Fortunately, there's no Sticky Web (yet, I know it's the Bug slate), so although it'll be impossible to switch into, it'll also be susceptible to being revenge killed since it has a middling speed tier.

:ss/fletchling:
Pokemon: Sunny Lark
Mod of Origin: Randommons
Stats: 44 / 71 / 41 / 120 / 37 / 97 [BST: 410]
Typing:

Abilities: Perish Body / Shadow Shield / Stakeout
Viable Moves:
Extreme Speed, Rapid Spin, Super Fang, Behemoth Blade, Crabhammer, Cross Chop, Extremespeed, Sacred Fire, Throat Chop
Dazzling Gleam, Freezing Glare, Grass Knot, Sludge Bomb, Sparkling Aria, Night Daze, Hidden Power Flying
Quiver Dance, Defog, Lunar Dance, Hypnosis, Sticky Web, Slack Off
Movepool
Sunny Lark @ Leftovers
Ability: Shadow Shield
EVs: 4 HP / 252 SpA / 252 SpD
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Sparkling Aria
- Hidden Power [Flying]
- Slack Off
Sunny Lark @ Leftovers
Ability: Shadow Shield
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature
- Shift Gear
- Extreme Speed
- Sacred Fire
- Cross Chop
Although I like G-Luke's sub better, this mon can go either Special or Physical and has the nasty combination of Shadow Shield and Stakeout, meaning attacking it right off the bat is necessary so you don't activate Stakeout and get swept after a QD. It can Shadow Shield + Slack Off after a Quiver Dance if your Special attacks aren't doing much, meaning it can activate a Loop of Despair, QDing even more until it's ready to sweep with Water + Flying coverage (which admittedly sucks, considering its best move is 90 BP). The Physical set can surprise Melmetal switchins with Shift Gear + Sacred Fire, and gets +2 Prio with Extremespeed. Probably not as potent as Bugeon, but I wanted some mod representation here.
 
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Tapler

Coral Bitch
is a Top Social Media Contributor
Oh hey I actually remembered to do a sub review this time.

G-Luke:
:eevee: Fuzzeon (Regional Evolutions)
Seems like a funny breaker, it's slow for the mod but that's a good thing considering its insane offensive presence. Stun Spore on a mon like this is kinda disgusting tho ngl.

Mossy Sandwich:
:kricketot: Magroach (Stereotypes)
It's pretty obvious what this mon does, it's basically a faster non-Dark version of Unown-M from melee that trades Spin for Roost. Seems a bit obnoxious but in a healthy way.

Squawkerz:
:munchlax: Ferrelcure (GPT2Mons)
A setup sweeper with QD with high SpA and relatively low Speed, with None of my Clank making its STAB pretty hard to switch into and some decent coverage in the back. I like it.

:garbodor-gmax: Garbodor (Megamax)
This thing's not that great in Megamax but considering we have things like Mytheon and Machamp (Mega) and Shaymin that are p ability reliant, it looks really cool here.

Regic Boat:
:drapion: Scorpita (Roulettemons)
Better Salazzle looks p cool, should be a super funny stallbreaker and general nuisance to the tier.

:chimchar: Putango (Pupumons)
This is a really cool wallbreaker thanks to Guts + STAB + Recover, tho its stats are a bit underwhelming for this power level, would be dope in UU or RU.

:volbeat: Ten Million Fireflies (Crossover Chaos EX)
Bug-Type Blissey moment. Just goes Roost + TWave + U-Turn + damaging move, idt it can ever be BAD bad but it's just kinda there.

Yoshiblaze:
:garbodor: Garbodor (Megas for All V7)
Exists in Melee and is kinda bad over there, but is otherwise a cool mon. Balanced Housekeeping good.

:delcatty: Delcatty (PKMN YB V2)
This is definitely the funniest mon subbed this slate. I don't know how good it is but the ridiculous power on Normal moves with Natural Gift as its only coverage seems insane to play around with.

:accelgor: Accelgor (ViAbilities)
Shell Armor bad so this is basically vanilla Accelgor, but vanilla Accelgor's funny, albeit way to weak for the mod imo.

PalpitoadChamp:
:miltank: Zeroth Cattle (Randommons)
This mon's super fat but considering its only good moves are Nuzzle, Seismic Toss, and two 8pp recovery moves, idt it stands much of a chance here.

Low-Key:
:stantler: Likely Impala (Randommons)
If this actually has Sizzly Slide (I forget how Randommons treats LGPE moves) it's a decent status spreader, but regardless it's just not a mon that can get much done.

:audino: Silvino (Fusion Evolution UU)
It can't change type which kind of kills the mon's entire gimmick, and even with its gimmick it's not a very good mon. I don't think this can stand up to the meta here tbh.

Yak Attack:
:exploud: Exploud-Meow (Breeding Variants)
I really like this one. STAB Scrappy Boomburst is incredible, even at 91/91 offenses, and with options like U-Turn and Plot, this is everything Exploud wishes it could be and more.
 
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DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Pokémon: Catelax
Mod of Origin: Roulettemons
Stats: 101/93/133/43/96/134 (600)
Type:

Abilities: Neutralizing Gas / No Guard / Shed Skin
Moves (important is bolded): Brick Break, Bug Buzz, Draco Meteor, Fake Out, Final Gambit, Flamethrower, Healing Wish, Mach Punch, Octolock, Poison Jab, Scald, Shadow Force, Strange Steam, Super Fang, Tail Slap, Techno Blast, Thunderbolt, Toxic, U-Turn, Will-o-Wisp, X-Scissor | Assist, Constrict, Dream Eater, Electrify, Grassy Terrain, Growl, Harden, Heal Block, Heavy Slam, Imprison, Inferno, Misty Terrain, Phantom Force, Power Trip, Sand Tomb, Simple Beam, Stomp, Submission, Tackle, Trop Kick | all universal TMs, notably Substitute, Protect
Description: Just a cool little stallbreaker. It's got a lot of bulk, which it kind of needs given its typing but might still be a bit much, an insane Speed tier, but pretty lacking power. Another mon I'm not sure if it's too broken or not honestly.
 
If this actually has Sizzly Slide (I forget how Randommons treats LGPE moves) it's a decent status spreader, but regardless it's just not a mon that can get much done.
It doesn't. Forgot to mention it lol.

Normal: Exploud-Meow, Ferrelcure, Delcatty (PKMN YB v2)
Bug: Catelax, Magroach, Likely Impala (SV)
Poison: Garbodor (Megamax,) Scorpita, Garbodor (Megas for All V7)
 
:kricketune:Bug: Fuzzeon (Regional Evolutions), Ten Million Fireflys (Crossover Chaos EX)

:meowth:Normal: Putango (Pupumons), Dubwool(Clean Slate 2), Zeroth Cattle (Randommons)

:muk:Poison: Scorpita (Roulettemons), Garbodor (M4A)
 
bug: Magroach (Stereotypes), Fuzzeon (Regional Evolutions), Catelax (Roulettemons)
normal: Ferrelucre (GPT2Mons), Dubwool (Clean Slate 2), Exploud-Meow (Breeding Variants)
poison: Claveleye (Stereotypes), Muk (Two Step Mons), Garbodor (Megamax)
 
Fuzzeon (Regional Evolutions), Pinsir (ViAbilities), Magroach (Stereotypes)
Exploud-Meow (Regional Evolutions), Delcatty (PKMN YB), Dubwool (Clean Slate 2)
Clavelye (Stereotypes), Garbodor (Megamax), Muk (Two Step Mons)
 
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