Resource SV OU Indigo Disk Viability Ranking Thread - (update on post #643)

Im making some nominations:

:Kyurem: A+ to S-. Almost impossible to handle. People is really trying new sets now and it shows how flexible kyurem is, it can run whatever it wants and it will perform. Each set has counters but not a single pokemon overlaps as a reliable checkt o more than one of kyurem sets. Must be tested.

:Landorus-therian: A+ to S-. I cant believe that he is doing it again. Back on the top of the mega both in usage and viability. Scarf and offensive sets are back and is such an amazing glue mon that fits perfectily into bulky offense and balance. I would consider it S if it wasnt so helpless against gliscor.

:Rillaboom: A- to A. Rillaboom is by far the main beneficiary of the gouging fire ban. Clicking choice banded grass moves is far more riskless that it used to be now that you are not giving free turns to one of the deadliest sweepers of the tier. That and the endless support that it brings to many teams with its priority and grasssy terrain makes an easy A for me.

:Iron Crown: A- to A. AV is still good but people has discoved how hard this thing hits when you dont really in it as a check to special attackers and just make it full offensive. Specs tera steel tachyon is absurd and i have seen some scarf sets that can catch pult and darkrai by surprise, so i think crown has deserved its rise because its a staple nowadays.

:meowscarada: B+ to A-. Grass types are now better since the gouging ban. Scarf is the main thing you see on meow but boots is stiil great and CB tera grass flower trick is impossible to deal with now that gouging is gone. Not the easiest mon to fit into a team but i think its making a resurgence.

:Weavile: A to A-. Still good but i think that is getting outclassed by meowscarada once again. Lacking uturn is big and it cant afford to run anything that isnt boots, while meow runs scarf and banded to good results. Also, it cant threaten damage to zama the way flower trick does.
Ice shard is still great tho.

:Latios: B+ to B. I fucking love latios but its not good. It cant switch into anything and once its in you better click the right move, otherwise you are just losing momentum. In theory nothing checks this mon but with gking being as good as it is now it becomes easy to pivot and scout what latios wants to do. That and the fact that almost every offensive mon is faster or ties with it making it unrealiable to be honest.
 
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:alomomola:: A --> A+

This nomination came from me experimenting with different Scizor VoltTurn teams (SD + U-Turn HDB, CB, etc.). The one constant I kept coming back to was AV Alomomola. In some ways, it's kinda splashable on a lot of Offense teams and acts as a really good "catch all" pivot that enables safe switches for the tier's frailer Pokemon. My favorite part about it is that it lives most SE +0 special hits and can answer with Mirror Coat (except for non-Tera Darkrai ofc).

The reason I think Alo should be A+ is that its tanking and pivot effectiveness is arguably on par with the best OU SpD pivot, GKing. Alo's mixed bulk and typing makes it more splashable as a catch-all pivot, especially with other VoltTurn Pokemon like Crown and LandoT. For the latter, Alo's Regenerator and Defense alleviates a lot of defensive loadwork while creating a strong VoltTurn core.
 
Good as it is, while Waterpon in the Tier, Alomomola has no business being A+. Its too much of a liability vs Waterpon and requires running suboptimal Mons like Amoonguss, Hydrapple or Sinistcha to work at all. Waterpon is way too common and way too strong to have Alomomola in A+.
 
Good as it is, while Waterpon in the Tier, Alomomola has no business being A+. Its too much of a liability vs Waterpon and requires running suboptimal Mons like Amoonguss, Hydrapple or Sinistcha to work at all. Waterpon is way too common and way too strong to have Alomomola in A+.
keep in mind AV sets have the flexibility to slot in acrobatics (and tera flying)
 
Grasspon -> A
Also Gouging Fire leaving helps it
 
:Landorus-Therian: A+ -> S-
Staple on all kinds of offense, as well as bulkier teams with its more defensive sets. No longer just seen with pure defense/utility as offensive sets with soft sand have popped up, scarf is seeing usage with rocks, and in general it's much more multi-faceted and effective than ever before. Quite frankly I'd consider it the best ground in the tier at this point and one of the best pokemon period.

