Project SV OM/UM Analyses Reservation Thread - AAA, AG, PiC, UUbers, ZU Open!

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UT

I'm poison either way
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Appeals + C&C Lead
partly taken from Ginger Princess's Gen 8 thread
:sv/Koraidon: SV OM Analyses Reservation Thread :sv/Miraidon:

Welcome, everyone, to Gen 9 OM analyses! In here, you will be able to write about your favorite Pokemon that you've come to know and love in the biggest Other Metagames Smogon and PS! have to offer. The OMs we are offering will be 2v2, Almost Any Ability, Anything Goes, Balanced Hackmons, Godly Gift, Mix and Mega, Not Fully Evolved, STABmons, and ZU! Due to Home and (likely) DLC, the metas that are actively open for reservations may change based on the stability of the metas and how up-to-date their resources are. Currently, these are the metas open for reservation:

Moderators
UT
Gangsta Spongebob
Tea Guzzler
Slither Wing
sleid

QC Team Members
These cool people

Guidelines for Reserving an Analysis:
  • Anyone can reserve two sets at a time, in total from any metagame. If you are currently a badgeholder or a member of a QC team, you are able to reserve four sets (only four in the metagame you QC, if you are a QC member). Analyses currently in GP do not count for the limit total.
  • Do not reserve the Pokemon without extensive metagame knowledge, knowledge of how the Pokemon works, and a lot of experience with the Pokemon. If it is clear you do not know what you are writing about, then your analysis will be reassigned.
  • In general, anything with a sample set on the Smogon Dex is fair game.
  • If you wish to reserve an "unconventional Pokemon," you can certainly attempt to do so. However, you must provide reasonable evidence, a set, and at least some substance to your post.
  • If you do not follow through on your reservation within 48 hours, the Pokemon you have reserved can be reserved by someone else. However, if no one has done so after the 48 hours, you can still post the WIP. Do NOT reserve Pokemon if you don't have the time to finish the analysis!
  • Any Pokemon approved by a QC member of the metagame you wish to analyze will be fine. Generally, reserve Pokemon that have a placement in the respective metagame's VR, and don't waste a QC members time with unviable Pokemon.
2v2
AAA
AG
BH
Godly Gift
Mix and Mega
NFE
STABmons

Analysis Thread Tags:
  • [WIP] --- The Work-in-Progress tag indicates that you are still completing your Pokemon's skeleton. This tag indicates that you are not ready for QC checks, and are still working. Do not be lazy in this stage, if you do not get it to the QC stage within 72 hours of having this tag, then your analysis can be archived and reassigned. This can fluctuate if unpredictable circumstances prevent you from being able to write (i.e. accidents or getting sick, not school or work) -- if that happens, contact a QC member to let them know as soon as possible.
  • [QC] --- This is the most important stage of the analysis. Please put the tag [QC: 0/2] in your thread title. When a QC check is implemented, change your title to [QC 1/2]. Your analysis can also be taken over by volunteers if a QC check fail to be implemented within a week. Additionally, if your analysis is inherently flawed, a member of QC may "QC Reject" your analysis, sending it back into the WIP phases for improvement. If you are QC rejected twice, or if the QC team thinks your analysis is unsalvageable, your analysis will be archived/reassigned.
  • [GP] --- This stage is where Grammar Prose will come and make sure that your analysis is of written quality. They will correct grammatical errors. Like GP, you must put [GP: 0/1] in your thread title. You must also reply to your thread with the comment "GP Team" to get your analysis added to the queue. Your analysis will also be taken over by volunteers if a GP check fail to be implemented within a week.
  • [Done] --- This tag indicates that your analysis is done, and it is ready to be uploaded by site. This will be handled by our OM C&C Moderators, so feel free to tag us once your thread hits this stage

To reserve an analysis, please post in this thread with the name of the Pokemon you are reserving and the complete set you are planning to write about. A QC member of the respective metagame you are writing for must approve the analysis by liking the post before you can post a thread in this forum containing your work-in-progress (WIP) analysis. All analyses are expected to follow the Spelling and Grammar Standards.
Reserving AAA Talonflame
Talonflame @ Life Orb
Ability: Magic Guard
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Will-O-Wisp / Flare Blitz
- Roost
- Swords Dance / U-turn

Talonflame @ Heavy-Duty Boots
Ability: Orichalcum Pulse
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flare Blitz
- Will-O-Wisp
- Swords Dance
- Roost

