Now that ST5 is over for me I wanted to post my team and get it updated for the Latias metagame, since I tried a few ladder matches and Latias gave me some problems. This team falls under the category that I like to call "semi-stall." I have four of your typical stall pokemon. The four I use make up a pretty amazing core that's extremely hard to break. There are barely any Pokemon that I've found completely run through them. The other two slots are dedicated to sweepers that attempt to take advantage of the weakened state of my opponent's team through stalling and entry hazards.
Hippowdon (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Stealth Rock
- Slack Off
- Earthquake
- Roar
Hippo is boss. I lead to set up SS and possibly get up SR as soon as possible. I've loved hippo since the beginning of DP and he needs some more love. I originally had Ice Fang > Roar but Roar is so much more useful unless of course I need to damage Salamence which my team is somewhat insanely weak to >_>
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP/100 Spd/156 SDef
Careful nature (+SDef, -SAtk)
- Roar
- Waterfall
- Rest
- Sleep Talk
The BEST Gyarados set. I was using it on a joke team one time and realized that the motherfucker never dies ever. Intimidate + Careful and SpD EV's let him deal with both ends of the spectrum using resists. Scizor, Suicune, Swampert, Heatran and Blissey are just a few of the several Pokemon this Gyarados can come in on and just be a general bitch by shuffling around.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 202 HP/252 Def/56 SAtk
Bold nature (+Def, -Atk)
- Seismic Toss
- Wish
- Protect
- Flamethrower
Flamethrower because if I don't run it then Skarmory and Forretress can just come in on me all day and set up their own entry hazards. Might consider Ice Beam to hit Salamence though. Though I'd rather just replace the weak link on my team with something that deals with Salamence maybe. Blissey + Gyarados team up to be pretty awesome and strong!!
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/4 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Gyro Ball
- Spikes
- Rapid Spin
- Zap Cannon
Sets up spikes. When I replace the weak link I may consider running tspikes > Zap Cannon. Right now I run Zap Cannon so that Forretress is my Gyarados "counter." I went with forrey over Skarm because it can spin though with Rotom running around I hardly find a chance to spin anyway and usually I would just rather spend that turn setting up spikes anyway. So unless I do decide on TSpikes I might replace this fucker.
Kingdra (M) @ Leftovers
Ability: Sniper
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Yawn
This is the weak link I've been mentioning this entire time. I'll admit it's saved my ass numerous times, but I just feel like I could be doing so much more with this slot. Maybe a better sweeper or possibly a spin-blocker? Who knows I just want this piece of crap off my team as soon as possible. The team was originally built around the idea that I set up hazards, then Kingdra comes in, yawns, causes hazard damage and gets a free DD. Yeah it didn't exactly go according to plan. Sometimes it does but most of the time Kingdra doesn't even come out until the match is basically won/lost.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 36 HP/220 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Psychic
- Hidden Power [Fire]
- Grass Knot
Superachi! He's so strong! He cleans up most of my matches and usually just runs through teams once I get one calm mind under my belt. However the introduction of Latias into the mix makes it harder to sweep. Maybe use a pursuiter (maybe scizor?) over Kingdra so that I can get rid of Latias and at the same time keep HP Fire on Jirachi which I feel is pretty important. I'm pretty sure my speed is random but I don't care. There's no point in maxing it because of HP Fire so I'll just leave it where it is whatever.
Problem Pocket Monsters:
Salamence: Definitely my biggest problem. I rely on SR and SS to wear it down. But last Pokemon DDRoost Salamence is going to 6-0 me. Mixmence also presents quite a problem.
Lucario (with stone edge): I don't know if I should worry about this too much because Superachi is going to outspeed and dent it enough. But before that happens it's probably going to take out at least one pokemon.
I haven't really run into any other problems with the team but feel free to point any out that I may have overlooked. I didn't use this team too much just mainly in ST5 and limited testing before that.
So basically what I'm looking for is a way to update it to handle Latias and I'm looking to get the fuck rid of Kingdra. I swear to god I've hit team builder's block when it comes to that slot. I've been meaning to replace him since I made the team and realized he contributed almost nothing.