:Iron-Crown: A- -> A
Been seeing more usage, and more experimentation beyond just standard AV. Surprisingly versatile and good at filling different roles, very effective and disruptive offensive pokemon that brings a lot of utility as well.

:Zapdos: B+ -> A-
Been experiencing a bit of a resurgence in usage as of late, with it being fairly effective as always as a punish to physical attackers while providing pivoting support. Not as good as Moltres as far as punishing physical mons, but as a mon itself it's a good step above the rest of B+ and more in line with A-.

:Meowscarada: B+ -> B
Quite the contrary, this mon is just underwhelming. Can't really justify running non scarf sets, with boots being far too weak and Band being too slow while being overly prediction reliant. Scarf also is flawed because it's too weak, and any non boots set is worn down quickly by hazards and contact punishing effects on top of it lacking useful defensive utility.

:Dondozo: B+ -> B
I'm just not sold on this mon especially as of late. It's become less and less necessary outside stall teams, and its passivity is only more and more easy to exploit while running into problems no matter what moves it chooses, and it's easy to exploit by mons it should be checking.
 
been enjoying sv a lot lately, so have some late nominations from me:

:Landorus-Therian: A+ -> S-
arguably the best ground type in the tier full stop, his classic defensive sets have been excelling as always due to how great they are at blanket checking just about every physical attackers in the tier and because Intimidate + Taunt and U-turn is actually amazing on both paper and in practice. However the discovery of his offensive sets has once again shown that Landorus-T is not just a defensive Pokemon either, with Choice Scarf having a complete resurgence due to how excellent it is and Soft Sand sets having great showings too. In short, Lando-T has stood the test of time and its insane to realize that hes still him even after the movepool changes hes received this generation.

:Kyurem: A+ to S-
Completely busted, idk why its still A+ honestly. Kyurem set variety in conjunction with how stupid freeze can be makes it completely impossible to handle defensively due to how powerful and how versatile it is. The discovery of SubTect has made Kyurem even more nightmarish to handle safely due to it being able to pressure stall easily as well as dodge potiential revenge killers with Substitute, and that is ontop of every other set it can run(specs, dd, mixed dd, boots, etc) as well as others that havent been fully explored fully(scarf being most notable but even sets such as dd weakness policy can probably be usable). As a whole, Kyurem is just downright insane and its crazy how even with the removal of Roost from its movepool its still a completely terror to face

:Iron Crown: A- to A
Crown is very good in the tier thanks to its typing, bulk, and versatility. AV is great as always considering that its just very reliable at taking on many special attackers, but other sets such as Specs and even CM also have shown that Crown can be more than just a speical hit taker. Overall a great pokemon in the metagame and very effective as a result of how versatile it can be.

:Greninja: B -> B+
:Zapdos: B+ -> A-
echoing this post that i made a while ago, however i still think they deserves rises as a whole
:Greninja: B -> B+
Greninja still continues to reign as a potent threat even in Gen9 OU despite the nerfs it has recieved in addition to the enomorus power creep this generation has brought and it Ladder + OLT success says it all. Water/Dark is always a good STAB combination and it can run away with games quickly if it picks up a KO, combined with its great speed for the tier as well as its amazing movepool that gives it good coverage in both Ice Beam or Sludge Wave in addition having great priority with Water Shuriken and you pretty much have a great offensive threat that is capable of snowballing through teams if given a chance to pick up a KO, and that is before you add on the fact that it can tera too to jack up the power of its stabs or to change its typing defensively in the face of its checks. SD Battle Bond sets have also been seeing some decent success too on top of classic special bb sets, thanks to those sets having access to upper hand for stuff like Kingambit or Raging Bolt as well as having access to Gunk Shot for a more powerful Poison-type coverage move. Ofc it struggles with stuff like Rillaboom, Raging Bolt, Kyurem, both Primarina and Ogerpon-W outside of Sludge Wave/Gunk Shot, and Zama; but this can be all fixed with support from its teammates and the opportunity cost to bringing it is worth it if its issues are covered since its still a massive threat despite the nerf its received.