Talonflame @ Leftovers / Heavy-Duty Boots
Ability: Magic Guard / Ice Scales
EVs: 248 HP / 212 SpD / 48 Spe
Jolly Nature
- Brave Bird
- Roost
- Defog
- U-turn / Will-O-Wisp
Important Announcement!
Each QC team can decide the format for their meta's analyses. Currently, all formats are running with mini analyses. These formats both requires 2 QC checks and 1 GP Check, though the first GP checker can stamp 1/2 if they believe the analysis requires an additional GP check. Additionally, you only need to reserve one set of a Pokemon, if you want, not every single viable set. The format for these analyses can be found right here:

Main analysis template (STAB, MnM, UUbers)
[SET]
[Set Name] (Pokemon name) @ [Item]
Ability: [Ability]
Tera Type: [Type]
EVs: [EVs]
[Nature] Nature
IVs: [IVs] (optional)
- [Move 1]
- [Move 2]
- [Move 3]
- [Move 4]

[SET COMMENTS]
Outline: 1-2 sentence overview explaining the mon's role, 1-2 sentences on important moves, 1-2 sentence on Tera and EVs / items, 1-2 sentences on partners (keep it to 6-7 sentences preferably)

In this section, make sure to include:
- the role that the Pokémon plays;
- coverage moves that affect its role;
- a description of the EV spread in one sentence or less; don't focus on "default" things like maximum Attack investment, do give reasoning behind the benchmarks chosen;
- a brief example of teammates that benefit from the analyzed Pokemon's presence;
- a brief example of foes that the analyses Pokemon is vulnerable to + teammates to help cover them.
- a brief explanation of Tera type (if applicable)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/user1.100/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
PiC Template
[SET]
[Set Name] (Pokemon name) @ [Item]
Ability: [Ability]
Tera Type: [Type]
EVs: [EVs]
[Nature] Nature
IVs: [IVs] (optional)
- [Move 1]
- [Move 2]
- [Move 3]
- [Move 4]

[SET COMMENTS]
Outline: 1-2 sentence overview explaining the mon's role, 1-2 sentences on important moves, 1-2 sentence on Tera and EVs / items (keep it to 6-7 sentences preferably)
In this section, make sure to include:
- the role that the Pokémon plays;
- coverage moves that affect its role;
- a description of the EV spread in one sentence or less; don't focus on "default" things like maximum Attack investment, do give reasoning behind the benchmarks chosen;
- a brief example of foes that the analyses Pokemon is vulnerable to.
- a brief explanation of Tera type

Notable Partners
================
**Partner type one**: these guys are good partners

**Partner type two**: these guys are also good partners

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/user1.100/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
AAA, AG, BH, and ZU Template
If only doing the set, just use [set], [set comments], and [set credits]

[OVERVIEW]
3-5 sentences talking wholisticly about what the Mon does in the meta; is it a versatile offensive threat? Does it check important things? What considerations does it need before throwing it on the team?

[SET]
[Set Name] (Pokemon name) @ [Item]
Ability: [Ability]
Tera Type: [Type]
EVs: [EVs]
[Nature] Nature
IVs: [IVs] (optional)
- [Move 1]
- [Move 2]
- [Move 3]
- [Move 4]

[SET COMMENTS]
Paragraph 1:
- role that the Pokemon plays
- coverage moves that affect its role
- EV spread in one sentence or less

Paragraph 2:
- brief example of teammates that benefit from the Pokemon's presence
- brief example of foes that the Pokemon is vulnerable to + teammates to help cover them

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/user1.100/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

[STRATEGY COMMENTS]
Other Options
=============

List some options for the Pokemon user that are plausible but not always recommended due to either being not consistent enough or too outclassed by other Pokemon in the metagame.