Hippowdon (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Stealth Rock
- Slack Off
- Earthquake
- Roar
Hippo is boss. I lead to set up SS and possibly get up SR as soon as possible. I've loved hippo since the beginning of DP and he needs some more love. I originally had Ice Fang > Roar but Roar is so much more useful unless of course I need to damage Salamence which my team is somewhat insanely weak to >_>

Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP/100 Spd/156 SDef
Careful nature (+SDef, -SAtk)
- Roar
- Waterfall
- Rest
- Sleep Talk
The BEST Gyarados set. I was using it on a joke team one time and realized that the motherfucker never dies ever. Intimidate + Careful and SpD EV's let him deal with both ends of the spectrum using resists. Scizor, Suicune, Swampert, Heatran and Blissey are just a few of the several Pokemon this Gyarados can come in on and just be a general bitch by shuffling around.

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 202 HP/252 Def/56 SAtk
Bold nature (+Def, -Atk)
- Seismic Toss
- Wish
- Protect
- Flamethrower
Flamethrower because if I don't run it then Skarmory and Forretress can just come in on me all day and set up their own entry hazards. Might consider Ice Beam to hit Salamence though. Though I'd rather just replace the weak link on my team with something that deals with Salamence maybe. Blissey + Gyarados team up to be pretty awesome and strong!!

Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/4 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Gyro Ball
- Spikes
- Rapid Spin
- Zap Cannon
Sets up spikes. When I replace the weak link I may consider running tspikes > Zap Cannon. Right now I run Zap Cannon so that Forretress is my Gyarados "counter." I went with forrey over Skarm because it can spin though with Rotom running around I hardly find a chance to spin anyway and usually I would just rather spend that turn setting up spikes anyway. So unless I do decide on TSpikes I might replace this fucker.

Kingdra (M) @ Leftovers
Ability: Sniper
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Yawn
This is the weak link I've been mentioning this entire time. I'll admit it's saved my ass numerous times, but I just feel like I could be doing so much more with this slot. Maybe a better sweeper or possibly a spin-blocker? Who knows I just want this piece of crap off my team as soon as possible. The team was originally built around the idea that I set up hazards, then Kingdra comes in, yawns, causes hazard damage and gets a free DD. Yeah it didn't exactly go according to plan. Sometimes it does but most of the time Kingdra doesn't even come out until the match is basically won/lost.

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 36 HP/220 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Psychic
- Hidden Power [Fire]
- Grass Knot
Superachi! He's so strong! He cleans up most of my matches and usually just runs through teams once I get one calm mind under my belt. However the introduction of Latias into the mix makes it harder to sweep. Maybe use a pursuiter (maybe scizor?) over Kingdra so that I can get rid of Latias and at the same time keep HP Fire on Jirachi which I feel is pretty important. I'm pretty sure my speed is random but I don't care. There's no point in maxing it because of HP Fire so I'll just leave it where it is whatever.
Problem Pocket Monsters:
Salamence: Definitely my biggest problem. I rely on SR and SS to wear it down. But last Pokemon DDRoost Salamence is going to 6-0 me. Mixmence also presents quite a problem.
Lucario (with stone edge): I don't know if I should worry about this too much because Superachi is going to outspeed and dent it enough. But before that happens it's probably going to take out at least one pokemon.
I haven't really run into any other problems with the team but feel free to point any out that I may have overlooked. I didn't use this team too much just mainly in ST5 and limited testing before that.
So basically what I'm looking for is a way to update it to handle Latias and I'm looking to get the fuck rid of Kingdra. I swear to god I've hit team builder's block when it comes to that slot. I've been meaning to replace him since I made the team and realized he contributed almost nothing.