:Zapdos: B+ -> A-
Zapdos has been seeing a bit of a resurgence as of lately thanks to the fact that it has had strong showings on ladder play(almost to the point where it would've rose to OU this month if monthly tiering shifts were still in effect) as well as OLT and theres no surprise to see why. The bans of Archaludon and Volcarona most certainly helped Zapdos out as they were two excellent checks to it and the dominance of Zamazenta cannot be overstated, thus despite Kyurem and Raging Bolt as well as Gliscor still existing in the tier it feels like Zapdos has been progressively getting much better as time has been going on. Its typing is excellent as always as it matches up well into most physical attackers in the metagame(IV, Scizor, Roaring Moon, Kingambit, Dragonite, etc) as well as matching up excellently into Great Tusk and defensive variants of Landorus-T, thus making it a much better pivot than bolt against these two certain grounds due to it having a ground immunity which something that bolt cant claim. Static is also something that Zapdos has that Raging Bolt doesnt and its what makes Zapdos such an excellent progress maker in the metagame, since it can easily fish for para's thanks to its typing in conjunction with its bulk and proceed to slow down faster threats for its teammates to take advantage of. Having access to U-Turn is also another good quality as an electric-type pivot considering that it allows Zapdos to pivot out of ground types like Gliscor and Landorus-Therian so it doesnt lose momentum. Offensive sets also have huge potiential still but i think those will prolly get more expirementation later on in the metagame, for now tho i think Zapdos deserves a rise thanks to whats listed above and it would be very cool to see where Zapdos winds up n the future if it keeps excelling.
:blaziken: B- to B
Gouging Fire being banned gives room for Blaziken to start finding some decent success again thanks to sd + speed boost allowing it to opperate as an effective breaker and potientally being able to sweep. Ofc it still has some competition as an offensive fire type from Iron Moth and still has some issues with threats like Raging Bolt and Zama, but i feel like Blaziken has improved a decent bit thanks to one of its main competitors leaving which can potential let it find some success and it wouldnt be surprising that it could become a legitmete threat in the future

:Heatran: Keep B+
While Heatran losing toxic is huge i dont think it should drop to below B+ considering that its still a great wallbreaker due to how a lot of mons in the metagame are afraid of Magma Storm or get irritated of switching into it and can function as an effective gluemon thanks to it having access to rocks + taunt and wisp, SpDef Heatran is also still solid at checking threats like Gholdengo, Crown, Darkrai, and Choice Specs Dragapult. Being able to also check pults lacking twave can be quite helpful to for some teams that can otherwise be irritated into facing it. Tera Blast Grass is also something that i feel like should be explored too considering that it effectively allows Heatran to trap Pokemon like Dondozo, Alomomola, and Garganacl lacking Tera Fairy. As a whole, i think Heatran is def a mon that deserves more respect and potentially more exploration considering that it can be an effective Tera Blast user too, thus lending me to nominate it staying in B+

:Latios: B+ to B
i truly dont get the hype for this Pokemon im sorry. Latios isnt bad per say considering that Tera Steel variants of it provide some of the most consistent counterplay into SubTect Kyurem and it naturally allows Latios to maximize its defensive utility ontop of the fact that it can still use choiced sets to decent results. However it cant reliably break through many bulky Pokemon consistently, such as those that rose up to check Kyurem like AV Crown and Galarian Slowking as well as Pokemon such as Ting-Lu and defensive Ghold still being great checks which hurts Latios's breaking prowess by a significant margin. Its speed is also a let down against most of the offensive Metagame too and Latios also still faces stiff competition from Dragapult and Kyurem as special wallbreakers too considering that their stabs are much better most of the metagame metagame and the fact that they arent as awkward to fit unlike Latios

:weavile: A -> A-
Still a threat but overall isnt as good as it was compared to at the start of DLC2. Alomomola being as common as it is really stings Weavile a lot and the rise of Moltres kinda hurts it too considering that Flame Body greatly irritates Weavile trying to damage it at all. Zama also being as common as it greatly checks Weavile considering that its faster and can hit it for big damage or threaten Weaviles team in return with the threat of an ID sweep. Weav is still good tho especially after GFire bans considering that: its speed and toolkit is still very good into offense, having ice shard is valuable as always in such as fast pace metagame, and being able to deter Pokemon that arent running Booster Energy from switching in with the item removal of Knock Off is invaluable, however its ranked too high and feel like it being A- is more accurate of where it stands right now