Checks and Counters
===================

**Insert Threat Here**: Describe why the Pokemon is a threat.

**Insert Threat Here**: Describe why the Pokemon is a threat.

[CREDITS] note: this should be for OO, C&C, and overview; sets without those do not need this
Written by:
https://www.smogon.com/forums/members/user1.100/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited by a moderator:
taking BH miraidon and groudon
Miraidon @ Choice Specs
Ability: Hadron Engine
Tera Type: Electric
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
- Dragon Energy
- Rising Voltage
- Volt Switch
- Trick / Origin Pulse

Miraidon @ Draco Plate
Ability: Hadron Engine
Tera Type: Electric
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
- Nasty Plot
- Judgment
- Rising Voltage
- Strength Sap

Groudon @ Leftovers
Ability: Fur Coat
Tera Type: Water / Flying
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
- Precipice Blades
- Tidy Up
- Recover
- Knock Off / Glare
 
I'll do Defensive NP Golden Joe:

name: Defensive Nasty Plot
move 1: Nasty Plot
move 2: Shadow Ball / Hex
move 3: Make It Rain / Thunder Wave
move 4: Recover / Substitute
item: Leftovers
ability: Fur Coat / Earth Eater / Well-Baked Body
nature: Bold
evs: 252 HP / 252 Def / 4 SpA
 
Taking Ice Scales Corviknight for AAA


Corviknight @ Leftovers
Ability: Ice Scales
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Brave Bird / Iron Head
- Roost
- U-turn
- Defog

:talonflame: slash Iron Head with Brave Bird, and consider this approved
 
Last edited:
Reserving AAA Great Tusk :great-tusk:
Great Tusk @ Leftovers / Heavy-Duty Boots
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rapid Spin
- Knock Off
- Earthquake
- Body Press

Great Tusk @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Headlong Rush
- Close Combat
- Knock Off
- Ice Spinner
 
Reserving Aerialite Dragonite for AAA.

Dragonite @ Heavy-Duty Boots / Sharp Beak / Choice Band
Ability: Aerilate
Tera Type: Flying
EVs: 252 Atk / 4 SpA / 252 Spe
Adamant or Lonely Nature
- Extreme Speed
- Dragon Dance / Ice Spinner
- Roost / Thunder Punch
- Fire Blast / Earthquake / Tera Blast
 
1670862728161.png
 
Reserving Aerialite Dragonite for AAA.

Dragonite @ Heavy-Duty Boots / Sharp Beak / Choice Band
Ability: Aerilate
Tera Type: Flying
EVs: 252 Atk / 4 SpA / 252 Spe
Adamant or Lonely Nature
- Extreme Speed
- Dragon Dance / Ice Spinner
- Roost / Thunder Punch
- Fire Blast / Earthquake / Tera Blast
We just split the Dragonite sample set into two, since they are fairly different. Are you comfortable writing both, or would you prefer to write just one? and if one, which?
I call quadrupedal feraligatr :sv/skeledirge:
Skeledirge @ Heavy-Duty Boots
Ability: Good as Gold
EVs: 248 HP / 248 Def / 12 Spe
Bold Nature
IVs: 0 Atk
- Torch Song
- Hex
- Will-O-Wisp / Roar
- Slack Off
Slash Shadow Ball with Hex (for the Roar variant) and looks good to me.
 
We just split the Dragonite sample set into two, since they are fairly different. Are you comfortable writing both, or would you prefer to write just one? and if one, which?

Slash Shadow Ball with Hex (for the Roar variant) and looks good to me.

I am comfortable with writing both, also is it fine to reserve AAA Garganacl in this post as well?

Garganacl @ Leftovers / Heavy-Duty Boots
Ability: Ice Scales
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Salt Cure
- Recover
- Iron Defense / Protect
- Body Press / Stealth Rock

Garganacl @ Leftovers / Heavy-Duty Boots
Ability: Fur Coat
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Salt Cure
- Recover
- Iron Defense / Protect / Curse
- Body Press / Stealth Rock / Earthquake
 
I am comfortable with writing both, also is it fine to reserve AAA Garganacl in this post as well?

Garganacl @ Leftovers / Heavy-Duty Boots
Ability: Ice Scales
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Salt Cure
- Recover
- Iron Defense / Protect
- Body Press / Stealth Rock

Garganacl @ Leftovers / Heavy-Duty Boots
Ability: Fur Coat
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Salt Cure
- Recover
- Iron Defense / Protect / Curse
- Body Press / Stealth Rock / Earthquake
Unfortunately, you are limited to two sets in progress at a time (unless you are a QC member or badged). If you get the Dragonite sets into GP and Garg is still available, then you can reserve them then.
 
