QueenOfLuvdiscs
Tier 3 Audino sub
Hey guys, today I'm bringing you yet another NU RMT. This is the team that got me my NU reqs with ease (37-2 record) and it's with not stall or some kinda stallish build (I'm just as shocked as you guys). The team was built around my other favourite thing to use which is Fake Out + Toxic Spikes Balance which utilises Kangaskhan + Garbodor as the inspiration for the team. This combination is great as it allowed for quick kills as well as easy revenge kills, which I guess is why it brought me great success haha. Anyways, here's the squad:
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Spikes
- Toxic Spikes
- Gunk Shot
- Drain Punch
The first part of the core, Garbodor is without a doubt, the best Spikes user in the tier and is a great Pokemon in general due it is decent bulk and typing. I opted with maxing out its physical bulk, as I didn't feel the need to creep/outrun anything as it allows me to switch in to more attacks this way to continue to pressure my opponent with hazards. Rocky Helmet is given because although it can get worn down over time, the potential helmet recoil alongside poison from the toxic spikes really racks up, and then if your opponent decides to knock it out, that's an additional 25% making it easy for me to revenge kill really easily.
Kangaskhan (F) @ Silk Scarf
Ability: Scrappy
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Earthquake / Fire Punch
- Sucker Punch
The second half, Kangaskhan, is my main revenge killer that really makes many fast Pokemon such as Tauros and Sneasel easy to revenge because of the dual priority. Double-Edge is preferred over Return as the extra power is much more beneficial despite the recoil (Return hits like a bitch) and the coverage option depends on what you feel like; Earthquake allows Kangaskhan to hit opposing Garbodor as well as Magneton where Fire Punch still hits Magneton, but it also hits Ferroseed. The EVs are so I outspeed Adamant Sawk with a slight amount of bulk to be able to take some hits if need be.
Sneasel @ Choice Band
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Pursuit
- Ice Shard
Looking at this core, Xatu seemed really annoying as it could block my hazards as well as potentially Roost stall my Kanga, so Choice Banded Sneasel fit well as it let me take them out with ease by Pursuit trapping them. Knock Off + Icicle Crash are great STABs to just fire out in NU as there is only one mega as well as Ice-type attacks being great in NU. Ice Shard also gives me another way to revenge weakened opponents and priority is always good.
Lanturn @ Leftovers
Ability: Volt Absorb
EVs: 104 HP / 112 Def / 252 SpD / 40 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Volt Switch
- Protect
- Toxic
Ferroseed @ Eviolite
Ability: Iron Barbs
EVs: 252 HP / 44 Atk / 88 Def / 124 SpD
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Leech Seed
- Knock Off
- Gyro Ball
Mesprit @ Colbur Berry
Ability: Levitate
EVs: 72 HP / 232 SpA / 204 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psychic / Psyshock
- Energy Ball
- Signal Beam
So this is my team that has had great success and works incredibly well in the current meta, so hopefully it'll give you the same success do n_n
Obligatory import: http://hastebin.com/obesipozim.md
PSA:
Fuck bulky fletch, that is all.