:Meowscarada: B+ -> B
Despite gfire's ban i still think its mid and actually worse than Weavile despite Meowscarada having U-turn. Its item syndrome holds it back as it wants all of boots/band/scarf and all of which are flawed in their own right such as boots and scarf being too weak as well as band being too slow, both choiced sets are also badly weak to hazards and are very prediction reliant as a whole. Moltres and Zapdos also rising doesnt do meow any favor because meow cant muscle through them without band unlike Weav who at least can have a chance of doing huge damage to them thanks to Sword Dance, provided it doesnt get contact prompted.
 
:Samurott-Hisui: -> A+
Benefits a lot from gouging being banned, which could exploit the team styles it fit on quite easily. Able to fulfill many roles quite well, whether it be as a Scarfer, SD user, AV user, etc. and compresses a lot of utility into one slot quite nicely like being a Knock user, Encore User, priority user, Ghold check, and hazard setter. The ease at which this Pokemon sets hazards up with Ceaseless Edge is very useful against other annoying Pokemon in the higher ranks like Ogerpon-W, Zama, some Kingambit, some Raging Bolt, etc. I like AV's utility against standard Darkrai / Ghold sets as well. Its not perfect and has some rough MUs vs some rising stars like Zapdos, but even that doesn't like taking Knock Off. This Pokemon's progress making capabilities are off the chart.
 
:Sinistcha: -> A

Probably a wild take, but I think it deserves to rise. Spammed this Sinistcha HO to around top 100 on ladder: https://pokepast.es/654aba4db5cab0e6. Might look weird, but it's not at all a momentum sap since nothing really exploits it at all (gking takes 40 from unboosted shadow ball, which is important chip for moth), maybe darkrai but that mon doesnt like coming in on matcha anyway.
1. It farms tusk, zama, garg, and dnite, all mons that give offense a hard time, and uses them as set up fodder or as opportunities to fish for a burn on smth like an incoming gambit. For slower teams, it beats non-knock waterpon, and is the only legal ursa counter in the game.
2. Best spinblocker by far (ghold is prediction reliant), makes sure ur samu spikes or glimm tspikes stay up. Corv is either free chip (good for moon, gambit, etc), or free cm
3. It 1v1s mons it doesn't look like it should be able to, such as non-roar moltres, ace (strength sap), rilla, etc
4. With tera poison, it beats mons it absolutely shouldn't such as gliscor, moth, weavile, even darkrai if it comes in on CM lol.
5. Good matchup into stall - stall is generally good into HO, so a special attacker that 1v1s non-cm blissey, and threatens burn on clod is always gonna be nice. I've swept a few teams with tera poison myself.

This mon is genuinely a staple on all my HO teams moving forward.
 
:Hydrapple: up
:Ogerpon: down
These two feel very similar to me, niche grass types that can cause a lot of havoc with the right matchup. Ogerpon has seen a bit of a fall of as a pivot since it really hogs tera and fails to do much into balance mons like corv offense pivots like Iron Crown. While hydrapple has been seeing more use as a nasty plotter and expanded its role to fit on more bulky offenses and balances than before
 