Reserving Ceruledge
:sv/ceruledge:
Ceruledge @ Life Orb / Heavy Duty Boots / Choice Band / Choice Scarf
Ability: Orichalcum Pulse / Desolate Land
Adamant Nature
252 Atk / 4 SpDef / 252 Speed
- Swords Dance / Will-O-Wisp / Close Combat
- Bitter Blade
- Solar Blade / Will-O-Wisp
- Shadow Sneak
If we are able to talk about less things here, let me know.
 
Reserving Ceruledge
:sv/ceruledge:
Ceruledge @ Life Orb / Heavy Duty Boots / Choice Band / Choice Scarf
Ability: Orichalcum Pulse / Desolate Land
Adamant Nature
252 Atk / 4 SpDef / 252 Speed
- Swords Dance / Will-O-Wisp / Close Combat
- Bitter Blade
- Solar Blade / Will-O-Wisp
- Shadow Sneak
If we are able to talk about less things here, let me know.
This should probably be two sets as well lol, Choice item and non-Choice item. Do you want to write about both, or just one?
 
can i reserve noivern thx, might need a little extra time tho bc covid
Noivern @ Heavy-Duty Boots
Ability: Aerilate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Super Fang
- Roost
- Taunt / Defog / U-Turn

Noivern @ Choice Specs
Ability: Aerilate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Boomburst
- Flamethrower
- U-turn
- Roost / Defog
 
Reserving Fur Coat Corviknight and Fur Coat Iron Hands for AAA

Corviknight @ Leftovers/Rocky Helmet
Ability: Fur Coat
EVs: 252 HP / 4 Atk / 252 Def
IVs: 0 Spe
Relaxed Nature
- Brave Bird
- U-turn
- Roost
- Defog

Iron Hands @ Leftovers
Ability: Fur Coat
EVs: 248 HP / 8 Atk / 252 Def
IVs: 0 Spe
Relaxed Nature
- Body Press
- Iron Defense
- Volt Switch
- Protect
 
Iron Hands @ Leftovers
Ability: Fur Coat
EVs: 248 HP / 8 Atk / 252 Def
IVs: 0 Spe
Relaxed Nature
- Body Press
- Iron Defense
- Volt Switch
- Protect

So it turns out I'm bad and missed that an incomplete set was uploaded; can you do this one instead? (It doesn't need protect bc it's broken-ly fat)
name: Fur Coat
move 1: Swords Dance / Bulk Up
move 2: Drain Punch
move 3: Thunder Punch / Volt Switch
move 4: Ice Punch / Earthquake / Volt Switch
item: Leftovers
ability: Fur Coat
nature: Relaxed
evs: 248 HP / 8 Atk / 252 Def
ivs: 0 Spe
 
Reserving Ice Scales Blissey and Hadron Engine Dragapult

Blissey @ Heavy-Duty Boots / Leftovers
Ability: Ice Scales
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Soft-Boiled
- Seismic Toss
- Thunder Wave
- Shadow Ball

Dragapult @ Choice Specs
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Draco Meteor
- Thunderbolt
- U-turn
 
reserving aaa fur coat and regenerator garchomp

Garchomp @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Spikes
- Rock Slide

Garchomp @ Leftovers
Ability: Fur Coat
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Spikes
- Rock Slide / Rest
 
reserving aaa fur coat and regenerator garchomp

Garchomp @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Spikes
- Rock Slide

Garchomp @ Leftovers
Ability: Fur Coat
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Spikes
- Rock Slide / Rest

Neither of these sets are on the dex (somewhat intentionally); can you do this instead?
name: Entry Hazard Setter
move 1: Earthquake
move 2: Stealth Rock / Swords Dance
move 3: Spikes / Swords Dance
move 4: Dragon Tail
item: Leftovers
ability: Fur Coat / Regenerator
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

With a mention that Rest can be used on Fur Coat but isn't mandatory
 
Neither of these sets are on the dex (somewhat intentionally); can you do this instead?
name: Entry Hazard Setter
move 1: Earthquake
move 2: Stealth Rock / Swords Dance
move 3: Spikes / Swords Dance
move 4: Dragon Tail
item: Leftovers
ability: Fur Coat / Regenerator
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

With a mention that Rest can be used on Fur Coat but isn't mandatory
I can do that, though I’m not too familiar with dtail chomp admittedly.
 
Also reserving Dazzling Queenly Majesty Flutter Mane

Flutter Mane @ Choice Scarf
Ability: Queenly Majesty
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Shadow Ball
- Mystical Fire / Thunderbolt
- Hex / Psyshock
 
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