Yeah, I'm feeling a big problem with the Protosynthesis Pokemon is sun itself. It's too free to set up, and from there you just have a litany of threats that abuse it more than anything prior. Definitely see Flutter Mane needing a suspect: while it crumples to various physical priority, it also almost always forces a KO before you can revenge kill it. Undecided on Roaring Moon, however, particularly while Terastilizing is up in the air. Its movepool just doesn't serve it well imo and I think there's more options to take it on defensively.I'm not entirely sure what the core issue is, it may be torkoal lmao. Just the ability to enable all those boosts for free? Or it could just be that Flutter Mane, Roaring Moon are both capable of running on a sun team and both probably need a review for ubers (though obviously Mane faster than Moon). Just the multiplicative nature of band + inherent boost is a bit too much for any of the defensive mons to handle.
On the flip side, the only Quark Drive Pokemon I really see as super dangerous is Iron Bundle. It's got similar problems as Flutter Mane in being super fast and hitting super-hard with a great movepool, but without the physical weaknesses. It's not a fun Pokemon to fight.
Speaking of priority that kills Flutter Mane, however, I've figured out the tech for Ceruledge that I think is gonna keep it if not in OU then in UU or BL.
Ceruledge @ Weakness Policy
Ability: Weak Armor
Tera Type: Ghost
EVs: 248 HP / 16 Def / 244 SpD
- Swords Dance
- Bitter Blade
- Shadow Sneak
- Close Combat
This is super easy to setup and support, be it with screens, Shed Tail, and/or hazards. It's basically Blacephalon crossed with Mega Scizor, only without the need for Roost as it has Bitter Blade instead. Shadow Claw is of course another option, but I like Sneak both for the current Flutter Mane threat and to keep ahead of Jet Punch/Aqua Jet users.