I disagree with the idea of Grasspon dropping. Grasspon teams have been enjoying consistently solid winrates across multiple tournaments for the past couple of months and I haven’t really seen much changes in the meta that hurt Grasspon enough for it to drop. Its flaws are apparent, yes; it doesn’t have great or even good coverage and it can struggle into walls that resist Ivy Cudgel and don’t mind Knock Off like Corviknight. But, to me, that’s just what keeps Grasspon from being able to rise any higher than A-. It is still a fantastic pivot and disruptor that, despite its coverage issues, is always gonna be a menace to your setup sweepers with Encore especially if it has Tera available. It has also seen some interesting exploration in its sets in recent times, with Swords Dance having started being used (I know it’s in a OLT replay or two where it just cleans house) as a set that surprises teams that have softer checks to Grasspon. This set also showed me that even though one might think Grasspon is a Tera hog, I feel like it’s similar to Garganacl where the benefit from using Tera on it is so high most of the time that it doesn’t really matter that you’re not using Tera on your other Pokemon as much. Outspeeding slower setup sweepers to get a clutch Encore off or becoming a terrifying cleaner with a SD boost on top of Ivy Cudgel becoming disgustingly strong (it nuked a resist at like 75 in the OLT game where SD won….) is such a huge payoff to the point where I don’t see the reliance on Tera as a noticeable flaw on the mon. I would need to see more evidence of Grasspon teams faltering in the meta before agreeing with a drop to B+, as really the only reason I can agree with is that it has some competition with Rillaboom as an offensive disruptor and pivot who has benefitted greatly from the Gouging ban. This might make Encore less appealing to use over Grassy Glide as Encore Grasspon could at least annoy Gouging without stifling momentum.
 
I disagree with the idea of Grasspon dropping. Grasspon teams have been enjoying consistently solid winrates across multiple tournaments for the past couple of months and I haven’t really seen much changes in the meta that hurt Grasspon enough for it to drop. Its flaws are apparent, yes; it doesn’t have great or even good coverage and it can struggle into walls that resist Ivy Cudgel and don’t mind Knock Off like Corviknight. But, to me, that’s just what keeps Grasspon from being able to rise any higher than A-. It is still a fantastic pivot and disruptor that, despite its coverage issues, is always gonna be a menace to your setup sweepers with Encore especially if it has Tera available. It has also seen some interesting exploration in its sets in recent times, with Swords Dance having started being used (I know it’s in a OLT replay or two where it just cleans house) as a set that surprises teams that have softer checks to Grasspon. This set also showed me that even though one might think Grasspon is a Tera hog, I feel like it’s similar to Garganacl where the benefit from using Tera on it is so high most of the time that it doesn’t really matter that you’re not using Tera on your other Pokemon as much. Outspeeding slower setup sweepers to get a clutch Encore off or becoming a terrifying cleaner with a SD boost on top of Ivy Cudgel becoming disgustingly strong (it nuked a resist at like 75 in the OLT game where SD won….) is such a huge payoff to the point where I don’t see the reliance on Tera as a noticeable flaw on the mon. I would need to see more evidence of Grasspon teams faltering in the meta before agreeing with a drop to B+, as really the only reason I can agree with is that it has some competition with Rillaboom as an offensive disruptor and pivot who has benefitted greatly from the Gouging ban. This might make Encore less appealing to use over Grassy Glide as Encore Grasspon could at least annoy Gouging without stifling momentum.

This is a good post, I just want to highlight that SD Grasspon actually can 1v1 Body Press Corv once its taken some amount of chip. Once its below around 75%, Gpon after an sd can 3 shot it with knock off, meaning Corv loses, although it can hit it twice with BP, and it just wins if its brave bird. As well, the resurgence of defog Corv is way better for gpon because it can encore it into defog and gets the attack boost from defog thanks to defiant. Without that, it can even just u-turn out on Corv, which is great because corv just gets abused by a lot in general, so I don't think it holds it back as much as it would initially seem. I think the benefits it provides to balance/bo as an offensive waterpon switchin, speed control, pivot/sd sweeper, and encore suer/disruptor as well as knock user really makes up for its flaws considering how good Waterpon is into balance, and how nice the added speed is in outspeeding stuff like pult, rai, zama, deoS + booster mons like Tusk
 
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Been reading through the recent nominations and this is the one I definitely agree with the most, so I figured I would write a little something with a vote coming soon. I feel like whenever I use Zapdos it helps make some kind of progress towards winning a game, whether that be through status spreading or providing opportunities with a strong Volt Switch. Solid check to a good number of prevalent Pokémon in the tier (Great Tusk, Zamazenta, and Orgrepon-W to name a few), and the threat of Static only makes it better since opposing Pokémon with a decent neutral hit have to worry before clicking freely into what would otherwise be a winnable match up. Honestly, for me it comes down to a bit of an eye test, even if it is not the most scientific reasoning, and I cannot currently look at the B+ without thinking Zapdos is a bit out of place.
 
