Hope that dumbass ostrich is next
i have amazing news bro
Hope that dumbass ostrich is next
Thank GOD Espartha is goneive got news for you
im running triple dark type offense team sorry yall (scarf meow, specs gren, sd kingambit)Now I can finally make a fucking team without slapping 3 Pao checks in it.
Better watch out for those Valiantsim running triple dark type offense team sorry yall (scarf meow, specs gren, sd kingambit)
:)
i just fought one on this tour and i used flower trick and outsped and lived the booster valiant, i stay winningBetter watch out for those Valiants
Honestly, I agree, tera is fun, it's broken but fun, and I want a tera suspect to way loooong after the HOME, for at least to see what the usual mons are into you know? im not opposed to it, but please waitUn-Popular opinion:
I’m completely content with Tera , despite its perceived negative influence on the competitiveness of OU singles.
espathra would be less likely to be banned if the “Tera’s are shown at preview” condition was implemented
Well people say the meta is more playable with pao and pathra banned. Let’s hope no mind is changed in the next few weeks lol. As for me, orthworm+polteageist :PFinally we won’t get 9392828384 posts of people complaining about Pao or Pathra. Now we’ll just deal with the posts about Garganacci and Gholdy.
100%. glad people have had a chance to play w it and adjust, because as far as generational gimmicks go, tera has been fun, unique, and competitive. it’s a great mesh of unpredictability and creativity without resorting to rng. there’s definitely a learning curve, but all the decisions are in the hands of the players.Un-Popular opinion:
I’m completely content with Tera , despite its perceived negative influence on the competitiveness of OU singles.
espathra would be less likely to be banned if the “Tera’s are shown at preview” condition was implemented
Few friends have asked the following: "why cant we just complex ban speed boost on only Espathra? It still has two other abilities, if it's speed boost that makes it broken then just get rid of that ability on that singular mon."
Wanted to know reasons for this not being an option other than "complex bans bad"
This may just boil down to "complex bans bad" but a big reason why they're bad is because they're... well... complex. Imagine a banlist full of asterisks specifying which things are banned in conjunction with which other things and on which mons specifically. It'd be a nightmare to untangle. It's so much cleaner to just have a banlist that's "These mons are banned. This small handful of abilities, moves, and items are banned across the board. That's it."Few friends have asked the following: "why cant we just complex ban speed boost on only Espathra? It still has two other abilities, if it's speed boost that makes it broken then just get rid of that ability on that singular mon."
Wanted to know reasons for this not being an option other than "complex bans bad"
For that exact reason, cause complex bans should be avoided. Otherwise we'd have an argument to complex ban Salt Cure for Garg, ban Rage Fist for Annihilape, Shed Tail for Cyclizar and any other possibly broken thing in a mon that could use some balancing. We'd have no reason to limit a complex ban to only Espathra, and we'd soon start arguing over anything.Few friends have asked the following: "why cant we just complex ban speed boost on only Espathra? It still has two other abilities, if it's speed boost that makes it broken then just get rid of that ability on that singular mon."
Wanted to know reasons for this not being an option other than "complex bans bad"
Hey cmon, Ubers loves Chien-Pao. It’s still tearing it up in there with the other 135 speedsters in Flutter Mane as well as the box legendariesIts ok Ice Kitty, I still love you even if nobody else does.
This is a glorious day for the future of Generation 9 OU.
Its ok Ice Kitty, I still love you even if nobody else does.
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I'm honestly incredibly excited for all the meta changes that could come from this. So many interesting other mons are more useable now, including the above Wo-Chien. It still has problems of course, but now it's not an automatic 5v6 to try it out.
As more and more people feel the teambuilding pressure come off too, I'm curious to see if Garg still remains on the radar at all. I still firmly believe in my ladder experiences that it is perfectly fine, a healthy addition, and does incur a large opportunity cost since it's almost always your Tera target. Even in a couple of weeks, people have learned how to counter common Garg sets, and then Garg adapts in kind. It's an interesting dynamic, but nothing new.
In all, I think we are far closer to a balanced pre-Home OU. May even be there now if I'm being honest. I'm tickled. What an amazing weekend!