Noms I agree with outside of those I made here:

:zapdos: B+ -> A-
:moltres: A -> A-
:hydrapple: B- -> B+
:Landorus-therian: A+ -> S-
 
Most of the noms seem solid to me but there's a few mons that haven't been mentioned that should be moved imo.

Before I get into that, I honestly think :zapdos: should rise to A rather than having :moltres: dropping like others suggested because they feel like equals right now and both seem pretty decisively better than everything there except for :iron crown: which has already been mentioned.

:Ninetales-Alola: B->B+
Veil seems to be quite good right now thanks to kyurem being better than ever and a lot of the set-up guys really like being able to tank a hit that would usually ko, giving them a second chance to pop their counterplay.

:walking wake: A- -> B+
I still am not sold on sunless wake even if it has the tools because it's so damn weak without a boosting item and without boots it's defensive flexibility is greatly reduced on balance builds. Maybe the booster agility set is ok right now outside of sun? I don't know, drop this mon.

:samurott-hisui: A -> A+
To me, the biggest difference between A and A+ is largely splashability, if the pokemon's role has concrete stops and if the pokemon will always accomplish something the first turn its in. Most of the guys in A fail 1 or 2 of these 3 criteria but hamurott has none of those shortcomings. Between it's great typing, brainless moves in ceassless and knock, encore and taunt for disruption, 4 sets that do the same thing yet patch up whatever hole you have, secondary water stabs that let you cheese switch-ins either via a crit or a 50% defense drop rate and, finally, 2 different priority moves for speed control/revenge killing. It's really amazing how a pokemon with such shit stats and limited coverage (grass knot, blizzard, avalanche, sacred sword, megahorn) does so well because of how amazing it's stabs are paired with the fact that it's ability makes those attacks merely average base power rather than weak without it.
 
Hey all, here are the results of our latest slate:

Newly Added
:araquanid: UR to C
:chansey: UR to C
-
:quagsire: UR to D
:cyclizar: UR to D
:jirachi: UR to D

Rises
:gholdengo: A+ to S-
:great-tusk: A+ to S-
:landorus-therian: A+ to S-
-
:iron-moth: A to A+
:samurott-hisui: A to A+
:iron-crown: A- to A
-
:hatterene: B+ to A-
:zapdos: B+ to A-
:ninetales: B to B+
:torkoal: B to B+
:weezing-galar: B to B+
:barraskewda: B- to B
:hydrapple: B- to B+
:pecharunt: B- to B
-
:lokix: C+ to B
:goodra-hisui: C to C+
:reuniclus: C to C+
:slither-wing: C to B

Drops
:glimmora: A to A-
:primarina: A to A-
:weavile: A to A-
:rillaboom: A- to B+
:walking-wake: A- to B+
-
:heatran: B+ to B
:latios: B+ to B
:meowscarada: B+ to B
:volcanion: B+ to B
-
:chesnaught: D to UR
:milotic: D to UR

Major Changes
:slither-wing:
C to B
(+3 Subrankings)

While initially ranked as a niche pick last time, Slither Wing as of late has proven to be not just a legitimate option for Sun, but one of its better choices. Much like last time, it sports an excellent AV set that also hits like a freight train with a Protosynthesis boost and not only can build momentum, but revenge kill vital targets with First Impression while not being forced into a Choice lock. Its huge rise in the VR reflects this, as well as Slither Wing's generally good matchup spread into the current metagame.

:hydrapple:
B- to B+

(+2 Subrankings)

Hydrapple has been seeing a meteoric resurgence thanks to a highly popularized Nasty Plot set that can utilize Fickle Beam's insane secondary effect, its great bulk, and Regenerator to rip apart Balances. This set has seen a great deal of success in OLT and is not just a gimmick as it can also be fitted onto teams that can leverage its talents and appreciate its powerful defensive profile into Pokemon like Ogerpon-Wellspring. With the right set, Tera, and good pivoting support, it can also make meaningful trades into offense. Aside from this, it also boasts a couple of other nice sets, like a powerful AV set that's popped up here and there and the dedicated Tank set that it was ranked for initially. However, Nasty Plot is all the rage now.

:lokix:
C+ to B

(+2 Subrankings)

Lokix sees a rise for a very similar reason as last time, but now it has made itself an extremely felt presence worthy of the B ranks. This is because of its Choice Band set, which with Tinted Lens, Tera, and First Impression, makes it arguably one of the best revenge killers in the tier. It also boasts Leech Life, U-turn, and Knock Off to give it utility into bulkier teams, letting it secure 1v1s more reliably into more passive Pokemon, pivot on forced switches while dealing insane damage, and make progress into them; so, it's not just a one-trick pony. Its Speed tier, Stealth Rock weakness, and First Impression's exploitable nature are huge setbacks and are why it's not higher, but with dedicated support (such as heavy hazard control measures) it can be a deadly anti-meta Pokemon you have to take seriously.

:araquanid:
UR to C

(+2 Subrankings)

Araquanid is interesting as it has a weirdly potent set of tools into the metagame that look mediocre on paper. It obviously packs Sticky Web, making it an option for that archetype, but its typing and great natural bulk notably make it a Sticky Web setter that can unilaterally threaten Cinderace, Great Tusk, and Iron Treads. This niche has given it some usage on high ladder, but aside from setting Sticky Web, its Liquidation hits like a freight train due to Water Bubble. It can't be burnt on top of this, making it a decent wallbreaker and tank in the right matchups that's also capable of setting a game-defining hazard. This extra layer of flexibility in offense/defense gives it a serious niche over Ribombee, though its Speed tier leaves a lot to be desired, which has led to it often using Custap Berry + Endure to compensate, and needing dedicated support to enter the field with Stealth Rock cutting heavily into its effective bulk.

:chansey:
UR to C

(+2 Subrankings)

Chansey does pretty much the same things as Blissey, but unlike Blissey, trades a resilience into hazards for amplified physical bulk. This gives Stall and dedicated fat structures more flexibility into threats like Ogerpon-Wellspring and Dragapult which otherwise can be highly threatening to the compositions. It has seen usage on high ladder stall with very tangible success, so it's more than earned some kind of recognition in the VR.

As usual, the floor is open for questions on these changes! You have about 24 hours before we resume standard procedure. Please remember to read the major changes spoiler and search the thread for answers to potential questions before asking them. Thanks all!
 
I'm still very surprised Lokix is as highly ranked as it is. How is a one-trick pony that good? I'm also assuming Irons Moth and Crown are rising largely due to Kyurem, since it's Kyurem is...what it is...Lastly, what is Jirachi doing to rise to D? I've faced it less than even some ZU mons. What kind of niche does it bring to the table?
 
I'm still very surprised Lokix is as highly ranked as it is. How is a one-trick pony that good? I'm also assuming Irons Moth and Crown are rising largely due to Kyurem, since it's Kyurem is...what it is...Lastly, what is Jirachi doing to rise to D? I've faced it less than even some ZU mons. What kind of niche does it bring to the table?
Choice Band Tera Bug First Impression goes Brrrrrr into anything not immensely bulky.

Moth and Crown rising is probably just because they're both good pokemon with well-defined places in the meta rn. Moth is a threatening wallbreaker, capable of snowballing with even so much as a single free turn. Crown is a capable pivot that just clicks buttons and makes some sort of progress in a given match, plus, double dance sets with Stored Power on screens can be game-ending once set up.

I think Jirachi's rise is, in part, due to GFire getting the boot, which just gives it a lot more breathing room to pull the same bullshit it has been for over a decade at this point; flinching everything to oblivion with Serene Grace Iron Head or Zen Headbutt, and paralyzing everything in sight with Body Slam. It can also more effectively wish-pass with GFire gone too, which is a plus.
 
iron moth isn't exactly a wallbreaker but yeah it fits into the current meta quite nicely, especially post-GF ban

with that being said i do have to wonder why hatterene rose to A- rank. is sun more viable now because of or in due part to hatt, or can her rise be attributed to something else?
 
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